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- // Rates
- rate "307200"
- cl_cmdrate "128"
- cl_updaterate "128"
- // Mouse
- sensitivity "2"
- zoom_sensitivity_ratio_mouse "1.3"
- m_rawinput "1"
- m_customaccel "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- // Video
- mat_monitorgamma "1.6"
- fps_max "999"
- // Audio
- volume "0.7"
- voice_enable "1"
- voice_scale "1" // receive volume
- voice_mixer_volume "1" // mic volume
- windows_speaker_config "1" // headphone audio output
- snd_use_hrtf "1"
- snd_mix_async "1"
- snd_mixahead "0.05" // sound delay
- snd_pitchquality "1"
- snd_ducking_off "1"
- snd_front_headphone_position "90"
- snd_rear_headphone_position "90"
- snd_headphone_pan_exponent "1.2"
- snd_headphone_pan_radial_weight "1"
- snd_mute_losefocus "1" // mute game when alt-tabbed
- dsp_enhance_stereo "0"
- snd_musicvolume "0"
- lobby_voice_chat_enabled "0" // voice chat in lobby
- cl_mute_all_but_friends_and_party "0"
- snd_async_flush
- // HUD
- hud_scaling "0.80"
- hud_showtargetid "1"
- cl_hud_background_alpha "0.100000"
- cl_hud_bomb_under_radar "0"
- cl_hud_color "1"
- cl_hud_healthammo_style "1"
- cl_hud_playercount_pos "0"
- cl_hud_playercount_showcount "0"
- cl_hud_radar_scale "0.950000"
- cl_teamid_overhead_name_alpha "240"
- cl_righthand "1"
- cl_showloadout "1"
- cl_showpos "0"
- cl_showfps "0"
- net_graph "1"
- net_graphproportionalfont "0" // small netgraph font
- // Radar
- cl_radar_always_centered "0"
- cl_radar_rotate "1"
- cl_radar_scale "0.4"
- cl_radar_icon_scale_min "0.4"
- cl_radar_square_with_scoreboard "0"
- cl_teammate_colors_show "2"
- // Reposition gun model to mimic source
- viewmodel_presetpos "0"
- viewmodel_fov "60"
- viewmodel_offset_x "1"
- viewmodel_offset_y "1"
- viewmodel_offset_z "-1.500000"
- // Reduce gun shifting when crouching
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.5"
- // Reduce gun and scope shifting/bobbing when moving
- cl_bobcycle "0.98"
- cl_bob_lower_amt "5"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- // Misc
- cl_disablefreezecam "1"
- hud_takesshots "1"
- r_drawtracers_firstperson "0" // Firstperson Tracers OFF.
- r_eyegloss "0" // No Makeup.
- r_eyemove "0" // No Eye Movement.
- r_eyeshift_x "0" // No Eye Movement X-Angel.
- r_eyeshift_y "0" // No Eye Movement Y-Angel.
- r_eyeshift_z "0" // No Eye Movement Z-Angel.
- r_eyesize "0" // Smaller Eyes.
- mat_queue_mode 2
- // Binds
- bind alt "+speed; r_cleardecals"
- bind shift "+duck; r_cleardecals"
- bind c "use weapon_knife;use weapon_smokegrenade;r_cleardecals"
- bind f "use weapon_knife;use weapon_flashbang;r_cleardecals"
- bind MWHEELUP "use weapon_knife;use weapon_molotov;use weapon_incgrenade;showmouse;r_cleardecals"
- bind "MWHEELDOWN" "+jump"
- bind "v" "use weapon_knife; use weapon_p250; use weapon_hkp2000; use weapon_glock; use weapon_tec9; use weapon_fiveseven; use weapon_deagle; drop"
- bind h "+lookatweapon; r_cleardecals
- // Aliases
- alias +knife slot3
- alias -knife lastinv
- bind q +knife
- // NADE ALIGNMENT CROSSHAIR
- bind "ctrl" "+crosshairsmoke"
- alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10"
- alias "-crosshairsmoke" "cl_crosshairsize 2.5;cl_crosshairdot 0;cl_crosshairgap -1"
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