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- oad Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Allocate: Hookshot
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 0) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x1f0
- -----
- Load Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Deallocate: Skulltula (Priority 0)
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Stalchild (Oceanside Spider House) (Priority 0)
- Deallocate: Stalchild (Oceanside Spider House) (Priority 1)
- Deallocate: Stalchild (Oceanside Spider House) (Priority 2)
- Deallocate: Stalchild (Oceanside Spider House) (Priority 3)
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Bomb
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 1) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x160
- -----
- Load Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Deallocate: Bonk Actor (01E7) (Priority 3)
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Allocate: Bomb
- Allocate: Charged Spin Attack
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 0) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x1f0
- -----
- Load Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Allocate: Hookshot
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Stalchild (Oceanside Spider House) (Priority 0)
- Deallocate: Stalchild (Oceanside Spider House) (Priority 1)
- Deallocate: Stalchild (Oceanside Spider House) (Priority 2)
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Deallocate: Bonk Actor (01E7) (Priority 3)
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Allocate: Hookshot
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 0) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x1f0
- -----
- Load Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Bomb
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Deallocate: Bonk Actor (01E7) (Priority 3)
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Charged Spin Attack
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 1) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x160
- -----
- Load Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Allocate: Bomb
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Bomb
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 0) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x1f0
- -----
- Load Scene: Room 3
- Load Room: Room 4 with Loading Plane 0
- Deallocate: Skulltula (Priority 0)
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Bomb
- Load Room: Room 3 with Loading Plane 0
- Deallocate: Pot (Priority 0)
- Deallocate: Pot (Priority 1)
- Deallocate: Bonk Actor (01E7) (Priority 0, 1, and 2) [Bonk Oceanside Table]
- Allocate: Smoke
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Arrow
- Allocate: Charged Spin Attack
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Superslide with Smoke still allocated
- Load Room: Room 4 with Loading Plane 0
- Load Room: Room 3 with Loading Plane 0
- Load Room: Room 4 with Loading Plane 0
- SOLUTION: Pot (Priority 1) from Room 3 lines up with Chest (Priority 0) from Room 4 with offset: 0x160
- -----
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