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The Outerworlds Engine.ini custom settings (WIP)

RetroRevo Nov 4th, 2019 (edited) 202 Never
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  1. [SystemSettings]
  2. r.DepthOfFieldQuality=1
  3. r.SceneColorFringe.Max=0
  4. r.SceneColorFringeQuality=0
  5. r.EyeAdaptationQuality=2
  6. r.BloomQuality=5
  7. r.Upscale.Quality=3
  8. r.LightShaftQuality=1
  9. r.DefaultFeature.AntiAliasing=2
  10. r.PostProcessAAQuality=6
  11. r.TemporalAACurrentFrameWeight=0.2
  12. r.TemporalAASamples=2
  13. r.TemporalAACatmullRom=0
  14. r.AmbientOcclusionLevels=4
  15. r.AmbientOcclusionRadiusScale=0
  16. r.AmbientOcclusionMaxQuality=100
  17. r.AmbientOcclusionMipLevelFactor=0.25
  18. r.HighQualityLightMaps=1
  19. r.Streaming.MipBias=0
  20. r.Streaming.AmortizeCPUToGPUCopy=0
  21. r.Streaming.MaxNumTexturesToStreamPerFrame=0
  22. r.Streaming.Boost=1
  23. r.MaxAnisotropy=16
  24. r.Streaming.LimitPoolSizeToVRAM=0
  25. r.Streaming.PoolSize=3000
  26. r.Streaming.MaxEffectiveScreenSize=0
  27. r.ViewDistanceScale=3
  28. r.SkeletalMeshLODBias=-2
  29. r.StaticMeshLODDistanceScale=0.25
  30. foliage.LODDistanceScale=5
  31. foliage.DensityScale=1.0
  32. grass.DensityScale=1.0
  33. r.TonemapperFilm=1
  34. r.Tonemapper.GrainQuantization=1
  35. r.Tonemapper.Quality=5
  36. r.DetailMode=2
  37. r.SSR.Quality=4
  38. r.SSS.Scale=1
  39. r.SSS.SampleSet=2
  40. r.SSS.Quality=1
  41. r.SSS.HalfRes=0
  42. r.MaterialQualityLevel=1
  43. r.TranslucencyLightingVolumeDim=64
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