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- //FilterName(menu name): filters :ParentMenu(optionaly, will be created automatially for grouping)
- //Filter parts should divided by coma or | (for OR operation(any filter part can pass))
- //////////// Available properties: /////////////////////
- ///////// String (name) properties:
- //classname
- //basename
- //path
- ///////// Numerical properties:
- //itemquality
- //rarity
- //ilvl
- ///////// Boolean properties:
- //identified
- //Shaped
- //Elder
- //corrupted
- /////////////////////////////////////////////////////////////
- //////////// Available operations: /////////////////////
- ///////// String (name) operations:
- //!= (not equal)
- //= (equal)
- //^ (contains)
- //!^ (not contains)
- ///////// Numerical operations:
- //!= (not equal)
- //= (equal)
- //> (bigger)
- //< (less)
- //<= (less or equal)
- //>= (greater or equal)
- ///////// Boolean operations:
- //! (not/invert)
- /////////////////////////////////////////////////////////////
- //Default Tabs
- Currency: ClassName=StackableCurrency,path!^Essence,path!^Fossil,BaseName!^Splinter of :Default Tabs
- Divination Cards: ClassName=DivinationCard :Default Tabs
- Essences: BaseName^Essence,ClassName=StackableCurrency :Default Tabs
- Splinters: BaseName^Splinter of,ClassName=StackableCurrency :Default Tabs
- Gems: ClassName^Skill Gem,ItemQuality=0 :Default Tabs
- Vaal Gems: ClassName^Skill Gem,corrupted :Default Tabs
- Abyss Jewels: ClassName=AbyssJewel :Default Tabs
- Jewels: ClassName=Jewel :Default Tabs
- Flasks: ClassName^Flask,ItemQuality=0 :Default Tabs
- 6-Sockets: numberofsockets=6 :Default Tabs
- 6-Links: numberoflinks=6 :Default Tabs
- 5-Links: numberoflinks=5 :Default Tabs
- //Delve Items
- Fossils: BaseName^Fossil :Delve Items
- Resonators: BaseName^Resonator :Delve Items
- //Chance Items
- Sorcerer Boots: BaseName=Sorcerer Boots,Rarity=Normal :Chance Items
- Leather Belt: BaseName=Leather Belt,Rarity=Normal :Chance Items
- //Vendor Recipes
- Chisel Recipe: BaseName=Stone Hammer|BaseName=Rock Breaker,ItemQuality=20 :Vendor Recipes
- Quality Gems: ClassName^Skill Gem,ItemQuality>0 :Vendor Recipes
- Quality Flasks: ClassName^Flask,ItemQuality>0 :Vendor Recipes
- //Chaos Recipe LVL 2 (unindentified and ilvl 60 or above)
- CR-Weapons: !identified,Rarity=Rare,ilvl>=60,ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Chaos Recipe
- CR-Amulets: !identified,Rarity=Rare,ilvl>=60,ClassName=Amulet :Chaos Recipe
- CR-Rings: !identified,Rarity=Rare,ilvl>=60,ClassName=Ring :Chaos Recipe
- CR-Belts: !identified,Rarity=Rare,ilvl>=60,ClassName=Belt :Chaos Recipe
- CR-Helmets: !identified,Rarity=Rare,ilvl>=60,ClassName=Helmet :Chaos Recipe
- CR-Chests: !identified,Rarity=Rare,ilvl>=60,ClassName=Body Armour :Chaos Recipe
- CR-Boots: !identified,Rarity=Rare,ilvl>=60,ClassName=Boots :Chaos Recipe
- CR-Gloves: !identified,Rarity=Rare,ilvl>=60,ClassName=Gloves :Chaos Recipe
- // Non-Chaos Recipe Rares (eg. unindentified|ilvl<60)
- Idd-Weapons: identified|ilvl<60,Rarity=Rare,ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Rares
- Idd-Amulets: identified|ilvl<60,Rarity=Rare,ClassName=Amulet :Rares
- Idd-Rings: identified|ilvl<60,Rarity=Rare,ClassName=Ring :Rares
- Idd-Belts: identified|ilvl<60,Rarity=Rare,ClassName=Belt :Rares
- Idd-Helms: identified|ilvl<60,Rarity=Rare,ClassName=Helmet :Rares
- Idd-Body Armours: identified|ilvl<60,Rarity=Rare,ClassName=Body Armour :Rares
- Idd-Boots: identified|ilvl<60,Rarity=Rare,ClassName=Boots :Rares
- Idd-Gloves: identified|ilvl<60,Rarity=Rare,ClassName=Gloves :Rares
- // Craftable stuff
- Craft-Weapons: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Crafting
- Craft-Amulets: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Amulet :Crafting
- Craft-Rings: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Ring :Crafting
- Craft-Belts: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Belt :Crafting
- Craft-Helms: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Helmet :Crafting
- Craft-Chests: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Body Armour :Crafting
- Craft-Boots: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Boots :Crafting
- Craft-Gloves: ilvl>=84,Rarity=Normal|Rarity=Magic, ClassName=Gloves :Crafting
- // Uniques
- Uniques-Weapons: Rarity=Unique, ClassName^Two Hand|ClassName^One Hand|ClassName=Bow|ClassName=Staff|ClassName=Sceptre|ClassName=Wand|ClassName=Dagger|ClassName=Claw|ClassName=Shield|ClassName=Quiver :Uniques
- Uniques-Amulets: Rarity=Unique, ClassName=Amulet :Uniques
- Uniques-Rings: Rarity=Unique, ClassName=Ring :Uniques
- Uniques-Belts: Rarity=Unique, ClassName=Belt :Uniques
- Uniques-Helms: Rarity=Unique, ClassName=Helmet :Uniques
- Uniques-Chests: Rarity=Unique, ClassName=Body Armour :Uniques
- Uniques-Boots: Rarity=Unique, ClassName=Boots :Uniques
- Uniques-Gloves: Rarity=Unique, ClassName=Gloves :Uniques
- // Maps & Stuff
- Maps: ClassName=Map :Maps & Stuff
- Fragments: ClassName=MapFragment :Maps & Stuff
- Labyrinth: ClassName=LabyrinthMapItem :Maps & Stuff
- Scarabs: BaseName^Scarab :Maps & Stuff
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