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Jan 28th, 2020
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  1. Mono path[0] = 'D:/Applications/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Applications/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Radeon (TM) RX 470 Graphics (ID=0x67df)
  8. Vendor:
  9. VRAM: 8172 MB
  10. Driver: 26.20.15002.61
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.543 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1244.735100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/28/2020 9:11:28 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.8
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 328c -> priority: 1
  32. Thread -> id: 2c80 -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library D:/Applications/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library D:/Applications/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library D:/Applications/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174556.
  39. Total: 430.463400 ms (FindLiveObjects: 8.718100 ms CreateObjectMapping: 17.979900 ms MarkObjects: 403.377400 ms DeleteObjects: 0.387600 ms)
  40.  
  41. Joystick connected ("Controller (XBOX 360 For Windows)").
  42.  
  43. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  44.  
  45. Tamer ID: 90342
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175358.
  52. Total: 337.339100 ms (FindLiveObjects: 8.453500 ms CreateObjectMapping: 15.556200 ms MarkObjects: 313.133200 ms DeleteObjects: 0.195800 ms)
  53.  
  54. Unloading 14 Unused Serialized files (Serialized files now loaded: 4)
  55.  
  56. Unloading 1395 unused Assets to reduce memory usage. Loaded Objects now: 188314.
  57. Total: 381.691700 ms (FindLiveObjects: 10.305600 ms CreateObjectMapping: 16.292600 ms MarkObjects: 353.638100 ms DeleteObjects: 1.455200 ms)
  58.  
  59. Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
  60.  
  61. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 197021.
  62. Total: 352.916800 ms (FindLiveObjects: 9.357700 ms CreateObjectMapping: 19.699000 ms MarkObjects: 323.646700 ms DeleteObjects: 0.213000 ms)
  63.  
  64. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197021.
  67. Total: 348.185700 ms (FindLiveObjects: 9.549500 ms CreateObjectMapping: 15.873000 ms MarkObjects: 322.555900 ms DeleteObjects: 0.207100 ms)
  68.  
  69. Unloading 0 Unused Serialized files (Serialized files now loaded: 5)
  70.  
  71. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 197021.
  72. Total: 409.548000 ms (FindLiveObjects: 9.387600 ms CreateObjectMapping: 15.920800 ms MarkObjects: 383.917100 ms DeleteObjects: 0.321800 ms)
  73.  
  74. Close Time: 1/28/2020 9:12:34 PM
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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