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Nov 16th, 2019
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  1. #include <iostream> <math.h>
  2.  
  3. using namespace std;
  4.  
  5. const float e = 2.72;
  6. const int a = 2;
  7. const int b = 2;
  8.  
  9. int main() {
  10. int x, y, z;
  11. float result;
  12. cin >> x >> y >> z;
  13.  
  14. result = cbrt((pow(x, 2) + (y / a)) / (pow(y, 2) + (z / b))) * pow(e, 2 * cos(x + (y * z)));
  15. cout << result;
  16.  
  17. }
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