carlosname

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Apr 15th, 2020
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. --Made by ttyyuu12345, but im only passing it on ;p
  142. wait()
  143. script:Destroy()
  144. function descend(obj,class,func)
  145. for i,v in pairs(obj:GetChildren()) do
  146. if v:IsA(class) then
  147. func(v)
  148. end
  149. descend(v,class,func)
  150. end
  151. end
  152. local pls = game:GetService("Players").LocalPlayer
  153. function initiateCharacter(char)
  154. if not char then return end
  155. wait()
  156. descend(char,"BasePart",function(obj)
  157. obj.Anchored = false
  158. obj.Changed:connect(function()
  159. if obj.Anchored then
  160. obj.Anchored = false
  161. end
  162. end)
  163. end)
  164. descend(char,"Humanoid",function(obj)
  165. obj.WalkSpeed = 16
  166. obj.Changed:connect(function()
  167. if obj.WalkSpeed == 0 then
  168. obj.WalkSpeed = 16
  169. end
  170. end)
  171. end)
  172. end
  173. initiateCharacter(pls.Character)
  174. pls.CharacterAdded:connect(function(c)
  175. initiateCharacter(c)
  176. end)
  177.  
  178. function TakeDamage(hum, dmg)
  179. hum:TakeDamage(dmg)
  180. end
  181. plr = game.Players.LocalPlayer
  182. repeat
  183. wait(0.4)
  184. until plr.Character
  185. chr = plr.Character
  186. human = chr:FindFirstChild("Humanoid")
  187. human.MaxHealth = 500
  188. human.Health = 500
  189. human.JumpPower = 40
  190. human.WalkSpeed = 18
  191. mouse = plr:GetMouse()
  192. cam = workspace.CurrentCamera
  193. selected = false
  194. equipd = false
  195. tors = chr.Torso
  196. rarm = chr["Right Arm"]
  197. larm = chr["Left Arm"]
  198. rleg = chr["Right Leg"]
  199. lleg = chr["Left Leg"]
  200. hrp = chr.HumanoidRootPart
  201. hed = chr.Head
  202. local reggface = hed.face
  203. reggface.Texture = "http://www.roblox.com/asset/?id=0"
  204. anim = human.Animator
  205. local CanDamage = true
  206. activu = false
  207. appeared = false
  208. animpose = nil
  209. POSU = false
  210. local cancarry = true
  211. local wherto = hrp
  212. local addcfr = CFrame.new(0, 0, 0)
  213. Heartbeat = Instance.new("BindableEvent")
  214. Heartbeat.Name = "Heartbeat"
  215. Heartbeat.Parent = script
  216. local frame = 0.03333333333333333
  217. tf = 0
  218. chr.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=614237787"
  219. chr.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2505003638"
  220. hed.face.Texture = "http://www.roblox.com/asset/?id=131097667"
  221. for i,v in pairs(chr:GetChildren()) do
  222. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  223. v:destroy()
  224. end
  225. end
  226. game:GetService("RunService").Heartbeat:connect(function(s, p)
  227. tf = tf + s
  228. if tf >= frame then
  229. for i = 1, math.floor(tf / frame) do
  230. Heartbeat:Fire()
  231. end
  232. tf = tf - frame * math.floor(tf / frame)
  233. end
  234. end)
  235. function swait(num)
  236. if num == 0 or num == nil then
  237. Heartbeat.Event:wait()
  238. else
  239. for i = 1, num do
  240. Heartbeat.Event:wait()
  241. end
  242. end
  243. end
  244. tool = Instance.new("Tool")
  245. tool.CanBeDropped = false
  246. tool.RequiresHandle = false
  247. tool.TextureId = "rbxassetid://291302154"
  248. tool.ToolTip = "NANI"
  249. tool.Name = "AAAAAAAAAAAAAA"
  250. tool.Parent = plr.Backpack
  251. modz = Instance.new("Model")
  252. modz.Name = "efx"
  253. modz.Parent = chr
  254. ZANOOB = Instance.new("Model")
  255. ZANOOB.Name = "THENOOB"
  256. ZANOOB.Parent = chr
  257. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  258. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  259. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  260. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  261. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  262. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  263. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  264. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  265. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  266. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  267. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  268. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  269. RS = tors:FindFirstChild("Right Shoulder")
  270. LS = tors:FindFirstChild("Left Shoulder")
  271. RH = tors:FindFirstChild("Right Hip")
  272. LH = tors:FindFirstChild("Left Hip")
  273. RJ = hrp:FindFirstChild("RootJoint")
  274. N = tors:FindFirstChild("Neck")
  275. cf = CFrame.new
  276. ang = CFrame.Angles
  277. rd = math.rad
  278. rd2 = math.random
  279. function nooutline(p)
  280. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  281. end
  282. function makepart(color, name, reflec, mater, parnt, cfram)
  283. local port = Instance.new("Part")
  284. port.BrickColor = BrickColor.new(color)
  285. port.Name = name
  286. port.Transparency = 1
  287. nooutline(port)
  288. port.Reflectance = reflec
  289. port.Material = mater
  290. port.Anchored = false
  291. port.CanCollide = false
  292. port.Locked = true
  293. port.Size = Vector3.new(0.2, 0.2, 0.2)
  294. port.Parent = parnt
  295. return port
  296. end
  297. function makemesh(meshtype, scale, meshid, parent)
  298. local mes = Instance.new("SpecialMesh")
  299. mes.MeshType = meshtype
  300. mes.Scale = scale
  301. if meshtype == "FileMesh" then
  302. mes.MeshId = meshid
  303. end
  304. mes.Parent = parent
  305. return mes
  306. end
  307. function makemotor(parent, p0, p1, c0, c1)
  308. swait()
  309. local wel = Instance.new("Motor6D")
  310. wel.Part0 = p0
  311. wel.Part1 = p1
  312. wel.C0 = c0
  313. if c1 ~= nil then
  314. wel.C1 = c1
  315. end
  316. wel.Parent = parent
  317. return wel
  318. end
  319. local konodioda = Instance.new("Sound")
  320. konodioda.SoundId = "rbxassetid://921051148"
  321. konodioda.Volume = 3
  322. konodioda.Parent = hrp
  323. local bast = Instance.new("Sound")
  324. bast.SoundId = "rbxassetid://1300588094"
  325. bast.TimePosition = 9
  326. bast.Volume = 2.5
  327. bast.Parent = hrp
  328. local zaworld = Instance.new("Sound")
  329. zaworld.SoundId = "rbxassetid://873240542"
  330. zaworld.Volume = 5
  331. zaworld.Parent = hrp
  332. local zaworld2 = Instance.new("Sound")
  333. zaworld2.SoundId = "rbxassetid://873240410"
  334. zaworld2.Volume = 5
  335. zaworld2.Parent = hrp
  336. local zaworld3 = Instance.new("Sound")
  337. zaworld3.SoundId = "rbxassetid://1207959412"
  338. zaworld3.Volume = 5
  339. zaworld3.Parent = hrp
  340. local wry = Instance.new("Sound")
  341. wry.SoundId = "rbxassetid://2553992169"
  342. wry.Volume = 7.5
  343. wry.Parent = hrp
  344. local wryy = Instance.new("Sound")
  345. wryy.SoundId = "rbxassetid://2553992169"
  346. wryy.Volume = 7.5
  347. wryy.Parent = hrp
  348. local wryyy = Instance.new("Sound")
  349. wryyy.SoundId = "rbxassetid://2553992369"
  350. wryyy.Volume = 7.5
  351. wryyy.Parent = hrp
  352. function animo(yep)
  353. if yep == true then
  354. anim.Parent = human
  355. chr.Animate.Disabled = false
  356. elseif yep == false then
  357. chr.Animate.Disabled = true
  358. anim.Parent = nil
  359. end
  360. end
  361. animo(false)
  362. function lerpz(joint, prop, cfrmz, alp)
  363. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  364. end
  365. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  366. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  367. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  368. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  369. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  370. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  371. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  372. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  373. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  374. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  375. function resetlerp(whoever)
  376. if whoever == nil then
  377. RJ.C0 = RJC0
  378. RJ.C1 = RJC1
  379. N.C0 = NC0
  380. N.C1 = NC1
  381. RS.C0 = RSC0
  382. RS.C1 = RSC1
  383. LS.C0 = LSC0
  384. LS.C1 = LSC1
  385. RH.C0 = RHC0
  386. RH.C1 = RHC1
  387. LH.C0 = LHC0
  388. LH.C1 = LHC1
  389. elseif whoever ~= nil then
  390. nRJ.C0 = RJC0
  391. nRJ.C1 = RJC1
  392. nN.C0 = NC0
  393. nN.C1 = NC1
  394. nRS.C0 = RSC0
  395. nRS.C1 = RSC1
  396. nLS.C0 = LSC0
  397. nLS.C1 = LSC1
  398. nRH.C0 = RHC0
  399. nRH.C1 = RHC1
  400. nLH.C0 = LHC0
  401. nLH.C1 = LHC1
  402. end
  403. end
  404. function STANDO(cfr)
  405. local rooto = Instance.new("Part")
  406. nooutline(rooto)
  407. rooto.Name = "HumanoidRootPart"
  408. rooto.Anchored = true
  409. rooto.CFrame = cfr
  410. rooto.Size = Vector3.new(2, 2, 1)
  411. rooto.CanCollide = false
  412. rooto.Locked = true
  413. rooto.Transparency = 1
  414. rooto.Parent = ZANOOB
  415. local head = Instance.new("Part")
  416. nooutline(head)
  417. head.Anchored = false
  418. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  419. head.Size = Vector3.new(2, 1, 1)
  420. head.BrickColor = BrickColor.new("Royal purple")
  421. head.CanCollide = false
  422. head.Name = "Head"
  423. head.Locked = true
  424. head.Transparency = 1
  425. head.Parent = ZANOOB
  426. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  427. local headdecal = Instance.new("Decal")
  428. headdecal.Name = "face"
  429. headdecal.Texture = "http://www.roblox.com/asset/?id=1407681247"
  430. headdecal.Face = "Front"
  431. headdecal.Transparency = 1
  432. headdecal.Parent = head
  433. local mp = Instance.new("Part",ZANOOB)
  434. mp.Name = "Mask"
  435. mp.BrickColor = BrickColor.new("Bright green")
  436. mp.Transparency = 1
  437. mp.CanCollide = false
  438. local mask = Instance.new("SpecialMesh",mp)
  439. mask.MeshId = "http://www.roblox.com/asset/?id=874044556"
  440. mask.MeshType = "FileMesh"
  441. mask.TextureId = "http://www.roblox.com/asset/?id=875114591"
  442. mask.Scale = Vector3.new(0.04,0.035,0.037)
  443. local mw = Instance.new("Weld")
  444. mw.Parent = mask
  445. mw.Part0 = head
  446. mw.Part1 = mp
  447. mw.C1 = CFrame.new(0,-.6,-.4)
  448. mw.C0 = CFrame.Angles(0,0,0)
  449. local mp2 = Instance.new("Part",ZANOOB)
  450. mp2.Name = "Mask2"
  451. mp2.BrickColor = BrickColor.new("Really black")
  452. mp2.Transparency = 1
  453. mp2.CanCollide = false
  454. local mask2 = Instance.new("SpecialMesh",mp2)
  455. mask2.MeshId = "http://www.roblox.com/asset/?id=0"
  456. mask2.MeshType = "FileMesh"
  457. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  458. mask2.Scale = Vector3.new(1,1,1)
  459. local mw2 = Instance.new("Weld")
  460. mw2.Parent = mask2
  461. mw2.Part0 = head
  462. mw2.Part1 = mp2
  463. mw2.C1 = CFrame.new(-0.05,-1, -0.1)
  464. mw2.C0 = CFrame.Angles(0,0,0)
  465. local ma = Instance.new("Part",chr)
  466. ma.Name = "Mask"
  467. ma.BrickColor = BrickColor.new("Bright green")
  468. ma.Transparency = 1
  469. ma.CanCollide = false
  470. local pa = Instance.new("Part",chr)
  471. pa.Name = "Hair"
  472.  
  473. local me = Instance.new("SpecialMesh",pa)
  474. me.MeshType = "FileMesh"
  475. me.MeshId = "rbxassetid://887129419"
  476. me.TextureId = "rbxassetid://887029299"
  477. me.Scale = Vector3.new(0.034, 0.031, 0.026)
  478.  
  479. local we = Instance.new("Weld")
  480. we.Parent = pa
  481. we.Part0 = hed
  482. we.Part1 = pa
  483. we.C1 = CFrame.new(0.01,-.11,0.0)
  484. we.C0 = CFrame.Angles(0,0,0)
  485. local torso = Instance.new("Part")
  486. nooutline(torso)
  487. torso.Name = "Torso"
  488. torso.Anchored = false
  489. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  490. torso.Size = Vector3.new(2, 1, 1)
  491. torso.BrickColor = BrickColor.new("Royal purple")
  492. torso.CanCollide = false
  493. torso.Transparency = 1
  494. torso.Locked = true
  495. torso.Parent = ZANOOB
  496. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  497. ----------------------------------------------- abs
  498. local ab = Instance.new("Part",ZANOOB)
  499. ab.Name = "abs"
  500. ab.BrickColor = BrickColor.new("Royal purple")
  501. ab.Transparency = 1
  502. ab.CanCollide = false
  503. local abs = Instance.new("SpecialMesh",ab)
  504. abs.MeshId = "rbxassetid://958074736"
  505. abs.MeshType = "FileMesh"
  506. abs.Scale = Vector3.new(0.009,0.01,0.01)
  507. local aw = Instance.new("Weld")
  508. aw.Parent = abs
  509. aw.Part0 = torso
  510. aw.Part1 = ab
  511. aw.C1 = CFrame.new(0,-.1,0.50)
  512. aw.C0 = CFrame.Angles(0,0,0)
  513. local leftarm = Instance.new("Part")
  514. nooutline(leftarm)
  515. leftarm.Anchored = false
  516. leftarm.Name = "Left Arm"
  517. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  518. leftarm.Size = Vector3.new(1, 2, 1)
  519. leftarm.BrickColor = BrickColor.new("Royal purple")
  520. leftarm.CanCollide = false
  521. leftarm.Transparency = 1
  522. leftarm.Locked = true
  523. leftarm.Parent = ZANOOB
  524. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  525. local rightarm = Instance.new("Part")
  526. nooutline(rightarm)
  527. rightarm.Anchored = false
  528. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  529. rightarm.Name = "Right Arm"
  530. rightarm.Size = Vector3.new(1, 2, 1)
  531. rightarm.BrickColor = BrickColor.new("Royal purple")
  532. rightarm.CanCollide = false
  533. rightarm.Locked = true
  534. rightarm.Transparency = 1
  535. rightarm.Parent = ZANOOB
  536. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  537. local leftleg = Instance.new("Part")
  538. nooutline(leftleg)
  539. leftleg.Anchored = false
  540. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  541. leftleg.Name = "Left Leg"
  542. leftleg.Size = Vector3.new(1, 2, 1)
  543. leftleg.BrickColor = BrickColor.new("Royal purple")
  544. leftleg.CanCollide = false
  545. leftleg.Transparency = 1
  546. leftleg.Locked = true
  547. leftleg.Parent = ZANOOB
  548. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  549. local rightleg = Instance.new("Part")
  550. nooutline(rightleg)
  551. rightleg.Anchored = false
  552. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  553. rightleg.Name = "Right Leg"
  554. rightleg.Size = Vector3.new(1, 2, 1)
  555. rightleg.BrickColor = BrickColor.new("Royal purple")
  556. rightleg.CanCollide = false
  557. rightleg.Locked = true
  558. rightleg.Transparency = 1
  559. rightleg.Parent = ZANOOB
  560. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  561. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  562. rootweld.Name = "RootJoint"
  563. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  564. neckweld.Name = "Neck"
  565. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  566. rshoulderweld.Name = "Right Shoulder"
  567. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  568. lshoulderweld.Name = "Left Shoulder"
  569. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  570. rhipweld.Name = "Right Hip"
  571. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  572. lhipweld.Name = "Left Hip"
  573. local should1 = Instance.new("Part")
  574. nooutline(should1)
  575.  
  576. local ca = Instance.new("Part")
  577. nooutline(ca)
  578. ca.Anchored = false
  579. ca.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  580. ca.Name = "ca"
  581. ca.Size = Vector3.new(0.2, 0.2, 0.2)
  582. ca.BrickColor = BrickColor.new("Institutional white")
  583. ca.CanCollide = false
  584. ca.Locked = true
  585. ca.Transparency = 1
  586. ca.Parent = ZANOOB
  587. local cam = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca)
  588. local caw = makemotor(ca, ca, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 0, 0))
  589. local arp = Instance.new("Part",ZANOOB)
  590. arp.Name = "lap"
  591. arp.Transparency = 1
  592. arp.CanCollide = false
  593. arp.BrickColor = BrickColor.new("Cool yellow")
  594. arp.Size = Vector3.new(0,0,0)
  595.  
  596. local smp = Instance.new("SpecialMesh",arp)
  597. smp.MeshId = "rbxassetid://874041559"
  598. smp.TextureId = "rbxassetid://875114591"
  599. smp.MeshType = "FileMesh"
  600. smp.Scale = Vector3.new(0.012,0.012,0.012)
  601. local arp3 = Instance.new("Part",ZANOOB)
  602. arp3.Name = "lap3"
  603. arp3.Transparency = 1
  604. arp3.CanCollide = false
  605. arp3.BrickColor = BrickColor.new("Cool yellow")
  606. arp3.Size = Vector3.new(0,0,0)
  607.  
  608. local smp = Instance.new("SpecialMesh",arp3)
  609. smp.MeshId = "rbxassetid://874040321"
  610. smp.TextureId = "rbxassetid://875114591"
  611. smp.Scale = Vector3.new(0.012,0.012,0.012)
  612.  
  613. local weld = Instance.new("Weld")
  614. weld.Parent = arp3
  615. weld.Part0 = rightarm
  616. weld.Part1 = arp3
  617. weld.C1 = CFrame.new(0,-.90,0)
  618.  
  619. local weld = Instance.new("Weld")
  620. weld.Parent = arp
  621. weld.Part0 = leftarm
  622. weld.Part1 = arp
  623. weld.C1 = CFrame.new(0,-.90,0)
  624. local ca2 = Instance.new("Part")
  625. nooutline(ca2)
  626. ca2.Anchored = false
  627. ca2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  628. ca2.Name = "ca2"
  629. ca2.Size = Vector3.new(0.2, 0.2, 0.2)
  630. ca2.BrickColor = BrickColor.new("Institutional white")
  631. ca2.CanCollide = false
  632. ca2.Locked = true
  633. ca2.Transparency = 1
  634. ca2.Parent = ZANOOB
  635. local ca2m = makemesh("FileMesh", Vector3.new(0.875, 0.875, 0.875), "rbxassetid://114046169", ca2)
  636. local ca2w = makemotor(ca2, ca2, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 1.75, -0.4), ang(0, 135, 0))
  637. local scarf = Instance.new("Part")
  638. nooutline(scarf)
  639. scarf.Anchored = false
  640. scarf.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  641. scarf.Name = "scarf"
  642. scarf.Size = Vector3.new(0.2, 0.2, 0.2)
  643. scarf.BrickColor = BrickColor.new("Maroon")
  644. scarf.CanCollide = false
  645. scarf.Locked = true
  646. scarf.Transparency = 1
  647. scarf.Parent = ZANOOB
  648. local scarfm = makemesh("FileMesh", Vector3.new(1.125, 1.125, 1.125), "rbxassetid://62744572", scarf)
  649. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -1, 0), ang(0, 135, 0))
  650. local raemblem = Instance.new("Part")
  651. local raemblem = Instance.new("Part")
  652. nooutline(raemblem)
  653. raemblem.Anchored = false
  654. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  655. raemblem.Name = "raemblem"
  656. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  657. raemblem.BrickColor = BrickColor.new("White")
  658. raemblem.CanCollide = false
  659. raemblem.Locked = true
  660. raemblem.Material = "SmoothPlastic"
  661. raemblem.Transparency = 1
  662. raemblem.Parent = ZANOOB
  663. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  664. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  665. local emmes = Instance.new("Decal")
  666. emmes.Texture = "rbxassetid://0"
  667. emmes.Transparency = 1
  668. emmes.Face = "Right"
  669. emmes.Name = "embe"
  670. emmes.Parent = raemblem
  671. local ra1 = Instance.new("Part")
  672. nooutline(ra1)
  673. ra1.Anchored = false
  674. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  675. ra1.Name = "ra1"
  676. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  677. ra1.BrickColor = BrickColor.new("Really black")
  678. ra1.CanCollide = false
  679. ra1.Locked = true
  680. ra1.Transparency = 1
  681. ra1.Parent = ZANOOB
  682. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  683. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  684. local ra2 = Instance.new("Part")
  685. nooutline(ra2)
  686. ra2.Anchored = false
  687. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  688. ra2.Name = "ra2"
  689. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  690. ra2.BrickColor = BrickColor.new("Really black")
  691. ra2.CanCollide = false
  692. ra2.Locked = true
  693. ra2.Transparency = 1
  694. ra2.Parent = ZANOOB
  695. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  696. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  697. local ra3 = Instance.new("Part")
  698. nooutline(ra3)
  699. ra3.Anchored = false
  700. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  701. ra3.Name = "ra3"
  702. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  703. ra3.BrickColor = BrickColor.new("Really black")
  704. ra3.CanCollide = false
  705. ra3.Locked = true
  706. ra3.Transparency = 1
  707. ra3.Parent = ZANOOB
  708. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  709. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  710. local ra4 = Instance.new("Part")
  711. nooutline(ra4)
  712. ra4.Anchored = false
  713. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  714. ra4.Name = "ra4"
  715. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  716. ra4.BrickColor = BrickColor.new("Really black")
  717. ra4.CanCollide = false
  718. ra4.Locked = true
  719. ra4.Transparency = 1
  720. ra4.Parent = ZANOOB
  721. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  722. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  723. local ra15 = Instance.new("Part")
  724. nooutline(ra15)
  725. ra15.Anchored = false
  726. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  727. ra15.Name = "ra15"
  728. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  729. ra15.BrickColor = BrickColor.new("Really black")
  730. ra15.CanCollide = false
  731. ra15.Locked = true
  732. ra15.Transparency = 1
  733. ra15.Parent = ZANOOB
  734. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  735. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  736. local ra16 = Instance.new("Part")
  737. nooutline(ra16)
  738. ra16.Anchored = false
  739. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  740. ra16.Name = "ra16"
  741. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  742. ra16.BrickColor = BrickColor.new("Really black")
  743. ra16.CanCollide = false
  744. ra16.Locked = true
  745. ra16.Transparency = 1
  746. ra16.Parent = ZANOOB
  747. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  748. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  749. local la1 = Instance.new("Part")
  750. nooutline(la1)
  751. la1.Anchored = false
  752. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  753. la1.Name = "la1"
  754. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  755. la1.BrickColor = BrickColor.new("Really black")
  756. la1.CanCollide = false
  757. la1.Locked = true
  758. la1.Transparency = 1
  759. la1.Parent = ZANOOB
  760. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  761. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  762. local la2 = Instance.new("Part")
  763. nooutline(la2)
  764. la2.Anchored = false
  765. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  766. la2.Name = "la2"
  767. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  768. la2.BrickColor = BrickColor.new("Really black")
  769. la2.CanCollide = false
  770. la2.Locked = true
  771. la2.Transparency = 1
  772. la2.Parent = ZANOOB
  773. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  774. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  775. local la3 = Instance.new("Part")
  776. nooutline(la3)
  777. la3.Anchored = false
  778. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  779. la3.Name = "la3"
  780. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  781. la3.BrickColor = BrickColor.new("Really black")
  782. la3.CanCollide = false
  783. la3.Locked = true
  784. la3.Transparency = 1
  785. la3.Parent = ZANOOB
  786. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  787. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  788. local la4 = Instance.new("Part")
  789. nooutline(la4)
  790. la4.Anchored = false
  791. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  792. la4.Name = "la4"
  793. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  794. la4.BrickColor = BrickColor.new("Really black")
  795. la4.CanCollide = false
  796. la4.Locked = true
  797. la4.Transparency = 1
  798. la4.Parent = ZANOOB
  799. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  800. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  801. local la15 = Instance.new("Part")
  802. nooutline(la15)
  803. la15.Anchored = false
  804. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  805. la15.Name = "la15"
  806. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  807. la15.BrickColor = BrickColor.new("Really black")
  808. la15.CanCollide = false
  809. la15.Locked = true
  810. la15.Transparency = 1
  811. la15.Parent = ZANOOB
  812. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.2, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  813. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  814. local la16 = Instance.new("Part")
  815. nooutline(la16)
  816. la16.Anchored = false
  817. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  818. la16.Name = "la16"
  819. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  820. la16.BrickColor = BrickColor.new("Really black")
  821. la16.CanCollide = false
  822. la16.Locked = true
  823. la16.Transparency = 1
  824. la16.Parent = ZANOOB
  825. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.1, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  826. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  827. return ZANOOB
  828. end
  829. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  830. local followspeed = 0.75
  831. coroutine.resume(coroutine.create(function()
  832. local rot = thenoob.HumanoidRootPart
  833. repeat
  834. swait()
  835. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, followspeed)
  836. until rot == nil
  837. end))
  838. local rot = thenoob.HumanoidRootPart
  839. local ntorso = thenoob:FindFirstChild("Torso")
  840. local rightarm = thenoob:FindFirstChild("Right Arm")
  841. local leftarm = thenoob:FindFirstChild("Left Arm")
  842. local leftleg = thenoob:FindFirstChild("Left Leg")
  843. local rightleg = thenoob:FindFirstChild("Right Leg")
  844. local head = thenoob:FindFirstChild("Head")
  845. local face = head:FindFirstChild("face")
  846. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  847. local embpart = thenoob:FindFirstChild("raemblem")
  848. local nRJ = rot:FindFirstChild("RootJoint")
  849. local nN = ntorso:FindFirstChild("Neck")
  850. local nRS = ntorso:FindFirstChild("Right Shoulder")
  851. local nLS = ntorso:FindFirstChild("Left Shoulder")
  852. local nRH = ntorso:FindFirstChild("Right Hip")
  853. local nLH = ntorso:FindFirstChild("Left Hip")
  854. function standappear(nbz)
  855. if selected == false or activu == true then
  856. return
  857. end
  858. if appeared == false then
  859. appeared = true
  860. wherto = hrp
  861. addcfr = cf(-2, 1, 2)
  862. local apear = Instance.new("Sound")
  863. apear.SoundId = "rbxassetid://463010917"
  864. apear.Parent = rot
  865. apear.Volume = 1.25
  866. game.Debris:AddItem(apear, 1.5)
  867. apear:Play()
  868. for _, n in pairs(nbz:GetChildren()) do
  869. coroutine.resume(coroutine.create(function()
  870. for _ = 1, 5 do
  871. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  872. swait()
  873. n.Transparency = n.Transparency - 0.2
  874. face.Transparency = face.Transparency - 0.2
  875. emblem.Transparency = emblem.Transparency - 0.2
  876. end
  877. end
  878. if n ~= rot and n ~= embpart then
  879. n.Transparency = 0
  880. end
  881. face.Transparency = 0
  882. emblem.Transparency = 0
  883. end))
  884. end
  885. elseif appeared == true then
  886. appeared = false
  887. wherto = hrp
  888. addcfr = cf(0, 0, 0)
  889. for _, n in pairs(nbz:GetChildren()) do
  890. coroutine.resume(coroutine.create(function()
  891. for _ = 1, 5 do
  892. if n ~= rot and n ~= embpart then
  893. swait()
  894. n.Transparency = n.Transparency + 0.2
  895. face.Transparency = face.Transparency + 0.2
  896. emblem.Transparency = emblem.Transparency + 0.2
  897. end
  898. end
  899. if n ~= rot and n ~= embpart then
  900. n.Transparency = 1
  901. end
  902. face.Transparency = 1
  903. emblem.Transparency = 1
  904. end))
  905. end
  906. end
  907. end
  908. local auraon = false
  909. function auraappear()
  910. if auraon == false then
  911. auraon = true
  912. Par1=Instance.new('ParticleEmitter', hed)
  913. Par1.LightEmission=100
  914. Par1.LightInfluence=5
  915. Par1.LockedToPart=true
  916. Par1.Texture="rbxassetid://74697410"
  917. Par1.Color=ColorSequence.new(Color3.new(255, 255, 0))
  918. Par1.Transparency=NumberSequence.new(0.825)
  919. Par1.Lifetime=NumberRange.new(0.1)
  920. Par1.Rate=1000
  921. Par1.Enabled = true
  922. Par2=Instance.new('ParticleEmitter', tors)
  923. Par2.LightEmission=100
  924. Par2.LightInfluence=5
  925. Par2.LockedToPart=true
  926. Par2.Texture="rbxassetid://74697410"
  927. Par2.Color=ColorSequence.new(Color3.new(255, 255, 0))
  928. Par2.Transparency=NumberSequence.new(0.825)
  929. Par2.Lifetime=NumberRange.new(0.1)
  930. Par2.Rate=1000
  931. Par2.Enabled = true
  932. Par3=Instance.new('ParticleEmitter', rarm)
  933. Par3.LightEmission=100
  934. Par3.LightInfluence=5
  935. Par3.LockedToPart=true
  936. Par3.Texture="rbxassetid://74697410"
  937. Par3.Color=ColorSequence.new(Color3.new(255, 255, 0))
  938. Par3.Transparency=NumberSequence.new(0.825)
  939. Par3.Lifetime=NumberRange.new(0.1)
  940. Par3.Rate=1000
  941. Par3.Enabled = true
  942. Par4=Instance.new('ParticleEmitter', larm)
  943. Par4.LightEmission=100
  944. Par4.LightInfluence=5
  945. Par4.LockedToPart=true
  946. Par4.Texture="rbxassetid://74697410"
  947. Par4.Color=ColorSequence.new(Color3.new(255, 255, 0))
  948. Par4.Transparency=NumberSequence.new(0.825)
  949. Par4.Lifetime=NumberRange.new(0.1)
  950. Par4.Rate=1000
  951. Par4.Enabled = true
  952. Par5=Instance.new('ParticleEmitter', rleg)
  953. Par5.LightEmission=100
  954. Par5.LightInfluence=5
  955. Par5.LockedToPart=true
  956. Par5.Texture="rbxassetid://74697410"
  957. Par5.Color=ColorSequence.new(Color3.new(255, 255, 0))
  958. Par5.Transparency=NumberSequence.new(0.825)
  959. Par5.Lifetime=NumberRange.new(0.1)
  960. Par5.Rate=1000
  961. Par5.Enabled = true
  962. Par6=Instance.new('ParticleEmitter', lleg)
  963. Par6.LightEmission=100
  964. Par6.LightInfluence=5
  965. Par6.LockedToPart=true
  966. Par6.Texture="rbxassetid://74697410"
  967. Par6.Color=ColorSequence.new(Color3.new(255, 255, 0))
  968. Par6.Transparency=NumberSequence.new(0.825)
  969. Par6.Lifetime=NumberRange.new(0.1)
  970. Par6.Rate=1000
  971. Par6.Enabled = true
  972. elseif auraon == true then
  973. auraon = false
  974. Par1:Remove()
  975. Par2:Remove()
  976. Par3:Remove()
  977. Par4:Remove()
  978. Par5:Remove()
  979. Par6:Remove()
  980. end
  981. end
  982.  
  983. function quickhit()
  984. if selected == false or activu == true then
  985. return
  986. end
  987. if appeared == false then
  988. standappear(thenoob)
  989. wherto = hrp
  990. addcfr = cf(2, 1, 2)
  991. end
  992. cancarry = false
  993. activu = true
  994. wherto = hrp
  995. addcfr = cf(0, 0, -3.5)
  996. local ZAWRU = Instance.new("Sound")
  997. ZAWRU.SoundId = "rbxassetid://200632136"
  998. ZAWRU.TimePosition = 0
  999. ZAWRU.Volume = 3
  1000. ZAWRU.Parent = hrp
  1001. ZAWRU:Play()
  1002. local ora = Instance.new("Sound")
  1003. ora.SoundId = "rbxassetid://2553992369"
  1004. ora.Volume = 4
  1005. ora.Parent = hrp
  1006. ora:Play()
  1007. game.Debris:AddItem(ora, 2.5)
  1008. for _ = 1, 7 do
  1009. swait()
  1010. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1011. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1012. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1013. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1014. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1015. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1016. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1017. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1018. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1019. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1020. end
  1021. for _ = 1, 8 do
  1022. swait()
  1023. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1024. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1025. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1026. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1027. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1028. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1029. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1030. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1031. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1032. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1033. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1034. end
  1035. swait(5)
  1036. wherto = hrp
  1037. addcfr = cf(-2, 1, 2)
  1038. activu = false
  1039. cancarry = true
  1040. end
  1041. function THREATENING()
  1042. if selected == false and cancarry == true then
  1043. return
  1044. end
  1045. if POSU == false then
  1046. activu = true
  1047. cancarry = false
  1048. addcfr = cf(2, 1, 2)
  1049. POSU = true
  1050. human.WalkSpeed = 0
  1051. local d = Instance.new("ParticleEmitter")
  1052. d.Name = "MENACINGU"
  1053. d.Lifetime = NumberRange.new(1)
  1054. d.Rate = 2
  1055. d.Texture = "rbxassetid://298768656"
  1056. d.VelocitySpread = 60
  1057. d.Parent = tors
  1058. human:SetStateEnabled(3, false)
  1059. local randomoth = math.random(1, 2)
  1060. if randomoth == 2 then
  1061. repeat
  1062. swait()
  1063. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1064. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1065. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-40), rd(90)), 0.3)
  1066. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1067. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1068. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1069. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1070. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1071. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1072. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1073.  
  1074. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  1075. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1076. lerpz(nRS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(-45), rd(90)), 0.3)
  1077. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1078. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-0), rd(0), rd(15)), 0.3)
  1079. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1080. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1081. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1082. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1083. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1084. until POSU == false
  1085. elseif randomoth == 1 then
  1086. repeat
  1087. swait()
  1088. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1089. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(50)), 0.3)
  1090. lerpz(RS, "C0", RSC0 * cf(0, 0, -0.125) * ang(rd(-0), rd(80), rd(85)), 0.3)
  1091. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1092. lerpz(LS, "C0", LSC0 * cf(-0.1, 0, -0.50) * ang(rd(-0.1), rd(-80), rd(-85)), 0.3)
  1093. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1094. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1095. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1096. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1097. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1098.  
  1099. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1100. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1101. lerpz(nRS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1102. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1103. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1104. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1105. lerpz(nRH, "C0" ,RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1106. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1107. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1108. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1109. until POSU == false
  1110. end
  1111. elseif POSU == true then
  1112. POSU = false
  1113. addcfr = cf(-2, 1, 2)
  1114. human.WalkSpeed = 25
  1115. human:SetStateEnabled(3, true)
  1116. frame = 0.03333333333333333
  1117. tors.MENACINGU:Destroy()
  1118. activu = true
  1119. activu = false
  1120. cancarry = true
  1121. end
  1122. end
  1123. function CARRY()
  1124. if selected == false then
  1125. return
  1126. end
  1127. if appeared == false then
  1128. standappear(thenoob)
  1129. wherto = hrp
  1130. addcfr = cf(0, 0, -3.5)
  1131. end
  1132. if POSU == false and cancarry == true then
  1133. activu = true
  1134. addcfr = cf(0, 0, -3.5)
  1135. POSU = true
  1136. human.WalkSpeed = 37.5
  1137. cancarry = false
  1138. local mount = Instance.new("Sound")
  1139. mount.SoundId = "rbxassetid://260411131"
  1140. mount.Parent = rot
  1141. mount.Volume = 1.25
  1142. mount:Play()
  1143. human:SetStateEnabled(3, false)
  1144. frame = 0.005
  1145. local randomoth = math.random(1, 1)
  1146. if randomoth == 1 then
  1147. repeat
  1148. swait()
  1149. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1150. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1151. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1152. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1153. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1154. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1155. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1156. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1157. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1158. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1159.  
  1160. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1161. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1162. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1163. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1164. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1165. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1166. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1167. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1168. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1169. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1170. until POSU == false
  1171. elseif randomoth == 2 then
  1172. repeat
  1173. swait()
  1174. lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 1) * ang(rd(15), rd(0), rd(0)), 0.25)
  1175. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25)
  1176. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1177. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-95)), 0.25)
  1178. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1179. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(105)), 0.25)
  1180. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1181. lerpz(RH, "C1", RHC1 * cf(-0.75, -1, 0) * ang(rd(0), rd(0), rd(0.25)), 0.25)
  1182. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1183. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(5)), 0.25)
  1184.  
  1185. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.25)
  1186. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-25), rd(0), rd(0)), 0.25)
  1187. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1188. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-25), rd(45)), 0.25)
  1189. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1190. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(25), rd(-45)), 0.25)
  1191. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1192. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1193. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1194. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25)
  1195. until POSU == false
  1196. end
  1197. elseif POSU == true then
  1198. POSU = false
  1199. addcfr = cf(-2, 1, 2)
  1200. human.WalkSpeed = 25
  1201. frame = 0.03333333333333333
  1202. human:SetStateEnabled(3, true)
  1203. activu = true
  1204. activu = false
  1205. cancarry = true
  1206. end
  1207. end
  1208. local EHMMM = 0
  1209. function block()
  1210. if EHMMM == 125 or selected == false or activu == true then
  1211. return
  1212. end
  1213. if appeared == false then
  1214. standappear(thenoob)
  1215. end
  1216. wherto = hrp
  1217. addcfr = cf(0, 0, -3)
  1218. local bep = true
  1219. local humanshealth = human.Health
  1220. activu = true
  1221. human:SetStateEnabled(15, false)
  1222. local de = mouse.KeyUp:connect(function(key)
  1223. if key == "e" then
  1224. bep = false
  1225. end
  1226. end)
  1227. local poopes = 0
  1228. repeat
  1229. swait()
  1230. poopes = poopes + 1
  1231. human.Health = humanshealth
  1232. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1233. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1234. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1235. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1236. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1237. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1238. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1239. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1240. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1241. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1242. until bep == false or poopes > 240
  1243. de:Disconnect()
  1244. human:SetStateEnabled(15, true)
  1245. activu = false
  1246. EHMMM = 125
  1247. coroutine.resume(coroutine.create(function()
  1248. wait(5)
  1249. EHMMM = 0
  1250. end))
  1251. wherto = hrp
  1252. addcfr = cf(-2, 1, 2)
  1253. end
  1254. function MUDA()
  1255. if selected == false or activu == true then
  1256. return
  1257. end
  1258. if appeared == false then
  1259. standappear(thenoob)
  1260. wherto = hrp
  1261. addcfr = cf(0, 0, -3.5)
  1262. end
  1263. wry:Stop()
  1264. local bep = true
  1265. activu = true
  1266. wherto = hrp
  1267. addcfr = cf(0, 0, -3.5)
  1268. local function blur(limb)
  1269. coroutine.resume(coroutine.create(function()
  1270. local memedon = {}
  1271. for i = 1, 6 do
  1272. local b1 = Instance.new("Part")
  1273. nooutline(b1)
  1274. b1.Size = Vector3.new(1, 2, 1)
  1275. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1276. b1.CanCollide = false
  1277. b1.BrickColor = limb.BrickColor
  1278. b1.Anchored = true
  1279. b1.Transparency = 0.85
  1280. b1.Locked = true
  1281. b1.Parent = modz
  1282. b1.Material = "Neon"
  1283. table.insert(memedon, b1)
  1284. end
  1285. local num = 0
  1286. repeat
  1287. swait()
  1288. num = num % 6 + 1
  1289. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1290. until bep == false
  1291. for i = 1, #memedon do
  1292. swait()
  1293. memedon[i]:Destroy()
  1294. end
  1295. end))
  1296. end
  1297. local de = mouse.KeyUp:connect(function(key)
  1298. if key == "r" then
  1299. bep = false
  1300. end
  1301. end)
  1302. blur(rightarm)
  1303. blur(leftarm)
  1304. local mudodo = Instance.new("Sound")
  1305. mudodo.Volume = 5
  1306. mudodo.SoundId = "rbxassetid://2553990211"
  1307. mudodo.Looped = true
  1308. mudodo.Parent = hrp
  1309. mudodo:Play()
  1310. cancarry = false
  1311. repeat
  1312. for _ = 1, 2 do
  1313. swait()
  1314. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1315. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1316. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1317. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1318. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1319. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1320. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1321. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1322. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1323. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1324. end
  1325. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1326. for _ = 1, 2 do
  1327. swait()
  1328. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1329. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1330. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1331. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1332. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1333. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1334. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1335. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1336. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1337. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1338. end
  1339. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1340. for _ = 1, 2 do
  1341. swait()
  1342. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1343. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1344. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1345. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1346. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1347. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1348. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1349. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1350. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1351. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1352. end
  1353. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1354. for _ = 1, 2 do
  1355. swait()
  1356. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1357. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1358. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1359. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1360. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1361. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1362. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1363. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1364. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1365. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1366. end
  1367. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1368. until bep == false or 0 >= human.Health
  1369. de:Disconnect()
  1370. mudodo:Stop()
  1371. wry:Play()
  1372. for _ = 1, 6 do
  1373. swait()
  1374. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1375. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1376. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1377. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1378. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1379. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1380. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1381. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1382. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1383. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1384. end
  1385. for _ = 1, 7 do
  1386. swait()
  1387. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1388. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1389. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1390. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1391. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1392. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1393. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1394. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1395. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1396. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1397. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1398. end
  1399. swait(5)
  1400. wherto = hrp
  1401. mudodo:Destroy()
  1402. addcfr = cf(-2, 1, 2)
  1403. activu = false
  1404. cancarry = true
  1405. end
  1406. function MUDAAA()
  1407. if selected == false or activu == true then
  1408. return
  1409. end
  1410. if appeared == false then
  1411. standappear(thenoob)
  1412. wherto = hrp
  1413. addcfr = cf(0, 0, -3.5)
  1414. end
  1415. wryyy:Stop()
  1416. local bep = true
  1417. activu = true
  1418. wherto = hrp
  1419. addcfr = cf(0, 0, -3.5)
  1420. local function blur(limb)
  1421. coroutine.resume(coroutine.create(function()
  1422. local memedon = {}
  1423. for i = 1, 6 do
  1424. local b1 = Instance.new("Part")
  1425. nooutline(b1)
  1426. b1.Size = Vector3.new(1, 2, 1)
  1427. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1428. b1.CanCollide = false
  1429. b1.BrickColor = limb.BrickColor
  1430. b1.Anchored = true
  1431. b1.Transparency = 0.85
  1432. b1.Locked = true
  1433. b1.Parent = modz
  1434. b1.Material = "Neon"
  1435. table.insert(memedon, b1)
  1436. end
  1437. local num = 0
  1438. repeat
  1439. swait()
  1440. num = num % 6 + 1
  1441. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1442. until bep == false
  1443. for i = 1, #memedon do
  1444. swait()
  1445. memedon[i]:Destroy()
  1446. end
  1447. end))
  1448. end
  1449. local de = mouse.KeyUp:connect(function(key)
  1450. if key == "t" then
  1451. bep = false
  1452. end
  1453. end)
  1454. blur(rightleg)
  1455. blur(leftleg)
  1456. local mudodododo = Instance.new("Sound")
  1457. mudodododo.Volume = 7.5
  1458. mudodododo.SoundId = "rbxassetid://4632123987"
  1459. mudodododo.Looped = true
  1460. mudodododo.Parent = hrp
  1461. mudodododo:Play()
  1462. cancarry = false
  1463. repeat
  1464. for _ = 1, 2 do
  1465. swait()
  1466. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1467. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1468. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1469. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1470. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1471. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1472. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1473. lerpz(nRH, "C1", RHC1 * cf(-0.25, 0.30, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1474. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1475. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1476. end
  1477. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1478. for _ = 1, 2 do
  1479. swait()
  1480. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1481. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1482. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1483. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1484. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1485. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1486. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1487. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1488. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1489. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1490. end
  1491. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1492. for _ = 1, 2 do
  1493. swait()
  1494. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(10)), 0.85)
  1495. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1496. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1497. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1498. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1499. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1500. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1501. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-67.5)), 0.85)
  1502. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1503. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1504. end
  1505. hito(rightleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1506. for _ = 1, 2 do
  1507. swait()
  1508. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-45), rd(0), rd(-10)), 0.85)
  1509. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1510. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1511. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1512. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1513. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(22.5), rd(0), rd(0)), 0.5)
  1514. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1515. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1516. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1517. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(67.5)), 0.85)
  1518. end
  1519. hito(leftleg, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1520. until bep == false or 0 >= human.Health
  1521. de:Disconnect()
  1522. mudodododo:Stop()
  1523. wryyy:Play()
  1524. for _ = 1, 6 do
  1525. swait()
  1526. lerpz(nRJ, "C0", RJC0 * cf(0, 1, 0) * ang(rd(-22.5), rd(0), rd(0)), 0.85)
  1527. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1528. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1529. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1530. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1531. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(11.25), rd(0), rd(0)), 0.5)
  1532. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1533. lerpz(nRH, "C1", RHC1 * cf(-0.5, -1, 0) * ang(rd(0), rd(0), rd(22.5)), 0.85)
  1534. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1535. lerpz(nLH, "C1", LHC1 * cf(0.5, -1, 0) * ang(rd(0), rd(0), rd(-22.5)), 0.85)
  1536. end
  1537. for _ = 1, 7 do
  1538. swait()
  1539. hito(rightleg, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1540. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(-67.5), rd(0), rd(0)), 0.85)
  1541. lerpz(nN, "C0", NC0 * cf(0, 0, 0.15) * ang(rd(35), rd(0), rd(0)), 0.85)
  1542. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1543. lerpz(nRS, "C1", RSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1544. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1545. lerpz(nLS, "C1", LSC1 * cf(0, 0.25, 0) * ang(rd(45), rd(0), rd(0)), 0.5)
  1546. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1547. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.85)
  1548. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1549. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.85)
  1550. end
  1551. swait(5)
  1552. wherto = hrp
  1553. mudodododo:Destroy()
  1554. addcfr = cf(-2, 1, 2)
  1555. activu = false
  1556. cancarry = true
  1557. end
  1558. function turnto(pos,part)
  1559. tors.CFrame = cf(tors.Position,Vector3.new(pos.X,hrp.Position.Y,pos.Z))
  1560. end
  1561.  
  1562. function cability()
  1563. if selected == false or activu == true then
  1564. return
  1565. end
  1566. if appeared == false then
  1567. standappear(thenoob)
  1568. wherto = hrp
  1569. addcfr = cf(0, 0, -3.75)
  1570. end
  1571. cancarry = false
  1572. activu = true
  1573. wherto = hrp
  1574. addcfr = cf(0, 0, -3.5)
  1575. turnto(mouse.Hit.p,RootPart)
  1576. local ZAWRUA = Instance.new("Sound")
  1577. ZAWRUA.SoundId = "rbxassetid://2553993071"
  1578. ZAWRUA.Volume = 3.5
  1579. ZAWRUA.Parent = hrp
  1580. ZAWRUA:Play()
  1581. game.Debris:AddItem(ZAWRUA, 2.5)
  1582. local wate = Instance.new("Part")
  1583. nooutline(wate)
  1584. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1585. wate.Material = "Neon"
  1586. wate.Transparency = 1
  1587. wate.BrickColor = BrickColor.new("White")
  1588. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1589. wate.Anchored = true
  1590. wate.CanCollide = false
  1591. wate.Parent = modz
  1592. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1593. coroutine.resume(coroutine.create(function()
  1594. repeat
  1595. swait()
  1596. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1597. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1598. until not wate
  1599. end))
  1600. coroutine.resume(coroutine.create(function()
  1601. local pt = {}
  1602. for _ = 1, 10 do
  1603. local wp = Instance.new("Part")
  1604. nooutline(wp)
  1605. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1606. wp.Material = "Neon"
  1607. wp.Transparency = 1
  1608. wp.BrickColor = BrickColor.new("White")
  1609. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1610. wp.Anchored = true
  1611. wp.CanCollide = false
  1612. wp.Parent = modz
  1613. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1614. table.insert(pt, wp)
  1615. table.insert(pt, wmz)
  1616. end
  1617. for m = 1, 45 do
  1618. swait()
  1619. for _, hey in pairs(pt) do
  1620. if hey.ClassName == "SpecialMesh" then
  1621. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1622. elseif hey.ClassName == "Part" then
  1623. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1624. hey.Transparency = hey.Transparency - 0.015
  1625. end
  1626. end
  1627. end
  1628. for m = 45, 50 do
  1629. swait()
  1630. for _, hey in pairs(pt) do
  1631. if hey.ClassName == "SpecialMesh" then
  1632. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1633. elseif hey.ClassName == "Part" then
  1634. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1635. hey.Transparency = hey.Transparency + 0.2
  1636. end
  1637. end
  1638. end
  1639. for _, AAA in pairs(pt) do
  1640. if AAA.ClassName == "Part" then
  1641. AAA:Destroy()
  1642. end
  1643. end
  1644. end))
  1645. for _ = 1, 50 do
  1646. swait()
  1647. wmesh.Scale = Vector3.new(9, 9, 9)
  1648. wate.Transparency = wate.Transparency - 0.008
  1649. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1650. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1651. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1652. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1653. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1654. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1655. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1656. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1657. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1658. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1659. end
  1660. local ora = Instance.new("Sound")
  1661. ora.SoundId = "rbxassetid://463598785"
  1662. ora.TimePosition = 0
  1663. ora.Volume = 3
  1664. ora.Parent = hrp
  1665. ora:Play()
  1666. game.Debris:AddItem(ora, 2.5)
  1667. for _ = 1, 1 do
  1668. swait()
  1669. wate.Transparency = wate.Transparency + 0.15
  1670. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1671. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1672. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1673. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1674. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1675. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1676. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1677. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1678. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1679. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1680. end
  1681. local aimpos = mouse.Hit.p
  1682. local EffectsTransparency ={
  1683. NumberSequenceKeypoint.new(0,0,0),
  1684. NumberSequenceKeypoint.new(1,1,0)
  1685. }
  1686. local EffectsSize ={
  1687. NumberSequenceKeypoint.new(0,4.5,2.25),
  1688. NumberSequenceKeypoint.new(1,1.12,0.562)
  1689. }
  1690. local swoo = Instance.new("Part")
  1691. nooutline(swoo)
  1692. swoo.Name = "Part2"
  1693. swoo.Size = Vector3.new(3, 3, 3)
  1694. swoo.Shape = "Ball"
  1695. swoo.Material = "Neon"
  1696. swoo.Transparency = 0.2
  1697. swoo.BrickColor = BrickColor.new("White")
  1698. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(0, 0, 0)
  1699. swoo.Anchored = false
  1700. swoo.CanCollide = false
  1701. swoo.Parent = modz
  1702. local bv = Instance.new("BodyVelocity")
  1703. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1704. bv.velocity = cf(swoo.Position,aimpos).lookVector*100
  1705. bv.Parent = swoo
  1706. bv.Name = "MOVE"
  1707. local bvv = Instance.new("BodyAngularVelocity")
  1708. bvv.AngularVelocity = Vector3.new(2, 2, 2)
  1709. bvv.MaxTorque = Vector3.new(4000, 4000, 4000)
  1710. bvv.Parent = swoo
  1711. Par0=Instance.new('ParticleEmitter')
  1712. Par0.Name = "woah"
  1713. Par0.Parent=swoo
  1714. Par0.LightEmission=0.8
  1715. Par0.LockedToPart=false
  1716. Par0.Texture="rbxassetid://296874871"
  1717. Par0.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  1718. Par0.Transparency=NumberSequence.new(EffectsTransparency)
  1719. Par0.Drag=2
  1720. Par0.ZOffset=0.3
  1721. Par0.Size=NumberSequence.new(EffectsSize)
  1722. Par0.Lifetime=NumberRange.new(1)
  1723. Par0.Rate=999
  1724. Par0.Enabled=true
  1725. turnto(mouse.Hit.p,RootPart)
  1726. for _ = 1, 50 do
  1727. swait()
  1728. wate.Transparency = wate.Transparency + 0.05
  1729. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1730. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1731. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1732. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1733. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1734. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1735. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1736. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1737. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1738. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1739. hito3(swoo, 5, 100, 0.15, rot.CFrame.lookVector * 100)
  1740. coroutine.resume(coroutine.create(function()
  1741. local woohs = human.Parent.efx:FindFirstChild("Part2")
  1742. wait(2)
  1743. woohs:Remove()
  1744. end))
  1745. end
  1746. wate:Remove()
  1747. swait(15)
  1748. wherto = hrp
  1749. addcfr = cf(-2, 1, 2)
  1750. activu = false
  1751. cancarry = true
  1752. end
  1753. function cability3()
  1754. if selected == false or activu == true then
  1755. return
  1756. end
  1757. if appeared == false then
  1758. standappear(thenoob)
  1759. wherto = hrp
  1760. addcfr = cf(0, 0, -3.75)
  1761. end
  1762. local bep = true
  1763. local de = mouse.KeyUp:connect(function(key)
  1764. if key == "c" then
  1765. bep = false
  1766. end
  1767. end)
  1768. cancarry = false
  1769. activu = true
  1770. wherto = hrp
  1771. addcfr = cf(0, 0, -3.5)
  1772. local ZAWRU = Instance.new("Sound")
  1773. ZAWRU.SoundId = "rbxassetid://2553993071"
  1774. ZAWRU.TimePosition = 0
  1775. ZAWRU.Volume = 3
  1776. ZAWRU.Parent = hrp
  1777. ZAWRU:Play()
  1778. local wate = Instance.new("Part")
  1779. nooutline(wate)
  1780. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1781. wate.Material = "Neon"
  1782. wate.Transparency = 1
  1783. wate.BrickColor = BrickColor.new("White")
  1784. wate.CFrame = head.CFrame * cf(0, 0, -1)
  1785. wate.Anchored = true
  1786. wate.CanCollide = false
  1787. wate.Parent = modz
  1788. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1789. coroutine.resume(coroutine.create(function()
  1790. repeat
  1791. swait()
  1792. wate.CFrame = head.CFrame * cf(0, 0, -1)
  1793. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1794. until not wate
  1795. end))
  1796. coroutine.resume(coroutine.create(function()
  1797. local pt = {}
  1798. for _ = 1, 10 do
  1799. local wp = Instance.new("Part")
  1800. nooutline(wp)
  1801. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1802. wp.Material = "Neon"
  1803. wp.Transparency = 1
  1804. wp.BrickColor = BrickColor.new("White")
  1805. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1806. wp.Anchored = true
  1807. wp.CanCollide = false
  1808. wp.Parent = modz
  1809. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1810. table.insert(pt, wp)
  1811. table.insert(pt, wmz)
  1812. end
  1813. for m = 1, 45 do
  1814. swait()
  1815. for _, hey in pairs(pt) do
  1816. if hey.ClassName == "SpecialMesh" then
  1817. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1818. elseif hey.ClassName == "Part" then
  1819. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1820. hey.Transparency = hey.Transparency - 0.015
  1821. end
  1822. end
  1823. end
  1824. for m = 45, 50 do
  1825. swait()
  1826. for _, hey in pairs(pt) do
  1827. if hey.ClassName == "SpecialMesh" then
  1828. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1829. elseif hey.ClassName == "Part" then
  1830. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1831. hey.Transparency = hey.Transparency + 0.2
  1832. end
  1833. end
  1834. end
  1835. for _, AAA in pairs(pt) do
  1836. if AAA.ClassName == "Part" then
  1837. AAA:Destroy()
  1838. end
  1839. end
  1840. end))
  1841. for _ = 1, 50 do
  1842. swait()
  1843. wmesh.Scale = Vector3.new(9, 9, 9)
  1844. wate.Transparency = wate.Transparency - 0.008
  1845. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.85)
  1846. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1847. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(90)), 0.85)
  1848. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1849. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(-90)), 0.85)
  1850. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1851. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1852. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1853. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1854. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1855. end
  1856. for _ = 1, 1 do
  1857. swait()
  1858. wate.Transparency = wate.Transparency + 0.15
  1859. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1860. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1861. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1862. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1863. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1864. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1865. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1866. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1867. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1868. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1869. end
  1870. local swoo = Instance.new("Part")
  1871. nooutline(swoo)
  1872. swoo.Size = Vector3.new(50, 50, 50)
  1873. swoo.Material = "Plastic"
  1874. swoo.BrickColor = BrickColor.new("Institutional white")
  1875. swoo.Transparency = 0.5
  1876. swoo.Anchored = true
  1877. swoo.CanCollide = false
  1878. swoo.Parent = modz
  1879. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  1880. local swoomesh = makemesh("FileMesh", Vector3.new(0.75, 0.75, 0.75), "rbxassetid://785967755", swoo)
  1881. local ora = Instance.new("Sound")
  1882. ora.SoundId = "rbxassetid://130839563"
  1883. ora.Volume = 3
  1884. ora.Looped = true
  1885. ora.Parent = hrp
  1886. ora:Play()
  1887. repeat
  1888. for _ = 1, 2 do
  1889. swait()
  1890. hito2(swoo, 25, 25, 0.15, rot.CFrame.lookVector * 5)
  1891. wate.Transparency = wate.Transparency + 0.05
  1892. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.85)
  1893. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1894. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-35), rd(90)), 0.85)
  1895. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1896. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(35), rd(-90)), 0.85)
  1897. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1898. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1899. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1900. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1901. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1902. swoo.CFrame = head.CFrame * ang(rd(75), rd(0), rd(0)) * cf(0, -20, 0)
  1903. end
  1904. until bep == false or 0 >= human.Health
  1905. wate:Destroy()
  1906. swoo.CFrame = head.CFrame * ang(rd(90), rd(0), rd(0)) * cf(0, -20, 0)
  1907. swait()
  1908. swoo:Destroy()
  1909. ora:Destroy()
  1910. wherto = hrp
  1911. addcfr = cf(-2, 1, 2)
  1912. activu = false
  1913. cancarry = true
  1914. end
  1915. function JUDGE()
  1916. if selected == false or activu == true then
  1917. return
  1918. end
  1919. if appeared == false then
  1920. wherto = hrp
  1921. addcfr = cf(2, 1, 2)
  1922. end
  1923. POSU = true
  1924. cancarry = false
  1925. activu = true
  1926. wherto = hrp
  1927. addcfr = cf(2, 1, 2)
  1928. local ZAWRU = Instance.new("Sound")
  1929. ZAWRU.SoundId = "rbxassetid://1300588094"
  1930. ZAWRU.TimePosition = 0
  1931. ZAWRU.Volume = 3
  1932. ZAWRU.Parent = hrp
  1933. ZAWRU:Play()
  1934. game.Debris:AddItem(ZAWRU, 2.35)
  1935. local ora = Instance.new("Sound")
  1936. ora.SoundId = "rbxassetid://0"
  1937. ora.Pitch = 1.25
  1938. ora.Volume = 3
  1939. ora.Parent = hrp
  1940. ora:Play()
  1941. game.Debris:AddItem(ora, 2.5)
  1942. human.WalkSpeed = 0
  1943. for _ = 1, 20 do
  1944. swait()
  1945. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1946. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1947. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1948. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1949. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1950. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1951. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1952. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1953. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1954. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1955.  
  1956. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1957. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1958. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1959. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1960. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1961. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1962. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1963. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1964. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1965. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1966. end
  1967. for _ = 1, 15 do
  1968. swait()
  1969. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1970. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1971. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1972. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1973. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1974. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1975. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1976. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1977. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1978. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1979.  
  1980. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1981. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1982. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1983. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1984. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1985. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1986. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1987. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1988. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1989. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1990. end
  1991. swait(5)
  1992. human.WalkSpeed = 25
  1993. wherto = hrp
  1994. addcfr = cf(-2, 1, 2)
  1995. activu = false
  1996. cancarry = true
  1997. POSU = false
  1998. end
  1999. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  2000. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  2001. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  2002. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  2003. function THEBEST()
  2004. if selected == false or activu == true or appeared == true or POSU == true then
  2005. return
  2006. end
  2007. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  2008. local dipperrot
  2009. if dipperhat then
  2010. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  2011. end
  2012. cancarry = false
  2013. activu = true
  2014. POSU = true
  2015. cam.CameraType = "Scriptable"
  2016. chr.PrimaryPart = hrp
  2017. human.WalkSpeed = 0
  2018. human:SetStateEnabled(3, false)
  2019. local actmus1 = Instance.new("Sound")
  2020. actmus1.SoundId = "rbxassetid://188959462"
  2021. actmus1.Volume = 1.5
  2022. actmus1.RollOffMode = 1
  2023. actmus1.TimePosition = 0
  2024. actmus1.Parent = cam
  2025. local actmus2 = Instance.new("Sound")
  2026. actmus2.SoundId = "rbxassetid://188959462"
  2027. actmus2.Volume = 1.5
  2028. actmus2.RollOffMode = 1
  2029. actmus2.TimePosition = 0
  2030. actmus2.Parent = hrp
  2031. actmus1:Play()
  2032. actmus2:Play()
  2033. local mus1 = Instance.new("Sound")
  2034. mus1.SoundId = "rbxassetid://616594208"
  2035. mus1.Volume = 1.25
  2036. mus1.TimePosition = 0.45
  2037. mus1.Parent = cam
  2038. local mus2 = Instance.new("Sound")
  2039. mus2.SoundId = "rbxassetid://616594208"
  2040. mus2.Volume = 1.25
  2041. mus2.TimePosition = 0.45
  2042. mus2.Parent = hrp
  2043. local zawarudoda = Instance.new("Sound")
  2044. zawarudoda.SoundId = "rbxassetid://616576400"
  2045. zawarudoda.Volume = 2
  2046. zawarudoda.TimePosition = 0.3
  2047. zawarudoda.Parent = hrp
  2048. mus1:Play()
  2049. mus2:Play()
  2050. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  2051. local regface = hed.face.Texture
  2052. local whogothit, bodyvel
  2053. local function checkhit(partoz, magn)
  2054. for _, guy in pairs(workspace:GetChildren()) do
  2055. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  2056. whogothit = guy
  2057. guy:FindFirstChild("Humanoid").PlatformStand = true
  2058. do
  2059. local derp = Instance.new("BodyPosition")
  2060. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  2061. derp.P = 8000
  2062. derp.D = 500
  2063. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  2064. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  2065. bodyvel = derp
  2066. local derp2 = Instance.new("BodyAngularVelocity")
  2067. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  2068. derp2.P = 8000
  2069. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  2070. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  2071. delay(0.1, function()
  2072. derp2:Destroy()
  2073. end)
  2074. bodyvel = derp
  2075. end
  2076. end
  2077. end
  2078. end
  2079. coroutine.resume(coroutine.create(function()
  2080. for _ = 1, 25 do
  2081. swait()
  2082. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2083. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  2084. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2085. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2086. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  2087. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2088. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2089. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2090. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2091. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2092. end
  2093. for _ = 1, 20 do
  2094. swait()
  2095. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  2096. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  2097. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  2098. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2099. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  2100. if dipperhat then
  2101. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  2102. end
  2103. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2104. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  2105. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2106. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2107. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2108. end
  2109. end))
  2110. repeat
  2111. swait()
  2112. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  2113. until mus1.TimePosition > 2.9
  2114. mus1:Pause()
  2115. mus2:Pause()
  2116. zawarudoda:Play()
  2117. coroutine.resume(coroutine.create(function()
  2118. for _ = 1, 7 do
  2119. swait()
  2120. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  2121. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  2122. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  2123. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2124. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  2125. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2126. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  2127. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2128. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  2129. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2130. end
  2131. for _ = 1, 16 do
  2132. swait()
  2133. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  2134. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  2135. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  2136. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2137. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  2138. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2139. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  2140. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2141. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  2142. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2143. end
  2144. end))
  2145. repeat
  2146. swait()
  2147. until zawarudoda.TimePosition > 1.4
  2148. zawarudoda:Pause()
  2149. activu = false
  2150. standappear(thenoob)
  2151. wherto = hrp
  2152. addcfr = cf(3, 0.25, -1.5)
  2153. activu = true
  2154. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  2155. for _ = 1, 10 do
  2156. swait()
  2157. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  2158. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  2159. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  2160. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  2161. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2162. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  2163. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2164. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  2165. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2166. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  2167. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2168. end
  2169. wherto = hrp
  2170. addcfr = cf(-3, 0.25, -1.5)
  2171. for _ = 1, 25 do
  2172. swait()
  2173. checkhit(rightarm, 3)
  2174. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  2175. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  2176. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  2177. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2178. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  2179. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2180. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  2181. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2182. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  2183. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  2184. end
  2185. if whogothit then
  2186. print("derp")
  2187. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  2188. local laugo = Instance.new("Sound")
  2189. laugo.SoundId = "rbxassetid://291088606"
  2190. laugo.Volume = 1.5
  2191. laugo.Parent = hrp
  2192. game.Debris:AddItem(laugo, 2.5)
  2193. laugo:Play()
  2194. local sda = 0
  2195. local chn = 2
  2196. local cs = math.cos
  2197. for D = 1, 60 do
  2198. swait()
  2199. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  2200. sda = sda + chn
  2201. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  2202. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  2203. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  2204. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2205. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  2206. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2207. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  2208. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2209. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  2210. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  2211. end
  2212. hed.face.Texture = "rbxassetid://176777497"
  2213. mus1.TimePosition = 2.75
  2214. mus1:Play()
  2215. for C = 1, 30 do
  2216. swait()
  2217. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  2218. sda = sda + chn
  2219. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  2220. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  2221. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  2222. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2223. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  2224. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2225. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  2226. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2227. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  2228. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  2229. end
  2230. for _ = 1, 5 do
  2231. swait()
  2232. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  2233. sda = sda + chn
  2234. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  2235. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  2236. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  2237. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2238. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  2239. if dipperhat then
  2240. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  2241. end
  2242. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2243. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  2244. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2245. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  2246. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  2247. end
  2248. wait(2)
  2249. elseif whogothit == nil then
  2250. print("noderp")
  2251. end
  2252. human:SetStateEnabled(3, true)
  2253. activu = false
  2254. standappear(thenoob)
  2255. activu = true
  2256. if dipperhat then
  2257. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  2258. end
  2259. actmus1:Destroy()
  2260. actmus2:Destroy()
  2261. bast:Play()
  2262. if bodyvel then
  2263. bodyvel:Destroy()
  2264. end
  2265. cam.CameraType = "Custom"
  2266. hed.face.Texture = regface
  2267. chr.PrimaryPart = head
  2268. human.WalkSpeed = 25
  2269. activu = false
  2270. POSU = false
  2271. cancarry = true
  2272. end
  2273. function hito(partoz, magn, dmg, debtim, bodyfdire)
  2274. for _, guy in pairs(workspace:GetChildren()) do
  2275. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2276. do
  2277. local humz = guy:FindFirstChild("Humanoid")
  2278. local horp = guy:FindFirstChild("HumanoidRootPart")
  2279. TakeDamage(humz, dmg)
  2280. local db = Instance.new("StringValue")
  2281. db.Name = "alabo"
  2282. db.Parent = horp
  2283. delay(debtim, function()
  2284. db:Destroy()
  2285. end)
  2286. local b = Instance.new("Part")
  2287. nooutline(b)
  2288. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2289. b.Transparency = 0.25
  2290. b.Anchored = true
  2291. b.CanCollide = false
  2292. b.BrickColor = BrickColor.new("New Yeller")
  2293. b.Locked = true
  2294. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2295. b.Parent = modz
  2296. b.Material = "Neon"
  2297. local c = Instance.new("SpecialMesh")
  2298. c.MeshType = "Sphere"
  2299. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2300. c.Parent = b
  2301. game.Debris:AddItem(b, 1)
  2302. if bodyfdire then
  2303. local boopyve = Instance.new("BodyVelocity")
  2304. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2305. boopyve.P = math.huge
  2306. boopyve.Velocity = bodyfdire * 1.25
  2307. boopyve.Parent = horp
  2308. game.Debris:AddItem(boopyve, debtim)
  2309. end
  2310. local bet = Instance.new("Sound")
  2311. bet.Pitch = rd2(9, 11) / 10
  2312. bet.Volume = rd2(12, 14) / 10
  2313. bet.SoundId = "rbxassetid://856713718"
  2314. bet.Parent = b
  2315. bet:Play()
  2316. coroutine.resume(coroutine.create(function()
  2317. for _ = 1, 5 do
  2318. swait()
  2319. b.Transparency = b.Transparency + 0.15
  2320. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2321. end
  2322. end))
  2323. end
  2324. end
  2325. end
  2326. end
  2327. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  2328. for _, guy in pairs(workspace:GetChildren()) do
  2329. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2330. do
  2331. local humz = guy:FindFirstChild("Humanoid")
  2332. local horp = guy:FindFirstChild("HumanoidRootPart")
  2333. local db = Instance.new("StringValue")
  2334. db.Name = "alabo"
  2335. db.Parent = horp
  2336. delay(debtim, function()
  2337. db:Destroy()
  2338. end)
  2339. if bodyfdire then
  2340. local boopyve = Instance.new("BodyVelocity")
  2341. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2342. boopyve.P = math.huge
  2343. boopyve.Velocity = bodyfdire * -1.25
  2344. boopyve.Parent = horp
  2345. game.Debris:AddItem(boopyve, debtim)
  2346. end
  2347. end
  2348. end
  2349. end
  2350. end
  2351. function hito3(partoz, magn, dmg, debtim, bodyfdire)
  2352. for _, guy in pairs(workspace:GetChildren()) do
  2353. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2354. do
  2355. CanDamage = false
  2356. local humz = guy:FindFirstChild("Humanoid")
  2357. local horp = guy:FindFirstChild("HumanoidRootPart")
  2358. TakeDamage(humz, dmg)
  2359. local db = Instance.new("StringValue")
  2360. db.Name = "alabo"
  2361. db.Parent = horp
  2362. delay(debtim, function()
  2363. db:Destroy()
  2364. end)
  2365. local b = Instance.new("Part")
  2366. nooutline(b)
  2367. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2368. b.Transparency = 0.25
  2369. b.Anchored = true
  2370. b.CanCollide = false
  2371. b.BrickColor = BrickColor.new("Deep orange")
  2372. b.Locked = true
  2373. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2374. b.Parent = modz
  2375. b.Material = "Neon"
  2376. local c = Instance.new("SpecialMesh")
  2377. c.MeshType = "Sphere"
  2378. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2379. c.Parent = b
  2380. game.Debris:AddItem(b, 1)
  2381. if bodyfdire then
  2382. local boopyve = Instance.new("BodyVelocity")
  2383. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2384. boopyve.P = math.huge
  2385. boopyve.Velocity = bodyfdire * 2
  2386. boopyve.Parent = horp
  2387. game.Debris:AddItem(boopyve, debtim)
  2388. end
  2389. local d = Instance.new("Part")
  2390. nooutline(d)
  2391. d.Name = "EXPLOSION"
  2392. d.Size = Vector3.new(3, 3, 3)
  2393. d.Transparency = 1
  2394. d.Anchored = true
  2395. d.CanCollide = false
  2396. d.BrickColor = BrickColor.new("Deep orange")
  2397. d.Locked = true
  2398. d.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2399. d.Parent = modz
  2400. d.Material = "Neon"
  2401. Par1=Instance.new('ParticleEmitter')
  2402. Par1.Drag = 5
  2403. Par1.Name = "fire"
  2404. Par1.Parent = d
  2405. Par1.LightEmission=0.8
  2406. Par1.LockedToPart=true
  2407. Par1.Texture="rbxassetid://296874871"
  2408. Par1.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2409. Par1.Speed=NumberRange.new(100)
  2410. local EffectsTransparency ={
  2411. NumberSequenceKeypoint.new(0,0,0),
  2412. NumberSequenceKeypoint.new(1,1,0)
  2413. }
  2414. local EffectsSize ={
  2415. NumberSequenceKeypoint.new(0,7.5,3),
  2416. NumberSequenceKeypoint.new(1,1.5,0.75)
  2417. }
  2418. local EffectsSize2 ={
  2419. NumberSequenceKeypoint.new(0,5,3),
  2420. NumberSequenceKeypoint.new(1,1,0.75)
  2421. }
  2422. Par1.ZOffset = 0.3
  2423. Par1.Rotation = NumberRange.new(0, 360)
  2424. Par1.Transparency = NumberSequence.new(EffectsTransparency)
  2425. Par1.Size = NumberSequence.new(EffectsSize)
  2426. Par1.Lifetime=NumberRange.new(2)
  2427. Par1.SpreadAngle=Vector2.new(90000, 90000)
  2428. Par1.Rate=1000
  2429. Par1.Enabled = true
  2430. Par2=Instance.new('ParticleEmitter')
  2431. Par2.Drag = 5
  2432. Par2.Name = "fire2"
  2433. Par2.Parent = d
  2434. Par2.LightEmission=0.8
  2435. Par2.LockedToPart=true
  2436. Par2.Texture="rbxassetid://296874871"
  2437. Par2.Color=ColorSequence.new(Color3.new(1, 0.75, 0))
  2438. Par2.Speed=NumberRange.new(100)
  2439. Par2.ZOffset = 0.3
  2440. Par2.Rotation = NumberRange.new(0, 360)
  2441. Par2.Transparency = NumberSequence.new(EffectsTransparency)
  2442. Par2.Size = NumberSequence.new(EffectsSize2)
  2443. Par2.Lifetime=NumberRange.new(2)
  2444. Par2.SpreadAngle=Vector2.new(90000, 90000)
  2445. Par2.Rate=1000
  2446. Par2.Enabled = true
  2447. local bet = Instance.new("Sound")
  2448. bet.Volume = 5
  2449. bet.SoundId = "rbxassetid://416328540"
  2450. bet.Parent = b
  2451. bet:Play()
  2452. coroutine.resume(coroutine.create(function()
  2453. for _ = 1, 25 do
  2454. swait()
  2455. b.Transparency = b.Transparency + 0.04
  2456. c.Scale = c.Scale + Vector3.new(0.25 * dmg, 0.25 * dmg, 0.25 * dmg)
  2457. d.Size = d.Size + Vector3.new(2.5,2.5,2.5)
  2458. end
  2459. end))
  2460. coroutine.resume(coroutine.create(function()
  2461. human.Parent.efx.Part2.Anchored = true
  2462. human.Parent.efx.Part2.Transparency = 1
  2463. human.Parent.efx.Part2.woah.Enabled = false
  2464. wait(0.5)
  2465. human.Parent.efx.EXPLOSION.fire.Enabled = false
  2466. human.Parent.efx.EXPLOSION.fire2.Enabled = false
  2467. human.Parent.efx.Part2.Anchored = true
  2468. wait(2)
  2469. human.Parent.efx.EXPLOSION:Remove()
  2470. CanDamage = true
  2471. end))
  2472. end
  2473. end
  2474. end
  2475. end
  2476. function hito4(partoz, magn, dmg, debtim, bodyfdire)
  2477. for _, guy in pairs(workspace:GetChildren()) do
  2478. if guy:FindFirstChild("Humanoid") and CanDamage == true and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  2479. do
  2480. CanDamage = false
  2481. local humz = guy:FindFirstChild("Humanoid")
  2482. local horp = guy:FindFirstChild("HumanoidRootPart")
  2483. TakeDamage(humz, dmg)
  2484. local db = Instance.new("StringValue")
  2485. db.Name = "alabo"
  2486. db.Parent = horp
  2487. delay(debtim, function()
  2488. db:Destroy()
  2489. end)
  2490. local b = Instance.new("Part")
  2491. nooutline(b)
  2492. b.Size = Vector3.new(0.2, 0.2, 0.2)
  2493. b.Transparency = 0.25
  2494. b.Anchored = true
  2495. b.CanCollide = false
  2496. b.BrickColor = BrickColor.new("New Yeller")
  2497. b.Locked = true
  2498. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  2499. b.Parent = modz
  2500. b.Material = "Neon"
  2501. local c = Instance.new("SpecialMesh")
  2502. c.MeshType = "Sphere"
  2503. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  2504. c.Parent = b
  2505. game.Debris:AddItem(b, 1)
  2506. if bodyfdire then
  2507. local boopyve = Instance.new("BodyVelocity")
  2508. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  2509. boopyve.P = math.huge
  2510. boopyve.Velocity = bodyfdire * 1.25
  2511. boopyve.Parent = horp
  2512. game.Debris:AddItem(boopyve, debtim)
  2513. end
  2514. local bet = Instance.new("Sound")
  2515. bet.Pitch = rd2(9, 11) / 10
  2516. bet.Volume = rd2(12, 14) / 10
  2517. bet.SoundId = "rbxassetid://856713718"
  2518. bet.Parent = b
  2519. bet:Play()
  2520. coroutine.resume(coroutine.create(function()
  2521. for _ = 1, 5 do
  2522. swait()
  2523. b.Transparency = b.Transparency + 0.15
  2524. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  2525. end
  2526. end))
  2527. coroutine.resume(coroutine.create(function()
  2528. wait(1)
  2529. CanDamage = true
  2530. end))
  2531. end
  2532. end
  2533. end
  2534. end
  2535.  
  2536. if key == "x" == true then
  2537.  
  2538. game.Lighting.OutdoorAmbient=Color3.new(0,14,135)
  2539. game.Lighting.TimeOfDay="00:00:00"
  2540. wait(0.000004)
  2541. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2542. game.Lighting.TimeOfDay="15:00:00"
  2543. Torso.CFrame = CFrame.new(Vector3.new(Mouse.p.X,Mouse.H.p.Y+1.5,Mouse.p.Z),Torso.CFrame.p)
  2544. bam = CFuncs.Sound.Create("2652160115")
  2545. bam.Volume = 10
  2546. cooldown = true
  2547. wait(0.3)
  2548. bam:Destroy()
  2549. cooldown = false
  2550.  
  2551. end
  2552.  
  2553. mouse.KeyDown:connect(function(key)
  2554. if human.Health <= 0 then
  2555. return
  2556. end
  2557. if key == "f" then
  2558. standappear(thenoob)
  2559. end
  2560. if key == "n" then
  2561. auraappear()
  2562. end
  2563. if key == "r" then
  2564. MUDA()
  2565. end
  2566. if key == "t" then
  2567. MUDAAA()
  2568. end
  2569. if key == "e" then
  2570. block()
  2571. end
  2572. if key == "q" then
  2573. quickhit()
  2574. end
  2575. if key == "v" then
  2576. cability()
  2577. end
  2578. if key == "c" then
  2579. cability3()
  2580. end
  2581. if key == "m" and plr.UserId then
  2582. THEBEST()
  2583. end
  2584. if key == "j" then
  2585. THREATENING()
  2586. end
  2587. if key == "z" then
  2588. CARRY()
  2589. end
  2590. if key == "k" then
  2591. JUDGE()
  2592. end
  2593. if key == "l" then
  2594. konodioda:Play()
  2595. end
  2596. end)
  2597. tool.Equipped:connect(function()
  2598. selected = true
  2599. end)
  2600. tool.Unequipped:connect(function()
  2601. selected = false
  2602. end)
  2603. sine = 0
  2604. charge = 1
  2605. cos = math.cos
  2606. game:GetService("RunService").RenderStepped:connect(function()
  2607. if POSU == false then
  2608. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2609. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2610. local checkstate = human:GetState()
  2611. if checkstate.Value == 13 then
  2612. animpose = "Sitting"
  2613. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2614. animpose = "Jumping"
  2615. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2616. animpose = "Falling"
  2617. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2618. animpose = "Idle"
  2619. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2620. animpose = "Walking"
  2621. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2622. animpose = "TooFast"
  2623. end
  2624. if animpose == "Idle" then
  2625. sine = sine + charge
  2626. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2627. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2628. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2629. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2630. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2631. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2632. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2633. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2634. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2635. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2636. end
  2637. if animpose == "Walking" then
  2638. sine = sine + charge
  2639. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2640. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2641. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2642. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2643. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2644. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2645. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2646. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2647. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2648. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2649. end
  2650. if animpose == "Jumping" then
  2651. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2652. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2653. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2654. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2655. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2656. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2657. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2658. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2659. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2660. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2661. end
  2662. if animpose == "Falling" then
  2663. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2664. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2665. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2666. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2667. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2668. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2669. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2670. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2671. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2672. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2673. end
  2674. if animpose == "TooFast" then
  2675. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2676. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2677. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2678. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2679. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2680. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2681. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2682. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2683. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2684. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2685. end
  2686. if animpose == "Sitting" then
  2687. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2688. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2689. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2690. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2691. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2692. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2693. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2694. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2695. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2696. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2697. end
  2698. end
  2699. if appeared == false and activu == false then
  2700. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2701. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2702. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2703. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2704. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2705. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2706. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2707. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2708. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2709. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2710. elseif appeared == true and activu == false then
  2711. sine = sine + charge
  2712. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2713. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2714. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2715. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2716. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2717. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2718. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2719. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2720. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2721. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2722. end
  2723. end)
  2724. function dispose()
  2725. for i, v in pairs(getfenv(0)) do
  2726. v = nil
  2727. end
  2728. error = nil
  2729. print = nil
  2730. warn = nil
  2731. end
  2732. human.Died:connect(dispose)
  2733. chr.Changed:connect(function()
  2734. if chr.Parent == nil then
  2735. dispose()
  2736. end
  2737. end)
  2738.  
  2739. --- [[ Time Stop ]] ---
  2740. -- by fo43123
  2741.  
  2742. local me = game.Players.LocalPlayer
  2743. local mouse = me:GetMouse()
  2744. local char = me.Character
  2745. local hum = char:FindFirstChild('Humanoid')
  2746. local hd = char:FindFirstChild('Head')
  2747. local ts = char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
  2748. local ra = char:FindFirstChild('Right Arm') or char:FindFirstChild('RightUpperArm')
  2749. local la = char:FindFirstChild('Left Arm') or char:FindFirstChild('LeftUpperArm')
  2750. local rl = char:FindFirstChild('Right Leg') or char:FindFirstChild('RightUpperLeg')
  2751. local ll = char:FindFirstChild('Left Leg') or char:FindFirstChild('LeftUpperLeg')
  2752. local root = char:FindFirstChild('HumanoidRootPart')
  2753. local rj = root:FindFirstChild('RootJoint')
  2754. local rs = ts:FindFirstChild('Right Shoulder')
  2755. local ls = ts:FindFirstChild('Left Shoulder')
  2756. local rh = ts:FindFirstChild('Right Hip')
  2757. local lh = ts:FindFirstChild('Left Hip')
  2758. local nk = ts:FindFirstChild('Neck')
  2759. local anim = char:FindFirstChild('Animate')
  2760. local base = workspace:FindFirstChild('Baseplate') or workspace:FindFirstChild('Base')
  2761. local cantimestop = true
  2762. local cooldown = false
  2763. local cc = workspace.CurrentCamera
  2764. local cos = math.cos
  2765. local sin = math.sin
  2766. local rad = math.rad
  2767. local rand = math.random
  2768. local cfn = CFrame.new
  2769. local cfa = CFrame.Angles
  2770. local v3 = Vector3.new
  2771. local str = string
  2772. local unfreeze = {}
  2773. local health = {}
  2774. local connect = {}
  2775. local sine = 0
  2776. local effects = nil
  2777. hum.WalkSpeed = 23
  2778. if char:FindFirstChild('Effects') then
  2779. effects = char:FindFirstChild('Effects')
  2780. else
  2781. effects = Instance.new('Folder', char)
  2782. effects.Name = 'Effects'
  2783. end
  2784.  
  2785. ArtificialHB = Instance.new('BindableEvent', script)
  2786. ArtificialHB.Name = 'Heartbeat'
  2787. script:WaitForChild('Heartbeat')
  2788.  
  2789. frame = 1 / 60
  2790. tf = 0
  2791. allowframeloss = false
  2792. tossremainder = false
  2793. lastframe = tick()
  2794. script.Heartbeat:Fire()
  2795.  
  2796. game:GetService('RunService').Heartbeat:connect(function(s, p)
  2797. tf = tf + s
  2798. if tf >= frame then
  2799. if allowframeloss then
  2800. script.Heartbeat:Fire()
  2801. lastframe = tick()
  2802. else
  2803. for i = 1, math.floor(tf / frame) do
  2804. script.Heartbeat:Fire()
  2805. end
  2806. lastframe = tick()
  2807. end
  2808. if tossremainder then
  2809. tf = 0
  2810. else
  2811. tf = tf - frame * math.floor(tf / frame)
  2812. end
  2813. end
  2814. end)
  2815.  
  2816. function swait(t)
  2817. if t == 0 or t == nil then
  2818. script.Heartbeat.Event:Wait()
  2819. else
  2820. for i = 0, t do
  2821. script.Heartbeat.Event:Wait()
  2822. end
  2823. end
  2824. end
  2825.  
  2826. function sound(id, parent, vol, pitch, timepos)
  2827. local s = Instance.new('Sound')
  2828. s.Parent = parent
  2829. s.SoundId = id
  2830. s.Volume = vol
  2831. s.PlaybackSpeed = pitch
  2832. s.TimePosition = timepos
  2833. s:Play()
  2834. game.Debris:AddItem(s, s.PlaybackSpeed + 5)
  2835. end
  2836.  
  2837. function camshake(duration, intensity)
  2838. coroutine.wrap(function()
  2839. for i = 1, duration do
  2840. hum.CameraOffset = hum.CameraOffset:lerp(v3(rand(-1, 1), rand(-1, 1), rand(-1, 1)), 0.1 * intensity)
  2841. swait()
  2842. end
  2843. hum.CameraOffset = v3(0, 0, 0)
  2844. end)()
  2845. end
  2846.  
  2847. function findascendant(obj, class)
  2848. local par = obj
  2849. local ret = nil
  2850. pcall(function()
  2851. repeat
  2852. par = par.Parent
  2853. if par:IsA(class) then
  2854. ret = par
  2855. break
  2856. end
  2857. until par == nil
  2858. end)
  2859. return ret
  2860. end
  2861.  
  2862. local TimeStopSounds = {
  2863.  
  2864. TimeStop = 'rbxassetid://2102274452';
  2865. TimeResume = 'rbxassetid://660684713';
  2866.  
  2867. }
  2868.  
  2869. function timestop()
  2870. cantimestop = false
  2871. coroutine.wrap(function()
  2872. local effect1 = Instance.new('Part', effects)
  2873. effect1.Shape = 'Ball'
  2874. effect1.Material = 'ForceField'
  2875. effect1.Anchored = true
  2876. effect1.CanCollide = false
  2877. effect1.Size = v3(0, 0, 0)
  2878. effect1.Transparency = 0
  2879. sound(TimeStopSounds.TimeStop, ts, 5, 1, 0)
  2880. for i,v in pairs(workspace:GetDescendants()) do
  2881. if v:IsA('BasePart') then
  2882. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  2883. if not v:IsDescendantOf(char) then
  2884. v.Anchored = true
  2885. table.insert(unfreeze, v)
  2886. end
  2887. end
  2888. end
  2889. if v:IsA('Sound') then
  2890. if not v:IsDescendantOf(char) then
  2891. if v.IsPlaying then
  2892. v:Pause()
  2893. table.insert(unfreeze, v)
  2894. end
  2895. end
  2896. end
  2897. if v:IsA('Humanoid') then
  2898. local last = v.Health
  2899. local always = last
  2900. local e = v.HealthChanged:connect(function(hp)
  2901. if last - hp > 0 then
  2902. table.insert(health, {humanoid = v, change = last - hp})
  2903. end
  2904. last = hp
  2905. v.Health = always
  2906. end)
  2907. table.insert(connect, e)
  2908. end
  2909. if v:IsA('BodyVelocity') then
  2910. local lastforce = v.MaxForce
  2911. v.MaxForce = v3(0, 0, 0)
  2912. table.insert(unfreeze, {force = v, change = lastforce})
  2913. end
  2914. if v:IsA('BodyPosition') then
  2915. local lastposition = v.MaxForce
  2916. local lastD = v.D
  2917. local lastP = v.P
  2918. v.MaxForce = v3(0, 0, 0)
  2919. v.D = 0
  2920. v.P = 0
  2921. table.insert(unfreeze, {position = v, change = lastposition, dchange = lastD, pchange = lastP})
  2922. end
  2923. if v:IsA('BodyForce') then
  2924. local lastforce2 = v.Force
  2925. v.Force = v3(0, 0, 0)
  2926. table.insert(unfreeze, {force2 = v, fchange = lastforce2})
  2927. end
  2928. end
  2929. ee = workspace.DescendantAdded:Connect(function(v)
  2930. if v:IsA('BasePart') then
  2931. if not v.Anchored and not findascendant(v, 'Tool') and not findascendant(v, 'HopperBin') then
  2932. if not v:IsDescendantOf(char) then
  2933. v.Anchored = true
  2934. table.insert(unfreeze, v)
  2935. end
  2936. end
  2937. end
  2938. if v:IsA('Sound') then
  2939. if not v:IsDescendantOf(char) then
  2940. if v.IsPlaying then
  2941. v:Pause()
  2942. table.insert(unfreeze, v)
  2943. end
  2944. end
  2945. end
  2946. if v:IsA('Humanoid') then
  2947. local last = v.Health
  2948. local always = last
  2949. local e = v.HealthChanged:connect(function(hp)
  2950. if last - hp > 0 then
  2951. table.insert(health, {humanoid = v, change = last - hp})
  2952. end
  2953. last = hp
  2954. v.Health = always
  2955. end)
  2956. table.insert(connect, e)
  2957. end
  2958. end)
  2959. coroutine.wrap(function()
  2960. for i = 1, 10 do
  2961. camshake(70, 2)
  2962. swait(5)
  2963. end
  2964. end)()
  2965. coroutine.wrap(function()
  2966. for i = 1, 1000 do
  2967. effect1.CFrame = ts.CFrame
  2968. effect1.Size = effect1.Size:lerp(v3(50, 50, 50), 0.015)
  2969. effect1.Transparency = effect1.Transparency + 0.010
  2970. if effect1.Transparency >= 1 then
  2971. effect1:Destroy()
  2972. end
  2973. swait()
  2974. end
  2975. end)()
  2976. wait(0.5)
  2977. local effect2 = Instance.new('Part', effects)
  2978. local effect3 = Instance.new('Part', effects)
  2979. effect3.Shape = 'Ball'
  2980. effect3.Material = 'ForceField'
  2981. effect3.Anchored = true
  2982. effect3.CanCollide = false
  2983. effect3.Size = v3(0, 0, 0)
  2984. effect3.Transparency = 0
  2985. effect2.Shape = 'Ball'
  2986. effect2.Material = 'ForceField'
  2987. effect2.Anchored = true
  2988. effect2.CanCollide = false
  2989. effect2.Size = v3(40, 40, 40)
  2990. effect2.Transparency = 1
  2991. coroutine.wrap(function()
  2992. for i = 1, 15 do
  2993. effect2.Transparency = effect2.Transparency - 0.11
  2994. swait()
  2995. end
  2996. end)()
  2997. coroutine.wrap(function()
  2998. for i = 1, 1000 do
  2999. effect3.CFrame = ts.CFrame
  3000. effect3.Size = effect3.Size:lerp(v3(50, 50, 50), 0.015)
  3001. effect3.Transparency = effect3.Transparency + 0.010
  3002. if effect3.Transparency >= 1 then
  3003. effect3:Destroy()
  3004. end
  3005. swait()
  3006. end
  3007. end)()
  3008. for i = 1, 1000 do
  3009. effect2.CFrame = ts.CFrame
  3010. effect2.Size = effect2.Size:lerp(v3(0, 0, 0), 0.015)
  3011. effect2.Transparency = effect2.Transparency + 0.015
  3012. if effect2.Transparency >= 1 then
  3013. effect2:Destroy()
  3014. end
  3015. swait()
  3016. end
  3017. end)()
  3018. wait(1.5) -- cooldown
  3019. cooldown = true
  3020. end
  3021.  
  3022. function timeresume()
  3023. coroutine.wrap(function()
  3024. sound(TimeStopSounds.TimeResume, ts, 5, 1, 0.15)
  3025. coroutine.wrap(function()
  3026. for i = 1, 10 do
  3027. camshake(20, 0.3)
  3028. swait(5)
  3029. end
  3030. end)()
  3031. coroutine.wrap(function()
  3032. wait(1.5)
  3033. for i,v in pairs(unfreeze) do
  3034. pcall(function()
  3035. v.Anchored = false
  3036. end)
  3037. pcall(function()
  3038. v:Resume()
  3039. end)
  3040. end
  3041. for i,v in pairs(connect) do
  3042. pcall(function()
  3043. v:Disconnect()
  3044. end)
  3045. end
  3046. for i,v in pairs(health) do
  3047. pcall(function()
  3048. local humanoid = v.humanoid
  3049. humanoid.Health = humanoid.Health - v.change
  3050. if humanoid.Parent:FindFirstChild('Health') then
  3051. pcall(function()
  3052. humanoid.Parent.Health.Disabled = false
  3053. end)
  3054. end
  3055. end)
  3056. end
  3057. pcall(function()
  3058. ee:Disconnect()
  3059. end)
  3060. health = {}
  3061. unfreeze = {}
  3062. end)()
  3063. cantimestop = true
  3064. end)()
  3065. wait(1.5) -- cooldown
  3066. cooldown = false
  3067. end
  3068.  
  3069. mouse.KeyDown:connect(function(key)
  3070. if str.lower(key) == 'g' and cantimestop and cooldown == false then
  3071. timestop()
  3072. elseif str.lower(key) == 'h' and cantimestop == false and cooldown then
  3073. timeresume()
  3074. end
  3075. end)
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