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  1.  
  2. # For enchantments
  3. # You may add [nameOfEnchant]:[minLevel]-[maxLevel] per line
  4. # Example:
  5. # enchants:
  6. # - 'DURABILITY:1-0' - Amount range is invalid, so it'll default to 1
  7. # - 'DURABILITY:1-3' - Enchant level between 1 and 3
  8. # - 'DURABILITY:1' - Only possible level for this enchant is 1
  9. #
  10. # The chance of the trade itself is not in percentage (%)
  11. # The number can be as large as you want; the larger the number, the higher the chance of it being selected
  12. #
  13. # Leaving the name and lore empty will use the default item's values
  14. # Please use this list to get item types (materials) names: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  15. # Please use this list to get the enchantment names: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/enchantments/Enchantment.html
  16. #
  17. # For potion effects, use the format '[{potionEffect}:{minLevel-maxLevel}:{mindurationInSeconds-maxdurationInSeconds}]' or '[{potionEffect}:{level}:{durationInSeconds}]
  18. # Use the following potion effect names: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
  19. #
  20. # The default profession must exist. If it does not exist, a default profession will be created internally without trades.
  21.  
  22. areProfessionsEnaled: true
  23.  
  24. professions:
  25. default:
  26. trade1:
  27. name:
  28. lore:
  29. type: ENCHANTED_BOOK
  30. amount: 1
  31. chance: 5
  32. enchants:
  33. - 'SOUL_SPEED:1-3'
  34. trade2:
  35. name:
  36. lore:
  37. type: IRON_BOOTS
  38. amount: 1
  39. chance: 8
  40. enchants:
  41. - 'SOUL_SPEED:1-3'
  42. trade3:
  43. name:
  44. lore:
  45. type: SPLASH_POTION
  46. potionEffects:
  47. - 'FIRE_RESISTANCE:1-2:180-300'
  48. amount: 1
  49. chance: 8
  50. trade4:
  51. name:
  52. lore:
  53. type: POTION
  54. potionEffects:
  55. - 'FIRE_RESISTANCE:1:180'
  56. amount: 1
  57. chance: 8
  58. trade5:
  59. name: '&cWater bottle'
  60. lore:
  61. type: POTION
  62. amount: 1
  63. chance: 10
  64. trade6:
  65. name:
  66. lore:
  67. type: IRON_NUGGET
  68. amount: 10-36
  69. chance: 10
  70. trade7:
  71. name:
  72. lore:
  73. type: ENDER_PEARL
  74. amount: 2-4
  75. chance: 10
  76. trade8:
  77. name:
  78. lore:
  79. type: STRING
  80. amount: 3-9
  81. chance: 20
  82. trade9:
  83. name:
  84. lore:
  85. type: QUARTZ
  86. amount: 5-12
  87. chance: 20
  88. trade10:
  89. name:
  90. lore:
  91. type: OBSIDIAN
  92. amount: 1
  93. chance: 40
  94. trade11:
  95. name:
  96. lore:
  97. type: CRYING_OBSIDIAN
  98. amount: 1-3
  99. chance: 40
  100. trade12:
  101. name:
  102. lore:
  103. type: FIRE_CHARGE
  104. amount: 1
  105. chance: 40
  106. trade13:
  107. name:
  108. lore:
  109. type: LEATHER
  110. amount: 2-4
  111. chance: 40
  112. trade14:
  113. name:
  114. lore:
  115. type: SOUL_SAND
  116. amount: 2-8
  117. chance: 40
  118. trade15:
  119. name:
  120. lore:
  121. type: NETHER_BRICK
  122. amount: 2-8
  123. chance: 40
  124. trade16:
  125. name:
  126. lore:
  127. type: SPECTRAL_ARROW
  128. amount: 6-12
  129. chance: 40
  130. trade17:
  131. name:
  132. lore:
  133. type: GRAVEL
  134. amount: 8-16
  135. chance: 40
  136. trade18:
  137. name:
  138. lore:
  139. type: BLACKSTONE
  140. amount: 8-16
  141. chance: 4
  142. prof2:
  143. trade1:
  144. name: '&aPrank'
  145. lore:
  146. type: DIRT
  147. chance: 250
  148. amount: 64-2000
  149. trade2:
  150. name: '&aGood luck'
  151. lore:
  152. type: DIAMOND
  153. chance: 10
  154. amount: 1-5
  155.  
  156. #This section will only work if you have server verision 1.16.5 and above
  157. acceptedTradeMaterial:
  158. default:
  159. - 'GOLD_INGOT'
  160. prof2:
  161. - 'GOLD_INGOT'
  162. - 'GOLD_NUGGET'
  163. - 'DIAMOND'
  164.  
  165. #Select the chance when a piglin is cured. Only the ones cured
  166. #Piglins that spawn naturally will not have a profession.
  167. #This is not a percentage value.
  168. #A larger number indicates a higher chance of being selected.
  169. selectionChance:
  170. - 'default:100000'
  171. - 'prof2:1'
  172.  
  173.  
  174. #Instead of having professions pick one item at a time, you can select them to pick multiple items.
  175. #The maximum value is 64, and the minimum value is 1.
  176. howManyItemsCanAprofessionPickAtOnce:
  177. default:
  178. minValue: 1
  179. prof2:
  180. minValue: 1
  181. maxValue: 64
  182.  
  183. #Chance out of 100000.
  184. #[profession]-[itemType]:[chance]
  185. #You cannot use the same material for multiple professions.
  186. #If multiple entries of the same material are used, then the plugin will select the last line with the same type, and the rest will be ignored.
  187. changeProfessionUsingItemChance:
  188. - 'default-GOLDEN_CARROT:50000'
  189. - 'prof2-DIAMOND_BLOCK:1'
  190.  
  191. #This setting will allow the piglin to change their profession using the above items only if they are of the default profession.
  192. allowProfessionChange: true
  193.  
  194. #This setting will only work if 'allowProfessionChange' is enabled.
  195. allowProfessionChangeAfter: true
  196.  
  197. #If the respective settings are enabled,
  198. #For this to work, the 'feedPiglinByAnyone' setting from config.yml needs to be enabled.
  199. professionCanBeChangedByNonOwner: false
  200.  
  201. #If this setting is false, then piglins won't pick up items that are renamed, enchanted, etc.
  202. #Similarly, for the change profession item, they won't accept it.
  203. canPreciousItemsBeUsed: false
  204.  
  205. #If libs disguise is installed
  206. #Go to https://mineskin.org/
  207. #Select your skin or upload one, and paste the respective textureValue and textureSignature like in the example below
  208. skins:
  209. default: ''
  210. prof2:
  211. textureValue: ewogICJ0aW1lc3RhbXAiIDogMTcwNjQzNDMwODkyMiwKICAicHJvZmlsZUlkIiA6ICI1OWZmOTU1YzMxYjk0MWI0YWQwNDg4NDk0ODkzNzUzOCIsCiAgInByb2ZpbGVOYW1lIiA6ICJNZWdhMzQ5IiwKICAic2lnbmF0dXJlUmVxdWlyZWQiIDogdHJ1ZSwKICAidGV4dHVyZXMiIDogewogICAgIlNLSU4iIDogewogICAgICAidXJsIiA6ICJodHRwOi8vdGV4dHVyZXMubWluZWNyYWZ0Lm5ldC90ZXh0dXJlL2ZjZmJiOThhMzYxNGQ4ZTY4NWI1OThmYjRiMmM1YmI0MGQ4NzZiODQ0NDA5ZWVhMzMxZWJmMjQ4ZjViMDhlM2MiCiAgICB9CiAgfQp9
  212. textureSignature: IbrvaAPl9Mrwlf7DHsQBcimIzW0V0m8F6/tx3K+rnd/fcsV9Ttx0s2my1KDWy20I7j9kmYiAFyL1GeM+x3XfAuNaNXDOi07XQI6aaQAK1xJriw0Yhe1C77Ecn3a9LpnEGXzmZ1k651knr3pXBoAg+adYz72jRUZH2Mfw2YJF5+Lr0jyl8Db/hXLgkgiz2HCuSH03IOEOm3ZQ32FeDJfdterbRKyn1xxSFCSiufGLMht0t1eYY51+cdNkjU7qPBQay29blmMe/4hRa4iwX0RbIvzFZijtfrw0560gyL3EYlPC4WJjPnqBkETP+b2Ci7KpMGbEYscR7rk5kh/mZhBW4Ip4icfWVVHhHLBbgRgQ4F5jXF4l/5aLTQR3mqmENn1bT9/sEdp09zVkHVTpUaJ+Tv+7pMGtZA6y09oUz3KLEjlpjf6KQYmXPtrgcAQ9KMGjpawrhqMaphnyjB4zxZAiWo+A4W29DlkEI01SYO5aMr1pcdidFlWG9f3oKJ7OJCqZrM53Um5ghtmF0BtgblxUBb5kEgEh3SpF3Wi3zolZac8qwCBzPa1MoM2MsnPioG5ofnFyageTFOFhWmU3CKjR4Lz7f1drnUVdLJ8EuIPUg7AosyGirt3x3cJazUQAuUtLMQAR6d6B+tOGpMWITvS23i8ILkH6BznEDS3OS4RRwAY=
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