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- Mono path[0] = '/home/rustserver/serverfiles/RustDedicated_Data/Managed'
- Mono config path = '/home/rustserver/serverfiles/RustDedicated_Data/MonoBleedingEdge/etc'
- Preloaded 'libRakNet.so'
- Preloaded 'libRustNative.so'
- Preloaded 'lib_burst_generated.so'
- eac_server.so [x64] :: OnLoad()
- Preloaded 'libeac_server.so'
- Preloaded 'libeasyanticheat.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'libsteam_api.so'
- Preloaded 'steamclient.so'
- Unable to preload the following plugins:
- libRenderer.so
- Initialize engine version: 2019.4.22f1 (9fdda2fe27ad)
- [Subsystems] Discovering subsystems at path /home/rustserver/serverfiles/RustDedicated_Data/UnitySubsystems
- Forcing GfxDevice: Null
- GfxDevice: creating device client; threaded=0
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.306 seconds
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- UnloadTime: 22.981567 ms
- Bootstrap Startup
- Loading maps/maps.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading shared/content.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading shared/content.private.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading shared/items.preload.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading shared/monuments.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading shared/skinnables.preload.bundle
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- System
- Name: linuxmain1
- OS: Linux 5.4 Ubuntu 20.04 64bit
- CPU
- Model: Intel(R) Xeon(R) CPU E5-2640 0 @ 2.50GHz
- Cores: 6
- Memory: 19989 MB
- GPU
- Model: Null Device
- API: NULL 1.0 [1.0]
- Memory: 128 MB
- SM: 50
- Process
- Memory: 0 MB
- Mono
- Collects: 48
- Memory: 6 MB
- Manifest Metadata Loaded
- 21282 pooled strings
- 9510 prefab properties
- 389 effect categories
- 1267 entity names
- Command Line: "./RustDedicated" "-batchmode" "+app.listenip" "0.0.0.0" "+app.port" "28082" "+server.ip" "0.0.0.0" "+server.port" "28015" "+server.tickrate" "30" "+server.hostname" "DecimationRP" "+server.identity" "rustserver" "+server.gamemode" "vanilla" "+server.level" "Procedural Map" "+server.seed" "824844651" "+server.salt" "0" "+server.maxplayers" "150" "+server.worldsize" "4500" "+server.saveinterval" "300" "+rcon.web" "1" "+rcon.ip" "0.0.0.0" "+rcon.port" "28016" "+rcon.password" "******" "-logfile"
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libkernel32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libkernel32.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/kernel32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libkernel32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libkernel32.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libkernel32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x5568caa7a620.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x5568ca603f50.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x5568ca5de310.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x5568ca608f60.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x5568cad819d0.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/data-0x5568cb1ddf10.so
- Server Config Loaded
- Skinnable Warmup
- Manifest Assets Loaded
- 110 skinnable objects
- Loading Scene
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 47)
- UnloadTime: 26.743324 ms
- Missing shader in Main Camera (TOD_Scattering)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Missing shader in Main Camera (TOD_Scattering)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Missing shader in Main Camera (TOD_Scattering)
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/Renderer
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libRenderer
- Unloading 1072 unused Assets to reduce memory usage. Loaded Objects now: 36233.
- Total: 236.666744 ms (FindLiveObjects: 3.863676 ms CreateObjectMapping: 5.230979 ms MarkObjects: 225.414784 ms DeleteObjects: 2.155096 ms)
- Loading Oxide Core v2.0.4002...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading extensions...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded extension CSharp v2.0.4046 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded extension MySql v2.0.3760 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded extension Rust v2.0.5341 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded extension SQLite v2.0.3762 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded extension Unity v2.0.3772 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Latest compiler MD5: 8ce6d27e7718e3d164766bba8833537a
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Local compiler MD5: 8ce6d27e7718e3d164766bba8833537a
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Using Covalence provider for game 'Rust'
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loading plugins...
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Rust v2.0.5341 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Unity v2.0.3772 by Oxide Team and Contributors
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- DataLoggingDeaths plugin requires missing dependency: DataLogging
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- AdminMenu, AdminRadar, BGrade, Backpacks, BlueprintManager, BuildingGrades, ChestStacks, CovertAdmin, CraftingController, EventRandomizer, ExtendedRecycler, FurnaceSplitter, GatherManager, Godmode, InventoryViewer, Kits, LiftCars, MagicPanel, NightVision, NoGiveNotices, PlayerAdministration, QuickSmelt, RemoverTool, SimpleKillFeed, Vanish and ZoneManager were compiled successfully in 0ms
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin AdminMenu v0.1.51 by k1lly0u
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Admin Radar v5.1.5 by nivex
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin BGrade v1.1.3 by Ryan / Rustoria.co
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Backpacks v3.7.2 by LaserHydra
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Blueprint Manager v1.1.6 by Orange
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Building Grades v1.0.4 by Default/Arainrr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Chest Stacks v1.2.9 by supreme
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin CovertAdmin v1.0.9 by redBDGR
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Crafting Controller v3.2.6 by Whispers88
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Event Randomizer v0.3.4 by mvrb
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Extended Recycler v1.1.1 by Orange
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Furnace Splitter v2.3.3 by FastBurst
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Gathering Manager v2.2.75 by Mughisi
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Godmode v4.2.9 by Wulf/lukespragg/Arainrr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Inventory Viewer v4.0.4 by Whispers88
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Kits v4.0.14 by k1lly0u
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Car Lift Public v1.3.0 by ninco90
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Magic Panel v1.0.8 by MJSU
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin NightVision v2.4.0 by Clearshot
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin No Give Notices v0.3.0 by Wulf
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin PlayerAdministration v1.6.7 by ThibmoRozier
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Quick Smelt v5.1.3 by Iv Misticos
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Remover Tool v4.3.30 by Reneb/Fuji/Arainrr
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Simple Kill Feed v2.0.2 by CosaNosatra
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Vanish v1.6.2 by Whispers88
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Loaded plugin Zone Manager v3.0.23 by k1lly0u
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Asset Warmup (1/8916)
- Asset Warmup (137/8916)
- Asset Warmup (364/8916)
- Asset Warmup (368/8916)
- Asset Warmup (373/8916)
- Asset Warmup (378/8916)
- Asset Warmup (381/8916)
- Asset Warmup (391/8916)
- Asset Warmup (408/8916)
- Asset Warmup (410/8916)
- Asset Warmup (411/8916)
- Asset Warmup (413/8916)
- Asset Warmup (415/8916)
- Asset Warmup (430/8916)
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- Asset Warmup (462/8916)
- Asset Warmup (478/8916)
- Asset Warmup (507/8916)
- Asset Warmup (790/8916)
- Asset Warmup (1078/8916)
- Asset Warmup (1224/8916)
- Asset Warmup (1810/8916)
- Asset Warmup (2092/8916)
- Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 91)
- Asset Warmup (2325/8916)
- Asset Warmup (2342/8916)
- Asset Warmup (2774/8916)
- Asset Warmup (3022/8916)
- Asset Warmup (3143/8916)
- Asset Warmup (3446/8916)
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- Asset Warmup (3690/8916)
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- Asset Warmup (3976/8916)
- Asset Warmup (3983/8916)
- Asset Warmup (4217/8916)
- Asset Warmup (4329/8916)
- Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 91)
- Asset Warmup (4398/8916)
- Asset Warmup (4478/8916)
- Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 91)
- Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- (Filename: Line: 91)
- Asset Warmup (4605/8916)
- Asset Warmup (4917/8916)
- Asset Warmup (5174/8916)
- Asset Warmup (5369/8916)
- Asset Warmup (5564/8916)
- Asset Warmup (5711/8916)
- Asset Warmup (5972/8916)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 277)
- Asset Warmup (6234/8916)
- Asset Warmup (6377/8916)
- Asset Warmup (6386/8916)
- Asset Warmup (6539/8916)
- Asset Warmup (6704/8916)
- Asset Warmup (6940/8916)
- Asset Warmup (7139/8916)
- The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
- (Filename: Line: 334)
- The referenced script on this Behaviour (Game Object '<null>') is missing!
- (Filename: Line: 334)
- The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
- (Filename: Line: 334)
- The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
- (Filename: Line: 334)
- Asset Warmup (7275/8916)
- Asset Warmup (7528/8916)
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- Asset Warmup (7976/8916)
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- Asset Warmup (8862/8916)
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- Asset Warmup (8898/8916)
- Asset Warmup (8916/8916)
- WebSocket RCon Started on 28016
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Generating procedural map of size 4500 with seed 824844651
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/advapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/advapi32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/advapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/advapi32
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll.so
- Fallback handler could not load library /home/rustserver/serverfiles/RustDedicated_Data/Mono/libadvapi32.dll
- [2.4s] Loading World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
- Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
- Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').
- (Filename: Line: 185)
- Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').
- (Filename: Line: 185)
- Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').
- (Filename: Line: 185)
- Renderer 'keypad_LOD0' is registered with more than one LODGroup ('keypad' and 'keypad').
- (Filename: Line: 185)
- Renderer 'keypad_LOD1' is registered with more than one LODGroup ('keypad' and 'keypad').
- (Filename: Line: 185)
- Renderer 'keypad_LOD2' is registered with more than one LODGroup ('keypad' and 'keypad').
- (Filename: Line: 185)
- [170.2s] Spawning World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [5.1s] Terrain Mesh
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [0.6s] Road Meshes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [1.7s] Wire Meshes
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [4.7s] Train Track Collation
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [12.9s] Processing World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Generated ocean patrol path with node count: 340
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [82.6s] Ocean Patrol Paths
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- [0.8s] Finalizing World
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 47)
- [13.0s] Cleaning Up
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 117789 unused Assets to reduce memory usage. Loaded Objects now: 2295691.
- Total: 4730.615335 ms (FindLiveObjects: 754.057513 ms CreateObjectMapping: 1177.748646 ms MarkObjects: 2571.708473 ms DeleteObjects: 227.098574 ms)
- Starting Navmesh Source Collecting
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Navmesh Source Collecting took 0.29 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Starting Navmesh Build with 74385 sources
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling UpdateNavMesh took 2.182526
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
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- 100%
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Monument Navmesh Build took 4.39 seconds
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Map Spawned 2323 entities
- Destroying 2523 old entities
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
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- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
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- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling kill - but already IsDestroyed!? vending_mapmarker[0]
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)
- done.
- Spawning 69522 entities
- 2320 / 69522
- 13066 / 69522
- 29244 / 69522
- 44099 / 69522
- 51567 / 69522
- Kinematic body only supports Speculative Continuous collision detection
- (Filename: Line: 748)
- 55257 / 69522
- done.
- Enforcing SpawnPopulation Limits
- ^C done.
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