Advertisement
KimonK

Untitled

Aug 21st, 2018
147
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 53.10 KB | None | 0 0
  1. -- CATEGORY: Imperial Cadet Corps
  2.  
  3. TEAM_CADET = DarkRP.createJob("Imperial Cadet", {
  4. color = Color(95, 158, 160),
  5. model = {
  6. "models/player/tiki/white.mdl"
  7. },
  8. description = [[Imperial cadets were individuals recruited by the Galactic Empire to be trained as stormtroopers.]],
  9. weapons = {},
  10. command = "cadet",
  11. max = 0,
  12. salary = 0,
  13. admin = 0,
  14. vote = false,
  15. hasLicense = false,
  16. candemote = false,
  17. category = "Imperial Cadet Corps",
  18. ammo = {
  19. ["pistol"] = 300000,
  20. ["ar2"] = 300000,
  21. ["357"] = 300000,
  22. ["smg"] = 300000,
  23. },
  24. })
  25.  
  26. -- CATEGORY: Stormtrooper Corps
  27.  
  28. TEAM_STDSGT = DarkRP.createJob("Stormtrooper Drill Sergeant", {
  29. color = Color(112, 128, 144),
  30. model = {
  31. "models/player/fatal/troopers/sergeant.mdl"
  32. },
  33. description = [[You are now a Stormtrooper Drill Sergeant, make your regiment and the Empire proud.]],
  34. weapons = {"tfa_e11", "weapon_cuff_elastic", "comlink_swep"},
  35. command = "stdsgt",
  36. max = 2,
  37. salary = 400,
  38. admin = 0,
  39. vote = false,
  40. hasLicense = false,
  41. candemote = false,
  42. category = "Stormtrooper Corps",
  43. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  44. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  45. ply:SetHealth(500)
  46. ply:SetMaxHealth(500)
  47. end,
  48. ammo = {
  49. ["pistol"] = 300000,
  50. ["ar2"] = 300000,
  51. ["357"] = 300000,
  52. ["smg"] = 300000,
  53. },
  54. })
  55. TEAM_ST = DarkRP.createJob("Stormtrooper", {
  56. color = Color(112, 128, 144),
  57. model = {
  58. "models/player/fatal/troopers/trooper.mdl"
  59. },
  60. description = [[You have been trained into a Stormtrooper, make your regiment and the Empire proud.]],
  61. weapons = {"tfa_e11", "tfa_dh17", "comlink_swep"},
  62. command = "st",
  63. max = 0,
  64. salary = 100,
  65. admin = 0,
  66. vote = false,
  67. hasLicense = false,
  68. candemote = false,
  69. category = "Stormtrooper Corps",
  70. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  71. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  72. ply:SetHealth(300)
  73. ply:SetMaxHealth(300)
  74. end,
  75. ammo = {
  76. ["pistol"] = 300000,
  77. ["ar2"] = 300000,
  78. ["357"] = 300000,
  79. ["smg"] = 300000,
  80. },
  81. })
  82.  
  83. -- CATEGORY: 501st Vader's Fist
  84.  
  85. TEAM_501CO = DarkRP.createJob("501st Commander", {
  86. color = Color(70, 130, 180),
  87. model = {
  88. "models/player/banks/tk_rex/tk_rex.mdl"
  89. },
  90. description = [[You are now the 501st Commander, make your regiment and the Empire proud.]],
  91. weapons = {"tfa_e11_b", "tfa_sw_dual_dl44", "chaingun_servius", "realistic_hook", "comlink_swep"},
  92. command = "501co",
  93. max = 1,
  94. salary = 500,
  95. admin = 0,
  96. vote = false,
  97. hasLicense = false,
  98. candemote = false,
  99. category = "501st Vader's Fist",
  100. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  101. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  102. ply:SetHealth(600)
  103. ply:SetMaxHealth(600)
  104. end,
  105. ammo = {
  106. ["pistol"] = 300000,
  107. ["ar2"] = 300000,
  108. ["357"] = 300000,
  109. ["smg"] = 300000,
  110. },
  111. })
  112. TEAM_501OFF = DarkRP.createJob("501st Officer", {
  113. color = Color(70, 130, 180),
  114. model = {
  115. "models/player/banks/troopers/officer.mdl"
  116. },
  117. description = [[You are now a 501st Officer, make your regiment and the Empire proud.]],
  118. weapons = {"tfa_e11_b", "tfa_dl44", "realistic_hook", "comlink_swep"},
  119. command = "501off",
  120. max = 10,
  121. salary = 450,
  122. admin = 0,
  123. vote = false,
  124. hasLicense = false,
  125. candemote = false,
  126. category = "501st Vader's Fist",
  127. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  128. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  129. ply:SetHealth(550)
  130. ply:SetMaxHealth(550)
  131. end,
  132. ammo = {
  133. ["pistol"] = 300000,
  134. ["ar2"] = 300000,
  135. ["357"] = 300000,
  136. ["smg"] = 300000,
  137. },
  138. })
  139. TEAM_501HEAVY = DarkRP.createJob("501st Heavy Trooper", {
  140. color = Color(70, 130, 180),
  141. model = {
  142. "models/player/banks/troopers/sergeant.mdl"
  143. },
  144. description = [[You are a the 501st Heavy Trooper, make your regiment and the Empire proud.]],
  145. weapons = {"tfa_e11_b", "tfa_dl44", "chaingun_servius", "comlink_swep"},
  146. command = "501heavy",
  147. max = 3,
  148. salary = 400,
  149. admin = 0,
  150. vote = false,
  151. hasLicense = false,
  152. candemote = false,
  153. category = "501st Vader's Fist",
  154. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  155. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  156. ply:SetHealth(500)
  157. ply:SetMaxHealth(500)
  158. end,
  159. ammo = {
  160. ["pistol"] = 300000,
  161. ["ar2"] = 300000,
  162. ["357"] = 300000,
  163. ["smg"] = 300000,
  164. },
  165. })
  166. TEAM_501MED = DarkRP.createJob("501st Medical Trooper", {
  167. color = Color(70, 130, 180),
  168. model = {
  169. "models/player/banks/mtroopers/mcolonel.mdl"
  170. },
  171. description = [[You are now a 501st Medical Trooper, make your regiment and the Empire proud.]],
  172. weapons = {"tfa_e11_b", "tfa_dl44", "weapon_bactainjector", "comlink_swep"},
  173. command = "501med",
  174. max = 5,
  175. salary = 450,
  176. admin = 0,
  177. vote = false,
  178. hasLicense = false,
  179. candemote = false,
  180. category = "501st Vader's Fist",
  181. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  182. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  183. ply:SetHealth(450)
  184. ply:SetMaxHealth(450)
  185. end,
  186. ammo = {
  187. ["pistol"] = 300000,
  188. ["ar2"] = 300000,
  189. ["357"] = 300000,
  190. ["smg"] = 300000,
  191. },
  192. })
  193. TEAM_501JET = DarkRP.createJob("501st Jet Trooper", {
  194. color = Color(70, 130, 180),
  195. model = {
  196. "models/player/venator/tk_arc/tk_vertigo.mdl"
  197. },
  198. description = [[You are now a 501st Jet Trooper, make your regiment and the Empire proud.]],
  199. weapons = {"tfa_e11_b", "tfa_dl44", "comlink_swep"},
  200. command = "501jet",
  201. max = 3,
  202. salary = 400,
  203. admin = 0,
  204. vote = false,
  205. hasLicense = false,
  206. candemote = false,
  207. category = "501st Vader's Fist",
  208. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  209. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  210. ply:SetHealth(400)
  211. ply:SetMaxHealth(400)
  212. end,
  213. ammo = {
  214. ["pistol"] = 300000,
  215. ["ar2"] = 300000,
  216. ["357"] = 300000,
  217. ["smg"] = 300000,
  218. },
  219. })
  220. TEAM_501TRP = DarkRP.createJob("501st Trooper", {
  221. color = Color(70, 130, 180),
  222. model = {
  223. "models/player/venator/tk_arc/tk_vertigo.mdl"
  224. },
  225. description = [[You are now a 501st Trooper, make your regiment and the Empire proud.]],
  226. weapons = {"tfa_e11_b", "tfa_dl44", "comlink_swep"},
  227. command = "501trp",
  228. max = 0,
  229. salary = 300,
  230. admin = 0,
  231. vote = false,
  232. hasLicense = false,
  233. candemote = false,
  234. category = "501st Vader's Fist",
  235. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  236. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  237. ply:SetHealth(350)
  238. ply:SetMaxHealth(350)
  239. end,
  240. ammo = {
  241. ["pistol"] = 300000,
  242. ["ar2"] = 300000,
  243. ["357"] = 300000,
  244. ["smg"] = 300000,
  245. },
  246. })
  247.  
  248. -- CATEGORY: Imperial Commando Special Unit
  249.  
  250. TEAM_BOSS = DarkRP.createJob("IC-1138 Boss", {
  251. color = Color(255, 128, 0),
  252. model = {
  253. "models/player/banks/delta/boss/imperialcboss.mdl"
  254. },
  255. description = [[You are now Boss, make the 501st and the Empire proud.]],
  256. weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc17", "comlink_swep", "tfa_dc17m_shotgun", "realistic_hook"},
  257. command = "boss",
  258. max = 1,
  259. salary = 550,
  260. admin = 0,
  261. vote = false,
  262. hasLicense = false,
  263. candemote = false,
  264. category = "Imperial Commando Special Unit",
  265. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  266. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  267. ply:SetHealth(600)
  268. ply:SetMaxHealth(600)
  269. end,
  270. ammo = {
  271. ["pistol"] = 300000,
  272. ["ar2"] = 300000,
  273. ["357"] = 300000,
  274. ["smg"] = 300000,
  275. },
  276. })
  277. TEAM_FIXER = DarkRP.createJob("IC-1140 Fixer", {
  278. color = Color(0, 153, 76),
  279. model = {
  280. "models/player/banks/delta/fixer/imperialcfixer.mdl"
  281. },
  282. description = [[You are now Fixer, make the 501st and the Empire proud.]],
  283. weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc17", "comlink_swep", "tfa_dc17m_shotgun", "realistic_hook"},
  284. command = "fixer",
  285. max = 1,
  286. salary = 550,
  287. admin = 0,
  288. vote = false,
  289. hasLicense = false,
  290. candemote = false,
  291. category = "Imperial Commando Special Unit",
  292. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  293. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  294. ply:SetHealth(600)
  295. ply:SetMaxHealth(600)
  296. end,
  297. ammo = {
  298. ["pistol"] = 300000,
  299. ["ar2"] = 300000,
  300. ["357"] = 300000,
  301. ["smg"] = 300000,
  302. },
  303. })
  304. TEAM_SCORCH = DarkRP.createJob("IC-1262 Scorch", {
  305. color = Color(102, 0, 0),
  306. model = {
  307. "models/player/banks/delta/scorch/imperialcscorch.mdl"
  308. },
  309. description = [[You are now Scorch, make the 501st and the Empire proud.]],
  310. weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc17", "comlink_swep", "realistic_hook", "tfa_swch_dc17m_at"},
  311. command = "scorch",
  312. max = 1,
  313. salary = 550,
  314. admin = 0,
  315. vote = false,
  316. hasLicense = false,
  317. candemote = false,
  318. category = "Imperial Commando Special Unit",
  319. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  320. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  321. ply:SetHealth(600)
  322. ply:SetMaxHealth(600)
  323. end,
  324. ammo = {
  325. ["pistol"] = 300000,
  326. ["ar2"] = 300000,
  327. ["357"] = 300000,
  328. ["smg"] = 300000,
  329. },
  330. })
  331. TEAM_SNIPER = DarkRP.createJob("ICSU Sniper", {
  332. color = Color(51, 0, 51),
  333. model = {
  334. "models/player/banks/ion/commander/icommander.mdl"
  335. },
  336. description = [[You are now a Sniper for the ICSU, make the 501st and the Empire proud.]],
  337. weapons = {"tfa_swch_dc17m_br", "tfa_swch_dc17", "comlink_swep", "realistic_hook", "tfa_swch_dc17m_sn"},
  338. command = "sniper",
  339. max = 1,
  340. salary = 550,
  341. admin = 0,
  342. vote = false,
  343. hasLicense = false,
  344. candemote = false,
  345. category = "Imperial Commando Special Unit",
  346. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  347. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  348. ply:SetHealth(600)
  349. ply:SetMaxHealth(600)
  350. end,
  351. ammo = {
  352. ["pistol"] = 300000,
  353. ["ar2"] = 300000,
  354. ["357"] = 300000,
  355. ["smg"] = 300000,
  356. },
  357. })
  358.  
  359. -- CATEGORY: 212th Attack Battalion
  360.  
  361. TEAM_212CO = DarkRP.createJob("212th Commander", {
  362. color = Color(255, 140, 0),
  363. model = {
  364. "models/player/hydro/212th_stormtrooper/212th_stormtrooper.mdl"
  365. },
  366. description = [[You are now the 212th Commander, make your regiment and the Empire proud.]],
  367. weapons = {"tfa_kotor_repeaten_2", "tfa_kotor_hvybp_2", "tfa_swch_clonelauncher", "realistic_hook", "comlink_swep"},
  368. command = "212co",
  369. max = 1,
  370. salary = 500,
  371. admin = 0,
  372. vote = false,
  373. hasLicense = false,
  374. candemote = false,
  375. category = "212th Attack Battalion",
  376. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  377. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  378. ply:SetHealth(600)
  379. ply:SetMaxHealth(600)
  380. end,
  381. ammo = {
  382. ["pistol"] = 300000,
  383. ["ar2"] = 300000,
  384. ["357"] = 300000,
  385. ["smg"] = 300000,
  386. },
  387. })
  388. TEAM_212OFF = DarkRP.createJob("212th Officer", {
  389. color = Color(255, 140, 0),
  390. model = {
  391. "models/player/hydro/212th_stormtrooper/212th_stormtrooper.mdl"
  392. },
  393. description = [[You are now a 212th Officer, make your regiment and the Empire proud.]],
  394. weapons = {"tfa_kotor_repeaten_2", "tfa_kotor_hvybp_1", "realistic_hook", "comlink_swep"},
  395. command = "212off",
  396. max = 10,
  397. salary = 450,
  398. admin = 0,
  399. vote = false,
  400. hasLicense = false,
  401. candemote = false,
  402. category = "212th Attack Battalion",
  403. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  404. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  405. ply:SetHealth(550)
  406. ply:SetMaxHealth(550)
  407. end,
  408. ammo = {
  409. ["pistol"] = 300000,
  410. ["ar2"] = 300000,
  411. ["357"] = 300000,
  412. ["smg"] = 300000,
  413. },
  414. })
  415. TEAM_212EXP = DarkRP.createJob("212th Explosives Specialist", {
  416. color = Color(255, 140, 0),
  417. model = {
  418. "models/player/tank_trooper/tank_trooper.mdl"
  419. },
  420. description = [[You are a the 212th Explosives Specialist, make your regiment and the Empire proud.]],
  421. weapons = {"tfa_kotor_repeaten_2", "tfa_kotor_hvybp_1", "tfa_swch_clonelauncher", "comlink_swep"},
  422. command = "212exp",
  423. max = 3,
  424. salary = 400,
  425. admin = 0,
  426. vote = false,
  427. hasLicense = false,
  428. candemote = false,
  429. category = "212th Attack Battalion",
  430. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  431. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  432. ply:SetHealth(500)
  433. ply:SetMaxHealth(500)
  434. end,
  435. ammo = {
  436. ["pistol"] = 300000,
  437. ["ar2"] = 300000,
  438. ["357"] = 300000,
  439. ["smg"] = 300000,
  440. },
  441. })
  442. TEAM_212MED = DarkRP.createJob("212th Medical Trooper", {
  443. color = Color(255, 140, 0),
  444. model = {
  445. "models/player/banks/mtroopers/mofficer.mdl"
  446. },
  447. description = [[You are now a 212th Medical Trooper, make your regiment and the Empire proud.]],
  448. weapons = {"tfa_kotor_repeaten_2", "tfa_kotor_hvybp_1", "weapon_bactainjector", "comlink_swep"},
  449. command = "212med",
  450. max = 5,
  451. salary = 450,
  452. admin = 0,
  453. vote = false,
  454. hasLicense = false,
  455. candemote = false,
  456. category = "212th Attack Battalion",
  457. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  458. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  459. ply:SetHealth(450)
  460. ply:SetMaxHealth(450)
  461. end,
  462. ammo = {
  463. ["pistol"] = 300000,
  464. ["ar2"] = 300000,
  465. ["357"] = 300000,
  466. ["smg"] = 300000,
  467. },
  468. })
  469. TEAM_212JET = DarkRP.createJob("212th Jet Trooper", {
  470. color = Color(255, 140, 0),
  471. model = {
  472. "models/player/venator/tk_arc/tk_blitz.mdl"
  473. },
  474. description = [[You are now a 212th Jet Trooper, make your regiment and the Empire proud.]],
  475. weapons = {"tfa_kotor_repeaten_2", "tfa_kotor_hvybp_1", "comlink_swep"},
  476. command = "212jet",
  477. max = 3,
  478. salary = 400,
  479. admin = 0,
  480. vote = false,
  481. hasLicense = false,
  482. candemote = false,
  483. category = "212th Attack Battalion",
  484. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  485. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  486. ply:SetHealth(400)
  487. ply:SetMaxHealth(400)
  488. end,
  489. ammo = {
  490. ["pistol"] = 300000,
  491. ["ar2"] = 300000,
  492. ["357"] = 300000,
  493. ["smg"] = 300000,
  494. },
  495. })
  496. TEAM_212TRP = DarkRP.createJob("212th Trooper", {
  497. color = Color(255, 140, 0),
  498. model = {
  499. "models/player/hydro/212th_stormtrooper/212th_stormtrooper.mdl"
  500. },
  501. description = [[You are now a 212th Trooper, make your regiment and the Empire proud.]],
  502. weapons = {"tfa_kotor_repeaten_2", "tfa_kotor_hvybp_1", "comlink_swep"},
  503. command = "212trp",
  504. max = 0,
  505. salary = 300,
  506. admin = 0,
  507. vote = false,
  508. hasLicense = false,
  509. candemote = false,
  510. category = "212th Attack Battalion",
  511. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  512. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  513. ply:SetHealth(350)
  514. ply:SetMaxHealth(350)
  515. end,
  516. ammo = {
  517. ["pistol"] = 300000,
  518. ["ar2"] = 300000,
  519. ["357"] = 300000,
  520. ["smg"] = 300000,
  521. },
  522. })
  523.  
  524. -- CATEGORY: Nova Troopers
  525.  
  526. TEAM_NOVACO = DarkRP.createJob("Nova Commander", {
  527. color = Color(204, 204, 0),
  528. model = {
  529. "models/player/hydro/novatrooper/novatrooper.mdl"
  530. },
  531. description = [[You are now the Nova Commander, make your regiment and the Empire proud.]],
  532. weapons = {"tfa_relby", "tfa_steelapistol", "flamethrower_basic", "realistic_hook", "comlink_swep"},
  533. command = "NOVAco",
  534. max = 1,
  535. salary = 500,
  536. admin = 0,
  537. vote = false,
  538. hasLicense = false,
  539. candemote = false,
  540. category = "Nova Troopers",
  541. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  542. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  543. ply:SetHealth(600)
  544. ply:SetMaxHealth(600)
  545. end,
  546. ammo = {
  547. ["pistol"] = 300000,
  548. ["ar2"] = 300000,
  549. ["357"] = 300000,
  550. ["smg"] = 300000,
  551. },
  552. })
  553. TEAM_NOVAOFF = DarkRP.createJob("Nova Officer", {
  554. color = Color(204, 204, 0),
  555. model = {
  556. "models/player/hydro/novatrooper/novatrooper.mdl"
  557. },
  558. description = [[You are now a Nova Officer, make your regiment and the Empire proud.]],
  559. weapons = {"tfa_relby", "tfa_steelapistol", "realistic_hook", "comlink_swep"},
  560. command = "NOVAoff",
  561. max = 10,
  562. salary = 450,
  563. admin = 0,
  564. vote = false,
  565. hasLicense = false,
  566. candemote = false,
  567. category = "Nova Troopers",
  568. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  569. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  570. ply:SetHealth(550)
  571. ply:SetMaxHealth(550)
  572. end,
  573. ammo = {
  574. ["pistol"] = 300000,
  575. ["ar2"] = 300000,
  576. ["357"] = 300000,
  577. ["smg"] = 300000,
  578. },
  579. })
  580. TEAM_NOVAFLAME = DarkRP.createJob("Nova Flametrooper", {
  581. color = Color(204, 204, 0),
  582. model = {
  583. "models/player/hydro/novatrooper/novatrooper.mdl"
  584. },
  585. description = [[You are a the Nova Flametrooper, make your regiment and the Empire proud.]],
  586. weapons = {"tfa_relby", "tfa_steelapistol", "flamethrower_basic", "comlink_swep"},
  587. command = "NOVAflame",
  588. max = 3,
  589. salary = 400,
  590. admin = 0,
  591. vote = false,
  592. hasLicense = false,
  593. candemote = false,
  594. category = "Nova Troopers",
  595. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  596. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  597. ply:SetHealth(500)
  598. ply:SetMaxHealth(500)
  599. end,
  600. ammo = {
  601. ["pistol"] = 300000,
  602. ["ar2"] = 300000,
  603. ["357"] = 300000,
  604. ["smg"] = 300000,
  605. },
  606. })
  607. TEAM_NOVAMED = DarkRP.createJob("Nova Medical Trooper", {
  608. color = Color(204, 204, 0),
  609. model = {
  610. "models/player/banks/mtroopers/mtrooper.mdl"
  611. },
  612. description = [[You are now a Nova Medical Trooper, make your regiment and the Empire proud.]],
  613. weapons = {"tfa_relby", "tfa_steelapistol", "weapon_bactainjector", "comlink_swep"},
  614. command = "NOVAmed",
  615. max = 5,
  616. salary = 450,
  617. admin = 0,
  618. vote = false,
  619. hasLicense = false,
  620. candemote = false,
  621. category = "Nova Troopers",
  622. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  623. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  624. ply:SetHealth(450)
  625. ply:SetMaxHealth(450)
  626. end,
  627. ammo = {
  628. ["pistol"] = 300000,
  629. ["ar2"] = 300000,
  630. ["357"] = 300000,
  631. ["smg"] = 300000,
  632. },
  633. })
  634. TEAM_NOVATRP = DarkRP.createJob("Nova Trooper", {
  635. color = Color(204, 204, 0),
  636. model = {
  637. "models/player/hydro/novatrooper/novatrooper.mdl"
  638. },
  639. description = [[You are now a Nova Trooper, make your regiment and the Empire proud.]],
  640. weapons = {"tfa_relby", "tfa_steelapistol", "comlink_swep"},
  641. command = "NOVAtrp",
  642. max = 0,
  643. salary = 300,
  644. admin = 0,
  645. vote = false,
  646. hasLicense = false,
  647. candemote = false,
  648. category = "Nova Troopers",
  649. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  650. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  651. ply:SetHealth(350)
  652. ply:SetMaxHealth(350)
  653. end,
  654. ammo = {
  655. ["pistol"] = 300000,
  656. ["ar2"] = 300000,
  657. ["357"] = 300000,
  658. ["smg"] = 300000,
  659. },
  660. })
  661.  
  662. -- CATEGORY: Scout Troopers
  663.  
  664. TEAM_SCOUTCO = DarkRP.createJob("Scout Commander", {
  665. color = Color(0, 100, 0),
  666. model = {
  667. "models/sono/swbf3/commander.mdl"
  668. },
  669. description = [[You are now the Scout Commander, make your regiment and the Empire proud.]],
  670. weapons = {"tfa_wsp_3", "tfa_scoutblaster_extended", "tfa_dlt19x", "realistic_hook", "comlink_swep", "weapon_rpw_binoculars"},
  671. command = "SCOUTco",
  672. max = 1,
  673. salary = 500,
  674. admin = 0,
  675. vote = false,
  676. hasLicense = false,
  677. candemote = false,
  678. category = "Scout Troopers",
  679. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  680. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  681. ply:SetHealth(600)
  682. ply:SetMaxHealth(600)
  683. end,
  684. ammo = {
  685. ["pistol"] = 300000,
  686. ["ar2"] = 300000,
  687. ["357"] = 300000,
  688. ["smg"] = 300000,
  689. },
  690. })
  691. TEAM_SCOUTOFF = DarkRP.createJob("Scout Officer", {
  692. color = Color(0, 100, 0),
  693. model = {
  694. "models/sono/swbf3/officer.mdl"
  695. },
  696. description = [[You are now a Scout Officer, make your regiment and the Empire proud.]],
  697. weapons = {"tfa_wsp_3", "tfa_scoutblaster_extended", "realistic_hook", "comlink_swep", "weapon_rpw_binoculars"},
  698. command = "SCOUToff",
  699. max = 10,
  700. salary = 450,
  701. admin = 0,
  702. vote = false,
  703. hasLicense = false,
  704. candemote = false,
  705. category = "Scout Troopers",
  706. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  707. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  708. ply:SetHealth(550)
  709. ply:SetMaxHealth(550)
  710. end,
  711. ammo = {
  712. ["pistol"] = 300000,
  713. ["ar2"] = 300000,
  714. ["357"] = 300000,
  715. ["smg"] = 300000,
  716. },
  717. })
  718. TEAM_SCOUTMARK = DarkRP.createJob("Scout Designated Marksman", {
  719. color = Color(0, 100, 0),
  720. model = {
  721. "models/sono/swbf3/forest.mdl"
  722. },
  723. description = [[You are a Scout Designated Marksman, make your regiment and the Empire proud.]],
  724. weapons = {"tfa_wsp_3", "tfa_scoutblaster_extended", "realistic_hook", "tfa_dlt19x", "comlink_swep", "weapon_rpw_binoculars"},
  725. command = "SCOUTmark",
  726. max = 3,
  727. salary = 400,
  728. admin = 0,
  729. vote = false,
  730. hasLicense = false,
  731. candemote = false,
  732. category = "Scout Troopers",
  733. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  734. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  735. ply:SetHealth(500)
  736. ply:SetMaxHealth(500)
  737. end,
  738. ammo = {
  739. ["pistol"] = 300000,
  740. ["ar2"] = 300000,
  741. ["357"] = 300000,
  742. ["smg"] = 300000,
  743. },
  744. })
  745. TEAM_SCOUTMED = DarkRP.createJob("Scout Medical Trooper", {
  746. color = Color(0, 100, 0),
  747. model = {
  748. "models/sono/swbf3/backpack.mdl"
  749. },
  750. description = [[You are now a Scout Medical Trooper, make your regiment and the Empire proud.]],
  751. weapons = {"tfa_wsp_3", "tfa_scoutblaster_extended", "realistic_hook", "weapon_bactainjector", "comlink_swep", "weapon_rpw_binoculars"},
  752. command = "SCOUTmed",
  753. max = 5,
  754. salary = 450,
  755. admin = 0,
  756. vote = false,
  757. hasLicense = false,
  758. candemote = false,
  759. category = "Scout Troopers",
  760. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  761. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  762. ply:SetHealth(450)
  763. ply:SetMaxHealth(450)
  764. end,
  765. ammo = {
  766. ["pistol"] = 300000,
  767. ["ar2"] = 300000,
  768. ["357"] = 300000,
  769. ["smg"] = 300000,
  770. },
  771. })
  772. TEAM_SCOUTTRP = DarkRP.createJob("Scout Trooper", {
  773. color = Color(0, 100, 0),
  774. model = {
  775. "models/sono/swbf3/scout.mdl"
  776. },
  777. description = [[You are now a Scout Trooper, make your regiment and the Empire proud.]],
  778. weapons = {"tfa_wsp_3", "tfa_scoutblaster_extended", "realistic_hook", "comlink_swep", "weapon_rpw_binoculars"},
  779. command = "SCOUTtrp",
  780. max = 0,
  781. salary = 300,
  782. admin = 0,
  783. vote = false,
  784. hasLicense = false,
  785. candemote = false,
  786. category = "Scout Troopers",
  787. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  788. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  789. ply:SetHealth(350)
  790. ply:SetMaxHealth(350)
  791. end,
  792. ammo = {
  793. ["pistol"] = 300000,
  794. ["ar2"] = 300000,
  795. ["357"] = 300000,
  796. ["smg"] = 300000,
  797. },
  798. })
  799.  
  800. -- CATEGORY: Shock Troopers
  801.  
  802. TEAM_SHOCKCO = DarkRP.createJob("Shock Commander", {
  803. color = Color(128, 0, 0),
  804. model = {
  805. "models/sono/shocktrooper/commander.mdl"
  806. },
  807. description = [[You are now the Shock Commander, make your regiment and the Empire proud.]],
  808. weapons = {"tfa_e11_b", "tfa_sw_dual_dl44", "realistic_hook", "comlink_swep", "weapon_cuff_elastic", "stunstick", "weapon_policeshield"},
  809. command = "SHOCKco",
  810. max = 1,
  811. salary = 500,
  812. admin = 0,
  813. vote = false,
  814. hasLicense = false,
  815. candemote = false,
  816. category = "Shock Troopers",
  817. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  818. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  819. ply:SetHealth(600)
  820. ply:SetMaxHealth(600)
  821. ply:SetRunSpeed(ply:GetRunSpeed() * 1.04)
  822. ply:SetWalkSpeed(ply:GetWalkSpeed() * 1.04)
  823. ply:SetCrouchedWalkSpeed(ply:GetCrouchedWalkSpeed() * 1.04)
  824. end,
  825. ammo = {
  826. ["pistol"] = 300000,
  827. ["ar2"] = 300000,
  828. ["357"] = 300000,
  829. ["smg"] = 300000,
  830. },
  831. })
  832. TEAM_SHOCKOFF = DarkRP.createJob("Shock Officer", {
  833. color = Color(128, 0, 0),
  834. model = {
  835. "models/sono/shocktrooper/officer.mdl"
  836. },
  837. description = [[You are now a Shock Officer, make your regiment and the Empire proud.]],
  838. weapons = {"tfa_e11_b", "tfa_dl44", "realistic_hook", "comlink_swep", "weapon_cuff_elastic", "stunstick", "weapon_policeshield"},
  839. command = "SHOCKoff",
  840. max = 10,
  841. salary = 450,
  842. admin = 0,
  843. vote = false,
  844. hasLicense = false,
  845. candemote = false,
  846. category = "Shock Troopers",
  847. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  848. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  849. ply:SetHealth(550)
  850. ply:SetMaxHealth(550)
  851. ply:SetRunSpeed(ply:GetRunSpeed() * 1.04)
  852. ply:SetWalkSpeed(ply:GetWalkSpeed() * 1.04)
  853. ply:SetCrouchedWalkSpeed(ply:GetCrouchedWalkSpeed() * 1.04)
  854. end,
  855. ammo = {
  856. ["pistol"] = 300000,
  857. ["ar2"] = 300000,
  858. ["357"] = 300000,
  859. ["smg"] = 300000,
  860. },
  861. })
  862. TEAM_SHOCKRIOT = DarkRP.createJob("Shock Riot Trooper", {
  863. color = Color(128, 0, 0),
  864. model = {
  865. "models/sono/shocktrooper/sergeant.mdl"
  866. },
  867. description = [[You are a the Shock Riot Trooper, make your regiment and the Empire proud.]],
  868. weapons = {"tfa_e11_b", "tfa_dl44", "tfa_sw_repshot", "comlink_swep", "weapon_cuff_elastic", "stunstick", "weapon_policeshield"},
  869. command = "SHOCKriot",
  870. max = 3,
  871. salary = 400,
  872. admin = 0,
  873. vote = false,
  874. hasLicense = false,
  875. candemote = false,
  876. category = "Shock Troopers",
  877. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  878. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  879. ply:SetHealth(500)
  880. ply:SetMaxHealth(500)
  881. ply:SetRunSpeed(ply:GetRunSpeed() * 1.04)
  882. ply:SetWalkSpeed(ply:GetWalkSpeed() * 1.04)
  883. ply:SetCrouchedWalkSpeed(ply:GetCrouchedWalkSpeed() * 1.04)
  884. end,
  885. ammo = {
  886. ["pistol"] = 300000,
  887. ["ar2"] = 300000,
  888. ["357"] = 300000,
  889. ["smg"] = 300000,
  890. },
  891. })
  892. TEAM_SHOCKMED = DarkRP.createJob("Shock Medical Trooper", {
  893. color = Color(128, 0, 0),
  894. model = {
  895. "models/player/banks/mtroopers/mcolonel.mdl"
  896. },
  897. description = [[You are now a Shock Medical Trooper, make your regiment and the Empire proud.]],
  898. weapons = {"tfa_e11_b", "tfa_dl44", "weapon_bactainjector", "comlink_swep", "weapon_cuff_elastic", "stunstick", "weapon_policeshield"},
  899. command = "SHOCKmed",
  900. max = 5,
  901. salary = 450,
  902. admin = 0,
  903. vote = false,
  904. hasLicense = false,
  905. candemote = false,
  906. category = "Shock Troopers",
  907. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  908. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  909. ply:SetHealth(450)
  910. ply:SetMaxHealth(450)
  911. ply:SetRunSpeed(ply:GetRunSpeed() * 1.04)
  912. ply:SetWalkSpeed(ply:GetWalkSpeed() * 1.04)
  913. ply:SetCrouchedWalkSpeed(ply:GetCrouchedWalkSpeed() * 1.04)
  914. end,
  915. ammo = {
  916. ["pistol"] = 300000,
  917. ["ar2"] = 300000,
  918. ["357"] = 300000,
  919. ["smg"] = 300000,
  920. },
  921. })
  922. TEAM_SHOCKTRACKER = DarkRP.createJob("Shock Tracker", {
  923. color = Color(128, 0, 0),
  924. model = {
  925. "models/sono/shocktrooper/sergeant.mdl"
  926. },
  927. description = [[You are now a Shock Tracker, make your regiment and the Empire proud.]],
  928. weapons = {"tfa_e11_b", "tfa_dl44", "comlink_swep", "weapon_rpw_binoculars", "tfa_dlt20a_extended", "weapon_cuff_elastic", "stunstick", "weapon_policeshield"},
  929. command = "SHOCKtracker",
  930. max = 3,
  931. salary = 400,
  932. admin = 0,
  933. vote = false,
  934. hasLicense = false,
  935. candemote = false,
  936. category = "Shock Troopers",
  937. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  938. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  939. ply:SetHealth(400)
  940. ply:SetMaxHealth(400)
  941. ply:SetRunSpeed(ply:GetRunSpeed() * 1.04)
  942. ply:SetWalkSpeed(ply:GetWalkSpeed() * 1.04)
  943. ply:SetCrouchedWalkSpeed(ply:GetCrouchedWalkSpeed() * 1.04)
  944. end,
  945. ammo = {
  946. ["pistol"] = 300000,
  947. ["ar2"] = 300000,
  948. ["357"] = 300000,
  949. ["smg"] = 300000,
  950. },
  951. })
  952. TEAM_SHOCKTRP = DarkRP.createJob("Shock Trooper", {
  953. color = Color(128, 0, 0),
  954. model = {
  955. "models/player/venator/tk_arc/tk_vertigo.mdl"
  956. },
  957. description = [[You are now a Shock Trooper, make your regiment and the Empire proud.]],
  958. weapons = {"tfa_e11_b", "tfa_dl44", "comlink_swep", "weapon_cuff_elastic", "stunstick", "weapon_policeshield"},
  959. command = "SHOCKtrp",
  960. max = 0,
  961. salary = 300,
  962. admin = 0,
  963. vote = false,
  964. hasLicense = false,
  965. candemote = false,
  966. category = "Shock Troopers",
  967. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  968. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  969. ply:SetHealth(350)
  970. ply:SetMaxHealth(350)
  971. ply:SetRunSpeed(ply:GetRunSpeed() * 1.04)
  972. ply:SetWalkSpeed(ply:GetWalkSpeed() * 1.04)
  973. ply:SetCrouchedWalkSpeed(ply:GetCrouchedWalkSpeed() * 1.04)
  974. end,
  975. ammo = {
  976. ["pistol"] = 300000,
  977. ["ar2"] = 300000,
  978. ["357"] = 300000,
  979. ["smg"] = 300000,
  980. },
  981. })
  982.  
  983. -- CATEGORY: Shadow Troopers
  984.  
  985. TEAM_SHADOWCO = DarkRP.createJob("Shadow Commander", {
  986. color = Color(10, 10, 10),
  987. model = {
  988. "models/player/blitz/troopers/commander.mdl"
  989. },
  990. description = [[You are now the Shadow Commander, make your regiment and the Empire proud.]],
  991. weapons = {"tfa_f11_shadow", "tfa_krennic_black", "weapon_camo", "realistic_hook", "comlink_swep"},
  992. command = "SHADOWco",
  993. max = 1,
  994. salary = 500,
  995. admin = 0,
  996. vote = false,
  997. hasLicense = false,
  998. candemote = false,
  999. category = "Shadow Troopers",
  1000. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  1001. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1002. ply:SetHealth(600)
  1003. ply:SetMaxHealth(600)
  1004. end,
  1005. ammo = {
  1006. ["pistol"] = 300000,
  1007. ["ar2"] = 300000,
  1008. ["357"] = 300000,
  1009. ["smg"] = 300000,
  1010. },
  1011. })
  1012. TEAM_SHADOWOFF = DarkRP.createJob("Shadow Officer", {
  1013. color = Color(10, 10, 10),
  1014. model = {
  1015. "models/player/blitz/troopers/officer.mdl"
  1016. },
  1017. description = [[You are now a Shadow Officer, make your regiment and the Empire proud.]],
  1018. weapons = {"tfa_f11_shadow", "tfa_krennic_black", "weapon_camo", "comlink_swep"},
  1019. command = "SHADOWoff",
  1020. max = 10,
  1021. salary = 450,
  1022. admin = 0,
  1023. vote = false,
  1024. hasLicense = false,
  1025. candemote = false,
  1026. category = "Shadow Troopers",
  1027. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  1028. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1029. ply:SetHealth(550)
  1030. ply:SetMaxHealth(550)
  1031. end,
  1032. ammo = {
  1033. ["pistol"] = 300000,
  1034. ["ar2"] = 300000,
  1035. ["357"] = 300000,
  1036. ["smg"] = 300000,
  1037. },
  1038. })
  1039. TEAM_SHADOWMED = DarkRP.createJob("Shadow Medical Trooper", {
  1040. color = Color(10, 10, 10),
  1041. model = {
  1042. "models/player/blitz/troopers/sergeant.mdl"
  1043. },
  1044. description = [[You are now a Shadow Medical Trooper, make your regiment and the Empire proud.]],
  1045. weapons = {"tfa_f11_shadow", "tfa_krennic_black", "weapon_bactainjector", "comlink_swep", "weapon_camo"},
  1046. command = "SHADOWmed",
  1047. max = 5,
  1048. salary = 450,
  1049. admin = 0,
  1050. vote = false,
  1051. hasLicense = false,
  1052. candemote = false,
  1053. category = "Shadow Troopers",
  1054. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  1055. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1056. ply:SetHealth(450)
  1057. ply:SetMaxHealth(450)
  1058. end,
  1059. ammo = {
  1060. ["pistol"] = 300000,
  1061. ["ar2"] = 300000,
  1062. ["357"] = 300000,
  1063. ["smg"] = 300000,
  1064. },
  1065. })
  1066. TEAM_SHADOWJET = DarkRP.createJob("Shadow Jet Trooper", {
  1067. color = Color(10, 10, 10),
  1068. model = {
  1069. "models/player/blitz/troopers/trooper.mdl"
  1070. },
  1071. description = [[You are now a Shadow Jet Trooper, make your regiment and the Empire proud.]],
  1072. weapons = {"tfa_f11_shadow", "tfa_krennic_black", "comlink_swep", "weapon_camo"},
  1073. command = "SHADOWjet",
  1074. max = 3,
  1075. salary = 400,
  1076. admin = 0,
  1077. vote = false,
  1078. hasLicense = false,
  1079. candemote = false,
  1080. category = "Shadow Troopers",
  1081. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  1082. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1083. ply:SetHealth(400)
  1084. ply:SetMaxHealth(400)
  1085. end,
  1086. ammo = {
  1087. ["pistol"] = 300000,
  1088. ["ar2"] = 300000,
  1089. ["357"] = 300000,
  1090. ["smg"] = 300000,
  1091. },
  1092. })
  1093. TEAM_SHADOWTRP = DarkRP.createJob("Shadow Trooper", {
  1094. color = Color(10, 10, 10),
  1095. model = {
  1096. "models/player/blitz/troopers/trooper.mdl"
  1097. },
  1098. description = [[You are now a Shadow Trooper, make your regiment and the Empire proud.]],
  1099. weapons = {"tfa_f11_shadow", "tfa_krennic_black", "comlink_swep", "weapon_camo"},
  1100. command = "SHADOWtrp",
  1101. max = 0,
  1102. salary = 300,
  1103. admin = 0,
  1104. vote = false,
  1105. hasLicense = false,
  1106. candemote = false,
  1107. category = "Shadow Troopers",
  1108. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  1109. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1110. ply:SetHealth(350)
  1111. ply:SetMaxHealth(350)
  1112. end,
  1113. ammo = {
  1114. ["pistol"] = 300000,
  1115. ["ar2"] = 300000,
  1116. ["357"] = 300000,
  1117. ["smg"] = 300000,
  1118. },
  1119. })
  1120.  
  1121. -- CATEGORY: Imperial Navy
  1122.  
  1123. TEAM_ADMIRAL = DarkRP.createJob("Admiral", {
  1124. color = Color(128, 128, 128),
  1125. model = {
  1126. "models/player/swbf_imperial_officer_admiralv2/swbf_imperial_officer_admiralv2.mdl",
  1127. "models/gonzo/femalenavy/fgrey/fgrey.mdl"
  1128. },
  1129. description = [[You are now the Admiral, make the Empire proud.]],
  1130. weapons = {"tfa_752_defenderoftruth", "cross_arms_swep"},
  1131. command = "admiral",
  1132. max = 3,
  1133. salary = 700,
  1134. admin = 0,
  1135. vote = false,
  1136. hasLicense = false,
  1137. candemote = false,
  1138. category = "Imperial Navy",
  1139. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  1140. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1141. ply:SetHealth(350)
  1142. ply:SetMaxHealth(350)
  1143. end,
  1144. ammo = {
  1145. ["pistol"] = 300000,
  1146. ["ar2"] = 300000,
  1147. ["357"] = 300000,
  1148. ["smg"] = 300000,
  1149. },
  1150. })
  1151. TEAM_NOFFICER = DarkRP.createJob("Naval Officer", {
  1152. color = Color(128, 128, 128),
  1153. model = {
  1154. "models/player/swbf_imperial_officer_ensignv2/swbf_imperial_officer_ensignv2.mdl",
  1155. "models/player/swbf_imperial_officer_ncov2/swbf_imperial_officer_ncov2.mdl",
  1156. "models/player/swbf_imperial_officer_lieutenantv2/swbf_imperial_officer_lieutenantv2.mdl",
  1157. "models/player/swbf_imperial_officer_commodorev2/swbf_imperial_officer_commodorev2.mdl",
  1158. "models/gonzo/femalenavy/fgreen/fgreen.mdl",
  1159. "models/gonzo/femalenavy/fgrey/fgrey.mdl",
  1160. "models/gonzo/femalenavy/fblack/fblack.mdl"
  1161. },
  1162. description = [[You are now a Naval Officer, make the Empire proud.]],
  1163. weapons = {"tfa_752_defenderoftruth", "cross_arms_swep"},
  1164. command = "nofficer",
  1165. max = 20,
  1166. salary = 550,
  1167. admin = 0,
  1168. vote = false,
  1169. hasLicense = false,
  1170. candemote = false,
  1171. category = "Imperial Navy",
  1172. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  1173. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1174. ply:SetHealth(350)
  1175. ply:SetMaxHealth(350)
  1176. end,
  1177. ammo = {
  1178. ["pistol"] = 300000,
  1179. ["ar2"] = 300000,
  1180. ["357"] = 300000,
  1181. ["smg"] = 300000,
  1182. },
  1183. })
  1184.  
  1185. -- CATEGORY: Imperial Security Bureau
  1186.  
  1187. TEAM_DIRECTOR = DarkRP.createJob("Director Orson Krennic", {
  1188. color = Color(60, 60, 60),
  1189. model = {
  1190. "models/player/hydro/swbf_krennic/swbf_krennic.mdl"
  1191. },
  1192. description = [[You are now Orson Krennic, make the Empire proud.]],
  1193. weapons = {"tfa_krennic_darkish", "cross_arms_swep", "weapon_cuff_elastic"},
  1194. command = "director",
  1195. max = 1,
  1196. salary = 650,
  1197. admin = 0,
  1198. vote = false,
  1199. hasLicense = false,
  1200. candemote = false,
  1201. category = "Imperial Security Bureau",
  1202. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  1203. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1204. ply:SetHealth(450)
  1205. ply:SetMaxHealth(450)
  1206. end,
  1207. ammo = {
  1208. ["pistol"] = 300000,
  1209. ["ar2"] = 300000,
  1210. ["357"] = 300000,
  1211. ["smg"] = 300000,
  1212. },
  1213. })
  1214. TEAM_DEPDIRECTOR = DarkRP.createJob("Deputy Director", {
  1215. color = Color(60, 60, 60),
  1216. model = {
  1217. "models/player/swbf_imperial_isb_agentv2/swbf_imperial_isb_agentv2.mdl"
  1218. },
  1219. description = [[You are now the Deputy Director of ISB, make the Empire proud.]],
  1220. weapons = {"tfa_krennic_gunmetal_white", "cross_arms_swep", "weapon_cuff_elastic"},
  1221. command = "deputydirector",
  1222. max = 1,
  1223. salary = 600,
  1224. admin = 0,
  1225. vote = false,
  1226. hasLicense = false,
  1227. candemote = false,
  1228. category = "Imperial Security Bureau",
  1229. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  1230. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1231. ply:SetHealth(450)
  1232. ply:SetMaxHealth(450)
  1233. end,
  1234. ammo = {
  1235. ["pistol"] = 300000,
  1236. ["ar2"] = 300000,
  1237. ["357"] = 300000,
  1238. ["smg"] = 300000,
  1239. },
  1240. })
  1241. TEAM_OFFICER = DarkRP.createJob("Officer", {
  1242. color = Color(60, 60, 60),
  1243. model = {
  1244. "models/player/swbf_imperial_isb_agentv2/swbf_imperial_isb_agentv2.mdl"
  1245. },
  1246. description = [[You are now an officer of ISB, make the Empire proud.]],
  1247. weapons = {"tfa_krennic_gunmetal_white", "cross_arms_swep", "weapon_cuff_elastic"},
  1248. command = "officer",
  1249. max = 10,
  1250. salary = 550,
  1251. admin = 0,
  1252. vote = false,
  1253. hasLicense = false,
  1254. candemote = false,
  1255. category = "Imperial Security Bureau",
  1256. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  1257. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1258. ply:SetHealth(450)
  1259. ply:SetMaxHealth(450)
  1260. end,
  1261. ammo = {
  1262. ["pistol"] = 300000,
  1263. ["ar2"] = 300000,
  1264. ["357"] = 300000,
  1265. ["smg"] = 300000,
  1266. },
  1267. })
  1268. TEAM_AGENT = DarkRP.createJob("Agent", {
  1269. color = Color(60, 60, 60),
  1270. model = {
  1271. "models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl"
  1272. },
  1273. description = [[You are now an Agent of ISB, make the Empire proud.]],
  1274. weapons = {"tfa_krennic_gunmetal_white", "cross_arms_swep", "weapon_cuff_elastic"},
  1275. command = "agent",
  1276. max = 10,
  1277. salary = 500,
  1278. admin = 0,
  1279. vote = false,
  1280. hasLicense = false,
  1281. candemote = false,
  1282. category = "Imperial Security Bureau",
  1283. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  1284. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1285. ply:SetHealth(450)
  1286. ply:SetMaxHealth(450)
  1287. end,
  1288. ammo = {
  1289. ["pistol"] = 300000,
  1290. ["ar2"] = 300000,
  1291. ["357"] = 300000,
  1292. ["smg"] = 300000,
  1293. },
  1294. })
  1295.  
  1296. -- CATEGORY: Death Troopers
  1297.  
  1298. TEAM_DT = DarkRP.createJob("Death Trooper", {
  1299. color = Color(15, 15, 15),
  1300. model = {
  1301. "models/player/hydro/swbf_deathtrooper/swbf_deathtrooper.mdl"
  1302. },
  1303. description = [[You are now a Death Trooper, make the Empire proud.]],
  1304. weapons = {"tfa_e11d_extended", "tfa_kotor_bp_5", "weapon_cuff_elastic", "tfa_dlt19_extended"},
  1305. command = "dt",
  1306. max = 4,
  1307. salary = 550,
  1308. admin = 0,
  1309. vote = false,
  1310. hasLicense = false,
  1311. candemote = false,
  1312. category = "Death Troopers",
  1313. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  1314. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1315. ply:SetHealth(700)
  1316. ply:SetMaxHealth(700)
  1317. end,
  1318. ammo = {
  1319. ["pistol"] = 300000,
  1320. ["ar2"] = 300000,
  1321. ["357"] = 300000,
  1322. ["smg"] = 300000,
  1323. },
  1324. })
  1325.  
  1326. -- CATEGORY: Shadow Order
  1327.  
  1328. TEAM_VADER = DarkRP.createJob("Darth Vader", {
  1329. color = Color(139, 0, 0),
  1330. model = {
  1331. "models/nate159/swbf/hero/player/hero_sith_vader_player.mdl"
  1332. },
  1333. description = [[You are now Darth Vader, make sure the troops are prepared and ready.]],
  1334. weapons = {"weapon_lightsaber_personal", "wos_inventory","cross_arms_swep", "point_in_direction_swep"},
  1335. command = "vader",
  1336. max = 1,
  1337. salary = 750,
  1338. admin = 0,
  1339. vote = false,
  1340. hasLicense = false,
  1341. candemote = false,
  1342. category = "Shadow Order",
  1343. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  1344. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1345. ply:SetHealth(1300)
  1346. ply:SetMaxHealth(1300)
  1347. end,
  1348. ammo = {
  1349. ["pistol"] = 300000,
  1350. ["ar2"] = 300000,
  1351. ["357"] = 300000,
  1352. ["smg"] = 300000,
  1353. },
  1354. })
  1355. TEAM_STARKILLER = DarkRP.createJob("Starkiller", {
  1356. color = Color(139, 0, 0),
  1357. model = {
  1358. "models/player/sitharmor/sitharmor_pm.mdl",
  1359. "models/nate159/req/swtfu/malecdeathstar.mdl"
  1360. },
  1361. description = [[You are now Starkiller, learn from your Master.]],
  1362. weapons = {"weapon_lightsaber_personal", "weapon_lightsaber_personal_dual", 'wos_inventory'},
  1363. command = "starkiller",
  1364. max = 1,
  1365. salary = 600,
  1366. admin = 0,
  1367. vote = false,
  1368. hasLicense = false,
  1369. candemote = false,
  1370. category = "Shadow Order",
  1371. sortOrder = 2, -- The position of this thing in its category. Lower number means higher up.
  1372. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1373. ply:SetHealth(1100)
  1374. ply:SetMaxHealth(1100)
  1375. end,
  1376. ammo = {
  1377. ["pistol"] = 300000,
  1378. ["ar2"] = 300000,
  1379. ["357"] = 300000,
  1380. ["smg"] = 300000,
  1381. },
  1382. })
  1383. TEAM_OVERSEER = DarkRP.createJob("Shadow Overseer", {
  1384. color = Color(139, 0, 0),
  1385. model = {
  1386. "models/player/ven/carnor.mdl"
  1387. },
  1388. description = [[You are now a Shadow Overseer, do what Lord Vader orders you to.]],
  1389. weapons = {"weapon_lightsaber_personal", "wos_inventory"},
  1390. command = "overseer",
  1391. max = 5,
  1392. salary = 600,
  1393. admin = 0,
  1394. vote = false,
  1395. hasLicense = false,
  1396. candemote = false,
  1397. category = "Shadow Order",
  1398. sortOrder = 3, -- The position of this thing in its category. Lower number means higher up.
  1399. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1400. ply:SetHealth(900)
  1401. ply:SetMaxHealth(900)
  1402. end,
  1403. ammo = {
  1404. ["pistol"] = 300000,
  1405. ["ar2"] = 300000,
  1406. ["357"] = 300000,
  1407. ["smg"] = 300000,
  1408. },
  1409. })
  1410. TEAM_SPECIALIST = DarkRP.createJob("Shadow Specialist", {
  1411. color = Color(139, 0, 0),
  1412. model = {
  1413. "models/player/ven/carnor.mdl"
  1414. },
  1415. description = [[You are now a Shadow Specialist, do what Lord Vader orders you to.]],
  1416. weapons = {"weapon_lightsaber_personal", "wos_inventory"},
  1417. command = "specialist",
  1418. max = 10,
  1419. salary = 550,
  1420. admin = 0,
  1421. vote = false,
  1422. hasLicense = false,
  1423. candemote = false,
  1424. category = "Shadow Order",
  1425. sortOrder = 4, -- The position of this thing in its category. Lower number means higher up.
  1426. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1427. ply:SetHealth(750)
  1428. ply:SetMaxHealth(750)
  1429. end,
  1430. ammo = {
  1431. ["pistol"] = 300000,
  1432. ["ar2"] = 300000,
  1433. ["357"] = 300000,
  1434. ["smg"] = 300000,
  1435. },
  1436. })
  1437. TEAM_GUARD = DarkRP.createJob("Shadow Guard", {
  1438. color = Color(139, 0, 0),
  1439. model = {
  1440. "models/player/ven/shadowguard.mdl"
  1441. },
  1442. description = [[You are now a Shadow Guard, do what Lord Vader orders you to.]],
  1443. weapons = {"weapon_lightsaber_personal", "wos_inventory"},
  1444. command = "guard",
  1445. max = 10,
  1446. salary = 500,
  1447. admin = 0,
  1448. vote = false,
  1449. hasLicense = false,
  1450. candemote = false,
  1451. category = "Shadow Order",
  1452. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  1453. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1454. ply:SetHealth(650)
  1455. ply:SetMaxHealth(650)
  1456. end,
  1457. ammo = {
  1458. ["pistol"] = 300000,
  1459. ["ar2"] = 300000,
  1460. ["357"] = 300000,
  1461. ["smg"] = 300000,
  1462. },
  1463. })
  1464. TEAM_GUARD = DarkRP.createJob("Shadow Initiate", {
  1465. color = Color(139, 0, 0),
  1466. model = {
  1467. "models/player/ven/shadowguard.mdl"
  1468. },
  1469. description = [[You are now a Shadow Initiate, do what Lord Vader orders you to.]],
  1470. weapons = {"weapon_lightsaber_personal", "wos_inventory"},
  1471. command = "initiate",
  1472. max = 10,
  1473. salary = 500,
  1474. admin = 0,
  1475. vote = false,
  1476. hasLicense = false,
  1477. candemote = false,
  1478. category = "Shadow Order",
  1479. sortOrder = 5, -- The position of this thing in its category. Lower number means higher up.
  1480. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1481. ply:SetHealth(500)
  1482. ply:SetMaxHealth(500)
  1483. end,
  1484. ammo = {
  1485. ["pistol"] = 300000,
  1486. ["ar2"] = 300000,
  1487. ["357"] = 300000,
  1488. ["smg"] = 300000,
  1489. },
  1490. })
  1491. TEAM_TRAINEE = DarkRP.createJob("Shadow Trainee", {
  1492. color = Color(139, 0, 0),
  1493. model = {
  1494. "models/hgn/swrp/swrp/imperial_royalguard.mdl"
  1495. },
  1496. description = [[You are now a Shadow Trainee, do what Lord Vader orders you to.]],
  1497. weapons = {"weapon_lightsaber_personal", "wos_inventory"},
  1498. command = "trainee",
  1499. max = 10,
  1500. salary = 450,
  1501. admin = 0,
  1502. vote = false,
  1503. hasLicense = false,
  1504. candemote = false,
  1505. category = "Shadow Order",
  1506. sortOrder = 6, -- The position of this thing in its category. Lower number means higher up.
  1507. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1508. ply:SetHealth(350)
  1509. ply:SetMaxHealth(350)
  1510. end,
  1511. ammo = {
  1512. ["pistol"] = 300000,
  1513. ["ar2"] = 300000,
  1514. ["357"] = 300000,
  1515. ["smg"] = 300000,
  1516. },
  1517. })
  1518.  
  1519. -- CATEGORY: Staff on Duty
  1520.  
  1521. TEAM_SOD = DarkRP.createJob("Staff on Duty", {
  1522. color = Color(255, 125, 50),
  1523. model = {
  1524. "models/player/combine_super_soldier.mdl"
  1525. },
  1526. description = [[Don't abuse your powers.]],
  1527. weapons = {},
  1528. command = "sod",
  1529. max = 10,
  1530. salary = 450,
  1531. admin = 0,
  1532. vote = false,
  1533. hasLicense = false,
  1534. candemote = false,
  1535. category = "Staff on Duty",
  1536. sortOrder = 1, -- The position of this thing in its category. Lower number means higher up.
  1537. PlayerLoadout = function(ply) -- this line is added. Remember a comma at the end of above line if it is not there.
  1538. ply:SetHealth(100)
  1539. ply:SetMaxHealth(100)
  1540. end,
  1541. ammo = {
  1542. ["pistol"] = 300000,
  1543. ["ar2"] = 300000,
  1544. ["357"] = 300000,
  1545. ["smg"] = 300000,
  1546. },
  1547. })
  1548.  
  1549. GAMEMODE.DefaultTeam = TEAM_CADET
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement