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- PRIMARY MISSIONS:
- > BY BLOOD AND BONE: Esheza Zahn, shade of the first Totemist, has revealed that your apprentices must be initiated into the Totemist's Pact using a Behemoth's Vital Spark. Until they are initiated, every binding they attempt or totem they create weakens the sanctity of the Totemist's Pact and empowers the children of Uruhol Olihim.
- >> Current objective: Recover Ayren's original spark or slay a behemoth.
- > THE TYRANT ROAMS FREE: Osyki has assembled a war council to begin the hunt for the TYRANT WYRM, a Behemoth currently wandering the sands of the kingdom of Asolaria. The conspirators (Saeri, Avasi, The Silver Hawk, and Osyki) have begun preparations to create a massive siege ballista capable of piercing the Tyrant's unspeakable killing aura.
- >> Current objective: Negotiate with Sylviannis for passage to her Spirit Woods to harvest lumber.
- > TO SEE TRUE: Elana has requested Osyki assist her with weakening the seal Ayren placed on her eyes as a small child, allowing her to come into her nascent abilities that the Magus covets her for. Osyki has discovered that by bringing Elana to the various seals scattered around Grisoch, the bonds can be weakened and her power awakened.
- >> Current objective: Visit the Mountain Seal with Elana.
- > THE LIGHT BECKONS: Osyki has been infected by a Void Spirit, a harbinger of some alien entity who has prophecized Osyki's role in freeing his mysterious master "Syn Calizan". This infection has come with a suite of new spiritual powers.
- >> Current objective: Learn more about the Void Spirit inhabiting Osyki's soul.
- >>Sub-objectives: Tame the power of Void Tap and unlock further Void Tremors.
- SIDE-PLOTS:
- > A PLACE TO CALL HOME: Grisoch village is bustling, but can only be improved by the presence of a Totemist. With Osyki's help, totems and constructions can be enacted to turn Grisoch from a sleepy village into a metropolis.
- >> Current objective: Oversee the Eluneia-Grisoch road construction.
- >> Sub-objectives: Install more defensive totems, upgrade your workshop, expand the village borders.
- > LIKE STUDENT, LIKE MASTER: Ayren Overwake left a series of trials for Osyki to complete. For each trial completed, a drawer in the chest of drawers in Ayren's library will unlock and impart a powerful gift to Osyki.
- >> Current objective: Enshrine a Guardian
- >> Sub-objectives: Bind a Land Guardian, Unlock the Gates of Mu, research further drawer requirements.
- > POINTSMAR, AWAKENED: Osyki has an agreement with the Iron General of Pointsmar--he will allow the mobile citadel to make a new home to the northwest of Grisoch with the General's guarantee that the city's presence will not blight the landscape.
- >> Current objective: Clear Pointsmar's landing zone of any spiritual threats.
- > THE FOREST'S SONG: Sylviannis has a standing invitation to Osyki to learn to play the harp, so long as he comes for lessons during the rainy season. That season is almost at an end.
- >> Current objective: Meet with Sylviannis in the Brush.
- > THE KNIGHT OF STONE'S IRE: Osyki has sworn himself as a Knight of the Stone Emperor. It is his duty to keep the Emperor's section of the Ikrin peaks free of danger so the much diminished spirit can focus on his recovery. In exchange, the Emperor allows Osyki to use his throne room to purge the earthen corruption lingering in the young Totemist's blood.
- >> Current objective: Manage your elemental corruption!
- > WHAT'S IN A NAME?: The spirit inhabiting the Stalker Pelt that Osyki uses has forged a pact with the Totemist: for a cup of blood at every New Moon, Thane will shroud Osyki's name from those he does not wish to know it.
- >> Current objective: Keep up with Thane's sacrifices.
- > THE WIDE, WILD WORLD: Osyki has discovered the ability to create and install totems that allow him to instantly blink from location to location by travelling through the Mists of the World Without. So far, two totems have been installed: one in Grisoch, and one in Eluneia.
- >> Current objective: Install more fast-travel totems in new locations.
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