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  1. # ------------------------------ #
  2. #
  3. # FeatherBoard 3
  4. # Runs like a feather on your server
  5. # (c) Maxim Van de Wynckel
  6. #
  7. # ------------------------------ #
  8.  
  9. # Permissions: To use the action groups give them the permission
  10. # featherboard.group.<group>
  11. # Make sure to remove them from the other groups
  12. # when giving a new permission.
  13.  
  14. # Variables: These variables can be used in the TEXT section
  15. # of both the header as the footer.
  16. #
  17. # {PLAYER} - Player name
  18. # {PLAYERNICK} - Player nickname
  19. # {SERVER} - Server name
  20. # {PLAYERCOUNT} - Server player count
  21. # {BUNGEECOUNT} - Bungee network player count
  22. # 5000+ more ... see spigot page
  23.  
  24. # Formatting: These are formatting tags allowing you to format the animations
  25. # or placeholders.
  26. #
  27. # Substring: This allows you to split a word (even a placeholder) in parts
  28. # example: <substring begin=0 end=3>Hello World</substring> = Hel
  29. # usage: This can be used to split placeholders when creating a typewriter
  30. # or to split the colors in a placeholder.
  31. #
  32. # Scroll: This creates a scrolling animation of the text inside it. It accepts
  33. # two arguments (the length and space between scrolls).
  34. # example: <scroll width=20 spaces=20>&2This is a &atest</scroll>
  35. #
  36. # PLENTY MORE! See spigot page
  37.  
  38. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  39. # GENERAL PLUGIN SETTINGS
  40. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  41.  
  42. ## Config version (DO NOT EDIT)
  43. config: 3
  44.  
  45. ## Language file
  46. lang: 'en'
  47.  
  48. ## Debug mode
  49. debug: false
  50.  
  51. ## Log to file
  52. log:
  53. enabled: true
  54. # Reset log on startup
  55. reset: true
  56.  
  57. ## Update checking
  58. update:
  59. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  60.  
  61. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  62. # PLUGIN SPECIFIC SETTINGS
  63. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  64.  
  65. # Placeholder settings
  66. placeholder:
  67. # logs the memory usage of placeholders on startup
  68. log-memory: false
  69. # Clear unused placeholders that are not enabled.
  70. clear-unused: true
  71. # Config cache only
  72. # This will only use placeholders in the config
  73. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  74. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  75. config-cache: false
  76.  
  77. # Tweaks to increase performance (Use at own risk)
  78. tweaks:
  79. # This option does not send scoreboard remove packets
  80. # to the client on quit. This can increase performance on servers
  81. # where players quit a lot (hubs, ...)
  82. #
  83. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  84. # /data folder
  85. #
  86. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  87. keepScoreboardOnQuit: false
  88. # Some placeholders have a slow process behind them. Meaning they might contact a database
  89. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  90. # separate from the sending. But can slow down the animation because it has to wait
  91. # for the placeholder to be loaded. When having multiple lines like a text that shows
  92. # the information about the placeholders you put below it, this can cause problems.
  93. # Enabling this will output a message in the console and ingame to operators
  94. # saying when a placeholder is causing delays.
  95. detect-placeholderdelay: false
  96. # Putting this to true will SPAM your console with timings report per placeholder/animation
  97. # refresh. Used for debugging purposes.
  98. # This requires detect-placeholderdelay to true
  99. verbose-placeholder-timings: false
  100. # Ignore placeholder problems
  101. # When set to true, the placeholder will not be disabled
  102. # this also means that no ERRORS will be logged -> no troubleshooting
  103. ignore-placeholder-problems: false
  104.  
  105. # Toggling allows you to disable the scoreboard
  106. database:
  107. # If you want the toggle to stay even when your users
  108. # log off you can enable this. Keep in mind that this requires a
  109. # MySQL or SQLite database.
  110. # If you are configuring the plugin for the first time it is advised
  111. # to stay away from these settings until you managed the scoreboard
  112. # set up.
  113. persistent: false
  114. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  115. # with isolation, url, driver, ...
  116. # Database name
  117. database: "featherboard"
  118. # Database username
  119. username: bukkit
  120. # Database isolation type
  121. isolation: SERIALIZABLE
  122. # Database driver
  123. driver: org.sqlite.JDBC
  124. # Database password
  125. password: walrus
  126. # Database driver URL
  127. # {DIR} will be replaced with the plugin directory
  128. # {NAME} will be replaced wit the plugin name
  129. url: jdbc:sqlite:{DIR}{NAME}.db
  130. # Save interval in ticks
  131. save-interval: 6000
  132.  
  133. # Disabled worlds. Add your world name in this list to
  134. # disable it.
  135. disabled-worlds:
  136. - 'example_world'
  137.  
  138. # Show delay on join. Usefull if you wish to let the user
  139. # enjoy a Title MOTD without having the scoreboard obstructing
  140. # the view.
  141. show-delay: 4
  142.  
  143. # Anti Flicker will use a new engine that will allow you to use fast animations
  144. # without any flicker.
  145. # You can disable this feature if you do not have fast refresh rates.
  146. antiflicker: true
  147.  
  148. # Scoreboard assigning. The boards can be assigned by various ways.
  149. # default the scoreboards will be assigned by permissions.
  150. # You can only have one way of assigning the scoreboards
  151. #
  152. # PERMISSION - Assign scoreboards based on permissions
  153. # This is the default setting (since 2014)
  154. # featherboard.group.<scoreboard>
  155. #
  156. # GROUP - Assign scoreboards based on Vault groups
  157. # this means the scoreboard name has to
  158. # have the name of your Vault group.
  159. #
  160. # WORLD - Assign scoreboards based on the world
  161. # the player is in.
  162. #
  163. # NONE - Do no assign scoreboards and just rely on
  164. # manual assigning (triggers, etc...)
  165. scoreboard-assigning: "PERMISSION"
  166.  
  167. # GUI: This is a feature enabling a GUI to select a specific scoreboard
  168. # The GUI will show all scoreboards you have permission to. It is not very
  169. # configurable in the way you can't control the location or order of the scoreboards
  170. # For a more configurable GUI I recommend DeluxeMenus
  171. gui:
  172. # This is the title of the GUI
  173. title: "Scoreboards"
  174. # Size of the GUI (leave to -1 to make it dynamic)
  175. # Sizes: 9,27,54
  176. size: 9
  177.  
  178. # A list of different scoreboards
  179. boards:
  180. default:
  181. title:
  182. text:
  183. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  184. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  185. - '&b> &3&lK &b<' # <single> will allow the frame to only run ONCE
  186. - '&b> &3&lKi &b<'
  187. - '&b> &3&lKit &b<'
  188. - '&b> &3&lKit&e&lP &b<'
  189. - '&b> &3&lKit&e&lPv &b<'
  190. - '<delay times="10">&b> &3&lKit&e&lPvP &b<</delay>'
  191. - '&b> <glow glowsize="5">KitPvP</glow> &b<'
  192. interval: 2
  193. random: false
  194. header:
  195. text: []
  196. interval: 10
  197. random: false
  198. player-line1:
  199. text:
  200. - '&3> &ePlayer Info:'
  201. interval: 10
  202. random: true
  203. player-line2:
  204. text:
  205. - '&aUccisioni:&e {stat_kills}'
  206. interval: 100
  207. random: false
  208. player-line3:
  209. text:
  210. - '&cMorti:&e {stat_deaths}'
  211. interval: 2
  212. random: false
  213. player-line4:
  214. text:
  215. - '&2Money:&e {money_rounded}'
  216. interval: 2
  217. random: false
  218. player-line5:
  219. text:
  220. - '&aK&e/&cD&e: {stat_kd_rounded}'
  221. interval: 60
  222. random: false
  223. player-line6:
  224. text: []
  225. interval: 100
  226. random: false
  227. player-line7:
  228. text:
  229. - '&3> &eRank:'
  230. interval: 20
  231. random: false
  232. player-line8:
  233. text:
  234. - '{prefix}'
  235. interval: 20
  236. random: false
  237. player-line9:
  238. text:
  239. - '&3> &ePing:'
  240. interval: 20
  241. random: false
  242. player-line10:
  243. text:
  244. - '&e{latency}'
  245. interval: 20
  246. random: false
  247. Server:
  248. title:
  249. text:
  250. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  251. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  252. - '&b> &3&lK &b<' # <single> will allow the frame to only run ONCE
  253. - '&b> &3&lKi &b<'
  254. - '&b> &3&lKit &b<'
  255. - '&b> &3&lKit&e&lP &b<'
  256. - '&b> &3&lKit&e&lPv &b<'
  257. - '<delay times="10">&b> &3&lKit&e&lPvP &b<</delay>'
  258. - '&b> <glow glowsize="5">KitPvP</glow> &b<'
  259. interval: 2
  260. random: false
  261. header:
  262. text: []
  263. interval: 10
  264. random: false
  265. player-line1:
  266. text:
  267. - '&3> &eServer Info:'
  268. interval: 10
  269. random: true
  270. player-line2:
  271. text:
  272. - '&aTPS:&e {tps_rounded}'
  273. interval: 100
  274. random: false
  275. player-line3:
  276. text:
  277. - '&cRam:&e {totalram_formatted}'
  278. interval: 2
  279. random: false
  280. player-line4:
  281. text:
  282. - '&2In uso:&e {usedram_formatted}'
  283. interval: 2
  284. random: false
  285. player-line5:
  286. text: []
  287. interval: 100
  288. random: false
  289. player-line6:
  290. text:
  291. - '&3> &eRank:'
  292. interval: 20
  293. random: false
  294. player-line7:
  295. text:
  296. - '{prefix}'
  297. interval: 20
  298. random: false
  299. player-line8:
  300. text:
  301. - '&3> &ePing:'
  302. interval: 20
  303. random: false
  304. player-line9:
  305. text:
  306. - '&e{latency}'
  307. interval: 20
  308. random: false
  309. ServerBungee:
  310. title:
  311. text:
  312. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  313. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  314. - '&b> &3&lB &b<' # <single> will allow the frame to only run ONCE
  315. - '&b> &3&lBu &b<'
  316. - '&b> &3&lBun &b<'
  317. - '&b> &3&lBun&e&lg &b<'
  318. - '&b> &3&lBun&e&lge &b<'
  319. - '&b> &3&lBun&e&lgee &b<'
  320. - '<delay times="10">&b> &3&lBun&e&lgee &b<</delay>'
  321. - '&b> <glow glowsize="5">Bungee</glow> &b<'
  322. interval: 2
  323. random: false
  324. header:
  325. text: []
  326. interval: 10
  327. random: false
  328. player-line1:
  329. text:
  330. - '&3> &eNetwork Info:'
  331. interval: 10
  332. random: true
  333. player-line2:
  334. text:
  335. - ''
  336. interval: 10
  337. random: false
  338. player-line3:
  339. text:
  340. - '&a&lGlobal:&r&e {bungeecount}'
  341. interval: 100
  342. random: false
  343. player-line4:
  344. text:
  345. - '&3Hub&e {bungeecount@Hub}'
  346. interval: 2
  347. random: false
  348. player-line5:
  349. text:
  350. - '&3SkyRoyale:&e {bungeecount@SkyRoyale}'
  351. interval: 2
  352. random: false
  353. player-line6:
  354. text:
  355. - '&3OPFaz:&e {bungeecount@OPFactions}'
  356. interval: 2
  357. random: false
  358. player-line7:
  359. text:
  360. - '&3KitPvP:&e {bungeecount@KitPvP}'
  361. interval: 2
  362. random: false
  363. player-line8:
  364. text:
  365. - '&3SkyPvP:&e {bungeecount@SkyPvP}'
  366. interval: 2
  367. random: false
  368. player-line9:
  369. text:
  370. - '&3Enigmus:&e {bungeecount@Enigmus}'
  371. interval: 2
  372. random: false
  373. player-line10:
  374. text:
  375. - '&3Creative:&e {bungeecount@Creative}'
  376. interval: 2
  377. random: false
  378. player-line11:
  379. text:
  380. - '&3Vanilla:&e {bungeecount@Vanilla}'
  381. interval: 2
  382. random: false
  383. player-line12:
  384. text:
  385. - '&3OPPrison:&e {bungeecount@Modalita}'
  386. interval: 2
  387. random: false
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