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- package com.rs.game.map.bossInstance;
- import java.io.Serializable;
- import com.rs.game.map.bossInstance.BossInstanceHandler.Boss;
- import com.rs.utils.Utils;
- public class InstanceSettings implements Serializable {
- private static final long serialVersionUID = 3082211665373930652L;
- private Boss boss;
- private int minCombat, maxPlayers, spawnSpeed, protection;
- private boolean practiseMode, hardMode;
- private long creationTime;
- public InstanceSettings(Boss boss, int maxPlayers, int minCombat, int spawnSpeed, int protection, boolean practiseMode, boolean hardMode) {
- this.boss = boss;
- this.minCombat = minCombat;
- this.spawnSpeed = spawnSpeed;
- this.protection = protection;
- this.practiseMode = practiseMode;
- this.hardMode = hardMode;
- }
- public InstanceSettings(Boss boss) {
- this.boss = boss;
- }
- public void setPractiseMode(boolean practiseMode) {
- this.practiseMode = practiseMode;
- }
- public void setHardMode(boolean hardMode) {
- this.hardMode = hardMode;
- }
- public void setMinCombat(int minCombat) {
- this.minCombat = minCombat;
- }
- public void setMaxPlayers(int maxPlayers) {
- this.maxPlayers = maxPlayers;
- }
- public void setSpawnSpeed(int spawnSpeed) {
- this.spawnSpeed = spawnSpeed;
- }
- public void setProtection(int protection) {
- this.protection = protection;
- }
- public long getCreationTime() {
- return creationTime;
- }
- public void setCreationTime(long creationTime) {
- this.creationTime = creationTime;
- }
- public boolean isHardMode() {
- return hardMode;
- }
- public boolean isPractiseMode() {
- return practiseMode;
- }
- public int getMinCombat() {
- return minCombat;
- }
- public int getProtection() {
- return protection;
- }
- public int getSpawnSpeed() {
- return spawnSpeed;
- }
- public Boss getBoss() {
- return boss;
- }
- public int getMaxPlayers() {
- return maxPlayers;
- }
- /*
- * in milliseconds
- */
- public long getTimeRemaining() {
- long diff = (Utils.currentTimeMillis() - creationTime);
- long timeRemaining = 60 * 60 * 1000 - diff;
- return timeRemaining < 0 ? 0 : timeRemaining;
- }
- public boolean hasTimeRemaining() {
- return getTimeRemaining() > 0;
- }
- }
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