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Oct 3rd, 2024 (edited)
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  1. ScytheDisabler = vape.windows.exploit.CreateOptionsButton({
  2. Name = "ScytheDisabler",
  3. Function = function(callback)
  4. if callback then
  5. local Bypassmode = Bypassmode.Option
  6. CreateNotification("Scythe AC Disabler", 1.2, "Scythe AC Disabler has been enabled")
  7. task.spawn(function()
  8. repeat task.wait()
  9. if Bypassmode == "Bypass" then
  10. local args = {
  11. [1] = {
  12. ["direction"] = Vector3.new(0.46722307801246643, -1.769954627306447e-09, -0.8841394782066345)
  13. }
  14. }
  15. game:GetService("ReplicatedStorage").rbxts_include.node_modules:FindFirstChild("@rbxts").net.out._NetManaged.ScytheDash:FireServer(unpack(args))
  16. isEnabled = true
  17.  
  18. elseif Bypassmode == "Walkspeed" then
  19. isEnabled = false
  20. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 26
  21. local args = {
  22. [1] = {
  23. ["direction"] = Vector3.new(0.46722307801246643, -1.769954627306447e-09, -0.8841394782066345)
  24. }
  25. }
  26. game:GetService("ReplicatedStorage").rbxts_include.node_modules:FindFirstChild("@rbxts").net.out._NetManaged.ScytheDash:FireServer(unpack(args))
  27. end
  28. until (not ScytheDisabler.Enabled)
  29. isEnabled = false
  30. CreateNotification("Scythe AC Disabler", 1.2, "Scythe AC Disabler has been disabled")
  31. resetSpeed()
  32. end)
  33. end
  34. end,
  35. })
  36. Bypassmode = ScytheDisabler.NewPicker({
  37. Name = "Mode",
  38. Options = {"Bypass", "Walkspeed"}
  39. })
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