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  1. Log uploaded on Friday, March 15, 2019, 10:20:46 AM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Various Space Ship Chunk: 0Harmony(1.2.0.1), ShipChunkTranspiler(0.1.1.0)
  5. Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0)
  6. Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
  7. [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
  8. The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
  9. Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
  10. EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
  11. Misc. MapGenerator: MapGenerator(1.0.0.0)
  12. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  13. Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
  14.  
  15. Active Harmony patches:
  16. <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
  17. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  18. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  19. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  20. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
  21. DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
  22. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  23. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  24. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  25. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  26. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  27. Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
  28. GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix
  29. GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
  30. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
  31. HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
  32. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
  33. IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
  34. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  35. JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
  36. JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
  37. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  38. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  39. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  40. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  41. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  42. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  43. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
  44. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  45. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
  46. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
  47. PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
  48. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
  49. PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
  50. PawnRenderer.RenderPawnAt: TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
  51. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  52. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  53. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  54. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  55. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  56. PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
  57. PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
  58. Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
  59. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
  60. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  61. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
  62. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
  63. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
  64. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
  65. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  66. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  67. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
  68. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  69. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  70. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
  71. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
  72. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  73. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
  74. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
  75. WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
  76. WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
  77. WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
  78. WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
  79. Harmony versions present: 1.2.0.1: Uuugggg.rimworld.Share_The_Load.main, Fluffy.BirdsAndBees, UnlimitedHugs.HugsLib, mehni.rimworld.shipchunks.main, rimworld.facialstuff.mod, rimworld.facialstuff.prepare_carefully_patch; 1.1.0.0: EdB.PrepareCarefully
  80.  
  81. Platform information: (hidden, hold Shift while publishing to include)
  82.  
  83. Log file contents:
  84. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  85. GfxDevice: [Renderer information redacted]
  86. Begin MonoManager ReloadAssembly
  87. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  88. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  89. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  90. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  91. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  92. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  93. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  94. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  95. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  96. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  97. desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
  98. RimWorld 1.0.2150 rev801
  99.  
  100. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  101.  
  102. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 11733.
  103. Total: 225.756607 ms (FindLiveObjects: 0.592500 ms CreateObjectMapping: 0.552800 ms MarkObjects: 224.369995 ms  DeleteObjects: 0.240400 ms)
  104.  
  105. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  106.  
  107. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 11480.
  108. Total: 176.747803 ms (FindLiveObjects: 0.806100 ms CreateObjectMapping: 1.282900 ms MarkObjects: 147.394302 ms  DeleteObjects: 27.263300 ms)
  109.  
  110. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  111.  
  112. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11520.
  113. Total: 138.689209 ms (FindLiveObjects: 0.498000 ms CreateObjectMapping: 0.563900 ms MarkObjects: 137.603592 ms  DeleteObjects: 0.023000 ms)
  114.  
  115. Initializing new game with mods Core
  116.  
  117. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  118.  
  119. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 21678.
  120. Total: 243.866989 ms (FindLiveObjects: 1.479800 ms CreateObjectMapping: 2.529400 ms MarkObjects: 239.814407 ms  DeleteObjects: 0.042700 ms)
  121.  
  122. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  123.  
  124. Unloading 9973 unused Assets to reduce memory usage. Loaded Objects now: 11723.
  125. Total: 95.140999 ms (FindLiveObjects: 1.270600 ms CreateObjectMapping: 2.432600 ms MarkObjects: 69.937599 ms  DeleteObjects: 21.499399 ms)
  126.  
  127. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  128.  
  129. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 11981.
  130. Total: 184.972488 ms (FindLiveObjects: 0.774700 ms CreateObjectMapping: 1.052400 ms MarkObjects: 166.888504 ms  DeleteObjects: 16.255800 ms)
  131.  
  132. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  133.  
  134. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 11640.
  135. Total: 240.201294 ms (FindLiveObjects: 0.731400 ms CreateObjectMapping: 1.114900 ms MarkObjects: 223.008194 ms  DeleteObjects: 15.345500 ms)
  136.  
  137. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  138.  
  139. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 11673.
  140. Total: 184.340103 ms (FindLiveObjects: 0.953700 ms CreateObjectMapping: 1.095600 ms MarkObjects: 166.933594 ms  DeleteObjects: 15.356000 ms)
  141.  
  142. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  143.  
  144. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 12578.
  145. Total: 183.035400 ms (FindLiveObjects: 0.765100 ms CreateObjectMapping: 1.338200 ms MarkObjects: 175.695602 ms  DeleteObjects: 5.235700 ms)
  146.  
  147. Setting up 4 worker threads for Enlighten.
  148.   Thread -> id: 23c4 -> priority: 1
  149.   Thread -> id: ca8 -> priority: 1
  150.   Thread -> id: 31f4 -> priority: 1
  151.   Thread -> id: 20a8 -> priority: 1
  152. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  153. GfxDevice: creating device client; threaded=1
  154. Direct3D:
  155.     Version:  Direct3D 9.0c [nvldumdx.dll 25.21.14.1935]
  156.     Renderer: NVIDIA GeForce GTX 1070
  157.     Vendor:   NVIDIA
  158.     VRAM:     8081 MB (via DXGI)
  159.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  160. Begin MonoManager ReloadAssembly
  161. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  162. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  163. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  164. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  165. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  166. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  167. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  168. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  169. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  170. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  171. desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
  172. RimWorld 1.0.2150 rev801
  173.  
  174. ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  175.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  176.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  177.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  178.  
  179. Loader exceptions:
  180.    => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  181.    => System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  182.  
  183.  
  184. [HugsLib] version 6.1.1
  185.  
  186. Translation data for language English has 1 errors. Generate translation report for more info.
  187.  
  188. Setting up 4 worker threads for Enlighten.
  189.   Thread -> id: 258 -> priority: 1
  190.   Thread -> id: e18 -> priority: 1
  191.   Thread -> id: 362c -> priority: 1
  192.   Thread -> id: 4374 -> priority: 1
  193. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  194. GfxDevice: creating device client; threaded=1
  195. Direct3D:
  196.     Version:  Direct3D 9.0c [nvldumdx.dll 25.21.14.1935]
  197.     Renderer: NVIDIA GeForce GTX 1070
  198.     Vendor:   NVIDIA
  199.     VRAM:     8081 MB (via DXGI)
  200.     Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
  201. Begin MonoManager ReloadAssembly
  202. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  203. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  204. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  205. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  206. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  207. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  208. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  209. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  210. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  211. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  212. desktop: 1920x1080 120Hz; virtual: 1920x1080 at 0,0
  213. RimWorld 1.0.2150 rev801
  214.  
  215. ReflectionTypeLoadException getting types in assembly StackXXL: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  216.   at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  217.   at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  218.   at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  219.  
  220. Loader exceptions:
  221.    => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  222.    => System.TypeLoadException: Could not load type 'SizeEnum' from assembly 'StackXXL, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  223.  
  224.  
  225. [HugsLib] version 6.1.1
  226.  
  227. Translation data for language English has 1 errors. Generate translation report for more info.
  228.  
  229. Facial Stuff successfully completed 58 patches with harmony.
RAW Paste Data
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