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MESCRIPT

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Apr 12th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6.  
  7. warn("Edit By MEWGAMING22.")
  8. wait(2.0)
  9. local char = game.Players.LocalPlayer.Character
  10. for i,v in pairs(char:children()) do
  11. if v:IsA("Accessory") then
  12. v:Destroy()
  13. end
  14. end
  15. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  16. aura.Size = NumberSequence.new(0)
  17. aura.Lifetime = NumberRange.new(0)
  18. aura.LightEmission = 0
  19. local jun = game.Players.LocalPlayer
  20. local p = game.Players.LocalPlayer
  21. local char = p.Character
  22. local mouse = p:GetMouse()
  23. local larm = char["Left Arm"]
  24. local rarm = char["Right Arm"]
  25. local lleg = char["Left Leg"]
  26. local rleg = char["Right Leg"]
  27. local hed = char.Head
  28. local torso = char.Torso
  29. local hum = char.Humanoid
  30. local cam = game.Workspace.CurrentCamera
  31. local root = char.HumanoidRootPart
  32. local deb = false
  33. local shot = 0
  34. local debris=game:service"Debris"
  35. local l = game:GetService("Lighting")
  36. local rs = game:GetService("RunService").RenderStepped
  37.  
  38. ypcall(function()
  39. shirt = Instance.new("Shirt", char)
  40. shirt.Name = "Shirt"
  41. pants = Instance.new("Pants", char)
  42. pants.Name = "Pants"
  43. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  44. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  45. end)
  46. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  50. Hair99 = Instance.new("Part")
  51.  
  52. Hair99.Parent = jun.Character
  53. Hair99.Name = "Hair"
  54. Hair99.formFactor = "Symmetric"
  55. Hair99.Size = Vector3.new(1, 1, 1)
  56. Hair99.CFrame = jun.Character.Head.CFrame
  57. Hair99:BreakJoints()
  58. Hair99.CanCollide = false
  59. Hair99.TopSurface = "Smooth"
  60. Hair99.BottomSurface = "Smooth"
  61. Hair99.BrickColor = BrickColor.new("New Yeller")
  62. Hair99.Transparency = 1
  63.  
  64. Weld = Instance.new("Weld")
  65. Weld.Part0 = jun.Character.Head
  66. Weld.Part1 = Hair99
  67. Weld.Parent = jun.Character.Head
  68. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  69.  
  70. Hair7 = Instance.new("Part")
  71. Hair7.Parent = jun.Character
  72. Hair7.Name = "Hair"
  73. Hair7.CanCollide = false
  74. Hair7.Locked = true
  75. Hair7.TopSurface = "Smooth"
  76. Hair7.BottomSurface = "Smooth"
  77. Hair7.formFactor = "Symmetric"
  78. Hair7.Material = "Neon"
  79. Hair7.BrickColor = BrickColor.new("Black")
  80. Hair7.CFrame = jun.Character.Torso.CFrame
  81. Hair7.Size = Vector3.new(1, 1, 1)
  82. Hair7.Transparency = 1
  83.  
  84. Mesh = Instance.new("SpecialMesh")
  85. Mesh.Parent = Hair99
  86. Mesh.MeshType = "Sphere"
  87. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  88. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  89.  
  90.  
  91. Weld = Instance.new("Weld")
  92. Weld.Parent = jun.Character.Head
  93. Weld.Part0 = jun.Character.Head
  94. Weld.Part1 = Hair7
  95. Weld.C0 = CFrame.new(0, 1, 0)
  96.  
  97. Mesh = Instance.new("SpecialMesh")
  98. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  99. Mesh.Parent = Hair7
  100. Mesh.Scale = Vector3.new(1, 1, 1)
  101. Mesh.MeshType = "FileMesh"
  102. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  103. Mesh.TextureId = ""
  104.  
  105.  
  106. for i = 1, 6 do
  107. Hair99.Transparency = Hair99.Transparency - .2
  108. Hair7.Transparency = Hair7.Transparency - .2
  109. wait(0)
  110. end
  111. local m = Instance.new("Model")
  112. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  113. local p = game.Players.LocalPlayer
  114. local char = p.Character
  115. local mouse = p:GetMouse()
  116. local larm = char["Left Arm"]
  117. local rarm = char["Right Arm"]
  118. local lleg = char["Left Leg"]
  119. local rleg = char["Right Leg"]
  120. local hed = char.Head
  121. local torso = char.Torso
  122. local hum = char.Humanoid
  123. local cam = game.Workspace.CurrentCamera
  124. local root = char.HumanoidRootPart
  125. local deb = false
  126. local shot = 0
  127. local debris=game:service"Debris"
  128. local l = game:GetService("Lighting")
  129. local rs = game:GetService("RunService").RenderStepped
  130.  
  131.  
  132. local p = game.Players.LocalPlayer
  133. local char = p.Character
  134. z = Instance.new("Sound", char)
  135. z.SoundId = "rbxassetid://740161429"
  136. z.Pitch = 1
  137. z.Volume = 999
  138. wait(.1)
  139. z:Play()
  140. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  141. Vegeta.Name = "Vegeta"
  142. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  143. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  144. shirt.Name = "Shirt"
  145. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  146. pants.Name = "Pants"
  147. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  148. torso.Size = Vector3.new(2,2,1)
  149. torso.Rotation = Vector3.new(0,180,0)
  150. torso.Position = Vector3.new(0,4,0)
  151. torso.BrickColor = BrickColor.new("Pastel brown")
  152. torso.Name = "Torso"
  153. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  154. head.Size = Vector3.new(1.25,1.25,1.25)
  155. head.BrickColor = BrickColor.new("Pastel brown")
  156. head.Name = "Head"
  157. head.Position = Vector3.new(0,6,0)
  158. headmesh = Instance.new("SpecialMesh",head)
  159. headmesh.MeshType = "Head"
  160. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  161. larm.Size = Vector3.new(1,2,1)
  162. larm.BrickColor = BrickColor.new("Pastel brown")
  163. larm.Name = "Left Arm"
  164. larm.Position = Vector3.new(-2,4,0)
  165. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  166. rarm.Size = Vector3.new(1,2,1)
  167. rarm.BrickColor = BrickColor.new("Pastel brown")
  168. rarm.Name = "Right Arm"
  169. rarm.Position = Vector3.new(2,4,0)
  170. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  171. lleg.Size = Vector3.new(1,2,1)
  172. lleg.Name = "Left Leg"
  173. lleg.Position = Vector3.new(1,2,0)
  174. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  175. rleg.Size = Vector3.new(1,2,1)
  176. rleg.Name = "Right Leg"
  177. rleg.Position = Vector3.new(-1,2,0)
  178. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  179. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  180. headweld.Part1 = torso
  181. headweld.C0 = CFrame.new(0, -1.5, 0)
  182. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  183. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  184. larmweld.Part1 = larm
  185. larmweld.C0 = CFrame.new(1.5, 0, 0)
  186. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  187. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  188. rarmweld.Part1 = rarm
  189. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  190. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  191. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  192. rlegweld.Part1 = rleg
  193. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  194. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  195. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  196. llegweld.Part1 = lleg
  197. llegweld.C0 = CFrame.new(0.5, -2, 0)
  198. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  199. modelhair.Name = "Hair"
  200. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  201. hair.Name = "hair"
  202. hair.BrickColor = BrickColor.new("Black")
  203. hairmesh = Instance.new("SpecialMesh",hair)
  204. hairmesh.Scale = Vector3.new(7,7,7)
  205. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  206. hairmesh.MeshType = "FileMesh"
  207. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  208. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  209. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  210. hairweld.Part1 = hair
  211. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  212. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  213. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  214. npctoplayer.Part1 = torso
  215. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  216. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  217. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  218. hum.WalkSpeed = 0
  219.  
  220.  
  221. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  222. earring1.Size = Vector3.new(2,2,2)
  223. earring1.CanCollide = false
  224. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  225. earring1.BrickColor = BrickColor.new("New Yeller")
  226. earmesh1 = Instance.new("SpecialMesh",earring1)
  227. earmesh1.MeshType = "Sphere"
  228. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  229. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  230. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  231. earweld1.Part1 = earring1
  232. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  233. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  234. earring2.Size = Vector3.new(2,2,2)
  235. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  236. earring2.CanCollide = false
  237. earring2.BrickColor = BrickColor.new("New Yeller")
  238. earmesh2 = Instance.new("SpecialMesh",earring2)
  239. earmesh2.MeshType = "Sphere"
  240. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  241. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  242. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  243. earweld2.Part1 = earring2
  244. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  245. wait(3)
  246. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  247. wait(2.0)
  248. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  249. earring5.Size = Vector3.new(2,2,2)
  250. earring5.CanCollide = false
  251. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  252. earring5.BrickColor = BrickColor.new("White")
  253. earmesh5 = Instance.new("SpecialMesh",earring5)
  254. earmesh5.MeshType = "Sphere"
  255. earring5.TopSurface = "Smooth"
  256. earring5.BottomSurface = "Smooth"
  257. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  258. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  259. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  260. earweld5.Part1 = earring5
  261. earweld5.C0 = CFrame.new(2.5, 1, 0)
  262.  
  263. for i=1,5 do
  264. wait(0.1)
  265. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  266. end
  267.  
  268. wait(0.1)
  269.  
  270. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  271.  
  272.  
  273. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  274. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  275. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  276. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  277. local p = game.Players.LocalPlayer
  278. local char = p.Character
  279. local mouse = p:GetMouse()
  280. local larm = char["Left Arm"]
  281. local rarm = char["Right Arm"]
  282. local lleg = char["Left Leg"]
  283. local rleg = char["Right Leg"]
  284. local hed = char.Head
  285. local torso = char.Torso
  286. local hum = char.Humanoid
  287. local cam = game.Workspace.CurrentCamera
  288. local root = char.HumanoidRootPart
  289. local deb = false
  290. local shot = 0
  291. local debris=game:service"Debris"
  292. local l = game:GetService("Lighting")
  293. local rs = game:GetService("RunService").RenderStepped
  294. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  295. function lerp(a, b, t) -- Linear interpolation
  296. return a + (b - a)*t
  297. end
  298.  
  299. function slerp(a, b, t) --Spherical interpolation
  300. dot = a:Dot(b)
  301. if dot > 0.99999 or dot < -0.99999 then
  302. return t <= 0.5 and a or b
  303. else
  304. r = math.acos(dot)
  305. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  306. end
  307. end
  308. function matrixInterpolate(a, b, t)
  309. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  310. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  311. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  312. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  313. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  314. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  315. local t = v1:Dot(v2)
  316. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  317. return CFrame.new()
  318. end
  319. return CFrame.new(
  320. v0.x, v0.y, v0.z,
  321. v1.x, v1.y, v1.z,
  322. v2.x, v2.y, v2.z,
  323. v3.x, v3.y, v3.z)
  324. end
  325. ----------------------------------------------------
  326. function genWeld(a,b)
  327. local w = Instance.new("Weld",a)
  328. w.Part0 = a
  329. w.Part1 = b
  330. return w
  331. end
  332. function weld(a, b)
  333. local weld = Instance.new("Weld")
  334. weld.Name = "W"
  335. weld.Part0 = a
  336. weld.Part1 = b
  337. weld.C0 = a.CFrame:inverse() * b.CFrame
  338. weld.Parent = a
  339. return weld;
  340. end
  341. ----------------------------------------------------
  342. function Lerp(c1,c2,al)
  343. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  344. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  345. for i,v in pairs(com1) do
  346. com1[i] = v+(com2[i]-v)*al
  347. end
  348. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  349. end
  350. ----------------------------------------------------
  351. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  352. local wld = Instance.new("Weld", wp1)
  353. wld.Part0 = wp0
  354. wld.Part1 = wp1
  355. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  356. end
  357. ----------------------------------------------------
  358. function weld5(part0, part1, c0, c1)
  359. weeld=Instance.new("Weld", part0)
  360. weeld.Part0=part0
  361. weeld.Part1=part1
  362. weeld.C0=c0
  363. weeld.C1=c1
  364. return weeld
  365. end
  366. ----------------------------------------------------
  367. function HasntTouched(plrname)
  368. local ret = true
  369. for _, v in pairs(Touche) do
  370. if v == plrname then
  371. ret = false
  372. end
  373. end
  374. return ret
  375. end
  376. newWeld(torso, larm, -1.5, 0.5, 0)
  377. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  378. newWeld(torso, rarm, 1.5, 0.5, 0)
  379. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  380. newWeld(torso, hed, 0, 1.5, 0)
  381. newWeld(torso, lleg, -0.5, -1, 0)
  382. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  383. newWeld(torso, rleg, 0.5, -1, 0)
  384. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  385. newWeld(root, torso, 0, -1, 0)
  386. torso.Weld.C1 = CFrame.new(0, -1, 0)
  387. hum.MaxHealth = math.huge
  388. wait(1)
  389. hum.Health = math.huge
  390. ----------------------------------------------------
  391. local p = game.Players.LocalPlayer
  392. local char = p.Character
  393. local mouse = p:GetMouse()
  394. local larm = char["Left Arm"]
  395. local rarm = char["Right Arm"]
  396. local lleg = char["Left Leg"]
  397. local rleg = char["Right Leg"]
  398. local hed = char.Head
  399. local torso = char.Torso
  400. local hum = char.Humanoid
  401. local cam = game.Workspace.CurrentCamera
  402. local root = char.HumanoidRootPart
  403. local deb = false
  404. local shot = 0
  405. local debris=game:service"Debris"
  406. local l = game:GetService("Lighting")
  407. local rs = game:GetService("RunService").RenderStepped
  408. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  409. math.randomseed(os.time())
  410. for i,v in pairs(char:children()) do
  411. if v:IsA("Hat") then
  412. v:Destroy()
  413. end
  414. end
  415. for i,v in pairs (hed:GetChildren()) do
  416. if v:IsA("Sound") then
  417. v:Destroy()
  418. end
  419. end
  420. ----------------------------------------------------
  421. Debounces = {
  422. CanAttack = true;
  423. NoIdl = false;
  424. Slashing = false;
  425. Slashed = false;
  426. RPunch = false;
  427. RPunched = false;
  428. LPunch = false;
  429. LPunched = false;
  430. }
  431. local Touche = {char.Name, }
  432. ----------------------------------------------------
  433.  
  434. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  435. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  436. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  437. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  438. ----------------------------------------------------
  439.  
  440. ----------------------------------------------------
  441. function lerp(a, b, t) -- Linear interpolation
  442. return a + (b - a)*t
  443. end
  444.  
  445. function slerp(a, b, t) --Spherical interpolation
  446. dot = a:Dot(b)
  447. if dot > 0.99999 or dot < -0.99999 then
  448. return t <= 0.5 and a or b
  449. else
  450. r = math.acos(dot)
  451. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  452. end
  453. end
  454.  
  455. function matrixInterpolate(a, b, t)
  456. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  457. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  458. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  459. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  460. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  461. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  462. local t = v1:Dot(v2)
  463. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  464. return CFrame.new()
  465. end
  466. return CFrame.new(
  467. v0.x, v0.y, v0.z,
  468. v1.x, v1.y, v1.z,
  469. v2.x, v2.y, v2.z,
  470. v3.x, v3.y, v3.z)
  471. end
  472. ----------------------------------------------------
  473. function genWeld(a,b)
  474. local w = Instance.new("Weld",a)
  475. w.Part0 = a
  476. w.Part1 = b
  477. return w
  478. end
  479. function weld(a, b)
  480. local weld = Instance.new("Weld")
  481. weld.Name = "W"
  482. weld.Part0 = a
  483. weld.Part1 = b
  484. weld.C0 = a.CFrame:inverse() * b.CFrame
  485. weld.Parent = a
  486. return weld;
  487. end
  488. ----------------------------------------------------
  489. function Lerp(c1,c2,al)
  490. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  491. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  492. for i,v in pairs(com1) do
  493. com1[i] = v+(com2[i]-v)*al
  494. end
  495. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  496. end
  497. ----------------------------------------------------
  498. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  499. local wld = Instance.new("Weld", wp1)
  500. wld.Part0 = wp0
  501. wld.Part1 = wp1
  502. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  503. end
  504. ----------------------------------------------------
  505. function weld5(part0, part1, c0, c1)
  506. weeld=Instance.new("Weld", part0)
  507. weeld.Part0=part0
  508. weeld.Part1=part1
  509. weeld.C0=c0
  510. weeld.C1=c1
  511. return weeld
  512. end
  513. ----------------------------------------------------
  514. function HasntTouched(plrname)
  515. local ret = true
  516. for _, v in pairs(Touche) do
  517. if v == plrname then
  518. ret = false
  519. end
  520. end
  521. return ret
  522. end
  523. ----------------------------------------------------
  524.  
  525. ----------------------------------------------------
  526.  
  527. ----------------------------------------------------
  528. local Transforming = true
  529.  
  530.  
  531.  
  532.  
  533. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  534. if c.className == "Hat" then -- base form hair.
  535. c.Handle.Transparency = 0 -- Put after transformation
  536. end
  537. if c.Name == "Hair" then
  538. c:Remove()
  539. end
  540. end
  541. wait(1.0)
  542. ypcall(function()
  543.  
  544. shirt = Instance.new("Shirt", char)
  545. shirt.Name = "Shirt"
  546. pants = Instance.new("Pants", char)
  547. pants.Name = "Pants"
  548. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=2282060706"
  549. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1170537063"
  550. end)
  551. ----------------------------------------------------
  552. local m = Instance.new("Model")
  553. m.Name = "Hair"
  554. b1 = Instance.new("SpecialMesh", p)
  555. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  556. b1.TextureId = ""
  557. b1.MeshType = Enum.MeshType.FileMesh
  558. b1.Name = "Mesh"
  559. b1.VertexColor = Vector3.new(0, 0, 0)
  560. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  561. p2 = Instance.new("Part", m)
  562. p2.BrickColor = BrickColor.new("Pastel brown")
  563. p2.Transparency = 1
  564. p2.Name = "Head"
  565. p2.FormFactor = Enum.FormFactor.Symmetric
  566. p2.Size = Vector3.new(2, 1, 1)
  567. p2.CFrame = CFrame.new(9,9,9)
  568. p2.CanCollide = false
  569. p2.Locked = true
  570. p2.TopSurface = Enum.SurfaceType.Smooth
  571. b2 = Instance.new("SpecialMesh", p2)
  572. b2.MeshType = Enum.MeshType.Head
  573. b2.Name = "Mesh"
  574. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  575. p3 = Instance.new("Part", m)
  576. p3.BrickColor = BrickColor.new("Dark red")
  577. p3.FormFactor = Enum.FormFactor.Symmetric
  578. p3.Size = Vector3.new(3,3,3)
  579. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  580. p3.CanCollide = false
  581. p3.Locked = true
  582. p3.BottomSurface = Enum.SurfaceType.Smooth
  583. p3.TopSurface = Enum.SurfaceType.Smooth
  584. b3 = Instance.new("SpecialMesh", p3)
  585. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  586. b3.TextureId = ""
  587. b3.MeshType = Enum.MeshType.FileMesh
  588. b3.Name = "Mesh"
  589. b3.VertexColor = Vector3.new(0, 0, 0)
  590. b3.Scale = Vector3.new(6.2,6.2,6.2)
  591. w1 = Instance.new("Weld", p1)
  592. w1.Name = "Head_Weld"
  593. w1.Part0 = p1
  594. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  595. w1.Part1 = p2
  596. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  597. w2 = Instance.new("Weld", p2)
  598. w2.Name = "Part_Weld"
  599. w2.Part0 = p2
  600. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  601. w2.Part1 = p3
  602. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  603. w3 = Instance.new("Weld", p3)
  604. w3.Name = "Part_Weld"
  605. w3.Part0 = p3
  606. w3.C0 = CFrame.new()
  607. w3.Part1 = p4
  608. w3.C1 = CFrame.new()
  609.  
  610. m.Parent = char
  611. m:MakeJoints()
  612. ----------------------------------------------------
  613. local cor = Instance.new("Part", char.Hair)
  614. cor.Name = "Link"
  615. cor.Locked = true
  616. cor.BottomSurface = 0
  617. cor.CanCollide = false
  618. cor.Size = Vector3.new(1, 9, 1)
  619. cor.Transparency = 1
  620. cor.TopSurface = 0
  621. corw = Instance.new("Weld", cor)
  622. corw.Part0 = hed
  623. corw.Part1 = cor
  624. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  625. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  626. weld1 = Instance.new("Weld", char.Hair)
  627. weld1.Part0 = cor
  628. weld1.Part1 = char.Hair.Head
  629. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  630. ----------------------------------------------------
  631. GroundWave1 = function()
  632. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  633. local Colors = {"New Yeller", "New Yeller"}
  634. local wave = Instance.new("Part", torso)
  635. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  636. wave.Anchored = true
  637. wave.CanCollide = false
  638. wave.Locked = true
  639. wave.Size = Vector3.new(1, 1, 1)
  640. wave.TopSurface = "Smooth"
  641. wave.BottomSurface = "Smooth"
  642. wave.Transparency = 0.35
  643. wave.CFrame = HandCF
  644. wm = Instance.new("SpecialMesh", wave)
  645. wm.MeshId = "rbxassetid://3270017"
  646. coroutine.wrap(function()
  647. for i = 1, 30, 1 do
  648. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  649. wave.Size = wm.Scale
  650. wave.CFrame = HandCF
  651. wave.Transparency = i/30
  652. wait()
  653. end
  654. wait()
  655. wave:Destroy()
  656. end)()
  657. end
  658. ----------------------------------------------------
  659. GroundWave = function()
  660. if Transforming == true then
  661. local wave = Instance.new("Part", torso)
  662. wave.BrickColor = BrickColor.new("Teal")
  663. wave.Anchored = true
  664. wave.CanCollide = false
  665. wave.Locked = true
  666. wave.Size = Vector3.new(1, 1, 1)
  667. wave.TopSurface = "Smooth"
  668. wave.BottomSurface = "Smooth"
  669. wave.Transparency = 0.35
  670. wm = Instance.new("SpecialMesh", wave)
  671. wm.MeshType = "Sphere"
  672. wm.Scale = Vector3.new(1,1,1)
  673. coroutine.wrap(function()
  674.  
  675. wait()
  676. wave:Destroy()
  677. end)()
  678. elseif Transforming == false then
  679. wait()
  680. end
  681. end
  682.  
  683.  
  684.  
  685. spawn(function()
  686. while wait(1) do
  687. GroundWave()
  688. end
  689. end)
  690.  
  691. wait(4)
  692.  
  693. Transforming = false
  694. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  695. earring1.Size = Vector3.new(2,2,2)
  696. earring1.CanCollide = false
  697. earring1.Position = Vector3.new(999,999,999)
  698. earring1.BrickColor = BrickColor.new("New Yeller")
  699. earmesh1 = Instance.new("SpecialMesh",earring1)
  700. earmesh1.MeshType = "Sphere"
  701. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  702. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  703. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  704. earweld1.Part1 = earring1
  705. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  706. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  707. earring2.Size = Vector3.new(2,2,2)
  708. earring2.CanCollide = false
  709. earring2.Position = Vector3.new(999,999,999)
  710. earring2.BrickColor = BrickColor.new("New Yeller")
  711. earmesh2 = Instance.new("SpecialMesh",earring2)
  712. earmesh2.MeshType = "Sphere"
  713. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  714. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  715. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  716. earweld2.Part1 = earring2
  717. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  718. earring5:Destroy()
  719. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  720. hum.Jump = true
  721. burst = Instance.new("BodyThrust",torso)
  722. burst.Force = Vector3.new(0,5000,-8000)
  723. for i = 1,20 do
  724.  
  725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  726. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  727. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  728. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  729. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  730. end
  731. wait(1)
  732. for i = 1,20 do
  733. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  736.  
  737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  739.  
  740. end
  741. burst:Destroy()
  742. wait(11)
  743. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  744. wait(4.5)
  745. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  746. wait(3.2)
  747. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Gogeta","Red")
  748. wait(2)
  749. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  750. wait(1.3)
  751. for i = 1,20 do
  752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  753.  
  754. end
  755. wait(0.4)
  756. for i = 1,20 do
  757.  
  758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  759. end
  760. wait(0.8)
  761. for i = 1,20 do
  762. wait()
  763. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  768. end
  769. wait(0.5)
  770. for i = 1,20 do
  771. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  772. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  774.  
  775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  777.  
  778. end
  779. wait()
  780. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  781. bomb = Instance.new("Explosion",torso)
  782. bomb.BlastRadius = 0
  783. bomb.DestroyJointRadiusPercent = 100
  784. bomb.ExplosionType = "CratersAndDebris"
  785. bomb = Instance.new("Explosion",torso)
  786. bomb.BlastRadius = 0
  787. bomb.DestroyJointRadiusPercent = 100
  788. bomb.ExplosionType = "CratersAndDebris"
  789. bomb = Instance.new("Explosion",torso)
  790. bomb.BlastRadius = 0
  791. bomb.DestroyJointRadiusPercent = 100
  792. bomb.ExplosionType = "CratersAndDebris"
  793. bomb = Instance.new("Explosion",torso)
  794. bomb.BlastRadius = 0
  795. bomb.DestroyJointRadiusPercent = 100
  796. bomb.ExplosionType = "CratersAndDebris"
  797. wait()
  798.  
  799. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  800. if c.className == "Hat" then -- base form hair.
  801. c.Handle.Transparency = 0 -- Put after transformation
  802. end
  803. if c.Name == "Hair" then
  804. c:Remove()
  805. end
  806. end
  807. wait(0.00001)
  808. local m = Instance.new("Model")
  809. m.Name = "Hair"
  810. b1 = Instance.new("SpecialMesh", p)
  811. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  812. b1.TextureId = ""
  813. b1.MeshType = Enum.MeshType.FileMesh
  814. b1.Name = "Mesh"
  815. b1.VertexColor = Vector3.new(0, 0, 0)
  816. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  817. p2 = Instance.new("Part", m)
  818. p2.BrickColor = BrickColor.new("Pastel brown")
  819. p2.Transparency = 1
  820. p2.Name = "Head"
  821. p2.FormFactor = Enum.FormFactor.Symmetric
  822. p2.Size = Vector3.new(2, 1, 1)
  823. p2.CFrame = CFrame.new(9,9,9)
  824. p2.CanCollide = false
  825. p2.Locked = true
  826. p2.TopSurface = Enum.SurfaceType.Smooth
  827. b2 = Instance.new("SpecialMesh", p2)
  828. b2.MeshType = Enum.MeshType.Head
  829. b2.Name = "Mesh"
  830. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  831. p3 = Instance.new("Part", m)
  832. p3.BrickColor = BrickColor.new("Teal")
  833. p3.FormFactor = Enum.FormFactor.Symmetric
  834. p3.Size = Vector3.new(3,3,3)
  835. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  836. p3.CanCollide = false
  837. p3.Locked = true
  838. p3.BottomSurface = Enum.SurfaceType.Smooth
  839. p3.TopSurface = Enum.SurfaceType.Smooth
  840. b3 = Instance.new("SpecialMesh", p3)
  841. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  842. b3.TextureId = ""
  843. b3.MeshType = Enum.MeshType.FileMesh
  844. b3.Name = "Mesh"
  845. b3.VertexColor = Vector3.new(0, 0, 0)
  846. b3.Scale = Vector3.new(6.2,6.2,6.2)
  847. w1 = Instance.new("Weld", p1)
  848. w1.Name = "Head_Weld"
  849. w1.Part0 = p1
  850. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  851. w1.Part1 = p2
  852. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  853. w2 = Instance.new("Weld", p2)
  854. w2.Name = "Part_Weld"
  855. w2.Part0 = p2
  856. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  857. w2.Part1 = p3
  858. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  859. w3 = Instance.new("Weld", p3)
  860. w3.Name = "Part_Weld"
  861. w3.Part0 = p3
  862. w3.C0 = CFrame.new()
  863. w3.Part1 = p4
  864. w3.C1 = CFrame.new()
  865.  
  866. m.Parent = char
  867. m:MakeJoints()
  868. ----------------------------------------------------
  869. local cor = Instance.new("Part", char.Hair)
  870. cor.Name = "Link"
  871. cor.Locked = true
  872. cor.BottomSurface = 0
  873. cor.CanCollide = false
  874. cor.Size = Vector3.new(1, 9, 1)
  875. cor.Transparency = 1
  876. cor.TopSurface = 0
  877. corw = Instance.new("Weld", cor)
  878. corw.Part0 = hed
  879. corw.Part1 = cor
  880. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  881. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  882. weld1 = Instance.new("Weld", char.Hair)
  883. weld1.Part0 = cor
  884. weld1.Part1 = char.Hair.Head
  885. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  886.  
  887. local torso = game.Players.LocalPlayer.Character.Torso
  888. local block = Instance.new("Part",torso)
  889. block.Size = Vector3.new(0.1,0.1,0.1)
  890. block.Position = block.Position + Vector3.new(2,2,2)
  891. block.Transparency = 1
  892. local weld = Instance.new("Weld",torso)
  893. weld.Part0 = torso
  894. weld.Part1 = block
  895. weld.C0 = CFrame.new(0,5,0)
  896. local tables = {5,4,3,2,1}
  897. local part = Instance.new("ParticleEmitter")
  898. part.Parent = game.Players.LocalPlayer.Character.Torso
  899. part.LockedToPart = true
  900.  
  901. part.Texture = "rbxassetid://300899323"
  902. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  903. part.Transparency = NumberSequence.new(0.7)
  904. part.Lifetime = NumberRange.new(2)
  905. part.Rate = 30
  906. local part2 = Instance.new("ParticleEmitter",block)
  907. part2.Lifetime = NumberRange.new(5)
  908. part2.Speed = NumberRange.new(0)
  909. part2.Size = NumberSequence.new(18)
  910. part2.LockedToPart = true
  911. part2.Transparency = NumberSequence.new(0.5)
  912. part2.Rate = 3
  913. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  914. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  915. local model = Instance.new("Model",torso)
  916.  
  917. local ball0 = Instance.new("Part",model)
  918. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  919. ball0.Transparency = 0.5
  920. ball0.BrickColor = BrickColor.new("Teal")
  921. ball0.Size = Vector3.new(1,1,1)
  922. ball0mesh = Instance.new("SpecialMesh",ball0)
  923. ball0mesh.MeshType = "Sphere"
  924. ball0mesh.Scale = Vector3.new(1,1,1)
  925. ballweld = Instance.new("Weld",model)
  926. ballweld.Part0 = torso
  927. ballweld.Part1 = ball0
  928. for i = 1,15 do
  929. wait(0.1)
  930. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  931. part2.Size = NumberSequence.new(15)
  932. for i = 1 , 3 do
  933. wait()
  934. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  935.  
  936. end
  937.  
  938. wait(0.1)
  939. part2.Size = NumberSequence.new(8)
  940. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  941. ball0mesh.Scale = Vector3.new(1,1,1)
  942.  
  943. end
  944.  
  945. hum.WalkSpeed = 16
  946. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  947. local wave = Instance.new("Part", torso)
  948. wave.BrickColor = BrickColor.new("Institutional white")
  949. wave.Anchored = true
  950. wave.CanCollide = false
  951. wave.Locked = true
  952. wave.Size = Vector3.new(1, 1, 1)
  953. wave.TopSurface = "Smooth"
  954. wave.BottomSurface = "Smooth"
  955. wave.Transparency = 0.35
  956. wave.CFrame = HandCF
  957. wm = Instance.new("SpecialMesh", wave)
  958. wm.MeshId = "rbxassetid://3270017"
  959. coroutine.wrap(function()
  960. for i = 1, 14, 1 do
  961. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  962. wave.Size = wm.Scale
  963. wave.CFrame = HandCF
  964. wave.Transparency = i/14
  965. wait()
  966. end
  967. wait()
  968. wave:Destroy()
  969. end)()
  970.  
  971.  
  972. z1 = Instance.new("Sound", char)
  973. z1.SoundId = "rbxassetid://600060450"
  974. z1.Pitch = 1
  975. z1.Volume = 1
  976. z1.Looped = true
  977. wait(.1)
  978. z1:Play()
  979. ----------------------------------------------------
  980. Blast = function()
  981. local Colors = {"New Yeller", "New Yeller"}
  982. local wave = Instance.new("Part", torso)
  983. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  984. wave.Anchored = true
  985. wave.CanCollide = false
  986. wave.Locked = true
  987. wave.Size = Vector3.new(1, 1, 1)
  988. wave.TopSurface = "Smooth"
  989. wave.BottomSurface = "Smooth"
  990. wave.Transparency = 0.35
  991. wave.CFrame = rarm.CFrame
  992. wm = Instance.new("SpecialMesh", wave)
  993. wm.MeshType = "Sphere"
  994. wm.Scale = Vector3.new(1,1,1)
  995. z = Instance.new("Sound",wave)
  996. z.SoundId = "rbxassetid://237035051"
  997. z.Volume = 1
  998. z.Pitch = .9
  999. z:Play()
  1000. coroutine.wrap(function()
  1001. for i = 1, 30, 1 do
  1002. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1003. --wave.Size = wm.Scale
  1004. wave.CFrame = rarm.CFrame
  1005. wave.Transparency = (1/14)
  1006. rs:wait()
  1007. end
  1008. rs:wait()
  1009. wave:Destroy()
  1010. z:Destroy()
  1011. end)()
  1012. end
  1013. ----------------------------------------------------
  1014. rarm.Touched:connect(function(ht)
  1015. hit = ht.Parent
  1016. if ht and hit:IsA("Model") then
  1017. if hit:FindFirstChild("Humanoid") then
  1018. if hit.Name ~= p.Name then
  1019. if Debounces.RPunch == true and Debounces.RPunched == false then
  1020. Debounces.RPunched = true
  1021. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1022. if Debounces.ks==true then
  1023. z = Instance.new("Sound",hed)
  1024. z.SoundId = "rbxassetid://169380525"
  1025. z.Pitch = ptz[math.random(1,#ptz)]
  1026. z.Volume = 1
  1027. z:Play()
  1028. end
  1029. wait(.2)
  1030. Debounces.RPunched = false
  1031. end
  1032. end
  1033. end
  1034. elseif ht and hit:IsA("Hat") then
  1035. if hit.Parent.Name ~= p.Name then
  1036. if hit.Parent:FindFirstChild("Humanoid") then
  1037. if Debounces.RPunch == true and Debounces.RPunched == false then
  1038. Debounces.RPunched = true
  1039. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1040. if Debounces.ks==true then
  1041. z = Instance.new("Sound",hed)
  1042. z.SoundId = "rbxassetid://169380525"
  1043. z.Pitch = ptz[math.random(1,#ptz)]
  1044. z.Volume = 1
  1045. z:Play()
  1046. end
  1047. wait(.2)
  1048. Debounces.RPunched = false
  1049. end
  1050. end
  1051. end
  1052. end
  1053. end)
  1054. larm.Touched:connect(function(ht)
  1055. hit = ht.Parent
  1056. if ht and hit:IsA("Model") then
  1057. if hit:FindFirstChild("Humanoid") then
  1058. if hit.Name ~= p.Name then
  1059. if Debounces.LPunch == true and Debounces.LPunched == false then
  1060. Debounces.LPunched = true
  1061. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1062. if Debounces.ks2==true then
  1063. z = Instance.new("Sound",hed)
  1064. z.SoundId = "rbxassetid://169380525"
  1065. z.Pitch = ptz[math.random(1,#ptz)]
  1066. z.Volume = 1
  1067. z:Play()
  1068. end
  1069. wait(.2)
  1070. Debounces.LPunched = false
  1071. end
  1072. end
  1073. end
  1074. elseif ht and hit:IsA("Hat") then
  1075. if hit.Parent.Name ~= p.Name then
  1076. if hit.Parent:FindFirstChild("Humanoid") then
  1077. if Debounces.LPunch == true and Debounces.LPunched == false then
  1078. Debounces.LPunched = true
  1079. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1080. if Debounces.ks2==true then
  1081. z = Instance.new("Sound",hed)
  1082. z.SoundId = "rbxassetid://169380525"
  1083. z.Pitch = ptz[math.random(1,#ptz)]
  1084. z.Volume = 1
  1085. z:Play()
  1086. end
  1087. wait(.2)
  1088. Debounces.LPunched = false
  1089. end
  1090. end
  1091. end
  1092. end
  1093. end)
  1094. ----------------------------------------------------
  1095. mod4 = Instance.new("Model",char)
  1096.  
  1097. ptez = {0.7, 0.8, 0.9, 1}
  1098.  
  1099. function FindNearestTorso(Position,Distance,SinglePlayer)
  1100. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1101. local List = {}
  1102. for i,v in pairs(workspace:GetChildren())do
  1103. if v:IsA("Model")then
  1104. if v:findFirstChild("Torso")then
  1105. if v ~= char then
  1106. if(v.Torso.Position -Position).magnitude <= Distance then
  1107. table.insert(List,v)
  1108. end
  1109. end
  1110. end
  1111. end
  1112. end
  1113. return List
  1114. end
  1115.  
  1116. function Punch()
  1117. part=Instance.new('Part',mod4)
  1118. part.Anchored=true
  1119. part.CanCollide=false
  1120. part.FormFactor='Custom'
  1121. part.Size=Vector3.new(.2,.2,.2)
  1122. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1123. part.Transparency=.7
  1124. part.BrickColor=BrickColor.new('New Yeller')
  1125. mesh=Instance.new('SpecialMesh',part)
  1126. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1127. mesh.Scale=Vector3.new(3,3,3)
  1128. part2=Instance.new('Part',mod4)
  1129. part2.Anchored=true
  1130. part2.CanCollide=false
  1131. part2.FormFactor='Custom'
  1132. part2.Size=Vector3.new(.2,.2,.2)
  1133. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1134. part2.Transparency=.7
  1135. part2.BrickColor=BrickColor.new('New Yeller')
  1136. mesh2=Instance.new('SpecialMesh',part2)
  1137. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1138. mesh2.Scale=Vector3.new(3,1.5,3)
  1139. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1140. if v:FindFirstChild('Humanoid') then
  1141. v.Humanoid:TakeDamage(math.random(9999,9999))
  1142. end
  1143. end
  1144. coroutine.resume(coroutine.create(function()
  1145. for i=0,0.62,0.4 do
  1146. wait()
  1147. part.CFrame=part.CFrame
  1148. part.Transparency=i
  1149. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1150. part2.CFrame=part2.CFrame
  1151. part2.Transparency=i
  1152. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1153. end
  1154. part.Parent=nil
  1155. part2.Parent=nil
  1156. end))
  1157. end
  1158. ----------------------------------------------------
  1159. rarm.Touched:connect(function(ht)
  1160. hit = ht.Parent
  1161. if ht and hit:IsA("Model") then
  1162. if hit:FindFirstChild("Humanoid") then
  1163. if hit.Name ~= p.Name then
  1164. if Debounces.RPunch == true and Debounces.RPunched == false then
  1165. Debounces.RPunched = true
  1166. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1167. if Debounces.ks==true then
  1168. z = Instance.new("Sound",hed)
  1169. z.SoundId = "rbxassetid://169380525"
  1170. z.Pitch = ptz[math.random(1,#ptz)]
  1171. z.Volume = 1
  1172. z:Play()
  1173. end
  1174. wait(.2)
  1175. Debounces.RPunched = false
  1176. end
  1177. end
  1178. end
  1179. elseif ht and hit:IsA("Hat") then
  1180. if hit.Parent.Name ~= p.Name then
  1181. if hit.Parent:FindFirstChild("Humanoid") then
  1182. if Debounces.RPunch == true and Debounces.RPunched == false then
  1183. Debounces.RPunched = true
  1184. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1185. if Debounces.ks==true then
  1186. z = Instance.new("Sound",hed)
  1187. z.SoundId = "rbxassetid://169380525"
  1188. z.Pitch = ptz[math.random(1,#ptz)]
  1189. z.Volume = 1
  1190. z:Play()
  1191. end
  1192. wait(.2)
  1193. Debounces.RPunched = false
  1194. end
  1195. end
  1196. end
  1197. end
  1198. end)
  1199. larm.Touched:connect(function(ht)
  1200. hit = ht.Parent
  1201. if ht and hit:IsA("Model") then
  1202. if hit:FindFirstChild("Humanoid") then
  1203. if hit.Name ~= p.Name then
  1204. if Debounces.LPunch == true and Debounces.LPunched == false then
  1205. Debounces.LPunched = true
  1206. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1207. if Debounces.ks2==true then
  1208. z = Instance.new("Sound",hed)
  1209. z.SoundId = "rbxassetid://169380525"
  1210. z.Pitch = ptz[math.random(1,#ptz)]
  1211. z.Volume = 1
  1212. z:Play()
  1213. end
  1214. wait(.2)
  1215. Debounces.LPunched = false
  1216. end
  1217. end
  1218. end
  1219. elseif ht and hit:IsA("Hat") then
  1220. if hit.Parent.Name ~= p.Name then
  1221. if hit.Parent:FindFirstChild("Humanoid") then
  1222. if Debounces.LPunch == true and Debounces.LPunched == false then
  1223. Debounces.LPunched = true
  1224. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1225. if Debounces.ks2==true then
  1226. z = Instance.new("Sound",hed)
  1227. z.SoundId = "rbxassetid://169380525"
  1228. z.Pitch = ptz[math.random(1,#ptz)]
  1229. z.Volume = 1
  1230. z:Play()
  1231. end
  1232. wait(.2)
  1233. Debounces.LPunched = false
  1234. end
  1235. end
  1236. end
  1237. end
  1238. end)
  1239. ----------------------------------------------------
  1240. local player = game.Players.LocalPlayer
  1241. local pchar = player.Character
  1242. local mouse = player:GetMouse()
  1243. local cam = workspace.CurrentCamera
  1244.  
  1245. local rad = math.rad
  1246.  
  1247. local keysDown = {}
  1248. local flySpeed = 0
  1249. local MAX_FLY_SPEED = 150
  1250.  
  1251. local canFly = false
  1252. local flyToggled = false
  1253.  
  1254. local forward, side = 0, 0
  1255. local lastForward, lastSide = 0, 0
  1256.  
  1257. local floatBP = Instance.new("BodyPosition")
  1258. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1259. local flyBV = Instance.new("BodyVelocity")
  1260. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1261. local turnBG = Instance.new("BodyGyro")
  1262. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1263.  
  1264. mouse.KeyDown:connect(function(key)
  1265. keysDown[key] = true
  1266.  
  1267. if key == "f" then
  1268. flyToggled = not flyToggled
  1269.  
  1270. if not flyToggled then
  1271. stanceToggle = "Normal"
  1272. floatBP.Parent = nil
  1273. flyBV.Parent = nil
  1274. turnBG.Parent = nil
  1275. root.Velocity = Vector3.new()
  1276. pchar.Humanoid.PlatformStand = false
  1277. end
  1278. end
  1279.  
  1280. end)
  1281. mouse.KeyUp:connect(function(key)
  1282. keysDown[key] = nil
  1283. end)
  1284.  
  1285. local function updateFly()
  1286.  
  1287. if not flyToggled then return end
  1288.  
  1289. lastForward = forward
  1290. lastSide = side
  1291.  
  1292. forward = 0
  1293. side = 0
  1294.  
  1295. if keysDown.w then
  1296. forward = forward + 1
  1297. end
  1298. if keysDown.s then
  1299. forward = forward - 1
  1300. end
  1301. if keysDown.a then
  1302. side = side - 1
  1303. end
  1304. if keysDown.d then
  1305. side = side + 1
  1306. end
  1307.  
  1308. canFly = (forward ~= 0 or side ~= 0)
  1309.  
  1310. if canFly then
  1311. stanceToggle = "Floating"
  1312. turnBG.Parent = root
  1313. floatBP.Parent = nil
  1314. flyBV.Parent = root
  1315.  
  1316. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1317. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1318. else
  1319. floatBP.position = root.Position
  1320. floatBP.Parent = root
  1321.  
  1322. flySpeed = flySpeed - 1
  1323. if flySpeed < 0 then flySpeed = 0 end
  1324. end
  1325.  
  1326. local camCF = cam.CoordinateFrame
  1327. local in_forward = canFly and forward or lastForward
  1328. local in_side = canFly and side or lastSide
  1329.  
  1330. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1331. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1332.  
  1333. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1334. 0)
  1335. end
  1336.  
  1337. game:service'RunService'.RenderStepped:connect(function()
  1338. if flyToggled then
  1339. pchar.Humanoid.PlatformStand = true
  1340. end
  1341. updateFly()
  1342. end)
  1343. -------------------------------
  1344. mouse.KeyDown:connect(function(key)
  1345. if key == "q" then
  1346.  
  1347. if Debounces.CanAttack == true then
  1348. Debounces.CanAttack = false
  1349. Debounces.NoIdl = true
  1350. Debounces.on = true
  1351. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1352. function FindNearestTorso(Position,Distance,SinglePlayer)
  1353. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1354. local List = {}
  1355. for i,v in pairs(workspace:GetChildren())do
  1356. if v:IsA("Model")then
  1357. if v:findFirstChild("Torso")then
  1358. if v ~= char then
  1359. if(v.Torso.Position -Position).magnitude <= Distance then
  1360. table.insert(List,v)
  1361. end
  1362. end
  1363. end
  1364. end
  1365. end
  1366. return List
  1367. end
  1368. z = Instance.new("Sound",hed)
  1369. z.SoundId = "rbxassetid://232213955"
  1370. z.Pitch = 1
  1371. z.Volume = 1
  1372. wait(0.2)
  1373. z:Play()
  1374. sp = Instance.new("Part",hed)
  1375. sp.Anchored = true
  1376. sp.CanCollide = false
  1377. sp.Locked = false
  1378. sp.Transparency = 0
  1379. sp.Material = "Neon"
  1380. sp.Size = Vector3.new(1,1,1)
  1381. sp.TopSurface = "SmoothNoOutlines"
  1382. sp.BottomSurface = "SmoothNoOutlines"
  1383. sp.BrickColor = BrickColor.new("Teal")
  1384. spm = Instance.new("SpecialMesh",sp)
  1385. spm.MeshType = "Sphere"
  1386. spm.Scale = Vector3.new(1,1,1)
  1387. sp2 = Instance.new("Part", rarm)
  1388. sp2.Name = "Energy"
  1389. sp2.BrickColor = BrickColor.new("New Yeller")
  1390. sp2.Size = Vector3.new(1,1,1)
  1391. sp2.Shape = "Ball"
  1392. sp2.CanCollide = false
  1393. sp2.Anchored = true
  1394. sp2.Locked = true
  1395. sp2.TopSurface = 0
  1396. sp2.BottomSurface = 0
  1397. sp2.Transparency = 1
  1398. spm2 = Instance.new("SpecialMesh",sp2)
  1399. spm2.MeshId = "rbxassetid://9982590"
  1400. spm2.Scale = Vector3.new(1,1,1)
  1401. for i = 1, 20 do
  1402. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1403. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1404. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1405. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1406. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1407. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1408. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1409. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1410. if Debounces.on == false then break end
  1411. rs:wait()
  1412. end
  1413. for i = 1, 100, 20 do rs:wait()
  1414. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1415. end
  1416. for i = 1, 20 do
  1417. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1424. if Debounces.on == false then break end
  1425. rs:wait()
  1426. end
  1427. sp.Transparency = 0
  1428. for i = 1, 20 do
  1429. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1430. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1431. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1432. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1435. if Debounces.on == false then break end
  1436. rs:wait()
  1437. end
  1438. wait(1)
  1439. sp.Transparency = 0
  1440. sp2.Transparency = 0.84
  1441. for i = 1, 20 do
  1442. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1443. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1444. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1445. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1446. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1449. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1450. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1451. if Debounces.on == false then break end
  1452. rs:wait()
  1453. end
  1454. for i = 1, 2880, 50 do
  1455. rs:wait()
  1456. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1457. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1458. rs:wait()
  1459. end
  1460. sp:Destroy()
  1461. sp2:Destroy()
  1462. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1463. local X = Instance.new("Part",char)
  1464. local O = Instance.new("ObjectValue",X)
  1465. O.Name = "creator"
  1466. X.Locked = true
  1467. X.Name = "Shell"
  1468. X.Anchored = false
  1469. X.CanCollide = false
  1470. X.Transparency = 0
  1471. X.Reflectance = 0
  1472. X.BottomSurface = 0
  1473. X.TopSurface = 0
  1474. X.Shape = 0
  1475. local V = Instance.new("ObjectValue",X)
  1476. V.Value = char
  1477. V.Name = "creator"
  1478. X.BrickColor = BrickColor.new("Teal")
  1479. X.Size = Vector3.new(1,1,1)
  1480. X.Material = "Neon"
  1481. local Z = Instance.new("SpecialMesh",X)
  1482. Z.MeshType = "Sphere"
  1483. Z.Scale = Vector3.new(15,15,15)
  1484. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1485. local bv = Instance.new("BodyVelocity",X)
  1486. bv.maxForce = Vector3.new(99999,99999,99999)
  1487. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1488. bv.velocity = X.CFrame.lookVector*65
  1489.  
  1490. Explode = X.Touched:connect(function(hit)
  1491.  
  1492. local cf = X.CFrame
  1493. bv:Destroy()
  1494. X.Anchored = true
  1495. Z:Remove()
  1496. Explode:disconnect()
  1497. X.Size = Vector3.new(3,3,3)
  1498. X.Touched:connect(function(hit) end)
  1499. X.CanCollide = false
  1500. local part3 = Instance.new("Part", rarm)
  1501. part3.Anchored=true
  1502. part3.CanCollide=false
  1503. part3.Locked = true
  1504. part3.TopSurface = "SmoothNoOutlines"
  1505. part3.BottomSurface = "SmoothNoOutlines"
  1506. part3.FormFactor='Custom'
  1507. part3.Size=Vector3.new(1,1, 1)
  1508. part3.CFrame=X.CFrame
  1509. part3.Transparency=0
  1510. part3.BrickColor=BrickColor.new("Teal")
  1511. local mesh3 = Instance.new("SpecialMesh",part3)
  1512. mesh3.MeshType = "Sphere"
  1513. mesh3.Scale = Vector3.new(1,1,1)
  1514. --debris:AddItem(X,8)
  1515. local part4 = Instance.new("Part", rarm)
  1516. part4.Material = "Neon"
  1517. part4.Anchored=true
  1518. part4.CanCollide=false
  1519. part4.Locked = true
  1520. part4.TopSurface = "SmoothNoOutlines"
  1521. part4.BottomSurface = "SmoothNoOutlines"
  1522. part4.FormFactor='Custom'
  1523. part4.Size=Vector3.new(1,1, 1)
  1524. part4.CFrame=X.CFrame
  1525. part4.Transparency=0
  1526. part4.BrickColor=BrickColor.new("Teal")
  1527. local mesh4 = Instance.new("SpecialMesh",part4)
  1528. mesh4.MeshType = "Sphere"
  1529. mesh4.Scale = Vector3.new(.5,.5,.5)
  1530. local part7 = Instance.new("Part", rarm)
  1531. part7.Material = "Neon"
  1532. part7.Anchored=true
  1533. part7.CanCollide=false
  1534. part7.Locked = true
  1535. part7.TopSurface = "SmoothNoOutlines"
  1536. part7.BottomSurface = "SmoothNoOutlines"
  1537. part7.FormFactor='Custom'
  1538. part7.Size=Vector3.new(1,1, 1)
  1539. part7.CFrame=X.CFrame
  1540. part7.Transparency=0
  1541. part7.BrickColor=BrickColor.new("Teal")
  1542. local mesh7 = Instance.new("SpecialMesh",part7)
  1543. mesh7.MeshType = "Sphere"
  1544. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1545. --[[X.Touched:connect(function(ht)
  1546. hit = ht.Parent
  1547. if ht and hit:IsA("Model") then
  1548. if hit:FindFirstChild("Humanoid") then
  1549. if hit.Name ~= p.Name then
  1550. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1551. wait(.3)
  1552. end
  1553. end
  1554. elseif ht and hit:IsA("Hat") then
  1555. if hit.Parent.Name ~= p.Name then
  1556. if hit.Parent:FindFirstChild("Humanoid") then
  1557. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1558. wait(.3)
  1559. end
  1560. end
  1561. end
  1562. end)
  1563. part3.Touched:connect(function(ht)
  1564. hit = ht.Parent
  1565. if ht and hit:IsA("Model") then
  1566. if hit:FindFirstChild("Humanoid") then
  1567. if hit.Name ~= p.Name then
  1568. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1569. wait(.3)
  1570. end
  1571. end
  1572. elseif ht and hit:IsA("Hat") then
  1573. if hit.Parent.Name ~= p.Name then
  1574. if hit.Parent:FindFirstChild("Humanoid") then
  1575. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1576. wait(.3)
  1577. end
  1578. end
  1579. end
  1580. end)]]--
  1581. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1582. if v:FindFirstChild('Humanoid') then
  1583. v.Humanoid:TakeDamage(math.random(100,100))
  1584. v.Humanoid.PlatformStand = true
  1585. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1586. end
  1587. end
  1588.  
  1589. local acos = math.acos
  1590. local sqrt = math.sqrt
  1591. local Vec3 = Vector3.new
  1592. local fromAxisAngle = CFrame.fromAxisAngle
  1593.  
  1594. local function toAxisAngle(CFr)
  1595. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1596. local Angle = math.acos((R00+R11+R22-1)/2)
  1597. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1598. A = A == 0 and 0.00001 or A
  1599. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1600. B = B == 0 and 0.00001 or B
  1601. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1602. C = C == 0 and 0.00001 or C
  1603. local x = (R21-R12)/sqrt(A)
  1604. local y = (R02-R20)/sqrt(B)
  1605. local z = (R10-R01)/sqrt(C)
  1606. return Vec3(x,y,z),Angle
  1607. end
  1608.  
  1609. function ApplyTrig(Num,Func)
  1610. local Min,Max = Func(0),Func(1)
  1611. local i = Func(Num)
  1612. return (i-Min)/(Max-Min)
  1613. end
  1614.  
  1615. function LerpCFrame(CFrame1,CFrame2,Num)
  1616. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1617. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1618. end
  1619.  
  1620. function Crater(Torso,Radius)
  1621. Spawn(function()
  1622. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1623. local Ignore = {}
  1624. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1625. if v.Character ~= nil then
  1626. Ignore[#Ignore+1] = v.Character
  1627. end
  1628. end
  1629. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1630. if Hit == nil then return end
  1631. local Parts = {}
  1632. for i = 1,360,10 do
  1633. local P = Instance.new("Part",Torso.Parent)
  1634. P.Anchored = true
  1635. P.FormFactor = "Custom"
  1636. P.BrickColor = Hit.BrickColor
  1637. P.Material = Hit.Material
  1638. P.TopSurface = "Smooth"
  1639. P.BottomSurface = "Smooth"
  1640. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1641. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1642. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1643. if math.random(0,5) == 0 then -- rubble
  1644. local P = Instance.new("Part",Torso.Parent)
  1645. P.Anchored = true
  1646. P.FormFactor = "Custom"
  1647. P.BrickColor = Hit.BrickColor
  1648. P.Material = Hit.Material
  1649. P.TopSurface = "Smooth"
  1650. P.BottomSurface = "Smooth"
  1651. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1652. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1653. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1654. end
  1655. end
  1656. for i = 0,1,0.05 do
  1657. for i2,v in pairs(Parts) do
  1658. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1659. end
  1660. wait(0.02)
  1661. end
  1662. for i,v in pairs(Parts) do
  1663. if v[1].Size.X > 2.1 then
  1664. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1665. end
  1666. v[1].Anchored = false
  1667. end
  1668. for i = 0,1,0.05 do
  1669. for i2,v in pairs(Parts) do
  1670. v[1].Transparency = i
  1671. if i == 1 then
  1672. v[1]:Destroy()
  1673. elseif i >= 0.25 then
  1674. v[1].CanCollide = false
  1675. end
  1676. end
  1677. wait(0.02)
  1678. end
  1679. Parts = nil
  1680. end)
  1681. end
  1682.  
  1683. local ROW = function(out, trans, s, wt, t, ang, plus)
  1684. for i = 1, 360, 360/t do
  1685. local c = Instance.new("Part", game.Workspace)
  1686. c.FormFactor = 3
  1687. c.TopSurface = 0
  1688. c.BottomSurface = 0
  1689. c.Size = s
  1690. c.Anchored = true
  1691. c.CanCollide = wt
  1692. c.Material=workspace.Base.Material
  1693. c.Transparency = trans
  1694. c.BrickColor = workspace.Base.BrickColor
  1695. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1696. c.Locked=true
  1697. game.Debris:AddItem(c,15)
  1698. end
  1699. end
  1700.  
  1701. Part = function(x,y,z,color,tr,cc,an,parent)
  1702. local p = Instance.new('Part',parent or Weapon)
  1703. p.formFactor = 'Custom'
  1704. p.Size = Vector3.new(x,y,z)
  1705. p.BrickColor = BrickColor.new(color)
  1706. p.CanCollide = cc
  1707. p.Transparency = tr
  1708. p.Anchored = an
  1709. p.TopSurface,p.BottomSurface = 0,0
  1710. p.Locked=true
  1711. p:BreakJoints()
  1712. return p end
  1713.  
  1714. Mesh = function(par,num,x,y,z)
  1715. local msh = _
  1716. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1717. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1718. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1719. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1720. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1721. end msh.Scale = Vector3.new(x,y,z)
  1722. return msh end
  1723.  
  1724. function explosion(col1,col2,cfr,sz,rng,dmg)
  1725. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1726. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1727. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1728. v1,v2,v3=sz.x,sz.y,sz.z
  1729. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1730. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1731. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1732. a.CFrame=cfr
  1733. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1734. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1735.  
  1736. spawn(function()
  1737. while wait() do
  1738. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1739. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1740. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1741. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1742. a.Transparency=a.Transparency+0.05
  1743. a2.Transparency=a2.Transparency+0.05
  1744. a3.Transparency=a3.Transparency+0.05
  1745. end
  1746. end)
  1747. end
  1748.  
  1749. Crater(X,20)
  1750. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1751. z = Instance.new("Sound",X)
  1752. z.SoundId = "rbxassetid://231917744"
  1753. z.Pitch = .5
  1754. z.Volume = 10
  1755. z1 = Instance.new("Sound",X)
  1756. z1.SoundId = "rbxassetid://231917744"
  1757. z1.Pitch = .5
  1758. z1.Volume = 10
  1759. z2 = Instance.new("Sound",X)
  1760. z2.SoundId = "rbxassetid://231917744"
  1761. z2.Pitch = .5
  1762. z2.Volume = 10
  1763. z3 = Instance.new("Sound",X)
  1764. z3.SoundId = "rbxassetid://245537790"
  1765. z3.Pitch = .7
  1766. z3.Volume = 1
  1767. z4 = Instance.new("Sound",X)
  1768. z4.SoundId = "rbxassetid://245537790"
  1769. z4.Pitch = .7
  1770. z4.Volume = 1
  1771. wait(0.1)
  1772. z:Play()
  1773. z1:Play()
  1774. z2:Play()
  1775. z3:Play()
  1776. z4:Play()
  1777.  
  1778. local part=Instance.new('Part',rarm)
  1779. part.Anchored=true
  1780. part.CanCollide=false
  1781. part.Locked = true
  1782. part.FormFactor='Custom'
  1783. part.Size=Vector3.new(1,1,1)
  1784. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1785. part.Transparency=0
  1786. part.BrickColor=BrickColor.new('Teal')
  1787. local mesh=Instance.new('SpecialMesh',part)
  1788. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1789. mesh.Scale=Vector3.new(2,2,2)
  1790. local part2=part:clone()
  1791. part2.Parent = rarm
  1792. part2.BrickColor=BrickColor.new("Teal")
  1793. local part5=part:clone()
  1794. part5.Parent = rarm
  1795. part5.BrickColor=BrickColor.new("Teal")
  1796. local part6=part:clone()
  1797. part6.Parent = rarm
  1798. part6.BrickColor=BrickColor.new("Teal")
  1799. local mesh2=mesh:clone()
  1800. mesh2.Parent=part2
  1801. mesh2.Scale=Vector3.new(3, 3, 3)
  1802. local mesh5=mesh:clone()
  1803. mesh5.Parent=part5
  1804. mesh5.Scale=Vector3.new(3, 3, 3)
  1805. local mesh6=mesh:clone()
  1806. mesh6.Parent=part6
  1807. mesh6.Scale=Vector3.new(3, 3, 3)
  1808. local blast = Instance.new("Part", rarm)
  1809. blast.BrickColor = BrickColor.new("New Yeller")
  1810. blast.Anchored = true
  1811. blast.CanCollide = false
  1812. blast.Locked = true
  1813. blast.Size = Vector3.new(1, 1, 1)
  1814. blast.TopSurface = "Smooth"
  1815. blast.BottomSurface = "Smooth"
  1816. blast.Transparency = 0
  1817. blast.CFrame = HandCF
  1818. local bm = Instance.new("SpecialMesh", blast)
  1819. bm.Scale = Vector3.new(5,1,5)
  1820. bm.MeshId = "rbxassetid://3270017"
  1821. local blast2 = Instance.new("Part", rarm)
  1822. blast2.BrickColor = BrickColor.new("New Yeller")
  1823. blast2.Anchored = true
  1824. blast2.CanCollide = false
  1825. blast2.Locked = true
  1826. blast2.Size = Vector3.new(1, 1, 1)
  1827. blast2.TopSurface = "Smooth"
  1828. blast2.BottomSurface = "Smooth"
  1829. blast2.Transparency = 0
  1830. blast2.CFrame = HandCF
  1831. local bm2 = Instance.new("SpecialMesh", blast2)
  1832. bm2.Scale = Vector3.new(3,1,3)
  1833. bm2.MeshId = "rbxassetid://3270017"
  1834. local blast3 = Instance.new("Part", rarm)
  1835. blast3.BrickColor = BrickColor.new("New Yeller")
  1836. blast3.Anchored = true
  1837. blast3.CanCollide = false
  1838. blast3.Locked = true
  1839. blast3.Size = Vector3.new(1, 1, 1)
  1840. blast3.TopSurface = "Smooth"
  1841. blast3.BottomSurface = "Smooth"
  1842. blast3.Transparency = 0
  1843. blast3.CFrame = HandCF
  1844. local bm3 = Instance.new("SpecialMesh", blast3)
  1845. bm3.Scale = Vector3.new(3,1,3)
  1846. bm3.MeshId = "rbxassetid://3270017"
  1847. for i = 1,120 do rs:wait()
  1848.  
  1849. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1850. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1851. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1852. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1853. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1854. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1855. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1856. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1857. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1858. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1859. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1860. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1861. X.CFrame = cf
  1862. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1863. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1864. part3.CFrame=X.CFrame
  1865. part4.CFrame=X.CFrame
  1866. part7.CFrame=X.CFrame
  1867. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1868. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1869. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1870. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1871. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1872. rs:wait()
  1873. end
  1874. X:Destroy()
  1875. part:Destroy()
  1876. part2:Destroy()
  1877. part3:Destroy()
  1878. part4:Destroy()
  1879. part5:Destroy()
  1880. part6:Destroy()
  1881. blast:Destroy()
  1882. blast2:Destroy()
  1883. blast3:Destroy()
  1884. z:Destroy()
  1885. z1:Destroy()
  1886. z2:Destroy()
  1887. z3:Destroy()
  1888. z4:Destroy()
  1889.  
  1890. end)
  1891. for i = 1, 20 do
  1892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1898. if Debounces.on == false then break end
  1899. rs:wait()
  1900. end
  1901. if Debounces.CanAttack == false then
  1902. Debounces.CanAttack = true
  1903. Debounces.NoIdl = false
  1904. Debounces.on = false
  1905. end
  1906. end
  1907. end
  1908. end)
  1909. ----------------------------------------------------
  1910. mouse.KeyDown:connect(function(key)
  1911. if key == "e" then
  1912. if Debounces.CanAttack == true then
  1913. Debounces.CanAttack = false
  1914. Debounces.on = true
  1915. Debounces.NoIdl = true
  1916. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1917. z = Instance.new("Sound", rarm)
  1918. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1919. z.Volume = .6
  1920. z.Pitch = pt[math.random(1,#pt)]
  1921. z.Looped = false
  1922. z:Play()
  1923. Debounces.RPunch = true
  1924. Debounces.LPunch = true
  1925. Debounces.ks = true
  1926. Debounces.ks2 = true
  1927. for i = 1, 3 do
  1928. wait()
  1929. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1930. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1931. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1932. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1933. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1934. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1935.  
  1936. end
  1937. z2 = Instance.new("Sound", larm)
  1938. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1939. z2.Volume = .6
  1940. z2.Pitch = pt[math.random(1,#pt)]
  1941. z2.Looped = false
  1942. z2:Play()
  1943. for i = 1, 3 do
  1944. wait()
  1945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1946. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1947. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1948. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1951.  
  1952. end
  1953. z3 = Instance.new("Sound", rarm)
  1954. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1955. z3.Volume = 0.6
  1956. z3.Pitch = pt[math.random(1,#pt)]
  1957. z3.Looped = false
  1958. z3:Play()
  1959. for i = 1, 3 do
  1960. wait()
  1961. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1962. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1967.  
  1968. end
  1969. z4 = Instance.new("Sound", larm)
  1970. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1971. z4.Volume = .6
  1972. z4.Pitch = pt[math.random(1,#pt)]
  1973. z4.Looped = false
  1974. z4:Play()
  1975. for i = 1, 3 do
  1976. wait()
  1977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  1981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  1983.  
  1984. end
  1985. z5 = Instance.new("Sound", rarm)
  1986. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1987. z5.Volume = .6
  1988. z5.Pitch = pt[math.random(1,#pt)]
  1989. z5.Looped = false
  1990. z5:Play()
  1991. for i = 1, 3 do
  1992. wait()
  1993. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  1994. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  1995. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1996. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  1997. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  1998. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  1999.  
  2000. end
  2001. z6 = Instance.new("Sound", larm)
  2002. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2003. z6.Volume = .6
  2004. z6.Pitch = pt[math.random(1,#pt)]
  2005. z6.Looped = false
  2006. z6:Play()
  2007. for i = 1, 3 do
  2008. wait()
  2009. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2010. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2011. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2012. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2013. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2014. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2015.  
  2016. end
  2017. z7 = Instance.new("Sound", rarm)
  2018. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2019. z7.Volume = .6
  2020. z7.Pitch = pt[math.random(1,#pt)]
  2021. z7.Looped = false
  2022. z7:Play()
  2023. for i = 1, 3 do
  2024. wait()
  2025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2031.  
  2032. end
  2033. z8 = Instance.new("Sound", larm)
  2034. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2035. z8.Volume = .6
  2036. z8.Pitch = pt[math.random(1,#pt)]
  2037. z8.Looped = false
  2038. z8:Play()
  2039. for i = 1, 3 do
  2040. wait()
  2041. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2042. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2043. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2044. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2045. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2046. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2047.  
  2048. end
  2049. z9 = Instance.new("Sound", rarm)
  2050. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2051. z9.Volume = 0.6
  2052. z9.Pitch = pt[math.random(1,#pt)]
  2053. z9.Looped = false
  2054. z9:Play()
  2055. for i = 1, 3 do
  2056. wait()
  2057. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2058. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2059. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2060. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2061. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2062. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2063.  
  2064. end
  2065. z10 = Instance.new("Sound", larm)
  2066. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2067. z10.Volume = .6
  2068. z10.Pitch = pt[math.random(1,#pt)]
  2069. z10.Looped = false
  2070. z10:Play()
  2071. for i = 1, 3 do
  2072. wait()
  2073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2079.  
  2080. end
  2081. z11 = Instance.new("Sound", rarm)
  2082. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2083. z11.Volume = .6
  2084. z11.Pitch = pt[math.random(1,#pt)]
  2085. z11.Looped = false
  2086. z11:Play()
  2087. for i = 1, 3 do
  2088. wait()
  2089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2095.  
  2096. end
  2097. z12 = Instance.new("Sound", larm)
  2098. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2099. z12.Volume = .6
  2100. z12.Pitch = pt[math.random(1,#pt)]
  2101. z12.Looped = false
  2102. z12:Play()
  2103. for i = 1, 3 do
  2104. wait()
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2111.  
  2112.  
  2113. end
  2114. z13 = Instance.new("Sound", rarm)
  2115. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2116. z13.Volume = 0.6
  2117. z13.Pitch = pt[math.random(1,#pt)]
  2118. z13.Looped = false
  2119. z13:Play()
  2120. for i = 1, 3 do
  2121. wait()
  2122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2128.  
  2129. end
  2130. z14 = Instance.new("Sound", larm)
  2131. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2132. z14.Volume = .6
  2133. z14.Pitch = pt[math.random(1,#pt)]
  2134. z14.Looped = false
  2135. z14:Play()
  2136. for i = 1, 3 do
  2137. wait()
  2138. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2139. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2140. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2141. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2142. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2143. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2144.  
  2145. end
  2146. z15 = Instance.new("Sound", rarm)
  2147. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2148. z15.Volume = .6
  2149. z15.Pitch = pt[math.random(1,#pt)]
  2150. z15.Looped = false
  2151. z15:Play()
  2152. for i = 1, 3 do
  2153. wait()
  2154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2160.  
  2161. end
  2162. z16 = Instance.new("Sound", larm)
  2163. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2164. z16.Volume = .6
  2165. z16.Pitch = pt[math.random(1,#pt)]
  2166. z16.Looped = false
  2167. z16:Play()
  2168. for i = 1, 3 do
  2169. wait()
  2170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2171. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2172. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2173. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2174. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2176.  
  2177. end
  2178. z17 = Instance.new("Sound", rarm)
  2179. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2180. z17.Volume = .6
  2181. z17.Pitch = pt[math.random(1,#pt)]
  2182. z17.Looped = false
  2183. z17:Play()
  2184. for i = 1, 3 do
  2185. wait()
  2186. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2187. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2189. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2190. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2191. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2192.  
  2193. end
  2194. z18 = Instance.new("Sound", larm)
  2195. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2196. z18.Volume = .6
  2197. z18.Pitch = pt[math.random(1,#pt)]
  2198. z18.Looped = false
  2199. z18:Play()
  2200. for i = 1, 3 do
  2201. wait()
  2202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2203. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2204. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2205. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2206. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2207. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2208.  
  2209. end
  2210. z19 = Instance.new("Sound", rarm)
  2211. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2212. z19.Volume = 0.6
  2213. z19.Pitch = pt[math.random(1,#pt)]
  2214. z19.Looped = false
  2215. z19:Play()
  2216. for i = 1, 3 do
  2217. wait()
  2218. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2219. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2220. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2221. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2222. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2223. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2224.  
  2225. end
  2226. z20 = Instance.new("Sound", larm)
  2227. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2228. z20.Volume = .6
  2229. z20.Pitch = pt[math.random(1,#pt)]
  2230. z20.Looped = false
  2231. z20:Play()
  2232. for i = 1, 3 do
  2233. wait()
  2234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2240.  
  2241. end
  2242. z:Destroy()
  2243. z2:Destroy()
  2244. z3:Destroy()
  2245. z4:Destroy()
  2246. z5:Destroy()
  2247. z6:Destroy()
  2248. z7:Destroy()
  2249. z8:Destroy()
  2250. z9:Destroy()
  2251. z10:Destroy()
  2252. z11:Destroy()
  2253. z12:Destroy()
  2254. z13:Destroy()
  2255. z14:Destroy()
  2256. z15:Destroy()
  2257. z16:Destroy()
  2258. z17:Destroy()
  2259. z18:Destroy()
  2260. z19:Destroy()
  2261. z20:Destroy()
  2262. Debounces.LPunch = false
  2263. Debounces.RPunch = false
  2264. Debounces.ks = false
  2265. Debounces.ks2 = false
  2266. if Debounces.CanAttack == false then
  2267. Debounces.CanAttack = true
  2268. Debounces.on = false
  2269. Debounces.NoIdl = false
  2270. end
  2271. end
  2272. end
  2273. end)
  2274. -------------------------------
  2275. mouse.KeyDown:connect(function(key)
  2276. if key == "t" then
  2277. if Debounces.CanAttack == true then
  2278. Debounces.CanAttack = false
  2279. Debounces.NoIdl = true
  2280. Debounces.on = true
  2281. Debounces.ks = true
  2282. kik = rleg.Touched:connect(function(ht)
  2283. hit = ht.Parent
  2284. if ht and hit:IsA("Model") then
  2285. if hit:FindFirstChild("Humanoid") then
  2286. if hit.Name ~= p.Name then
  2287. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2288. Debounces.Slashed = true]]--
  2289. if Debounces.ks==true then
  2290. z = Instance.new("Sound",hed)
  2291. z.SoundId = "rbxassetid://169380525"
  2292. z.Volume = 1
  2293. z:Play()
  2294. Debounces.ks=false
  2295. end
  2296. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2297. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2298. --Debounces.Slashed = false
  2299. --end
  2300. end
  2301. end
  2302. elseif ht and hit:IsA("Hat") then
  2303. if hit.Parent.Name ~= p.Name then
  2304. if hit.Parent:FindFirstChild("Humanoid") then
  2305. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2306. Debounces.Slashed = true]]--
  2307. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2308. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2309. --Debounces.Slashed = false
  2310. --end
  2311. end
  2312. end
  2313. end
  2314. end)
  2315. for i = 1,20 do
  2316. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2317. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2318. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2319. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2320. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2321. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2322. if Debounces.on == false then break end
  2323. rs:wait()
  2324. end
  2325. kik:disconnect()
  2326. if Debounces.CanAttack == false then
  2327. Debounces.CanAttack = true
  2328. Debounces.NoIdl = false
  2329. Debounces.on = false
  2330. end
  2331. end
  2332. end
  2333. end)
  2334. ----------------------------------------------------
  2335.  
  2336. mouse.KeyDown:connect(function(key)
  2337. if key == "y" then
  2338.  
  2339.  
  2340.  
  2341. if Debounces.CanAttack == true then
  2342. Debounces.CanAttack = false
  2343. Debounces.on = true
  2344. Debounces.NoIdl = true
  2345. for i = 1, 15 do
  2346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2352. if Debounces.on == false then break end
  2353. rs:wait(7.7)
  2354. end
  2355. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2356. wait(1.0)
  2357.  
  2358.  
  2359. Debounces.on = false
  2360. Debounces.Here = false
  2361. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2362. wait(1.8)
  2363. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2364. wait(1.8)
  2365. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2366. shot = shot + 1
  2367. for i = 1, 15 do
  2368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2374.  
  2375. rs:wait(7.7)
  2376. end
  2377. local rng = Instance.new("Part", larm)
  2378. rng.Anchored = true
  2379. rng.BrickColor = BrickColor.new("New Yeller")
  2380. rng.CanCollide = false
  2381. rng.FormFactor = 3
  2382. rng.Name = "Ring"
  2383. rng.Size = Vector3.new(1, 1, 1)
  2384. rng.Transparency = 0.35
  2385. rng.TopSurface = 0
  2386. rng.BottomSurface = 0
  2387. rng2 = rng:clone()
  2388. rng3 = rng2:clone()
  2389. rng4 = rng2:clone()
  2390. local rngm = Instance.new("SpecialMesh", rng)
  2391. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2392. rngm.Scale = Vector3.new(10, 10, 1)
  2393. rngm2 = rngm:clone()
  2394. rngm2.Scale = Vector3.new(5, 5, 3)
  2395. rngm3=rngm2:clone()
  2396. rngm3.Parent = rng3
  2397. rngm3.Scale = Vector3.new(8, 8, 1)
  2398. rngm4 = rngm2:clone()
  2399. rngm4.Parent = rng4
  2400. rngm4.Scale = Vector3.new(6, 6, 1)
  2401. local bem = Instance.new("Part", larm)
  2402. bem.Anchored = true
  2403. bem.BrickColor = BrickColor.new("New Yeller")
  2404. bem.CanCollide = false
  2405. bem.FormFactor = 3
  2406. bem.Name = "Beam" .. shot
  2407. bem.Size = Vector3.new(1, 1, 1)
  2408. bem.Transparency = 0.35
  2409. bem.TopSurface = 0
  2410. bem.BottomSurface = 0
  2411. local bemm = Instance.new("SpecialMesh", bem)
  2412. bemm.MeshType = 4
  2413. bemm.Scale = Vector3.new(1, 4, 4)
  2414. local out = Instance.new("Part", larm)
  2415. out.Anchored = true
  2416. out.BrickColor = BrickColor.new("New Yeller")
  2417. out.CanCollide = false
  2418. out.FormFactor = 3
  2419. out.Name = "Out"
  2420. out.Size = Vector3.new(4, 4, 4)
  2421. out.Transparency = 0.35
  2422. out.TopSurface = 0
  2423. out.BottomSurface = 0
  2424. local outm = Instance.new("SpecialMesh", out)
  2425. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2426. outm.Scale = Vector3.new(6, 4, 6)
  2427. local bnd = Instance.new("Part", larm)
  2428. bnd.Anchored = true
  2429. bnd.BrickColor = BrickColor.new("New Yeller")
  2430. bnd.CanCollide = false
  2431. bnd.FormFactor = 3
  2432. bnd.Name = "Bend"
  2433. bnd.Size = Vector3.new(1, 1, 1)
  2434. bnd.Transparency = 1
  2435. bnd.TopSurface = 0
  2436. bnd.BottomSurface = 0
  2437. local bndm = Instance.new("SpecialMesh", bnd)
  2438. bndm.MeshType = 3
  2439. bndm.Scale = Vector3.new(8, 8, 8)
  2440. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2441. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2442. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2443. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2444. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2445. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2446. Debounces.Shewt = true
  2447. coroutine.wrap(function()
  2448. for i = 1, 20, 0.2 do
  2449. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2450. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2451. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2452. rng.Transparency = i/20
  2453. rng3.Transparency = 1/24
  2454. rng4.Transparency = i/26
  2455. wait()
  2456. end
  2457. wait(3.0)
  2458. rng:Destroy()
  2459. end)()
  2460. if Debounces.Shewt == true then
  2461. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2462. hit = ht.Parent
  2463. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2464. if HasntTouched(hit.Name) == true and deb == false then
  2465. deb = true
  2466. coroutine.wrap(function()
  2467. hit:FindFirstChild("Humanoid").PlatformStand = true
  2468. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2469. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2470. end)()
  2471. table.insert(Touche, hit.Name)
  2472. deb = false
  2473. end
  2474. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2475. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2476. deb = true
  2477. coroutine.wrap(function()
  2478. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2479. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2480. wait(1)
  2481. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2482. end)()
  2483. table.insert(Touche, hit.Parent.Name)
  2484. deb = false
  2485. for i, v in pairs(Touche) do
  2486. print(v)
  2487. end
  2488. end
  2489. end
  2490. end)
  2491. end
  2492. for i = 0, 260, 8 do
  2493. bem.Size = Vector3.new(i, 3, 3)
  2494. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2495. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2496. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2497. bnd.Size = Vector3.new(1,1,1)
  2498. bndm.Scale = Vector3.new(8,8,8)
  2499. if i % 10 == 0 then
  2500. local newRng = rng2:Clone()
  2501. newRng.Parent = larm
  2502. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2503. local newRngm = rngm2:clone()
  2504. newRngm.Parent=newRng
  2505. coroutine.wrap(function()
  2506. for i = 1, 10, 0.2 do
  2507. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2508. newRng.Transparency = i/10
  2509. wait()
  2510. end
  2511. wait(3.0)
  2512. newRng:Destroy()
  2513. end)()
  2514. end
  2515. wait()
  2516. end
  2517. wait(3.0)
  2518. Debounces.Shewt = false
  2519. bem:Destroy()
  2520. out:Destroy()
  2521. bnd:Destroy()
  2522. Debounces.Ready = false
  2523. for i, v in pairs(Touche) do
  2524. table.remove(Touche, i)
  2525. end
  2526. wait()
  2527. table.insert(Touche, char.Name)
  2528. Debounces.NoIdl = false
  2529. if Debounces.CanAttack == false then
  2530. Debounces.CanAttack = true
  2531. end
  2532. end
  2533. end
  2534. end)
  2535. ----------------------------------------------------
  2536. --[[mouse.KeyDown:connect(function(key)
  2537. if key == "y" then
  2538. if Debounces.CanAttack == true then
  2539. Debounces.CanAttack = false
  2540. Debounces.NoIdl = true
  2541. Debounces.on = true
  2542. local shell = Instance.new("Part",torso)
  2543. shell.BrickColor = BrickColor.new("New Yeller")
  2544. shell.Anchored = false
  2545. shell.CanCollide = false
  2546. shell.Locked = true
  2547. shell.TopSurface = "SmoothNoOutlines"
  2548. shell.BottomSurface = "SmoothNoOutlines"
  2549. shell.Size = Vector3.new(1.2,1.2,1.2)
  2550. shell.FormFactor = 3
  2551. local shellm = Instance.new("SpecialMesh",shell)
  2552. shellm.MeshType = "Sphere"
  2553. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2554. Omega = function()
  2555. local X = Instance.new("Part",char)
  2556. local O = Instance.new("ObjectValue",X)
  2557. O.Name = "creator"
  2558. X.Locked = true
  2559. X.Name = "Shell"
  2560. X.Anchored = false
  2561. X.CanCollide = false
  2562. X.Transparency = 0.5
  2563. X.Reflectance = 0
  2564. X.BottomSurface = 0
  2565. X.TopSurface = 0
  2566. X.Shape = 0
  2567. local V = Instance.new("ObjectValue",X)
  2568. V.Value = char
  2569. V.Name = "creator"
  2570. X.BrickColor = BrickColor.new("New Yeller")
  2571. X.Size = Vector3.new(40,40,40)
  2572. --X.Material = "Neon"
  2573. local Z = Instance.new("SpecialMesh",X)
  2574. Z.MeshType = "Sphere"
  2575. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2576. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2577. local bv = Instance.new("BodyVelocity",X)
  2578. bv.maxForce = Vector3.new(99999,99999,99999)
  2579. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2580. bv.velocity = root.CFrame.lookVector*10
  2581. Explode = X.Touched:connect(function(hit)
  2582. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2583. local cf = X.CFrame
  2584. bv:Destroy()
  2585. X.Anchored = true
  2586. Z:Remove()
  2587. Explode:disconnect()
  2588. X.Size = Vector3.new(3,3,3)
  2589. X.Touched:connect(function(hit) end)
  2590. X.CanCollide = false
  2591. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2592. if v:FindFirstChild('Humanoid') then
  2593. v.Humanoid:TakeDamage(math.random(9999,9999))
  2594. end
  2595. end
  2596. for i = 1, (40) do rs:wait()
  2597. X.Transparency = X.Transparency + (1/40)
  2598. X.Size = X.Size + Vector3.new(1,1,1)
  2599. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2600. end
  2601. X:Destroy()
  2602. end
  2603. end)
  2604. end
  2605. for i = 1,200 do
  2606. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2613. if Debounces.on == false then break end
  2614. rs:wait()
  2615. end
  2616. for i = 1,30 do
  2617. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2624. if Debounces.on == false then break end
  2625. rs:wait()
  2626. end
  2627. for i = 1,40 do
  2628. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2629. shell.Size = shell.Size + Vector3.new(1,1,1)
  2630. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2631. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2632. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2634. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2635. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2636. if Debounces.on == false then break end
  2637. rs:wait()
  2638. end
  2639. for i = 1,40 do
  2640. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2641. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2642. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2643. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2644. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2645. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2646. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2647. if Debounces.on == false then break end
  2648. rs:wait()
  2649. end
  2650. for i = 1,60 do
  2651. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2658. if Debounces.on == false then break end
  2659. rs:wait()
  2660. end
  2661. for i = 1,60 do
  2662. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2663. shell.Size = shell.Size + Vector3.new(1,1,1)
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2670. if Debounces.on == false then break end
  2671. rs:wait()
  2672. end
  2673. if Debounces.CanAttack == false then
  2674. Debounces.CanAttack = true
  2675. Debounces.NoIdl = false
  2676. Debounces.on = false
  2677. end
  2678. end
  2679. end
  2680. end)]]
  2681. ----------------------------------------------------
  2682.  
  2683. mouse.KeyDown:connect(function(key)
  2684. if key == "h" then
  2685.  
  2686.  
  2687.  
  2688. if Debounces.CanAttack == true then
  2689. Debounces.CanAttack = false
  2690. Debounces.on = true
  2691. Debounces.NoIdl = true
  2692. for i = 1, 15 do
  2693. wait()
  2694. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2695. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2696. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2697. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2698. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2699. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2700. if Debounces.on == false then break end
  2701.  
  2702. end
  2703. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2704. wait(1.0)
  2705. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2706.  
  2707. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2708. local balls = Instance.new("Part",larm)
  2709. balls.Anchored = false
  2710. local aura = Instance.new("ParticleEmitter",balls)
  2711. aura.Size = NumberSequence.new(2)
  2712. aura.Lifetime = NumberRange.new(0.5)
  2713. aura.LightEmission = 1
  2714. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2715. aura.Speed = NumberRange.new(0)
  2716. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2717. aura.Rate = 20
  2718. balls.Material = "Neon"
  2719. balls.CanCollide = false
  2720. balls.Locked = true
  2721. balls.Transparency = 0
  2722. balls.Material = "SmoothPlastic"
  2723. balls.Size = Vector3.new(1,1,1)
  2724. balls.TopSurface = "SmoothNoOutlines"
  2725. balls.BottomSurface = "SmoothNoOutlines"
  2726. balls.BrickColor = BrickColor.new("Teal")
  2727. ballsm = Instance.new("SpecialMesh",balls)
  2728. ballsm.MeshType = "Sphere"
  2729. ballsm.Scale = Vector3.new(2,2,2)
  2730. local cor = Instance.new("Part", larm)
  2731. cor.Name = "Link"
  2732. cor.Locked = true
  2733. cor.BottomSurface = 0
  2734. cor.CanCollide = false
  2735. cor.Size = Vector3.new(1, 9, 1)
  2736. cor.Transparency = 1
  2737. cor.TopSurface = 0
  2738. corw = Instance.new("Weld",larm)
  2739. corw.Part0 = larm
  2740. corw.Part1 = cor
  2741. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2742. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2743. weld1 = Instance.new("Weld",larm)
  2744. weld1.Part0 = balls
  2745. weld1.Part1 = torso
  2746. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2747.  
  2748. x = Instance.new("Sound",char)
  2749. x.SoundId = "rbxassetid://670166779"
  2750. x.Pitch = 1
  2751. x.Volume = 5
  2752. wait(.0000001)
  2753. x:Play()
  2754. for i = 1, 15 do
  2755. wait()
  2756. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2757. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2758. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2760. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2761. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2762.  
  2763.  
  2764. end
  2765.  
  2766. wait(0.5)
  2767.  
  2768.  
  2769. Debounces.on = false
  2770. Debounces.Here = false
  2771. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2772.  
  2773. wait(0.7)
  2774.  
  2775. for i = 1, 15 do
  2776. wait()
  2777. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2778. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2780. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2781. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2782. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2783. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2784. end
  2785.  
  2786. wait()
  2787. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2788. wait()
  2789. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2790. balls:Destroy()
  2791. wait()
  2792. for i = 1, 15 do
  2793. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2794. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2795. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2796. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2798. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2799.  
  2800.  
  2801. end
  2802. wait(1.6)
  2803. shot = shot + 1
  2804.  
  2805.  
  2806. local rng = Instance.new("Part",larm)
  2807. rng.Anchored = true
  2808. rng.BrickColor = BrickColor.new("New Yeller")
  2809. rng.CanCollide = false
  2810. rng.FormFactor = 3
  2811. rng.Name = "Ring"
  2812. rng.Size = Vector3.new(8,8,8)
  2813. rng.Transparency = 0.35
  2814. rng.TopSurface = 0
  2815. rng.BottomSurface = 0
  2816. rng2 = rng:clone()
  2817. rng3 = rng2:clone()
  2818. rng4 = rng2:clone()
  2819. local rngm = Instance.new("SpecialMesh", rng)
  2820. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2821. rngm.Scale = Vector3.new(1,1,1)
  2822. rngm2 = rngm:clone()
  2823. rngm2.Scale = Vector3.new(1,1,1)
  2824. rngm3=rngm2:clone()
  2825. rngm3.Parent = rng3
  2826. rngm3.Scale = Vector3.new(1,1,1)
  2827. rngm4 = rngm2:clone()
  2828. rngm4.Parent = rng4
  2829. rngm4.Scale = Vector3.new(1,1,1)
  2830. local bem = Instance.new("Part",larm)
  2831. bem.Anchored = true
  2832. bem.Position = bem.Position + Vector3.new(0,0,5)
  2833. bem.BrickColor = BrickColor.new("Teal")
  2834. bem.CanCollide = false
  2835. local aura = Instance.new("ParticleEmitter",bem)
  2836. aura.Size = NumberSequence.new(11)
  2837. aura.Lifetime = NumberRange.new(0.5)
  2838. aura.LightEmission = 1
  2839. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2840. aura.Speed = NumberRange.new(0)
  2841. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2842. aura.Rate = 400
  2843. bem.FormFactor = 3
  2844. bem.Name = "Beam" .. shot
  2845. bem.Size = Vector3.new(50,50,50)
  2846. bem.Transparency = 0.35
  2847. bem.TopSurface = 0
  2848. bem.BottomSurface = 0
  2849. local bemm = Instance.new("SpecialMesh", bem)
  2850. bemm.MeshType = 4
  2851. bemm.Scale = Vector3.new(1, 1, 1)
  2852. local out = Instance.new("Part",char)
  2853. out.Anchored = true
  2854. out.BrickColor = BrickColor.new("Teal")
  2855. out.CanCollide = false
  2856. out.FormFactor = 3
  2857. out.Name = "Out"
  2858. out.Size = Vector3.new(1,1,1)
  2859. out.Transparency = 0.35
  2860. out.TopSurface = 0
  2861. out.BottomSurface = 0
  2862. local outm = Instance.new("SpecialMesh", out)
  2863. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2864. outm.Scale = Vector3.new(1, 1, 1)
  2865. local bnd = Instance.new("Part", larm)
  2866. bnd.Anchored = true
  2867. bnd.BrickColor = BrickColor.new("Teal")
  2868. bnd.CanCollide = false
  2869. bnd.FormFactor = 3
  2870. bnd.Name = "Bend"
  2871. bnd.Size = Vector3.new(10,10,10)
  2872. bnd.Transparency = 1
  2873. bnd.TopSurface = 0
  2874. bnd.BottomSurface = 0
  2875. local bndm = Instance.new("SpecialMesh", bnd)
  2876. bndm.MeshType = 3
  2877. bndm.Scale = Vector3.new(1,1,1)
  2878. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  2879. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  2880. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  2881. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  2882. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2883. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  2884. Debounces.Shewt = true
  2885. coroutine.wrap(function()
  2886. for i = 1, 20, 0.2 do
  2887. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  2888. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  2889. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  2890. rng.Transparency = i/20
  2891. rng3.Transparency = 1/24
  2892. rng4.Transparency = i/26
  2893. wait()
  2894. end
  2895. wait(5.0)
  2896. rng:Destroy()
  2897. end)()
  2898. if Debounces.Shewt == true then
  2899. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2900. hit = ht.Parent
  2901. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2902. if HasntTouched(hit.Name) == true and deb == false then
  2903. deb = true
  2904. coroutine.wrap(function()
  2905. hit:FindFirstChild("Humanoid").PlatformStand = true
  2906. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2907. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2908. end)()
  2909. table.insert(Touche, hit.Name)
  2910. deb = false
  2911. end
  2912. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2913. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2914. deb = true
  2915. coroutine.wrap(function()
  2916. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2917. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  2918. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2919. wait(1)
  2920. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2921. end)()
  2922. table.insert(Touche, hit.Parent.Name)
  2923. deb = false
  2924. for i, v in pairs(Touche) do
  2925. print(v)
  2926. end
  2927. end
  2928. end
  2929. end)
  2930. end
  2931. for i = 0, 260, 8 do
  2932. bem.Size = Vector3.new(i, 16,16)
  2933. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2934. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2935. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2936. bnd.Size = Vector3.new(10,10,10)
  2937. bndm.Scale = Vector3.new(10,10,10)
  2938. if i % 10 == 0 then
  2939. local newRng = rng2:Clone()
  2940. newRng.Parent = torso
  2941. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2942. local newRngm = rngm2:clone()
  2943. newRngm.Parent=newRng
  2944. coroutine.wrap(function()
  2945. for i = 1, 10, 0.2 do
  2946. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  2947. newRng.Transparency = i/10
  2948. wait()
  2949. end
  2950. wait(3.0)
  2951. newRng:Destroy()
  2952. pt:Destroy()
  2953. pt2:Destroy()
  2954. end)()
  2955. end
  2956. wait()
  2957. end
  2958. wait(3.0)
  2959. Debounces.Shewt = false
  2960. bem:Destroy()
  2961. out:Destroy()
  2962. bnd:Destroy()
  2963. Debounces.Ready = false
  2964. for i, v in pairs(Touche) do
  2965. table.remove(Touche, i)
  2966. end
  2967. wait()
  2968. table.insert(Touche, char.Name)
  2969. Debounces.NoIdl = false
  2970. if Debounces.CanAttack == false then
  2971. Debounces.CanAttack = true
  2972. end
  2973. end
  2974. end
  2975. end)
  2976. ----------------------------------------------------
  2977. --[[mouse.KeyDown:connect(function(key)
  2978. if key == "h" then
  2979. if Debounces.CanAttack == true then
  2980. Debounces.CanAttack = false
  2981. Debounces.NoIdl = true
  2982. Debounces.on = true
  2983. local shell = Instance.new("Part",torso)
  2984. shell.BrickColor = BrickColor.new("New Yeller")
  2985. shell.Anchored = false
  2986. shell.CanCollide = false
  2987. shell.Locked = true
  2988. shell.TopSurface = "SmoothNoOutlines"
  2989. shell.BottomSurface = "SmoothNoOutlines"
  2990. shell.Size = Vector3.new(1.2,1.2,1.2)
  2991. shell.FormFactor = 3
  2992. local shellm = Instance.new("SpecialMesh",shell)
  2993. shellm.MeshType = "Sphere"
  2994. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2995. Omega = function()
  2996. local X = Instance.new("Part",char)
  2997. local O = Instance.new("ObjectValue",X)
  2998. O.Name = "creator"
  2999. X.Locked = true
  3000. X.Name = "Shell"
  3001. X.Anchored = false
  3002. X.CanCollide = false
  3003. X.Transparency = 0.5
  3004. X.Reflectance = 0
  3005. X.BottomSurface = 0
  3006. X.TopSurface = 0
  3007. X.Shape = 0
  3008. local V = Instance.new("ObjectValue",X)
  3009. V.Value = char
  3010. V.Name = "creator"
  3011. X.BrickColor = BrickColor.new("New Yeller")
  3012. X.Size = Vector3.new(40,40,40)
  3013. --X.Material = "Neon"
  3014. local Z = Instance.new("SpecialMesh",X)
  3015. Z.MeshType = "Sphere"
  3016. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3017. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3018. local bv = Instance.new("BodyVelocity",X)
  3019. bv.maxForce = Vector3.new(99999,99999,99999)
  3020. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3021. bv.velocity = root.CFrame.lookVector*10
  3022. Explode = X.Touched:connect(function(hit)
  3023. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3024. local cf = X.CFrame
  3025. bv:Destroy()
  3026. X.Anchored = true
  3027. Z:Remove()
  3028. Explode:disconnect()
  3029. X.Size = Vector3.new(3,3,3)
  3030. X.Touched:connect(function(hit) end)
  3031. X.CanCollide = false
  3032. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3033. if v:FindFirstChild('Humanoid') then
  3034. v.Humanoid:TakeDamage(math.random(9999,9999))
  3035. end
  3036. end
  3037. for i = 1, (40) do rs:wait()
  3038. X.Transparency = X.Transparency + (1/40)
  3039. X.Size = X.Size + Vector3.new(1,1,1)
  3040. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3041. end
  3042. X:Destroy()
  3043. end
  3044. end)
  3045. end
  3046. for i = 1,200 do
  3047. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3048. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3049. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3050. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3051. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3052. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3053. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3054. if Debounces.on == false then break end
  3055. rs:wait()
  3056. end
  3057. for i = 1,30 do
  3058. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3065. if Debounces.on == false then break end
  3066. rs:wait()
  3067. end
  3068. for i = 1,40 do
  3069. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3070. shell.Size = shell.Size + Vector3.new(1,1,1)
  3071. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3072. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3073. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3074. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3075. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3076. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3077. if Debounces.on == false then break end
  3078. rs:wait()
  3079. end
  3080. for i = 1,40 do
  3081. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3082. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3083. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3084. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3085. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3086. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3087. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3088. if Debounces.on == false then break end
  3089. rs:wait()
  3090. end
  3091. for i = 1,60 do
  3092. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3093. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3094. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3095. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3096. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3097. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3098. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3099. if Debounces.on == false then break end
  3100. rs:wait()
  3101. end
  3102. for i = 1,60 do
  3103. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3104. shell.Size = shell.Size + Vector3.new(1,1,1)
  3105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3111. if Debounces.on == false then break end
  3112. rs:wait()
  3113. end
  3114. if Debounces.CanAttack == false then
  3115. Debounces.CanAttack = true
  3116. Debounces.NoIdl = false
  3117. Debounces.on = false
  3118. end
  3119. end
  3120. end
  3121. end)]]
  3122. ----------------------------------------------------
  3123. Charging = false
  3124. mouse.KeyDown:connect(function(key)
  3125. if key == "r" then
  3126. if Charging == false then
  3127. Charging = true
  3128. if Debounces.CanAttack == true then
  3129. Debounces.CanAttack = false
  3130. Debounces.NoIdl = true
  3131. Debounces.on = true
  3132. for i = 1,20 do
  3133. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3134. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3135. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3137. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3138. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3139. if Debounces.on == false then break end
  3140. rs:wait()
  3141. end
  3142. --[[for i = 1,20 do
  3143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3149. if Debounces.on == false then break end
  3150. rs:wait()
  3151. end]]--
  3152. pt=Instance.new('Part',torso)
  3153. pt.Anchored=true
  3154. pt.CanCollide=false
  3155. pt.Locked = true
  3156. pt.FormFactor='Custom'
  3157. pt.Size=Vector3.new(1,1,1)
  3158. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3159. pt.Transparency=.6
  3160. pt.BrickColor=BrickColor.new('New Yeller')
  3161. msh=Instance.new('SpecialMesh',pt)
  3162. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3163. msh.Scale=Vector3.new(8,4,8)
  3164. pt2=pt:clone()
  3165. pt2.Parent = torso
  3166. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3167. pt2.BrickColor=BrickColor.new("New Yeller")
  3168. msh2=msh:clone()
  3169. msh2.Parent=pt2
  3170. msh2.Scale=Vector3.new(10,5,10)
  3171.  
  3172. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3173.  
  3174. bl = Instance.new("Part", char)
  3175. bl.Locked = true
  3176. bl.Name = "Shell"
  3177. bl.BrickColor = BrickColor.new("New Yeller")
  3178. bl.Anchored = true
  3179. bl.CanCollide = false
  3180. bl.Transparency = 0
  3181. bl.Reflectance = 0
  3182. bl.BottomSurface = 0
  3183. bl.TopSurface = 0
  3184. bl.Shape = 0
  3185. blm = Instance.new("SpecialMesh",bl)
  3186. blm.MeshType = "Sphere"
  3187. blm.Scale = Vector3.new(1,1,1)
  3188. blm.MeshId = "rbxassetid://9982590"
  3189.  
  3190. coroutine.resume(coroutine.create(function()
  3191. for i=1, math.huge, 4 do
  3192. if Charging == true then
  3193. rs:wait()
  3194. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3195. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3196. bl.Transparency = bl.Transparency + 0.005
  3197. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3198. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3199. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3200. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3201. elseif Charging == false then break
  3202. end
  3203. end
  3204. end))
  3205.  
  3206. repeat
  3207. local p = Instance.new('Part',torso)
  3208. p.formFactor = 'Custom'
  3209. p.Size = Vector3.new(1,1,1)
  3210. p.BrickColor = workspace.Base.BrickColor
  3211. p.CanCollide = false
  3212. p.Transparency = 0
  3213. p.Anchored = true
  3214. p.Locked=true
  3215. p.Material = workspace.Base.Material
  3216. s = math.random(1,40)/10
  3217. local m = Instance.new("BlockMesh",p)
  3218. m.Scale = Vector3.new(s,s,s)
  3219. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3220. --[[coroutine.wrap(function()
  3221. wait(2)
  3222. while Charging == true do
  3223. wait(2)
  3224. GroundWave1()
  3225. wait(2)
  3226. end
  3227. end)()]]--
  3228. Spawn(function()
  3229. while rs:wait() do
  3230. if Charging == true then
  3231. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3232. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3233. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3234. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3235. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3236. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3237. elseif Charging == false then break
  3238. end
  3239. end
  3240. end)
  3241. Spawn(function()
  3242. while rs:wait() do
  3243. if p.Transparency >= 1 then p:Destroy() break end
  3244. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3245. p.Transparency = p.Transparency+0.01
  3246. end
  3247. end)
  3248. wait(.3)
  3249. until Charging == false
  3250. end
  3251. end
  3252. end
  3253. end)
  3254. ----------------------------------------------------
  3255. mouse.KeyUp:connect(function(key)
  3256. if key == "r" then
  3257. if Charging == true then
  3258. Charging = false
  3259. pt:Destroy()
  3260. pt2:Destroy()
  3261. bl:Destroy()
  3262. if Debounces.CanAttack == false then
  3263. Debounces.CanAttack = true
  3264. Debounces.NoIdl = false
  3265. Debounces.on = false
  3266. end
  3267. end
  3268. end
  3269. end)
  3270. ----------------------------------------------------
  3271. mouse.KeyDown:connect(function(key)
  3272. if key == "g" then
  3273. if Debounces.CanAttack == true then
  3274. Debounces.CanAttack = false
  3275. Debounces.NoIdl = true
  3276. Debounces.on = true
  3277. local shell = Instance.new("Part",torso)
  3278. shell.BrickColor = BrickColor.new("New Yeller")
  3279. shell.Anchored = true
  3280. shell.CanCollide = false
  3281. shell.Locked = true
  3282. shell.TopSurface = "SmoothNoOutlines"
  3283. shell.BottomSurface = "SmoothNoOutlines"
  3284. shell.Size = Vector3.new(1,1,1)
  3285. shellm = Instance.new("SpecialMesh",shell)
  3286. shellm.MeshType = "Sphere"
  3287. shellm.Scale = Vector3.new(1,1,1)
  3288. local shell2 = Instance.new("Part",torso)
  3289. shell2.BrickColor = BrickColor.new("New Yeller")
  3290. shell2.Anchored = true
  3291. shell2.CanCollide = false
  3292. shell2.Locked = true
  3293. shell2.TopSurface = "SmoothNoOutlines"
  3294. shell2.BottomSurface = "SmoothNoOutlines"
  3295. shell2.Size = Vector3.new(1,1,1)
  3296. shellm2 = Instance.new("SpecialMesh",shell2)
  3297. shellm2.MeshType = "Sphere"
  3298. shellm2.Scale = Vector3.new(1,1,1)
  3299.  
  3300. function FindNearestTorso(Position,Distance,SinglePlayer)
  3301. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3302. local List = {}
  3303. for i,v in pairs(workspace:GetChildren())do
  3304. if v:IsA("Model")then
  3305. if v:findFirstChild("Torso")then
  3306. if v ~= char then
  3307. if(v.Torso.Position -Position).magnitude <= Distance then
  3308. table.insert(List,v)
  3309. end
  3310. end
  3311. end
  3312. end
  3313. end
  3314. return List
  3315. end
  3316.  
  3317. Shell = function()
  3318. local X = Instance.new("Part",char)
  3319. local O = Instance.new("ObjectValue",X)
  3320. O.Name = "creator"
  3321. X.Locked = true
  3322. X.Name = "Shell"
  3323. X.Anchored = false
  3324. X.CanCollide = false
  3325. X.Transparency = 0
  3326. X.Reflectance = 0
  3327. X.BottomSurface = 0
  3328. X.TopSurface = 0
  3329. X.Shape = 0
  3330. local V = Instance.new("ObjectValue",X)
  3331. V.Value = char
  3332. V.Name = "creator"
  3333. X.BrickColor = BrickColor.new("New Yeller")
  3334. X.Size = Vector3.new(1,1,1)
  3335. --X.Material = "Neon"
  3336. local Z = Instance.new("SpecialMesh",X)
  3337. Z.MeshType = "Sphere"
  3338. Z.Scale = Vector3.new(1,1,1)
  3339. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3340. local bv = Instance.new("BodyVelocity",X)
  3341. bv.maxForce = Vector3.new(99999,99999,99999)
  3342. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3343. bv.velocity = root.CFrame.lookVector*65
  3344. Explode = X.Touched:connect(function(hit)
  3345. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3346. local cf = X.CFrame
  3347. bv:Destroy()
  3348. X.Anchored = true
  3349. Z:Remove()
  3350. Explode:disconnect()
  3351. X.Size = Vector3.new(3,3,3)
  3352. X.Touched:connect(function(hit) end)
  3353. X.CanCollide = false
  3354. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3355. if v:FindFirstChild('Humanoid') then
  3356. v.Humanoid:TakeDamage(math.random(99999,99999))
  3357. end
  3358. end
  3359. for i = 1, (40) do rs:wait()
  3360. X.Transparency = X.Transparency + (1/40)
  3361. X.Size = X.Size + Vector3.new(1,1,1)
  3362. X.CFrame = cf
  3363. end
  3364. X:Destroy()
  3365. end
  3366. end)
  3367. end
  3368. Shell()
  3369. for i = 1, 10 do
  3370. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3371. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3372. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3373. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3374. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3375. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3376. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3377. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3378. if Debounces.on == false then break end
  3379. rs:wait()
  3380. end
  3381. Shell()
  3382. shell.Transparency = 1
  3383. for i = 1, 10 do
  3384. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3385. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3392. if Debounces.on == false then break end
  3393. rs:wait()
  3394. end
  3395. Shell()
  3396. shell.Transparency = 0
  3397. shell2.Transparency = 1
  3398. for i = 1, 10 do
  3399. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3400. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3401. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3402. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3403. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3404. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3405. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3406. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3407. if Debounces.on == false then break end
  3408. rs:wait()
  3409. end
  3410. Shell()
  3411. shell2.Transparency = 0
  3412. shell.Transparency = 1
  3413. for i = 1, 10 do
  3414. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3415. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3418. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3420. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3421. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3422. if Debounces.on == false then break end
  3423. rs:wait()
  3424. end
  3425. Shell()
  3426. shell.Transparency = 0
  3427. shell2.Transparency = 1
  3428. for i = 1, 10 do
  3429. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3430. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3433. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3434. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3435. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3436. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3437. if Debounces.on == false then break end
  3438. rs:wait()
  3439. end
  3440. Shell()
  3441. shell2.Transparency = 0
  3442. shell.Transparency = 1
  3443. for i = 1, 10 do
  3444. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3445. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3452. if Debounces.on == false then break end
  3453. rs:wait()
  3454. end
  3455. Shell()
  3456. shell.Transparency = 0
  3457. shell2.Transparency = 1
  3458. for i = 1, 10 do
  3459. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3460. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3461. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3464. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3465. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3466. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3467. if Debounces.on == false then break end
  3468. rs:wait()
  3469. end
  3470. Shell()
  3471. shell2.Transparency = 0
  3472. shell.Transparency = 1
  3473. for i = 1, 10 do
  3474. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3475. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3476. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3477. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3478. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3479. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3480. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3481. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3482. if Debounces.on == false then break end
  3483. rs:wait()
  3484. end
  3485. Shell()
  3486. shell.Transparency = 0
  3487. shell2.Transparency = 1
  3488. for i = 1, 10 do
  3489. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3490. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3491. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3492. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3493. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3494. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3495. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3496. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3497. if Debounces.on == false then break end
  3498. rs:wait()
  3499. end
  3500. Shell()
  3501. shell2.Transparency = 0
  3502. shell.Transparency = 1
  3503. for i = 1, 10 do
  3504. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3505. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3512. if Debounces.on == false then break end
  3513. rs:wait()
  3514. end
  3515. Shell()
  3516. shell.Transparency = 0
  3517. shell2.Transparency = 1
  3518. for i = 1, 10 do
  3519. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3520. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3527. if Debounces.on == false then break end
  3528. rs:wait()
  3529. end
  3530. Shell()
  3531. shell2.Transparency = 0
  3532. shell.Transparency = 1
  3533. for i = 1, 10 do
  3534. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3535. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3536. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3537. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3538. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3539. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3540. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3541. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3542. if Debounces.on == false then break end
  3543. rs:wait()
  3544. end
  3545. Shell()
  3546. shell.Transparency = 0
  3547. shell2.Transparency = 1
  3548. for i = 1, 10 do
  3549. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3550. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3551. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3552. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3553. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3554. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3555. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3556. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3557. if Debounces.on == false then break end
  3558. rs:wait()
  3559. end
  3560. shell.Transparency = 1
  3561. if Debounces.CanAttack == false then
  3562. Debounces.CanAttack = true
  3563. Debounces.NoIdl = false
  3564. Debounces.on = false
  3565. end
  3566. end
  3567. end
  3568. end)
  3569. ----------------------------------------------------
  3570. Search = false
  3571. mouse.KeyDown:connect(function(key)
  3572. if key == "n" then
  3573. if Search == false then
  3574. Search = true
  3575. for i,v in pairs(game.Players:getPlayers()) do
  3576. if v.Name~=char.Name then
  3577. for j,k in pairs(v.Character:GetChildren()) do
  3578. if k:IsA("BasePart") and k.Transparency >= 1 then
  3579. bawx=Instance.new("SelectionBox",cam)
  3580. bawx.Color = BrickColor.new("Bright red")
  3581. bawx.Transparency = .5
  3582. bawx.Adornee = k
  3583. end
  3584. end
  3585. end
  3586. end
  3587. elseif Search == true then
  3588. Search = false
  3589. for i, v in pairs(cam:GetChildren()) do
  3590. if v:IsA("SelectionBox") then
  3591. v:Destroy()
  3592. end
  3593. end
  3594. end
  3595. end
  3596. end)
  3597. ----------------------------------------------------
  3598. Grab = false
  3599. mouse.KeyDown:connect(function(key)
  3600. if key == "z" then
  3601. Debounces.on = true
  3602. Debounces.NoIdl = true
  3603. Debounces.ks = true
  3604. if Grab == false then
  3605. gp = nil
  3606. for i = 1, 20 do
  3607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3613. if Debounces.on == false then break end
  3614. rs:wait()
  3615. end
  3616. con1=larm.Touched:connect(function(hit) -- this is grab
  3617. ht = hit.Parent
  3618. hum1=ht:FindFirstChild('Humanoid')
  3619. if hum1 ~= nil then
  3620. if Debounces.ks==true then
  3621. z = Instance.new("Sound",hed)
  3622. z.SoundId = "rbxassetid://169380525"
  3623. z.Volume = 1
  3624. z:Play()
  3625. Debounces.ks=false
  3626. end
  3627. hum1.PlatformStand=true
  3628. gp = ht
  3629. Grab = true
  3630. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3631. asd.Parent = larm
  3632. asd.Name = "asd"
  3633. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3634. --[[elseif hum1 == nil then
  3635. con1:disconnect()
  3636. wait() return]]--
  3637. end
  3638. end)
  3639. for i = 1, 20 do
  3640. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3641. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3644. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3645. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3646. if Debounces.on == false then break end
  3647. rs:wait()
  3648. end
  3649. if hum1 == nil then
  3650. Debounces.on = false
  3651. Debounces.NoIdl = false
  3652. end
  3653. con1:disconnect()
  3654. elseif Grab == true then
  3655. Grab = false
  3656. Punch()
  3657. z = Instance.new("Sound",hed)
  3658. z.SoundId = "rbxassetid://169380525"
  3659. z.Pitch = ptz[math.random(1,#ptz)]
  3660. z.Volume = 1
  3661. z:Play()
  3662. for i = 1, 10 do
  3663. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3665. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3666. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3667. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3668. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3669. if Debounces.on == false then break end
  3670. rs:wait()
  3671. end
  3672. Punch()
  3673. z = Instance.new("Sound",hed)
  3674. z.SoundId = "rbxassetid://169380525"
  3675. z.Pitch = ptz[math.random(1,#ptz)]
  3676. z.Volume = 1
  3677. z:Play()
  3678. for i = 1, 10 do
  3679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3685. if Debounces.on == false then break end
  3686. rs:wait()
  3687. end
  3688. Punch()
  3689. z = Instance.new("Sound",hed)
  3690. z.SoundId = "rbxassetid://169380525"
  3691. z.Pitch = ptz[math.random(1,#ptz)]
  3692. z.Volume = 1
  3693. z:Play()
  3694. for i = 1, 10 do
  3695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3701. if Debounces.on == false then break end
  3702. rs:wait()
  3703. end
  3704. Punch()
  3705. z = Instance.new("Sound",hed)
  3706. z.SoundId = "rbxassetid://169380525"
  3707. z.Pitch = ptz[math.random(1,#ptz)]
  3708. z.Volume = 1
  3709. z:Play()
  3710. for i = 1, 10 do
  3711. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3712. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3713. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3714. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3715. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3716. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3717. if Debounces.on == false then break end
  3718. rs:wait()
  3719. end
  3720. Punch()
  3721. z = Instance.new("Sound",hed)
  3722. z.SoundId = "rbxassetid://169380525"
  3723. z.Pitch = ptz[math.random(1,#ptz)]
  3724. z.Volume = 1
  3725. z:Play()
  3726. for i = 1, 10 do
  3727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3733. if Debounces.on == false then break end
  3734. rs:wait()
  3735. end
  3736. Punch()
  3737. z = Instance.new("Sound",hed)
  3738. z.SoundId = "rbxassetid://169380525"
  3739. z.Pitch = ptz[math.random(1,#ptz)]
  3740. z.Volume = 1
  3741. z:Play()
  3742. for i = 1, 10 do
  3743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3749. if Debounces.on == false then break end
  3750. rs:wait()
  3751. end
  3752. Punch()
  3753. z = Instance.new("Sound",hed)
  3754. z.SoundId = "rbxassetid://169380525"
  3755. z.Pitch = ptz[math.random(1,#ptz)]
  3756. z.Volume = 1
  3757. z:Play()
  3758. for i = 1, 10 do
  3759. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3760. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3761. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3762. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3765. if Debounces.on == false then break end
  3766. rs:wait()
  3767. end
  3768. Punch()
  3769. z = Instance.new("Sound",hed)
  3770. z.SoundId = "rbxassetid://169380525"
  3771. z.Pitch = ptz[math.random(1,#ptz)]
  3772. z.Volume = 1
  3773. z:Play()
  3774. for i = 1, 10 do
  3775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3781. if Debounces.on == false then break end
  3782. rs:wait()
  3783. end
  3784. Punch()
  3785. z = Instance.new("Sound",hed)
  3786. z.SoundId = "rbxassetid://169380525"
  3787. z.Pitch = ptz[math.random(1,#ptz)]
  3788. z.Volume = 1
  3789. z:Play()
  3790. for i = 1, 10 do
  3791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3797. if Debounces.on == false then break end
  3798. rs:wait()
  3799. end
  3800. Punch()
  3801. z = Instance.new("Sound",hed)
  3802. z.SoundId = "rbxassetid://169380525"
  3803. z.Pitch = ptz[math.random(1,#ptz)]
  3804. z.Volume = 1
  3805. z:Play()
  3806. for i = 1, 10 do
  3807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3813. if Debounces.on == false then break end
  3814. rs:wait()
  3815. end
  3816. Punch()
  3817. z = Instance.new("Sound",hed)
  3818. z.SoundId = "rbxassetid://169380525"
  3819. z.Pitch = ptz[math.random(1,#ptz)]
  3820. z.Volume = 1
  3821. z:Play()
  3822. for i = 1, 10 do
  3823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3829. if Debounces.on == false then break end
  3830. rs:wait()
  3831. end
  3832. Punch()
  3833. z = Instance.new("Sound",hed)
  3834. z.SoundId = "rbxassetid://169380525"
  3835. z.Pitch = ptz[math.random(1,#ptz)]
  3836. z.Volume = 1
  3837. z:Play()
  3838. for i = 1, 10 do
  3839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3845. if Debounces.on == false then break end
  3846. rs:wait()
  3847. end
  3848. con1:disconnect()
  3849. Debounces.on = false
  3850. Debounces.NoIdl = false
  3851. if gp ~= nil then
  3852. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3853. for i,v in pairs(larm:GetChildren()) do
  3854. if v.Name == "asd" and v:IsA("Weld") then
  3855. v:Remove()
  3856. end
  3857. end
  3858. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3859. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3860. bv.P = 125000
  3861. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3862. hum1=nil
  3863. ht=nil
  3864. Debounces.on = false
  3865. Debounces.NoIdl = false
  3866. elseif ht == nil then wait()
  3867. Grab = false
  3868. Debounces.on = false
  3869. Debounces.NoIdl = false
  3870. end
  3871. end
  3872. end
  3873. end)
  3874. ----------------------------------------------------
  3875. mouse.KeyDown:connect(function(key)
  3876. if string.byte(key) == 52 then
  3877. char.Humanoid.WalkSpeed = 60
  3878. end
  3879. end)
  3880. mouse.KeyUp:connect(function(key)
  3881. if string.byte(key) == 52 then
  3882. char.Humanoid.WalkSpeed = 8
  3883. end
  3884. end)
  3885. -------------------------------
  3886. local animpose = "Idle"
  3887. local lastanimpose = "Idle"
  3888. local sine = 0
  3889. local change = 1
  3890. local val = 0
  3891. local ffing = false
  3892. -------------------------------
  3893. game:GetService("RunService").RenderStepped:connect(function()
  3894. --[[if char.Humanoid.Jump == true then
  3895. jump = true
  3896. else
  3897. jump = false
  3898. end]]
  3899. char.Humanoid.FreeFalling:connect(function(f)
  3900. if f then
  3901. ffing = true
  3902. else
  3903. ffing = false
  3904. end
  3905. end)
  3906. sine = sine + change
  3907. if jumpn == true then
  3908. animpose = "Jumping"
  3909. elseif ffing == true then
  3910. animpose = "Freefalling"
  3911. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3912. animpose = "Idle"
  3913. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3914. animpose = "Walking"
  3915. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3916. animpose = "Running"
  3917. end
  3918. if animpose ~= lastanimpose then
  3919. sine = 0
  3920. if Debounces.NoIdl == false then
  3921. if animpose == "Idle" then
  3922. for i = 1, 2 do
  3923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3929. end
  3930. elseif animpose == "Walking" then
  3931. for i = 1, 2 do
  3932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3933. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3934. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3936. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3937. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3938. end
  3939. elseif animpose == "Running" then
  3940. for i = 1, 2 do
  3941. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3942. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3947. wait()
  3948. end
  3949. end
  3950. else
  3951. end
  3952. end
  3953. lastanimpose = animpose
  3954. if Debounces.NoIdl == false then
  3955. if animpose == "Idle" then
  3956. change = 0.5
  3957. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3958. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3960. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3963. elseif animpose == "Walking" then
  3964. change = 1
  3965. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3966. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3967. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3968. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3969. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3970. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3971. elseif animpose == "Running" then
  3972. change = 1
  3973. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  3974. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  3975. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  3976. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  3977. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3978. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  3979. end
  3980. end
  3981. end)
  3982.  
  3983. hum.MaxHealth = math.huge
  3984. wait(1)
  3985. hum.Health = math.huge
  3986. local p = game.Players.LocalPlayer
  3987. local char = p.Character
  3988. z = Instance.new("Sound", char)
  3989. z.SoundId = "rbxassetid://2611632322"
  3990. z.Pitch = 1
  3991. z.Volume = 999
  3992. z.Looped = true
  3993. wait(.1)
  3994. z:Play()
  3995. while true do --Loop
  3996. wait(0.04)
  3997. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  3998. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  3999. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4000. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4001. wait(0.04)
  4002. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4003. wait(0.04)
  4004. end
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