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- -- Objects
- game:GetService("StarterGui"):SetCore("SendNotification",{Title="6Z1JG8",Text="RbxUtils injected!Happy exploiting!"})
- local Utils = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local TextGui = Instance.new("TextLabel")
- local Speed = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local FlyE = Instance.new("TextButton")
- local InfJump = Instance.new("TextButton")
- local MegaJump = Instance.new("TextButton")
- local InstantJump = Instance.new("TextButton")
- local Kick = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local Wallhack = Instance.new("TextButton")
- local DelObjLCtrl = Instance.new("TextButton")
- local TeleportLAlt = Instance.new("TextButton")
- local Sit = Instance.new("TextButton")
- local Smoke = Instance.new("TextButton")
- local Fire = Instance.new("TextButton")
- local ReText = Instance.new("TextLabel")
- -- Properties
- Utils.Name = "Utils"
- Utils.Parent = game.CoreGui
- Utils.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Main.Name = "Main"
- Main.Parent = Utils
- Main.BackgroundColor3 = Color3.new(0.333333, 1, 0)
- Main.BorderColor3 = Color3.new(0, 0, 0)
- Main.Position = UDim2.new(0.53181988, 0, 0.50442481, 0)
- Main.Size = UDim2.new(0, 537, 0, 291)
- Main.Visible = true
- Main.Active = true
- Main.Draggble = true
- TextGui.Name = "TextGui"
- TextGui.Parent = Main
- TextGui.BackgroundColor3 = Color3.new(0, 0.635294, 1)
- TextGui.BorderColor3 = Color3.new(0, 0.635294, 1)
- TextGui.Size = UDim2.new(0, 537, 0, 36)
- TextGui.Font = Enum.Font.SciFi
- TextGui.Text = "RbxUtils 0.3|Created by xCodeError"
- TextGui.TextColor3 = Color3.new(0, 0, 0)
- TextGui.TextSize = 16
- Speed.Name = "Speed"
- Speed.Parent = Main
- Speed.BackgroundColor3 = Color3.new(1, 0, 0)
- Speed.BorderColor3 = Color3.new(1, 0, 0)
- Speed.Position = UDim2.new(0, 0, 0.15463917, 0)
- Speed.Size = UDim2.new(0, 94, 0, 22)
- Speed.Font = Enum.Font.SciFi
- Speed.Text = "Speed"
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- Speed.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end)
- Gravity.Name = "Gravity"
- Gravity.Parent = Main
- Gravity.BackgroundColor3 = Color3.new(1, 0, 0)
- Gravity.BorderColor3 = Color3.new(1, 0, 0)
- Gravity.Position = UDim2.new(0, 0, 0.250859112, 0)
- Gravity.Size = UDim2.new(0, 94, 0, 22)
- Gravity.Font = Enum.Font.SciFi
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.new(0, 0, 0)
- Gravity.TextSize = 14
- Gravity.MouseButton1Down:connect(function()
- game.Workspace.Gravity = 32
- end)
- FlyE.Name = "Fly [E]"
- FlyE.Parent = Main
- FlyE.BackgroundColor3 = Color3.new(1, 0, 0)
- FlyE.BorderColor3 = Color3.new(1, 0, 0)
- FlyE.Position = UDim2.new(0, 0, 0.350515485, 0)
- FlyE.Size = UDim2.new(0, 94, 0, 22)
- FlyE.Font = Enum.Font.SciFi
- FlyE.Text = "Fly [E]"
- FlyE.TextColor3 = Color3.new(0, 0, 0)
- FlyE.TextSize = 14
- FlyE.MouseButton1Down:connect(function()
- local humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid
- if humanoid.RigType == Enum.HumanoidRigType.R15 then
- game:GetService('Players').LocalPlayer.Character.Humanoid.Name = "Humanoida"
- repeat wait()
- until game:GetService"Players".LocalPlayer and game:GetService"Players".LocalPlayer.Character and game:GetService"Players".LocalPlayer.Character:findFirstChild("UpperTorso") and game:GetService"Players".LocalPlayer.Character:findFirstChild("Humanoida")
- local mouse = game:GetService"Players".LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game:GetService"Players".LocalPlayer
- local torso = plr.Character.UpperTorso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 100
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoida.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game:GetService("Workspace").CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game:GetService("Workspace").CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game:GetService("Workspace").CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game:GetService("Workspace").CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game:GetService("Workspace").CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoida.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- else
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end
- end)
- InfJump.Name = "InfJump"
- InfJump.Parent = Main
- InfJump.BackgroundColor3 = Color3.new(1, 0, 0)
- InfJump.BorderColor3 = Color3.new(1, 0, 0)
- InfJump.Position = UDim2.new(0, 0, 0.460481107, 0)
- InfJump.Size = UDim2.new(0, 94, 0, 22)
- InfJump.Font = Enum.Font.SciFi
- InfJump.Text = "InfJump"
- InfJump.TextColor3 = Color3.new(0, 0, 0)
- InfJump.TextSize = 14
- InfJump.MouseButton1Down:connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- end)
- MegaJump.Name = "MegaJump"
- MegaJump.Parent = Main
- MegaJump.BackgroundColor3 = Color3.new(1, 0, 0)
- MegaJump.BorderColor3 = Color3.new(1, 0, 0)
- MegaJump.Position = UDim2.new(0, 0, 0.563573897, 0)
- MegaJump.Size = UDim2.new(0, 94, 0, 22)
- MegaJump.Font = Enum.Font.SciFi
- MegaJump.Text = "MegaJump"
- MegaJump.TextColor3 = Color3.new(0, 0, 0)
- MegaJump.TextSize = 14
- MegaJump.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 250
- end)
- InstantJump.Name = "InstantJump"
- InstantJump.Parent = Main
- InstantJump.BackgroundColor3 = Color3.new(1, 0, 0)
- InstantJump.BorderColor3 = Color3.new(1, 0, 0)
- InstantJump.Position = UDim2.new(0, 0, 0.673539519, 0)
- InstantJump.Size = UDim2.new(0, 94, 0, 22)
- InstantJump.Font = Enum.Font.SciFi
- InstantJump.Text = "InstantJump"
- InstantJump.TextColor3 = Color3.new(0, 0, 0)
- InstantJump.TextSize = 14
- InstantJump.MouseButton1Down:connect(function()
- game.Workspace.Gravity = 32
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
- end)
- Kick.Name = "Kick"
- Kick.Parent = Main
- Kick.BackgroundColor3 = Color3.new(1, 0, 0)
- Kick.BorderColor3 = Color3.new(1, 0, 0)
- Kick.Position = UDim2.new(0, 0, 0.783505142, 0)
- Kick.Size = UDim2.new(0, 94, 0, 22)
- Kick.Font = Enum.Font.SciFi
- Kick.Text = "Kick"
- Kick.TextColor3 = Color3.new(0, 0, 0)
- Kick.TextSize = 14
- Kick.MouseButton1Down:connect(function()
- game.Players.LocalPlayer:Kick()
- end)
- NoClip.Name = "NoClip"
- NoClip.Parent = Main
- NoClip.BackgroundColor3 = Color3.new(1, 0, 0)
- NoClip.BorderColor3 = Color3.new(1, 0, 0)
- NoClip.Position = UDim2.new(0.824953437, 0, 0.563573897, 0)
- NoClip.Size = UDim2.new(0, 94, 0, 22)
- NoClip.Font = Enum.Font.SciFi
- NoClip.Text = "NoClip [N]"
- NoClip.TextColor3 = Color3.new(0, 0, 0)
- NoClip.TextSize = 14
- Wallhack.Name = "Wallhack"
- Wallhack.Parent = Main
- Wallhack.BackgroundColor3 = Color3.new(1, 0, 0)
- Wallhack.BorderColor3 = Color3.new(1, 0, 0)
- Wallhack.Position = UDim2.new(0.824953437, 0, 0.460481107, 0)
- Wallhack.Size = UDim2.new(0, 94, 0, 22)
- Wallhack.Font = Enum.Font.SciFi
- Wallhack.Text = "Wallhack"
- Wallhack.TextColor3 = Color3.new(0, 0, 0)
- Wallhack.TextSize = 14
- Wallhack.MouseButton1Down:connect(function()
- print("ESP Loading!")
- -- Credits to unreal for his chams method
- -- (name is a reference to a TF2 cheat)
- -- Script created by Blue
- local lmaoblox = {}
- local StartTime = tick()
- lmaoblox.User = {
- ['Player'] = game.Players.LocalPlayer,
- ['Character'] = game.Players.LocalPlayer.Character,
- ['Mouse'] = game.Players.LocalPlayer:GetMouse(),
- ['CurrentCamera'] = game.Workspace.CurrentCamera,
- ['Preferences'] = {
- ColorCoded = true,
- },
- }
- _G.LMAOBLOX = {
- }
- local LimbReg = {['Left Leg']=true,['Left Arm']=true,['Right Leg']=true,['Right Arm']=true,['Torso']=true,['Head']=true} -- why roblex
- local Colors = {
- visEnemy = Color3.new(1,0,0),
- obsEnemy = Color3.new(0.6,0,0),
- visFriendly = Color3.new(0,1,0),
- obsFriendly = Color3.new(0,0.6,0),
- visNeutral = Color3.new(0,0,1),
- obsNeutral = Color3.new(0,0,0.6),
- }
- lmaoblox.Functions = {
- RenderPart = function(Cham_Part)
- local Cham_Obj = Instance.new("BoxHandleAdornment")
- Cham_Obj.Name, Cham_Obj.Adornee, Cham_Obj.Size, Cham_Obj.Color3, Cham_Obj.Transparency, Cham_Obj.AlwaysOnTop, Cham_Obj.ZIndex = Cham_Part.Name, Cham_Part, Cham_Part.Size, Color3.new(0,0,1), 0, true, 1
- return Cham_Obj
- end,
- RenderCharacterModel = function(Player,Config)
- local Character = Instance.new("Model")
- Character.Name = Player.Name
- return Character
- end,
- GetCharacterModel = function(Player)
- return lmaoblox.User.CurrentCamera:FindFirstChild(Player.Name)
- end,
- GetChamFromLimb = function(Player,Limb)
- local CharacterModel = lmaoblox.User.CurrentCamera:FindFirstChild(Player.Name)
- if CharacterModel == false then return false end
- local Cham_Obj = CharacterModel:FindFirstChild(Limb.Name)
- return Cham_Obj
- end,
- GetPlayerFromInstance = function(Object)
- for i, Player in pairs(game.Players:GetPlayers()) do
- if Object:IsDescendantOf(Player) or Object:IsDescendantOf(Player.Character) then
- return Player
- end
- end
- return false
- end,
- GetPartColor = function(Player, Part)
- local Color = Color3.new(0,0,1)
- local CheckRay = Ray.new(workspace.CurrentCamera.CFrame.p,(Part.Position-workspace.CurrentCamera.CFrame.p).unit*900)
- local Hit,Position = game.Workspace:FindPartOnRay(CheckRay)
- local Blocked = false
- if Hit ~= nil then
- if Hit:isDescendantOf(Player.Character) then
- Blocked = false
- else
- Blocked = true
- end
- Color = (Blocked and Colors.obsNeutral or Colors.visNeutral)
- end
- if Player.TeamColor == lmaoblox.User.Player.TeamColor and game:FindService('Teams') then
- Color = (Blocked and Colors.obsFriendly or Colors.visFriendly)
- elseif Player.TeamColor ~= lmaoblox.User.Player.TeamColor and game:FindService('Teams') then
- Color = (Blocked and Colors.obsEnemy or Colors.visFriendly)
- end
- return Color
- end
- }
- lmaoblox.Core = {
- onChanged = function(Part,Property)
- local Player = lmaoblox.Functions.GetPlayerFromInstance(Part)
- if Player == false then return false end
- local Cham_Obj = lmaoblox.Functions.GetChamFromLimb(Player,Part)
- if Cham_Obj == false then return false end
- Cham_Obj.Size = Part.Size -- Pretty much all this is for...a
- end,
- }
- lmaoblox.Events = {
- onPlayerAdded = function(Player)
- Player.CharacterAdded:connect(function() lmaoblox.Events.onCharacterAdded(Player) end)
- end,
- onCharacterAdded = function(Player)
- repeat wait() until Player.Character
- local Character = Player.Character
- local CharacterModel = lmaoblox.Functions.RenderCharacterModel(Player)
- CharacterModel.Parent = lmaoblox.User.CurrentCamera
- Character.Humanoid.Died:connect(function()
- CharacterModel:destroy()
- end)
- for i, Object in pairs(Character:GetChildren()) do
- if LimbReg[Object.Name] == true then
- local GetPartColor = lmaoblox.Functions.GetPartColor(Player,Object)
- local Render = lmaoblox.Functions.RenderPart(Object)
- Render.Color3 = GetPartColor
- Render.Parent = CharacterModel
- end
- end
- end,
- onDescendantRemoving = function(Descendant)
- if game.Players:GetPlayerFromCharacter(Descendant) then
- local Player = game.Players:FindFirstChild(Descendant.Name)
- local CharacterModel = lmaoblox.Functions.GetCharacterModel(Player)
- if CharacterModel == false then return false end
- CharacterModel:destroy()
- end
- end,
- onRenderStepped = function()
- for i, Player in pairs(game.Players:GetPlayers()) do
- if Player ~= lmaoblox.User.Player then
- local Character = lmaoblox.Functions.GetCharacterModel(Player)
- for i, Object in pairs(Character:GetChildren()) do
- if LimbReg[Object.Name] == true then
- local GetPartColor = lmaoblox.Functions.GetPartColor(Player,Player.Character[Object.Name])
- local Render = lmaoblox.Functions.GetChamFromLimb(Player,Object)
- Render.Color3 = GetPartColor
- end
- end
- end
- end
- end,
- }
- game.Players.PlayerAdded:connect(lmaoblox.Events.onPlayerAdded)
- for i, Player in pairs(game.Players:GetPlayers()) do
- if Player ~= lmaoblox.User.Player then
- lmaoblox.Events.onCharacterAdded(Player)
- Player.CharacterAdded:connect(function()
- lmaoblox.Events.onCharacterAdded(Player)
- end)
- end
- end
- game.Workspace.DescendantRemoving:connect(lmaoblox.Events.onDescendantRemoving)
- game:GetService("RunService").RenderStepped:connect(lmaoblox.Events.onRenderStepped)
- print("ESP Loaded.\nTook "..tostring(tick()-StartTime).."ms")
- end)
- DelObjLCtrl.Name = "DelObj[LCtrl]"
- DelObjLCtrl.Parent = Main
- DelObjLCtrl.BackgroundColor3 = Color3.new(1, 0, 0)
- DelObjLCtrl.BorderColor3 = Color3.new(1, 0, 0)
- DelObjLCtrl.Position = UDim2.new(0.824953437, 0, 0.350515485, 0)
- DelObjLCtrl.Size = UDim2.new(0, 94, 0, 22)
- DelObjLCtrl.Font = Enum.Font.SciFi
- DelObjLCtrl.Text = "DelObj[LCtrl]"
- DelObjLCtrl.TextColor3 = Color3.new(0, 0, 0)
- DelObjLCtrl.TextSize = 14
- DelObjLCtrl.MouseButton1Down:connect(function()
- local Plr = game:GetService("Players").LocalPlayer
- local Mouse = Plr:GetMouse()
- Mouse.Button1Down:connect(function()
- if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then return end
- if not Mouse.Target then return end
- Mouse.Target:Destroy()
- end)
- end)
- TeleportLAlt.Name = "Teleport[LAlt]"
- TeleportLAlt.Parent = Main
- TeleportLAlt.BackgroundColor3 = Color3.new(1, 0, 0)
- TeleportLAlt.BorderColor3 = Color3.new(1, 0, 0)
- TeleportLAlt.Position = UDim2.new(0.824953437, 0, 0.250859112, 0)
- TeleportLAlt.Size = UDim2.new(0, 94, 0, 22)
- TeleportLAlt.Font = Enum.Font.SciFi
- TeleportLAlt.Text = "Teleport[LAlt]"
- TeleportLAlt.TextColor3 = Color3.new(0, 0, 0)
- TeleportLAlt.TextSize = 14
- TeleportLAlt.MouseButton1Down:connect(function()
- local UIS = game:GetService("UserInputService")
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- function GetCharacter()
- return game.Players.LocalPlayer.Character
- end
- function Teleport(pos)
- local Char = GetCharacter()
- if Char then
- Char:MoveTo(pos)
- end
- end
- UIS.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 and UIS:IsKeyDown(Enum.KeyCode.LeftAlt) then
- Teleport(Mouse.Hit.p)
- end
- end)
- end)
- Sit.Name = "Sit"
- Sit.Parent = Main
- Sit.BackgroundColor3 = Color3.new(1, 0, 0)
- Sit.BorderColor3 = Color3.new(1, 0, 0)
- Sit.Position = UDim2.new(0.824953437, 0, 0.15463917, 0)
- Sit.Size = UDim2.new(0, 94, 0, 22)
- Sit.Font = Enum.Font.SciFi
- Sit.Text = "Sit"
- Sit.TextColor3 = Color3.new(0, 0, 0)
- Sit.TextSize = 14
- Sit.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end)
- Smoke.Name = "Smoke"
- Smoke.Parent = Main
- Smoke.BackgroundColor3 = Color3.new(1, 0, 0)
- Smoke.BorderColor3 = Color3.new(1, 0, 0)
- Smoke.Position = UDim2.new(0.824953437, 0, 0.783505142, 0)
- Smoke.Size = UDim2.new(0, 94, 0, 22)
- Smoke.Font = Enum.Font.SciFi
- Smoke.Text = "Smoke"
- Smoke.TextColor3 = Color3.new(0, 0, 0)
- Smoke.TextSize = 14
- Fire.Name = "Fire"
- Fire.Parent = Main
- Fire.BackgroundColor3 = Color3.new(1, 0, 0)
- Fire.BorderColor3 = Color3.new(1, 0, 0)
- Fire.Position = UDim2.new(0.824953437, 0, 0.673539519, 0)
- Fire.Size = UDim2.new(0, 94, 0, 22)
- Fire.Font = Enum.Font.SciFi
- Fire.Text = "Time"
- Fire.TextColor3 = Color3.new(0, 0, 0)
- Fire.TextSize = 14
- ReText.Name = "ReText"
- ReText.Parent = Main
- ReText.BackgroundColor3 = Color3.new(1, 0, 0)
- ReText.BorderColor3 = Color3.new(1, 0, 0)
- ReText.Position = UDim2.new(0, 0, 0.903780043, 0)
- ReText.Size = UDim2.new(0, 537, 0, 28)
- ReText.Font = Enum.Font.SciFi
- ReText.Text = "https://clck.ru/Gj3fP"
- ReText.TextColor3 = Color3.new(0, 0, 0)
- ReText.TextSize = 14
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