Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- "detex -PMN "Land_AutohausA_Salva_F""
- textures\aussenwand.paa
- textures\aussenwand_nohq.paa
- textures\buroboden.paa
- textures\closedoor_ca.paa
- textures\glass.paa
- textures\greytexture.paa
- textures\innenboden.paa
- textures\innenwand.paa
- textures\innenwand2.paa
- textures\innenwand_nohq.paa
- textures\marblewhite.paa
- textures\metal_co.paa
- textures\metal_nohq.paa
- textures\opendoor_ca.paa
- textures\werkstattboden.paa
- textures\werkstattboden_nohq.paa
- detex x64UnicodeVersion 1.57, Dll 7.29 "Land_AutohausA_Salva_F"
- No Errors
- "rapify -PenW "Land_AutohausA_Salva_F\config.cpp" "p:\temp\Land_AutohausA_Salva_F\config.bin""
- class CfgPatches
- {
- class Ruins_F;
- class House;
- class House_F: House
- {
- };
- class Land_AutohausA_Salva_F: House_F
- {
- author="JumBocKs(Salva)";
- displayName="Land_AutohausA_Salva_F";
- textSingular="Land_AutohausA_Salva_F";
- scope=2;
- scopeCurator=2;
- model="\Land_AutohausA_Salva_F\Land_AutohausA_Salva_F.p3d";
- vehicleClass="Structures";
- mapSize=90;
- animated="true";
- class Reflectors
- {
- class Light_1
- {
- color[]={1000,650,400};
- ambient[]={10,6.5,4};
- intensity=3;
- size=1;
- innerAngle=90;
- outerAngle=360;
- coneFadeCoef=1;
- position="Light_1_pos";
- direction="Light_1_dir";
- hitpoint="Light_1_hitpoint";
- selection="Light_1_hide";
- useFlare=1;
- flareSize=0.80000001;
- flareMaxDistance=450;
- class Attenuation
- {
- start=0;
- constant=20;
- linear=0;
- quadratic=0.5;
- hardLimitStart=40;
- hardLimitEnd=60;
- };
- };
- };
- aggregateReflectors[]=
- {
- {
- "Light_1"
- }
- };
- ladders[]=
- {
- {
- "Ladder_1_Start",
- "Ladder_1_End"
- },
- {
- "Ladder_2_Start",
- "Ladder_2_End"
- }
- };
- class AnimationSources {
- class Zeroanimation
- {
- source = "user";
- animPeriod = 0;
- initPhase = 0;
- sound = "GenericDoorsSound";
- };
- class oneanimation
- {
- source = "user";
- animPeriod = 0.5;
- initPhase = 0;
- sound = "GlassServoDoorsSound";
- };
- class burodoor1: oneanimation{};
- class burodoor2: oneanimation{};
- class burodoor3: oneanimation{};
- class burodoor4: oneanimation{};
- class garagedoor: oneanimation{};
- class threeanimation
- {
- source = "user";
- animPeriod = 2;
- initPhase = 0;
- sound = "RollDoorsSound";
- };
- class garage: threeanimation {}; //Garage
- class bigdoor1: threeanimation{};
- class bigdoor2: threeanimation{};
- class slidedoor1: threeanimation{};
- class slidedoor2: threeanimation{};
- };
- class UserActions {
- class Open_Garage
- {
- displayName = "Open Garage";
- onlyforplayer = "true";
- position = "interactiongarage";
- radius = 2;
- condition = "this animationPhase ""garage"" < 0.5";
- statement = "this animate [""garage"", 3.1];";
- };
- class Close_Garage : Open_Garage
- {
- displayName = "Close Garage";
- condition = "this animationPhase ""garage"" > 0.5";
- statement = "this animate [""garage"", 0];";
- };
- class Open_Garagedoor
- {
- displayName = "Open Door";
- onlyforplayer = "true";
- position = "interactiongarage";
- radius = 2;
- condition = "this animationPhase ""garagedoor"" < 0.5";
- statement = "this animate [""garagedoor"", 10];";
- };
- class Close_Garagedoor : Open_Garagedoor
- {
- displayName = "Close Door";
- condition = "this animationPhase ""garagedoor"" > 0.5";
- statement = "this animate [""garagedoor"", 0];";
- };
- class Open_Bigdoor1
- {
- displayName = "Open Slidingdoor";
- onlyforplayer = "true";
- position = "bigdoor1";
- radius = 2;
- condition = "this animationPhase ""bigdoor1"" < 0.5";
- statement = "this animate [""bigdoor1"", 6];";
- };
- class Close_Bigdoor1 : Open_Bigdoor1
- {
- displayName = "Close Slidingdoor";
- condition = "this animationPhase ""bigdoor1"" > 0.5";
- statement = "this animate [""bigdoor1"", 0];";
- };
- class Open_Bigdoor2
- {
- displayName = "Open Slidingdoor";
- onlyforplayer = "true";
- position = "bigdoor2";
- radius = 2;
- condition = "this animationPhase ""bigdoor2"" < 0.5";
- statement = "this animate [""bigdoor2"", 5];";
- };
- class Close_Bigdoor2 : Open_Bigdoor2
- {
- displayName = "Close Slidingdoor";
- condition = "this animationPhase ""bigdoor2"" > 0.5";
- statement = "this animate [""bigdoor2"", 0];";
- };
- class Open_Burodoor1
- {
- displayName = "Open Officedoor";
- onlyforplayer = "true";
- position = "interaction1";
- radius = 2;
- condition = "this animationPhase ""burodoor1"" < 0.5";
- statement = "this animate [""burodoor1"", 10];";
- };
- class Close_Burodoor1 : Open_Burodoor1
- {
- displayName = "Close Officedoor";
- condition = "this animationPhase ""burodoor1"" > 0.5";
- statement = "this animate [""burodoor1"", 0];";
- };
- class Open_Burodoor2
- {
- displayName = "Open Officedoor";
- onlyforplayer = "true";
- position = "interaction2";
- radius = 2;
- condition = "this animationPhase ""burodoor2"" < 0.5";
- statement = "this animate [""burodoor2"", 10];";
- };
- class Close_Burodoor2 : Open_Burodoor2
- {
- displayName = "Close Officedoor";
- condition = "this animationPhase ""burodoor2"" > 0.5";
- statement = "this animate [""burodoor2"", 0];";
- };
- class Open_Burodoor3
- {
- displayName = "Open Officedoor";
- onlyforplayer = "true";
- position = "interaction3";
- radius = 2;
- condition = "this animationPhase ""burodoor3"" < 0.5";
- statement = "this animate [""burodoor3"", 10];";
- };
- class Close_Burodoor3 : Open_Burodoor3
- {
- displayName = "Close Officedoor";
- condition = "this animationPhase ""burodoor3"" > 0.5";
- statement = "this animate [""burodoor3"", 0];";
- };
- class Open_Burodoor4
- {
- displayName = "Open Officedoor";
- onlyforplayer = "true";
- position = "interaction4";
- radius = 2;
- condition = "this animationPhase ""burodoor4"" < 0.5";
- statement = "this animate [""burodoor4"", 10];";
- };
- class Close_Burodoor4 : Open_Burodoor4
- {
- displayName = "Close Officedoor";
- condition = "this animationPhase ""burodoor4"" > 0.5";
- statement = "this animate [""burodoor4"", 0];";
- };
- class Close_Slidedoor
- {
- displayName = "Close Entrance";
- onlyforplayer = "true";
- position = "slidedoorinteraction";
- radius = 3;
- condition = "this animationPhase ""slidedoor1"" < 0.5";
- statement = "this animate [""slidedoor1"", 0.55];this animate [""slidedoor2"", -0.62];";
- };
- class Open_Slidedoor : Close_Slidedoor
- {
- displayName = "Open Entrance";
- condition = "this animationPhase ""slidedoor1"" > 0.5";
- statement = "this animate [""slidedoor1"", 0];this animate [""slidedoor2"", 0];";
- };
- };
- class MarkerLights
- {
- class Light_2
- {
- color[]={1,0,0};
- ambient[]={0.0099999998,0,0};
- intensity=400;
- name="Light_2_pos";
- blinking=1;
- blinkingPattern[]={0.25,9};
- blinkingStartsOn=1;
- blinkingPatternGuarantee=1;
- useFlare=1;
- flareSize=1.5;
- flareMaxDistance=500;
- activeLight=1;
- dayLight=1;
- drawLight=0;
- class Attenuation
- {
- start=0;
- constant=2;
- linear=10;
- quadratic=20;
- hardLimitStart=5;
- hardLimitEnd=6;
- };
- };
- };
- };
- };
- <rebuilding units[]= and friends>
- Land_AutohausA_Salva_F\config.cpp has errors
- rapify x64UnicodeVersion 1.79, Dll 7.29 "config.cpp"
- Land_AutohausA_Salva_F\config.cpp: config.cpp uses external classes but has no RequiredAddons to say where they are.
Advertisement
Add Comment
Please, Sign In to add comment