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Infinite Fusion 3.0 changelog

a guest Sep 22nd, 2017 4,336 Never
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  1. ###########################
  2. ##  Fusion      ###
  3. ###########################
  4. DNA Splicers can now unfuse Pokémon
  5.     Cannot be used on Pokémon obtained in a trade
  6. Added a preview screen before fusing Pokémon
  7. Held items are now automatically returned to the bag when fusing
  8. Added weight and height fields to fusions
  9. Added prompt to select which moves to keep upon fusion
  10. Fainted Pokémon cannot be fused anymore (duplication glitch)
  11.  
  12. ###########################
  13. ##  Story / Maps    ###
  14. ###########################
  15. Added new intro
  16. Modified Mt. Moon Team Rocket sequence
  17. Added Crimson City, north of Cerulean Cape
  18. Expanded route 18
  19. Added Cycling Road
  20. Added Routes 19,20,21
  21. Added Saffron City
  22. Added Cinnabar Island
  23. Added Power Plant
  24.  
  25. ###########################
  26. ##  Pokémon / Moves    ###
  27. ###########################
  28. Added crys to fused Pokemon
  29. Meowth and Persian are now pure Dark types. Arbok is back to pure poison type.
  30. Rattata line is now Normal/Dark type
  31. Nerfed Teleport
  32. Added Rock Smash overworld
  33. Added Surf overworld
  34. Buffed Erika's gym team
  35. Added two more Fairy moves: Draining Kiss and Play Rough
  36. Poisonned Pokemon no longer faint in the field
  37. Starters now use their gen 3 movesets
  38.  
  39.  
  40. ###########################
  41. ##  Items       ###
  42. ###########################
  43. Added Exp. Share
  44. DNA Splicers now cheaper
  45. Pokédex can now be used in battles to identify the opposing Pokemon's type. It also gives your team a boost according to your badge count.
  46. Added Gender ball, Trade ball, Ability ball, Virus ball, Shiny ball and Perfect ball
  47. Added HM items (Cut: Machete, Rock Smash: Pickaxe, Surf: Surfboard, Flash: Lantern)
  48. Added chance to get items while using Rock Smash (like in hgss)
  49. Added a chance to get random items while fishing
  50. Pokémon specific items (thick club, etc.) now work for fused Pokemon when they have the right body
  51.  
  52. ###########################
  53. ##  Graphics/Music  ###
  54. ###########################
  55. Updated evolution cutscene
  56. Made night not as dark
  57. Changed Vermillion city tiles
  58. Changed Vermillion city music
  59. Added S.S. Anne outside deck
  60. New title screen background and logo (colour depends on version)
  61. Revamped the UI
  62. Made water an animated autotile
  63. Added support for perspective mode (3d mode)
  64. Changed town map graphic
  65.  
  66. ###########################
  67. ##  NPCs/Events     ###
  68. ###########################
  69. Added WonderTrade
  70. Added berry master npc
  71. Added maniacs that buy rare items in Pewter, Cerulean, Celadon, Saffron,  Route 18
  72. Added trades in Viridian city, Pewter city, Vermillion City, Celadon City
  73. Added clefairy event at mt. moon square
  74. Added quests in Vermillion City, Cerulean City, Crimson City
  75. Added second clerk in pokemarts selling special pokeballs and gems
  76. Added several move tutors scattered everywhere
  77. Added IV checker in (Saffron City
  78. Added groomer in Fuchsia City)
  79. Added move deleter in (Vermillion City)
  80. Added happiness checker (Cerulean City)
  81. Added psychiatrist npc to change natures (Cinnabar Island)
  82. Added npc to increase number of storage boxes (Bill's Lighthouse)
  83. Viridian City mushrooms now respawn daily
  84. Rival can now be named by talking to his mom.
  85. Made it possible to go to Saffron early by paying a toll. Most events/buildings are blocked until after badge 5.
  86. Rematches no longer give money
  87. Move relearner is now cheaper
  88. Added Fresh water guy in gyms
  89.  
  90. ###########################
  91. ##  Bug Fixes   ###
  92. ###########################
  93. Fixed glitch where some fusions had the wrong icon
  94. Removed 45k redundant icon files
  95. Fixed bug where fusions became monotype if p1's 1st type was the same as p2's 2nd type.
  96. Fixed escape rope not working
  97. Capped stats at 255 to avoid overflow
  98. Fixed Flash glitch and made radius bigger
  99. Fixed wobbly bicycle
  100. Fixed repels ending too quickly
  101. Fixed several other minor glitches (and possibly created several more when adding new shit)
  102.  
  103. ###########################
  104. ##  Misc.       ###
  105. ###########################
  106. Divided the game into Red version and Blue version.
  107.     In Blue version, all trainer Pokemon fusions are reversed.
  108.     The rest is pretty much identical, except for a few trades. Encounters are 100% the same.
  109. Redid the internal name system for fusions to allow for eventually adding more Pokemon
  110. Added optional Autosave option (Saves in Pokemon centers)
  111. Added screen to set controls
  112. Added randomizer mode
  113. Added turbo button
  114. Made HMs forgettable at any time (don't be stupid and you won't get stuck)
  115. Made time slower
  116. Increased number of characters allowed for nicknames
  117. Made bike a bit faster. Can be improved with a sidequest.
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