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- #include <iostream> <math.h>
- using namespace std;
- const float e = 2.72;
- const int a = 2;
- const int b = 2;
- int main() {
- int x, y, z;
- float result;
- cin >> x >> y >> z;
- result = cbrt((pow(x, 2) + (y / a)) / (pow(y, 2) + (z / b))) * pow(e, 2 * cos(x + (y * z)));
- cout << result;
- }
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