TTHelvianTT

Runes

Jul 15th, 2017
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  1. Directional Runes: Runes that give your spell a proper direction and base concept. Usually REQUIRED to create a spell, though there may be some exceptions.
  2.  
  3. Targeted
  4.  
  5. Area of Effect
  6.  
  7. Cone
  8.  
  9. Flanks (Left and Right)
  10.  
  11. Left
  12.  
  13. Right
  14.  
  15. Behind
  16.  
  17. Front
  18.  
  19. Buff
  20.  
  21.  
  22.  
  23. Shaping Runes: Runes that go with a particular shape. Also generally required for a proper spell.
  24.  
  25. Line
  26.  
  27. Chains
  28.  
  29. Sphere
  30.  
  31. Spike
  32.  
  33. Layered
  34.  
  35. Prism
  36.  
  37. Pillar
  38.  
  39. Fist
  40.  
  41. Sword
  42.  
  43. Hammer
  44.  
  45. Armour
  46.  
  47. Axe
  48.  
  49. Spear
  50.  
  51. Flail
  52.  
  53. Two-handed (sword, hammer, axe, flail or spear.)
  54.  
  55. Elemental Runes: Runes that carry a certain elemental property.
  56.  
  57. Ice
  58.  
  59. Fire
  60.  
  61. Poison
  62.  
  63. Earth
  64.  
  65. Air
  66.  
  67. Lightning
  68.  
  69. Thunder
  70.  
  71. Water
  72.  
  73. Smoke
  74.  
  75. Light
  76.  
  77. Dark
  78.  
  79.  
  80. Property Runes: Effects that do not fall under the elemental category.
  81.  
  82. Strengthen
  83.  
  84. Sharp
  85.  
  86. Blunt
  87.  
  88. Rage
  89.  
  90. Corrode
  91.  
  92. Flesh
  93.  
  94. Bone
  95.  
  96. Blood
  97.  
  98. Haste
  99.  
  100. Weight
  101.  
  102. Decay
  103.  
  104. Large
  105.  
  106. Small
  107.  
  108. Healing
  109.  
  110. Adrenaline
  111.  
  112. Animal shape(Varies; plenty of different shape runes.)
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