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- source ports I use for various classic fps games:
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- Doom (classic doom games): PrBoom+ (GlBoom+ has graphical glitches and isn't very good)
- Wolf3D (and variants): ECWolf
- Quake 1: QuakeSpasm
- Quake 2: KMQuake 2
- Star Wars Dark Forces: DarkXL
- Rise Of The Triad: WinROTTGL
- Duke3D: eduke32
- Shadow Warrior: classic redux is fine and i dont use a source port for it.
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- Things you'll need patches for:
- RTCW (IORTCW)
- Quake 3 (ioQuake)
- Unreal (oldunreal)
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