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- ** Executing...
- ** Command: "H:\SteamLibrary\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -game "H:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "g:\rp_isolation_d"
- Valve Software - vbsp.exe (Jan 13 2020)
- 16 threads
- materialPath: H:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading g:\rp_isolation_d.vmf
- material "brick/wall05" not found.
- Material not found!: BRICK/WALL05
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop upholstery for material PLASTER/CEILING_INSULATION03, using default
- material "ground/snow01" not found.
- Material not found!: GROUND/SNOW01
- material "brick/brick_ext_02" not found.
- Material not found!: BRICK/BRICK_EXT_02
- material "metal/drtrimc" not found.
- Material not found!: METAL/DRTRIMC
- material "brick/wall04" not found.
- Material not found!: BRICK/WALL04
- material "concrete/concwsnow01" not found.
- Material not found!: CONCRETE/CONCWSNOW01
- material "buildings/trim21" not found.
- Material not found!: BUILDINGS/TRIM21
- material "concrete/cinderwall03c" not found.
- Material not found!: CONCRETE/CINDERWALL03C
- material "metal/drtrimb" not found.
- Material not found!: METAL/DRTRIMB
- material "concrete/curba" not found.
- Material not found!: CONCRETE/CURBA
- material "concrete/concretefloor_sewer01_nobump" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR_SEWER01_NOBUMP
- material "brick/brick_ext_06" not found.
- Material not found!: BRICK/BRICK_EXT_06
- material "tile/prodceilingtilea" not found.
- Material not found!: TILE/PRODCEILINGTILEA
- Can't find surfaceprop sheetrock for material PLASTER/CEILING_POPCORN02, using default
- material "wood/milsteps001" not found.
- Material not found!: WOOD/MILSTEPS001
- material "lights/fluorescentcool003a_dark" not found.
- Material not found!: LIGHTS/FLUORESCENTCOOL003A_DARK
- material "de_nuke/nuke_metaltrims_01" not found.
- Material not found!: DE_NUKE/NUKE_METALTRIMS_01
- material "glass/urban_glass_02" not found.
- Material not found!: GLASS/URBAN_GLASS_02
- material "glass/urban_glass_03_opaq" not found.
- Material not found!: GLASS/URBAN_GLASS_03_OPAQ
- material "wood/milroof002" not found.
- Material not found!: WOOD/MILROOF002
- material "concrete/offflrasnow" not found.
- Material not found!: CONCRETE/OFFFLRASNOW
- material "wood/infceilinga" not found.
- Material not found!: WOOD/INFCEILINGA
- material "metal/drtrimf" not found.
- Material not found!: METAL/DRTRIMF
- material "concrete/cinderwall03b" not found.
- Material not found!: CONCRETE/CINDERWALL03B
- material "concrete/road01_ssbump" not found.
- Material not found!: CONCRETE/ROAD01_SSBUMP
- material "metal/proddoorb" not found.
- Material not found!: METAL/PRODDOORB
- material "de_nuke/nuke_officedoor_01" not found.
- Material not found!: DE_NUKE/NUKE_OFFICEDOOR_01
- material "de_nuke/nuke_officedoor_03" not found.
- Material not found!: DE_NUKE/NUKE_OFFICEDOOR_03
- material "wood/inffence01_solid" not found.
- Material not found!: WOOD/INFFENCE01_SOLID
- material "metal/metalhull009b" not found.
- Material not found!: METAL/METALHULL009B
- material "concrete/concretefloor_construct01_nobump" not found.
- Material not found!: CONCRETE/CONCRETEFLOOR_CONSTRUCT01_NOBUMP
- material "de_nuke/nukmetwallab" not found.
- Material not found!: DE_NUKE/NUKMETWALLAB
- material "de_train/train_cement_step_04" not found.
- Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_04
- material "buildings/window_plaster01" not found.
- Material not found!: BUILDINGS/WINDOW_PLASTER01
- Can't find surfaceprop clay for material TILE/FLOOR05, using default
- material "tile/milflr001" not found.
- Material not found!: TILE/MILFLR001
- material "de_nuke/nuke_metalfloor_01" not found.
- Material not found!: DE_NUKE/NUKE_METALFLOOR_01
- material "glass/offwndwb" not found.
- Material not found!: GLASS/OFFWNDWB
- material "fish/gtaivtex/mh_whitearch_build06resize" not found.
- Material not found!: FISH/GTAIVTEX/MH_WHITEARCH_BUILD06RESIZE
- material "metal/irongate01" not found.
- Material not found!: METAL/IRONGATE01
- material "nature/blendleavestrainyarddirt" not found.
- Material not found!: NATURE/BLENDLEAVESTRAINYARDDIRT
- material "carpet/carpet02" not found.
- Material not found!: CARPET/CARPET02
- material "wood/milwall017" not found.
- Material not found!: WOOD/MILWALL017
- material "concrete/concrete_floor_06" not found.
- Material not found!: CONCRETE/CONCRETE_FLOOR_06
- material "wood/milflr002" not found.
- Material not found!: WOOD/MILFLR002
- material "metal/metal_ext_07" not found.
- Material not found!: METAL/METAL_EXT_07
- material "metal/milroof002" not found.
- Material not found!: METAL/MILROOF002
- material "lostcoast/monastery/monastery_carpet001a" not found.
- Material not found!: LOSTCOAST/MONASTERY/MONASTERY_CARPET001A
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_CEILING_04, using default
- material "props/carpetfloor001a_ssbump" not found.
- Material not found!: PROPS/CARPETFLOOR001A_SSBUMP
- material "tile/prodflra" not found.
- Material not found!: TILE/PRODFLRA
- material "concrete/concretewall001" not found.
- Material not found!: CONCRETE/CONCRETEWALL001
- material "buildings/roof08" not found.
- Material not found!: BUILDINGS/ROOF08
- material "metal/metaldoor017a" not found.
- Material not found!: METAL/METALDOOR017A
- material "wood/milwall016" not found.
- Material not found!: WOOD/MILWALL016
- material "metal/milroof005" not found.
- Material not found!: METAL/MILROOF005
- material "brick/wall06" not found.
- Material not found!: BRICK/WALL06
- material "wood/inffence01" not found.
- Material not found!: WOOD/INFFENCE01
- material "wood/milwall011" not found.
- Material not found!: WOOD/MILWALL011
- Can't find surfaceprop sheetrock for material PLASTER/WALL_WHITE01, using default
- Can't find surfaceprop sheetrock for material PLASTER/WALL_GREY01, using default
- Can't find surfaceprop sheetrock for material PLASTER/WALL_WHITE02, using default
- Can't find surfaceprop sheetrock for material WALLPAPER/FLOWERS02, using default
- Can't find surfaceprop sheetrock for material WALLPAPER/YELLOW03_A, using default
- material "wood/milwall012" not found.
- Material not found!: WOOD/MILWALL012
- material "concrete/sidewalk_ssbump" not found.
- Material not found!: CONCRETE/SIDEWALK_SSBUMP
- material "metal/forest_metal01g" not found.
- Material not found!: METAL/FOREST_METAL01G
- material "metal/metalroof005a_nobump" not found.
- Material not found!: METAL/METALROOF005A_NOBUMP
- material "metal/forest_metal01c" not found.
- Material not found!: METAL/FOREST_METAL01C
- material "metal/metal_ext_05" not found.
- Material not found!: METAL/METAL_EXT_05
- material "metal/forest_metal_06b" not found.
- Material not found!: METAL/FOREST_METAL_06B
- material "metal/forest_metal01f" not found.
- Material not found!: METAL/FOREST_METAL01F
- material "metal/metal_ext_12_under" not found.
- Material not found!: METAL/METAL_EXT_12_UNDER
- material "metal/forest_metal01h" not found.
- Material not found!: METAL/FOREST_METAL01H
- material "concrete/concreteceiling_bunker01a" not found.
- Material not found!: CONCRETE/CONCRETECEILING_BUNKER01A
- material "nature/blenddirtparkinglot01" not found.
- Material not found!: NATURE/BLENDDIRTPARKINGLOT01
- Can't find surfaceprop sheetrock for material WALLPAPER/BLUE05C, using default
- Can't find surfaceprop sheetrock for material PLASTER/OFFWLLB, using default
- Can't find surfaceprop sheetrock for material WALLPAPER/BLUE01, using default
- Can't find surfaceprop sheetrock for material WALLPAPER/BLUE05, using default
- Can't find surfaceprop sheetrock for material WALLPAPER/BLUE06, using default
- Can't find surfaceprop sheetrock for material WALLPAPER/YELLOW02, using default
- material "metal/milroof006" not found.
- Material not found!: METAL/MILROOF006
- material "metal/metal_corrugated03a" not found.
- Material not found!: METAL/METAL_CORRUGATED03A
- material "cs_havana/woodm" not found.
- Material not found!: CS_HAVANA/WOODM
- material "wood/woodwall047b" not found.
- Material not found!: WOOD/WOODWALL047B
- material "concrete/prodwlla" not found.
- Material not found!: CONCRETE/PRODWLLA
- Can't find surfaceprop sheetrock for material PLASTER/SHEETROCK01, using default
- material "buildings/asph_shingles02" not found.
- Material not found!: BUILDINGS/ASPH_SHINGLES02
- material "de_train/train_cement_step_01" not found.
- Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_01
- material "concrete/train_tunnel01c" not found.
- Material not found!: CONCRETE/TRAIN_TUNNEL01C
- material "metal/drtrime" not found.
- Material not found!: METAL/DRTRIME
- material "de_train/train_cement_step_02" not found.
- Material not found!: DE_TRAIN/TRAIN_CEMENT_STEP_02
- material "concrete/concrete_ext_10" not found.
- Material not found!: CONCRETE/CONCRETE_EXT_10
- Can't find surfaceprop upholstery for material PLASTIC/PLASTIC_CEDA_00, using default
- material "metal/xray_board" not found.
- Material not found!: METAL/XRAY_BOARD
- material "concrete/concretewall_bunker05a" not found.
- Material not found!: CONCRETE/CONCRETEWALL_BUNKER05A
- material "metal/drtrimd" not found.
- Material not found!: METAL/DRTRIMD
- Can't find surfaceprop sheetrock for material WALLPAPER/YELLOW03, using default
- material "glass/offlightcover_off" not found.
- Material not found!: GLASS/OFFLIGHTCOVER_OFF
- material "wood/infwoodfloor008a" not found.
- Material not found!: WOOD/INFWOODFLOOR008A
- material "concrete/roadparkinglot_stripes" not found.
- Material not found!: CONCRETE/ROADPARKINGLOT_STRIPES
- material "decals/decalstreet005a" not found.
- Material not found!: DECALS/DECALSTREET005A
- material "decals/handyparking_n" not found.
- Material not found!: DECALS/HANDYPARKING_N
- material "decals/parkings" not found.
- Material not found!: DECALS/PARKINGS
- material "glass/blinds_vertical" not found.
- Material not found!: GLASS/BLINDS_VERTICAL
- material "glass/blinds_vertical02" not found.
- Material not found!: GLASS/BLINDS_VERTICAL02
- material "concrete/train_tunnel01b" not found.
- Material not found!: CONCRETE/TRAIN_TUNNEL01B
- material "concrete/train_tunnel01a" not found.
- Material not found!: CONCRETE/TRAIN_TUNNEL01A
- material "concrete/prodbasea" not found.
- Material not found!: CONCRETE/PRODBASEA
- material "metal/metal_corrugated03b" not found.
- Material not found!: METAL/METAL_CORRUGATED03B
- material "decals/railroadties" not found.
- Material not found!: DECALS/RAILROADTIES
- material "de_chateau/woodm" not found.
- Material not found!: DE_CHATEAU/WOODM
- material "metal/ibeama" not found.
- Material not found!: METAL/IBEAMA
- material "metal/prodibeama" not found.
- Material not found!: METAL/PRODIBEAMA
- material "wood/milroof006" not found.
- Material not found!: WOOD/MILROOF006
- material "buildings/base15" not found.
- Material not found!: BUILDINGS/BASE15
- material "buildings/astro_turf001" not found.
- Material not found!: BUILDINGS/ASTRO_TURF001
- material "metal/metal_ext_12" not found.
- Material not found!: METAL/METAL_EXT_12
- material "concrete/prodstepfrnt" not found.
- Material not found!: CONCRETE/PRODSTEPFRNT
- material "concrete/prodsteptp" not found.
- Material not found!: CONCRETE/PRODSTEPTP
- material "concrete/concretewall043a_tall" not found.
- Material not found!: CONCRETE/CONCRETEWALL043A_TALL
- material "concrete/blend_rubble_01" not found.
- Material not found!: CONCRETE/BLEND_RUBBLE_01
- material "nature/blendrubbledirt001a" not found.
- Material not found!: NATURE/BLENDRUBBLEDIRT001A
- material "metal/forest_metal_06a" not found.
- Material not found!: METAL/FOREST_METAL_06A
- material "metal/metal_ext_03" not found.
- Material not found!: METAL/METAL_EXT_03
- material "wood/ep2_sign_supplies" not found.
- Material not found!: WOOD/EP2_SIGN_SUPPLIES
- material "metal/milwall002" not found.
- Material not found!: METAL/MILWALL002
- material "metal/forest_metal01a" not found.
- Material not found!: METAL/FOREST_METAL01A
- Can't find surfaceprop upholstery for material PLASTIC/PLASTIC_CEDA_FLOOR, using default
- material "metal/metal_ext_04" not found.
- Material not found!: METAL/METAL_EXT_04
- material "metal/metalwall054a" not found.
- Material not found!: METAL/METALWALL054A
- material "nature/blend_dirt_concrete_06" not found.
- Material not found!: NATURE/BLEND_DIRT_CONCRETE_06
- material "concrete/ceilingbeams01" not found.
- Material not found!: CONCRETE/CEILINGBEAMS01
- material "metal/fence_barbed" not found.
- Material not found!: METAL/FENCE_BARBED
- material "signs/road_closed" not found.
- Material not found!: SIGNS/ROAD_CLOSED
- material "fish/ground/blendsnow_asphault" not found.
- Material not found!: FISH/GROUND/BLENDSNOW_ASPHAULT
- "materials/ground/snow01.vtf": cached version doesn't exist
- material "ground/blendicesnow01" not found.
- Material not found!: GROUND/BLENDICESNOW01
- "materials/concrete/concrete_floor_03.vtf": cached version doesn't exist
- Patching WVT material: maps/rp_isolation_d/talvi/snow_blend_02e_wvt_patch
- Patching WVT material: maps/rp_isolation_d/rubble/blend_donner_rubble1_dirtfloor013a_wvt_patch
- Patching WVT material: maps/rp_isolation_d/talvi/snow_blend_01b_wvt_patch
- Patching WVT material: maps/rp_isolation_d/nature2/blendsnowrocky_wvt_patch
- Patching WVT material: maps/rp_isolation_d/nature/blend_dirt_concrete_02_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...Wrote g:\rp_isolation_d.lin
- Areaportal leak ! File: g:\rp_isolation_d.lin
- Brush 42742: areaportal brush doesn't touch two areas
- Brush 42714: areaportal brush doesn't touch two areas
- Brush 42714: areaportal brush doesn't touch two areas
- Brush 42700: areaportal brush doesn't touch two areas
- Brush 42770: areaportal brush doesn't touch two areas
- Brush 42700: areaportal brush doesn't touch two areas
- Brush 42770: areaportal brush doesn't touch two areas
- done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing g:\rp_isolation_d.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_citynight01_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_citynight01_hdr*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Found a displacement edge abutting multiple other edges.
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- material "decals/window_stone01" not found.
- material "decals/door_wood40" not found.
- material "decals/rug_green01" not found.
- material "decals/pictures05" not found.
- material "decals/sign03" not found.
- material "decals/door_wood38" not found.
- material "decals/snow01" not found.
- material "decals/metal_vent01" not found.
- material "decals/stain01" not found.
- material "graffiti/graffiti_myster_256" not found.
- material "decals/debris_exterior_01" not found.
- material "decals/graffiti_lootersshot" not found.
- material "graffiti/graffiti_saferoom_c5_m3house03" not found.
- material "graffiti/graffiti_saferoom_c5_m3-4_01" not found.
- material "decals/graffiti_danger" not found.
- material "graffiti/graffiti_saferoom_smalltown03_03" not found.
- material "graffiti/graffiti_saferoom_smalltown03_01" not found.
- material "carpet/businessfloormat" not found.
- Building Physics collision data...
- WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
- done (0) (12502895 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 9210 texinfos to 7429
- Reduced 431 texdatas to 384 (11153 bytes to 9901)
- Writing g:\rp_isolation_d.bsp
- 14 seconds elapsed
- ** Executing...
- ** Command: "H:\SteamLibrary\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -fast -game "H:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "g:\rp_isolation_d"
- Valve Software - vvis.exe (Nov 20 2019)
- fastvis = true
- 16 threads
- reading g:\rp_isolation_d.bsp
- reading g:\rp_isolation_d.prt
- 11265 portalclusters
- 37605 numportals
- The map overflows the max portal count (37605 of max 32768)!
- ** Executing...
- ** Command: "H:\SteamLibrary\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -bounce 2 -noextra -game "H:\SteamLibrary\steamapps\common\GarrysMod\garrysmod" "g:\rp_isolation_d"
- Valve Software - vrad.exe SSE (Nov 20 2019)
- Valve Radiosity Simulator
- 16 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading g:\rp_isolation_d.bsp
- PREP OK
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- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (3.34 seconds)
- 27280 faces
- 2 degenerate faces
- 18019638 square feet [2594827776.00 square inches]
- 540 Displacements
- 5792303 Square Feet [834091648.00 Square Inches]
- sun extent from map=0.087156
- can't solve quadratic for light 64.000000 64.000000
- 275 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (7)
- Build Patch/Sample Hash Table(s).....Done<0.0507 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (6)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (94)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 5483/16384 65796/196608 (33.5%)
- brushsides 38441/65536 307528/524288 (58.7%)
- planes 20568/65536 411360/1310720 (31.4%)
- vertexes 46266/65536 555192/786432 (70.6%)
- nodes 21067/65536 674144/2097152 (32.1%)
- texinfos 7429/12288 534888/884736 (60.5%)
- texdata 384/2048 12288/65536 (18.8%)
- dispinfos 540/0 95040/0 ( 0.0%)
- disp_verts 55900/0 1118000/0 ( 0.0%)
- disp_tris 93504/0 187008/0 ( 0.0%)
- disp_lmsamples 1426467/0 1426467/0 ( 0.0%)
- faces 27280/65536 1527680/3670016 (41.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 14195/65536 794920/3670016 (21.7%)
- leaves 21069/65536 674208/2097152 (32.1%)
- leaffaces 31115/65536 62230/131072 (47.5%)
- leafbrushes 16074/65536 32148/131072 (24.5%)
- areas 4/1024 32/8192 ( 0.4%)
- surfedges 185113/512000 740452/2048000 (36.2%)
- edges 109996/256000 439984/1024000 (43.0%)
- LDR worldlights 275/8192 24200/720896 ( 3.4%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 2244/32768 22440/327680 ( 6.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 37158/65536 74316/131072 (56.7%)
- cubemapsamples 1/1024 16/16384 ( 0.1%)
- overlays 46/512 16192/180224 ( 9.0%)
- LDR lightdata [variable] 6229432/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 220728/393216 (56.1%)
- LDR ambient table 21069/65536 84276/262144 (32.1%)
- HDR ambient table 21069/65536 84276/262144 (32.1%)
- LDR leaf ambient 73194/65536 2049432/1835008 (111.7%) VERY FULL!
- HDR leaf ambient 21069/65536 589932/1835008 (32.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 227607/0 ( 0.0%)
- physics [variable] 12502895/4194304 (298.1%) VERY FULL!
- physics terrain [variable] 0/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 73859
- Writing g:\rp_isolation_d.bsp
- 1 minute, 51 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "g:\rp_isolation_d.bsp" "H:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\maps\rp_isolation_d.bsp"
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