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  1. Initialize engine version: 5.4.6f3 (7c5210d1343f)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4.     Version:  Direct3D 11.0 [level 11.0]
  5.     Renderer: NVIDIA GeForce GTX 750 Ti (ID=0x1380)
  6.     Vendor:   NVIDIA
  7.     VRAM:     1993 MB
  8. Default GameObject BitMask: UI already registered
  9.  
  10. (Filename:  Line: 98)
  11.  
  12. Begin MonoManager ReloadAssembly
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\CoherentUIGTNet.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\uLink.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  37. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  38. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  39. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll (this message is harmless)
  40. Loading C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\TextMeshPro-1.0.55.54.0b12.dll into Unity Child Domain
  41. - Completed reload, in  0.058 seconds
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Core.dll (this message is harmless)
  43. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.dll (this message is harmless)
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.dll (this message is harmless)
  45. <RI> Initializing input.
  46.  
  47. <RI> Input initialized.
  48.  
  49. desktop: 1920x1080 60Hz; virtual: 3200x1080 at 0,0
  50. <RI> Initialized touch support.
  51.  
  52. UnloadTime: 0.845809 ms
  53. WFTO Version: 'v2.0.4'
  54.  
  55. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  56.  
  57. Coherent GT system initialized.
  58.  
  59. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  60.  
  61. [Coherent GT] System renderer initialized.
  62.  
  63. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  64.  
  65. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  66. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  67. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Data.dll (this message is harmless)
  68. Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1'
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  71.  
  72. Multiple audio items with name 'tutorial_addsin_introduction_1'
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  75.  
  76. GOG Auth:True
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  79.  
  80. [Debug] No render texture present. Recreating it
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  83.  
  84. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  85. UnloadTime: 5.443876 ms
  86. Naviguating to Main
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  89.  
  90.  
  91. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 122548.
  92. Total: 82.971336 ms (FindLiveObjects: 5.544720 ms CreateObjectMapping: 11.274781 ms MarkObjects: 65.883926 ms  DeleteObjects: 0.265683 ms)
  93.  
  94. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\System.Configuration.dll (this message is harmless)
  95. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\War For The Overworld\WFTOGame_Data\Managed\Mono.Security.dll (this message is harmless)
  96. Ping: Error performing ICMP transmission. Possibly because of a timeout
  97. Ping: Error performing ICMP transmission. Possibly because of a timeout
  98. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  99. UnloadTime: 47.801670 ms
  100.  
  101. Unloading 4798 unused Assets to reduce memory usage. Loaded Objects now: 94855.
  102. Total: 96.858345 ms (FindLiveObjects: 5.725905 ms CreateObjectMapping: 10.118407 ms MarkObjects: 68.489517 ms  DeleteObjects: 12.523410 ms)
  103.  
  104. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  105. UnloadTime: 9.613637 ms
  106.  
  107. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 94882.
  108. Total: 79.944649 ms (FindLiveObjects: 5.339154 ms CreateObjectMapping: 10.729562 ms MarkObjects: 62.490997 ms  DeleteObjects: 1.383825 ms)
  109.  
  110. Minimap Start
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  113.  
  114. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  115.  
  116. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 163683.
  117. Total: 207.116928 ms (FindLiveObjects: 7.695674 ms CreateObjectMapping: 13.036491 ms MarkObjects: 185.936249 ms  DeleteObjects: 0.447422 ms)
  118.  
  119. Preloaded 0 units.
  120.  
  121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  122.  
  123. Preloaded 551 VFX textures.
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  126.  
  127. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  128.  
  129. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 163683.
  130. Total: 207.360443 ms (FindLiveObjects: 7.670741 ms CreateObjectMapping: 13.794756 ms MarkObjects: 185.575531 ms  DeleteObjects: 0.318875 ms)
  131.  
  132. Preloaded 0 units.
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  135.  
  136. Preloaded 551 VFX textures.
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  139.  
  140. Preloaded 0 units.
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  143.  
  144. Preloaded 551 VFX textures.
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  147.  
  148. GameStatePlay:SetupSound
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  151.  
  152. Lowering time sync detected
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  155.  
  156. Setting up Minimap
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  159.  
  160. Minimap first tick
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  163.  
  164. Multiple audio items with name 'tutorial_shrine_inhibitor_introduction_1'
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  167.  
  168. Multiple audio items with name 'tutorial_addsin_introduction_1'
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  171.  
  172. Look rotation viewing vector is zero
  173.  
  174. (Filename:  Line: 82)
  175.  
  176. Look rotation viewing vector is zero
  177.  
  178. (Filename:  Line: 82)
  179.  
  180. Look rotation viewing vector is zero
  181.  
  182. (Filename:  Line: 82)
  183.  
  184. Look rotation viewing vector is zero
  185.  
  186. (Filename:  Line: 82)
  187.  
  188. Look rotation viewing vector is zero
  189.  
  190. (Filename:  Line: 82)
  191.  
  192. Look rotation viewing vector is zero
  193.  
  194. (Filename:  Line: 82)
  195.  
  196. Look rotation viewing vector is zero
  197.  
  198. (Filename:  Line: 82)
  199.  
  200. Look rotation viewing vector is zero
  201.  
  202. (Filename:  Line: 82)
  203.  
  204. Look rotation viewing vector is zero
  205.  
  206. (Filename:  Line: 82)
  207.  
  208. Look rotation viewing vector is zero
  209.  
  210. (Filename:  Line: 82)
  211.  
  212. Look rotation viewing vector is zero
  213.  
  214. (Filename:  Line: 82)
  215.  
  216. NullReferenceException
  217.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  218.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  219.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  220.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  221.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  222.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  223.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  224. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  225. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  226. UnityEngine.Logger:LogException(Exception, Object)
  227. UnityEngine.Debug:LogException(Exception)
  228. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  229. Game:LateUpdate()
  230.  
  231. (Filename:  Line: -1)
  232.  
  233. NullReferenceException
  234.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  235.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  236.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  237.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  238.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  239.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  240.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  241. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  242. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  243. UnityEngine.Logger:LogException(Exception, Object)
  244. UnityEngine.Debug:LogException(Exception)
  245. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  246. Game:LateUpdate()
  247.  
  248. (Filename:  Line: -1)
  249.  
  250. NullReferenceException
  251.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  252.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  253.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  254.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  255.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  256.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  257.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  258. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  259. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  260. UnityEngine.Logger:LogException(Exception, Object)
  261. UnityEngine.Debug:LogException(Exception)
  262. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  263. Game:LateUpdate()
  264.  
  265. (Filename:  Line: -1)
  266.  
  267. NullReferenceException
  268.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  269.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  270.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  271.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  272.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  273.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  274.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  275. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  276. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  277. UnityEngine.Logger:LogException(Exception, Object)
  278. UnityEngine.Debug:LogException(Exception)
  279. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  280. Game:LateUpdate()
  281.  
  282. (Filename:  Line: -1)
  283.  
  284. NullReferenceException
  285.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  286.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  287.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  288.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  289.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  290.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  291.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  292. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  293. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  294. UnityEngine.Logger:LogException(Exception, Object)
  295. UnityEngine.Debug:LogException(Exception)
  296. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  297. Game:LateUpdate()
  298.  
  299. (Filename:  Line: -1)
  300.  
  301. Look rotation viewing vector is zero
  302.  
  303. (Filename:  Line: 82)
  304.  
  305. Look rotation viewing vector is zero
  306.  
  307. (Filename:  Line: 82)
  308.  
  309. Look rotation viewing vector is zero
  310.  
  311. (Filename:  Line: 82)
  312.  
  313. NullReferenceException
  314.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  315.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  316.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  317.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  318.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  319.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  320.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  321. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  322. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  323. UnityEngine.Logger:LogException(Exception, Object)
  324. UnityEngine.Debug:LogException(Exception)
  325. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  326. Game:LateUpdate()
  327.  
  328. (Filename:  Line: -1)
  329.  
  330. NullReferenceException
  331.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  332.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  333.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  334.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  335.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  336.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  337.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  338. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  339. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  340. UnityEngine.Logger:LogException(Exception, Object)
  341. UnityEngine.Debug:LogException(Exception)
  342. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  343. Game:LateUpdate()
  344.  
  345. (Filename:  Line: -1)
  346.  
  347. Look rotation viewing vector is zero
  348.  
  349. (Filename:  Line: 82)
  350.  
  351. Look rotation viewing vector is zero
  352.  
  353. (Filename:  Line: 82)
  354.  
  355. Look rotation viewing vector is zero
  356.  
  357. (Filename:  Line: 82)
  358.  
  359. Look rotation viewing vector is zero
  360.  
  361. (Filename:  Line: 82)
  362.  
  363. Look rotation viewing vector is zero
  364.  
  365. (Filename:  Line: 82)
  366.  
  367. Look rotation viewing vector is zero
  368.  
  369. (Filename:  Line: 82)
  370.  
  371. Look rotation viewing vector is zero
  372.  
  373. (Filename:  Line: 82)
  374.  
  375. Look rotation viewing vector is zero
  376.  
  377. (Filename:  Line: 82)
  378.  
  379. Look rotation viewing vector is zero
  380.  
  381. (Filename:  Line: 82)
  382.  
  383. Look rotation viewing vector is zero
  384.  
  385. (Filename:  Line: 82)
  386.  
  387. Look rotation viewing vector is zero
  388.  
  389. (Filename:  Line: 82)
  390.  
  391. Look rotation viewing vector is zero
  392.  
  393. (Filename:  Line: 82)
  394.  
  395. NullReferenceException
  396.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  397.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  398.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  399.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  400.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  401.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  402.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  403. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  404. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  405. UnityEngine.Logger:LogException(Exception, Object)
  406. UnityEngine.Debug:LogException(Exception)
  407. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  408. Game:LateUpdate()
  409.  
  410. (Filename:  Line: -1)
  411.  
  412. NullReferenceException
  413.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  414.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  415.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  416.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  417.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  418.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  419.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  420. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  421. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  422. UnityEngine.Logger:LogException(Exception, Object)
  423. UnityEngine.Debug:LogException(Exception)
  424. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  425. Game:LateUpdate()
  426.  
  427. (Filename:  Line: -1)
  428.  
  429. Look rotation viewing vector is zero
  430.  
  431. (Filename:  Line: 82)
  432.  
  433. Look rotation viewing vector is zero
  434.  
  435. (Filename:  Line: 82)
  436.  
  437. Look rotation viewing vector is zero
  438.  
  439. (Filename:  Line: 82)
  440.  
  441. Look rotation viewing vector is zero
  442.  
  443. (Filename:  Line: 82)
  444.  
  445. Look rotation viewing vector is zero
  446.  
  447. (Filename:  Line: 82)
  448.  
  449. Look rotation viewing vector is zero
  450.  
  451. (Filename:  Line: 82)
  452.  
  453. Look rotation viewing vector is zero
  454.  
  455. (Filename:  Line: 82)
  456.  
  457. Look rotation viewing vector is zero
  458.  
  459. (Filename:  Line: 82)
  460.  
  461. Look rotation viewing vector is zero
  462.  
  463. (Filename:  Line: 82)
  464.  
  465. Look rotation viewing vector is zero
  466.  
  467. (Filename:  Line: 82)
  468.  
  469. Look rotation viewing vector is zero
  470.  
  471. (Filename:  Line: 82)
  472.  
  473. Look rotation viewing vector is zero
  474.  
  475. (Filename:  Line: 82)
  476.  
  477. NullReferenceException
  478.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  479.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  480.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  481.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  482.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  483.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  484.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  485. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  486. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  487. UnityEngine.Logger:LogException(Exception, Object)
  488. UnityEngine.Debug:LogException(Exception)
  489. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  490. Game:LateUpdate()
  491.  
  492. (Filename:  Line: -1)
  493.  
  494. NullReferenceException
  495.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  496.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  497.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  498.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  499.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  500.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  501.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  502. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  503. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  504. UnityEngine.Logger:LogException(Exception, Object)
  505. UnityEngine.Debug:LogException(Exception)
  506. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  507. Game:LateUpdate()
  508.  
  509. (Filename:  Line: -1)
  510.  
  511. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  514.  
  515. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  518.  
  519. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  522.  
  523. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  534.  
  535. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  538.  
  539. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  542.  
  543. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  546.  
  547. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  554.  
  555. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  558.  
  559. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  562.  
  563. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  570.  
  571. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  574.  
  575. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  578.  
  579. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  582.  
  583. No owned on Underminer (WUnderminerRenderer)
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. Look rotation viewing vector is zero
  592.  
  593. (Filename:  Line: 82)
  594.  
  595. Look rotation viewing vector is zero
  596.  
  597. (Filename:  Line: 82)
  598.  
  599. Look rotation viewing vector is zero
  600.  
  601. (Filename:  Line: 82)
  602.  
  603. Look rotation viewing vector is zero
  604.  
  605. (Filename:  Line: 82)
  606.  
  607. Look rotation viewing vector is zero
  608.  
  609. (Filename:  Line: 82)
  610.  
  611. Look rotation viewing vector is zero
  612.  
  613. (Filename:  Line: 82)
  614.  
  615. NullReferenceException
  616.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  617.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  618.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  619.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  620.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  621.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  622.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  623. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  624. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  625. UnityEngine.Logger:LogException(Exception, Object)
  626. UnityEngine.Debug:LogException(Exception)
  627. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  628. Game:LateUpdate()
  629.  
  630. (Filename:  Line: -1)
  631.  
  632. NullReferenceException
  633.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  634.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  635.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  636.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  637.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  638.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  639.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  640. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  641. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  642. UnityEngine.Logger:LogException(Exception, Object)
  643. UnityEngine.Debug:LogException(Exception)
  644. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  645. Game:LateUpdate()
  646.  
  647. (Filename:  Line: -1)
  648.  
  649. NullReferenceException
  650.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  651.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  652.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  653.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  654.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  655.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  656.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  657. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  658. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  659. UnityEngine.Logger:LogException(Exception, Object)
  660. UnityEngine.Debug:LogException(Exception)
  661. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  662. Game:LateUpdate()
  663.  
  664. (Filename:  Line: -1)
  665.  
  666. Look rotation viewing vector is zero
  667.  
  668. (Filename:  Line: 82)
  669.  
  670. Look rotation viewing vector is zero
  671.  
  672. (Filename:  Line: 82)
  673.  
  674. Look rotation viewing vector is zero
  675.  
  676. (Filename:  Line: 82)
  677.  
  678. Look rotation viewing vector is zero
  679.  
  680. (Filename:  Line: 82)
  681.  
  682. Look rotation viewing vector is zero
  683.  
  684. (Filename:  Line: 82)
  685.  
  686. NullReferenceException
  687.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  688.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  689.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  690.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  691.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  692.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  693.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  694. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  695. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  696. UnityEngine.Logger:LogException(Exception, Object)
  697. UnityEngine.Debug:LogException(Exception)
  698. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  699. Game:LateUpdate()
  700.  
  701. (Filename:  Line: -1)
  702.  
  703. NullReferenceException
  704.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  705.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  706.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  707.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  708.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  709.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  710.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  711. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  712. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  713. UnityEngine.Logger:LogException(Exception, Object)
  714. UnityEngine.Debug:LogException(Exception)
  715. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  716. Game:LateUpdate()
  717.  
  718. (Filename:  Line: -1)
  719.  
  720. NullReferenceException
  721.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  722.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  723.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  724.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  725.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  726.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  727.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  728. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  729. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  730. UnityEngine.Logger:LogException(Exception, Object)
  731. UnityEngine.Debug:LogException(Exception)
  732. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  733. Game:LateUpdate()
  734.  
  735. (Filename:  Line: -1)
  736.  
  737. NullReferenceException
  738.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  739.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  740.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  741.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  742.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  743.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  744.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  745. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  746. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  747. UnityEngine.Logger:LogException(Exception, Object)
  748. UnityEngine.Debug:LogException(Exception)
  749. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  750. Game:LateUpdate()
  751.  
  752. (Filename:  Line: -1)
  753.  
  754. Look rotation viewing vector is zero
  755.  
  756. (Filename:  Line: 82)
  757.  
  758. Look rotation viewing vector is zero
  759.  
  760. (Filename:  Line: 82)
  761.  
  762. Look rotation viewing vector is zero
  763.  
  764. (Filename:  Line: 82)
  765.  
  766. Look rotation viewing vector is zero
  767.  
  768. (Filename:  Line: 82)
  769.  
  770. Look rotation viewing vector is zero
  771.  
  772. (Filename:  Line: 82)
  773.  
  774. Look rotation viewing vector is zero
  775.  
  776. (Filename:  Line: 82)
  777.  
  778. Look rotation viewing vector is zero
  779.  
  780. (Filename:  Line: 82)
  781.  
  782. Look rotation viewing vector is zero
  783.  
  784. (Filename:  Line: 82)
  785.  
  786. No owned on DefencePart(Clone) (WItemRenderer)
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  789.  
  790. No owned on DefencePart(Clone) (WItemRenderer)
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  793.  
  794. No owned on DefencePart(Clone) (WItemRenderer)
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  797.  
  798. NullReferenceException
  799.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  800.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  801.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  802.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  803.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  804.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  805.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  806. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  807. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  808. UnityEngine.Logger:LogException(Exception, Object)
  809. UnityEngine.Debug:LogException(Exception)
  810. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  811. Game:LateUpdate()
  812.  
  813. (Filename:  Line: -1)
  814.  
  815. NullReferenceException
  816.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  817.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  818.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  819.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  820.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  821.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  822.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  823. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  824. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  825. UnityEngine.Logger:LogException(Exception, Object)
  826. UnityEngine.Debug:LogException(Exception)
  827. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  828. Game:LateUpdate()
  829.  
  830. (Filename:  Line: -1)
  831.  
  832. NullReferenceException
  833.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  834.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  835.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  836.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  837.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  838.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  839.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  840. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  841. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  842. UnityEngine.Logger:LogException(Exception, Object)
  843. UnityEngine.Debug:LogException(Exception)
  844. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  845. Game:LateUpdate()
  846.  
  847. (Filename:  Line: -1)
  848.  
  849. No owned on DefencePart(Clone) (WItemRenderer)
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  852.  
  853. No owned on DefencePart(Clone) (WItemRenderer)
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  856.  
  857. No owned on DefencePart(Clone) (WItemRenderer)
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  860.  
  861. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  864.  
  865. NullReferenceException
  866.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  867.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  868.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  869.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  870.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  871.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  872.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  873. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  874. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  875. UnityEngine.Logger:LogException(Exception, Object)
  876. UnityEngine.Debug:LogException(Exception)
  877. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  878. Game:LateUpdate()
  879.  
  880. (Filename:  Line: -1)
  881.  
  882. NullReferenceException
  883.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  884.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  885.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  886.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  887.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  888.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  889.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  890. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  891. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  892. UnityEngine.Logger:LogException(Exception, Object)
  893. UnityEngine.Debug:LogException(Exception)
  894. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  895. Game:LateUpdate()
  896.  
  897. (Filename:  Line: -1)
  898.  
  899. NullReferenceException
  900.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  901.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  902.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  903.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  904.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  905.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  906.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  907. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  908. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  909. UnityEngine.Logger:LogException(Exception, Object)
  910. UnityEngine.Debug:LogException(Exception)
  911. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  912. Game:LateUpdate()
  913.  
  914. (Filename:  Line: -1)
  915.  
  916. NullReferenceException
  917.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  918.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  919.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  920.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  921.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  922.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  923.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  924. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  925. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  926. UnityEngine.Logger:LogException(Exception, Object)
  927. UnityEngine.Debug:LogException(Exception)
  928. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  929. Game:LateUpdate()
  930.  
  931. (Filename:  Line: -1)
  932.  
  933. NullReferenceException
  934.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  935.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  936.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  937.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  938.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  939.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  940.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  941. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  942. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  943. UnityEngine.Logger:LogException(Exception, Object)
  944. UnityEngine.Debug:LogException(Exception)
  945. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  946. Game:LateUpdate()
  947.  
  948. (Filename:  Line: -1)
  949.  
  950. NullReferenceException
  951.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  952.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  953.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  954.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  955.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  956.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  957.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  958. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  959. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  960. UnityEngine.Logger:LogException(Exception, Object)
  961. UnityEngine.Debug:LogException(Exception)
  962. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  963. Game:LateUpdate()
  964.  
  965. (Filename:  Line: -1)
  966.  
  967. NullReferenceException
  968.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  969.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  970.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  971.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  972.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  973.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  974.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  975. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  976. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  977. UnityEngine.Logger:LogException(Exception, Object)
  978. UnityEngine.Debug:LogException(Exception)
  979. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  980. Game:LateUpdate()
  981.  
  982. (Filename:  Line: -1)
  983.  
  984. NullReferenceException
  985.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  986.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  987.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  988.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  989.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  990.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  991.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  992. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  993. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  994. UnityEngine.Logger:LogException(Exception, Object)
  995. UnityEngine.Debug:LogException(Exception)
  996. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  997. Game:LateUpdate()
  998.  
  999. (Filename:  Line: -1)
  1000.  
  1001. NullReferenceException
  1002.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1003.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1004.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1005.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1006.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1007.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1008.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1009. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1010. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1011. UnityEngine.Logger:LogException(Exception, Object)
  1012. UnityEngine.Debug:LogException(Exception)
  1013. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1014. Game:LateUpdate()
  1015.  
  1016. (Filename:  Line: -1)
  1017.  
  1018. NullReferenceException
  1019.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1020.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1021.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1022.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1023.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1024.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1025.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1026. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1027. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1028. UnityEngine.Logger:LogException(Exception, Object)
  1029. UnityEngine.Debug:LogException(Exception)
  1030. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1031. Game:LateUpdate()
  1032.  
  1033. (Filename:  Line: -1)
  1034.  
  1035. NullReferenceException
  1036.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1037.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1038.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1039.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1040.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1041.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1042.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1043. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1044. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1045. UnityEngine.Logger:LogException(Exception, Object)
  1046. UnityEngine.Debug:LogException(Exception)
  1047. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1048. Game:LateUpdate()
  1049.  
  1050. (Filename:  Line: -1)
  1051.  
  1052. NullReferenceException
  1053.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1054.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1055.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1056.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1057.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1058.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1059.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1060. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1061. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1062. UnityEngine.Logger:LogException(Exception, Object)
  1063. UnityEngine.Debug:LogException(Exception)
  1064. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1065. Game:LateUpdate()
  1066.  
  1067. (Filename:  Line: -1)
  1068.  
  1069. NullReferenceException
  1070.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1071.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1072.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1073.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1074.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1075.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1076.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1077. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1078. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1079. UnityEngine.Logger:LogException(Exception, Object)
  1080. UnityEngine.Debug:LogException(Exception)
  1081. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1082. Game:LateUpdate()
  1083.  
  1084. (Filename:  Line: -1)
  1085.  
  1086. NullReferenceException
  1087.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1088.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1089.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1090.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1091.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1092.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1093.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1094. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1095. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1096. UnityEngine.Logger:LogException(Exception, Object)
  1097. UnityEngine.Debug:LogException(Exception)
  1098. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1099. Game:LateUpdate()
  1100.  
  1101. (Filename:  Line: -1)
  1102.  
  1103. Look rotation viewing vector is zero
  1104.  
  1105. (Filename:  Line: 82)
  1106.  
  1107. Look rotation viewing vector is zero
  1108.  
  1109. (Filename:  Line: 82)
  1110.  
  1111. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1112.  
  1113. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1114.  
  1115. NullReferenceException
  1116.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1117.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1118.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1119.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1120.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1121.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1122.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1123. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1124. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1125. UnityEngine.Logger:LogException(Exception, Object)
  1126. UnityEngine.Debug:LogException(Exception)
  1127. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1128. Game:LateUpdate()
  1129.  
  1130. (Filename:  Line: -1)
  1131.  
  1132. NullReferenceException
  1133.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1134.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1135.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1136.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1137.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1138.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1139.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1140. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1141. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1142. UnityEngine.Logger:LogException(Exception, Object)
  1143. UnityEngine.Debug:LogException(Exception)
  1144. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1145. Game:LateUpdate()
  1146.  
  1147. (Filename:  Line: -1)
  1148.  
  1149. NullReferenceException
  1150.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1151.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1152.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1153.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1154.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1155.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1156.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1157. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1158. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1159. UnityEngine.Logger:LogException(Exception, Object)
  1160. UnityEngine.Debug:LogException(Exception)
  1161. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1162. Game:LateUpdate()
  1163.  
  1164. (Filename:  Line: -1)
  1165.  
  1166. NullReferenceException
  1167.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1168.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1169.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1170.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1171.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1172.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1173.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1174. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1175. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1176. UnityEngine.Logger:LogException(Exception, Object)
  1177. UnityEngine.Debug:LogException(Exception)
  1178. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1179. Game:LateUpdate()
  1180.  
  1181. (Filename:  Line: -1)
  1182.  
  1183. No owned on Underminer (WUnderminerRenderer)
  1184.  
  1185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1186.  
  1187. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1188.  
  1189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1190.  
  1191. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1192.  
  1193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1194.  
  1195. NullReferenceException
  1196.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1197.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1198.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1199.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1200.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1201.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1202.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1203. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1204. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1205. UnityEngine.Logger:LogException(Exception, Object)
  1206. UnityEngine.Debug:LogException(Exception)
  1207. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1208. Game:LateUpdate()
  1209.  
  1210. (Filename:  Line: -1)
  1211.  
  1212. NullReferenceException
  1213.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1214.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1215.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1216.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1217.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1218.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1219.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1220. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1221. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1222. UnityEngine.Logger:LogException(Exception, Object)
  1223. UnityEngine.Debug:LogException(Exception)
  1224. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1225. Game:LateUpdate()
  1226.  
  1227. (Filename:  Line: -1)
  1228.  
  1229. NullReferenceException
  1230.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1231.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1232.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1233.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1234.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1235.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1236.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1237. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1238. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1239. UnityEngine.Logger:LogException(Exception, Object)
  1240. UnityEngine.Debug:LogException(Exception)
  1241. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1242. Game:LateUpdate()
  1243.  
  1244. (Filename:  Line: -1)
  1245.  
  1246. NullReferenceException
  1247.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1248.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1249.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1250.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1251.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1252.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1253.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1254. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1255. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1256. UnityEngine.Logger:LogException(Exception, Object)
  1257. UnityEngine.Debug:LogException(Exception)
  1258. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1259. Game:LateUpdate()
  1260.  
  1261. (Filename:  Line: -1)
  1262.  
  1263. NullReferenceException
  1264.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1265.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1266.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1267.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1268.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1269.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1270.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1271. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1272. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1273. UnityEngine.Logger:LogException(Exception, Object)
  1274. UnityEngine.Debug:LogException(Exception)
  1275. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1276. Game:LateUpdate()
  1277.  
  1278. (Filename:  Line: -1)
  1279.  
  1280. NullReferenceException
  1281.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1282.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1283.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1284.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1285.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1286.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1287.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1288. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1289. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1290. UnityEngine.Logger:LogException(Exception, Object)
  1291. UnityEngine.Debug:LogException(Exception)
  1292. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1293. Game:LateUpdate()
  1294.  
  1295. (Filename:  Line: -1)
  1296.  
  1297. NullReferenceException
  1298.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1299.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1300.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1301.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1302.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1303.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1304.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1305. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1306. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1307. UnityEngine.Logger:LogException(Exception, Object)
  1308. UnityEngine.Debug:LogException(Exception)
  1309. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1310. Game:LateUpdate()
  1311.  
  1312. (Filename:  Line: -1)
  1313.  
  1314. Lowering time sync detected
  1315.  
  1316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1317.  
  1318. NullReferenceException
  1319.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1320.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1321.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1322.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1323.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1324.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1325.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1326. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1327. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1328. UnityEngine.Logger:LogException(Exception, Object)
  1329. UnityEngine.Debug:LogException(Exception)
  1330. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1331. Game:LateUpdate()
  1332.  
  1333. (Filename:  Line: -1)
  1334.  
  1335. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  1336.  
  1337. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1338.  
  1339. Look rotation viewing vector is zero
  1340.  
  1341. (Filename:  Line: 82)
  1342.  
  1343. Look rotation viewing vector is zero
  1344.  
  1345. (Filename:  Line: 82)
  1346.  
  1347. Look rotation viewing vector is zero
  1348.  
  1349. (Filename:  Line: 82)
  1350.  
  1351. Look rotation viewing vector is zero
  1352.  
  1353. (Filename:  Line: 82)
  1354.  
  1355. Look rotation viewing vector is zero
  1356.  
  1357. (Filename:  Line: 82)
  1358.  
  1359. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1362.  
  1363. Look rotation viewing vector is zero
  1364.  
  1365. (Filename:  Line: 82)
  1366.  
  1367. NullReferenceException
  1368.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1369.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1370.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1371.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1372.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1373.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1374.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1375. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1376. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1377. UnityEngine.Logger:LogException(Exception, Object)
  1378. UnityEngine.Debug:LogException(Exception)
  1379. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1380. Game:LateUpdate()
  1381.  
  1382. (Filename:  Line: -1)
  1383.  
  1384. NullReferenceException
  1385.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1386.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1387.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1388.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1389.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1390.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1391.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1392. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1393. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1394. UnityEngine.Logger:LogException(Exception, Object)
  1395. UnityEngine.Debug:LogException(Exception)
  1396. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1397. Game:LateUpdate()
  1398.  
  1399. (Filename:  Line: -1)
  1400.  
  1401. NullReferenceException
  1402.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1403.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1404.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1405.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1406.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1407.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1408.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1409. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1410. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1411. UnityEngine.Logger:LogException(Exception, Object)
  1412. UnityEngine.Debug:LogException(Exception)
  1413. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1414. Game:LateUpdate()
  1415.  
  1416. (Filename:  Line: -1)
  1417.  
  1418. Look rotation viewing vector is zero
  1419.  
  1420. (Filename:  Line: 82)
  1421.  
  1422. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  1423.  
  1424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1425.  
  1426. NullReferenceException
  1427.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1428.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1429.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1430.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1431.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1432.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1433.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1434. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1435. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1436. UnityEngine.Logger:LogException(Exception, Object)
  1437. UnityEngine.Debug:LogException(Exception)
  1438. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1439. Game:LateUpdate()
  1440.  
  1441. (Filename:  Line: -1)
  1442.  
  1443. NullReferenceException
  1444.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1445.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1446.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1447.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1448.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1449.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1450.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1451. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1452. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1453. UnityEngine.Logger:LogException(Exception, Object)
  1454. UnityEngine.Debug:LogException(Exception)
  1455. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1456. Game:LateUpdate()
  1457.  
  1458. (Filename:  Line: -1)
  1459.  
  1460. NullReferenceException
  1461.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1462.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1463.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1464.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1465.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1466.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1467.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1468. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1469. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1470. UnityEngine.Logger:LogException(Exception, Object)
  1471. UnityEngine.Debug:LogException(Exception)
  1472. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1473. Game:LateUpdate()
  1474.  
  1475. (Filename:  Line: -1)
  1476.  
  1477. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1478.  
  1479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1480.  
  1481. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1482.  
  1483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1484.  
  1485. Look rotation viewing vector is zero
  1486.  
  1487. (Filename:  Line: 82)
  1488.  
  1489. Look rotation viewing vector is zero
  1490.  
  1491. (Filename:  Line: 82)
  1492.  
  1493. Look rotation viewing vector is zero
  1494.  
  1495. (Filename:  Line: 82)
  1496.  
  1497. Look rotation viewing vector is zero
  1498.  
  1499. (Filename:  Line: 82)
  1500.  
  1501. Look rotation viewing vector is zero
  1502.  
  1503. (Filename:  Line: 82)
  1504.  
  1505. Look rotation viewing vector is zero
  1506.  
  1507. (Filename:  Line: 82)
  1508.  
  1509. Look rotation viewing vector is zero
  1510.  
  1511. (Filename:  Line: 82)
  1512.  
  1513. Look rotation viewing vector is zero
  1514.  
  1515. (Filename:  Line: 82)
  1516.  
  1517. Look rotation viewing vector is zero
  1518.  
  1519. (Filename:  Line: 82)
  1520.  
  1521. Look rotation viewing vector is zero
  1522.  
  1523. (Filename:  Line: 82)
  1524.  
  1525. NullReferenceException
  1526.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1527.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1528.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1529.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1530.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1531.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1532.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1533. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1534. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1535. UnityEngine.Logger:LogException(Exception, Object)
  1536. UnityEngine.Debug:LogException(Exception)
  1537. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1538. Game:LateUpdate()
  1539.  
  1540. (Filename:  Line: -1)
  1541.  
  1542. NullReferenceException
  1543.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1544.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1545.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1546.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1547.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1548.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1549.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1550. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1551. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1552. UnityEngine.Logger:LogException(Exception, Object)
  1553. UnityEngine.Debug:LogException(Exception)
  1554. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1555. Game:LateUpdate()
  1556.  
  1557. (Filename:  Line: -1)
  1558.  
  1559. NullReferenceException
  1560.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1561.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1562.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1563.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1564.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1565.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1566.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1567. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1568. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1569. UnityEngine.Logger:LogException(Exception, Object)
  1570. UnityEngine.Debug:LogException(Exception)
  1571. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1572. Game:LateUpdate()
  1573.  
  1574. (Filename:  Line: -1)
  1575.  
  1576. Look rotation viewing vector is zero
  1577.  
  1578. (Filename:  Line: 82)
  1579.  
  1580. Look rotation viewing vector is zero
  1581.  
  1582. (Filename:  Line: 82)
  1583.  
  1584. Look rotation viewing vector is zero
  1585.  
  1586. (Filename:  Line: 82)
  1587.  
  1588. NullReferenceException
  1589.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1590.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1591.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1592.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1593.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1594.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1595.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1596. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1597. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1598. UnityEngine.Logger:LogException(Exception, Object)
  1599. UnityEngine.Debug:LogException(Exception)
  1600. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1601. Game:LateUpdate()
  1602.  
  1603. (Filename:  Line: -1)
  1604.  
  1605. Look rotation viewing vector is zero
  1606.  
  1607. (Filename:  Line: 82)
  1608.  
  1609. NullReferenceException
  1610.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1611.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1612.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1613.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1614.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1615.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1616.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1617. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1618. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1619. UnityEngine.Logger:LogException(Exception, Object)
  1620. UnityEngine.Debug:LogException(Exception)
  1621. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1622. Game:LateUpdate()
  1623.  
  1624. (Filename:  Line: -1)
  1625.  
  1626. NullReferenceException
  1627.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1628.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1629.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1630.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1631.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1632.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1633.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1634. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1635. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1636. UnityEngine.Logger:LogException(Exception, Object)
  1637. UnityEngine.Debug:LogException(Exception)
  1638. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1639. Game:LateUpdate()
  1640.  
  1641. (Filename:  Line: -1)
  1642.  
  1643. Look rotation viewing vector is zero
  1644.  
  1645. (Filename:  Line: 82)
  1646.  
  1647. Look rotation viewing vector is zero
  1648.  
  1649. (Filename:  Line: 82)
  1650.  
  1651. Look rotation viewing vector is zero
  1652.  
  1653. (Filename:  Line: 82)
  1654.  
  1655. Look rotation viewing vector is zero
  1656.  
  1657. (Filename:  Line: 82)
  1658.  
  1659. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1660.  
  1661. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1662.  
  1663. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1664.  
  1665. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1666.  
  1667. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1668.  
  1669. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1670.  
  1671. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1672.  
  1673. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1674.  
  1675. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1676.  
  1677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1678.  
  1679. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1680.  
  1681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1682.  
  1683. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1684.  
  1685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1686.  
  1687. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1688.  
  1689. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1690.  
  1691. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1692.  
  1693. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1694.  
  1695. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1696.  
  1697. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1698.  
  1699. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1700.  
  1701. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1702.  
  1703. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1704.  
  1705. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1706.  
  1707. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1708.  
  1709. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1710.  
  1711. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1712.  
  1713. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1714.  
  1715. Look rotation viewing vector is zero
  1716.  
  1717. (Filename:  Line: 82)
  1718.  
  1719. Look rotation viewing vector is zero
  1720.  
  1721. (Filename:  Line: 82)
  1722.  
  1723. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1724.  
  1725. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1726.  
  1727. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1728.  
  1729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1730.  
  1731. Look rotation viewing vector is zero
  1732.  
  1733. (Filename:  Line: 82)
  1734.  
  1735. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1736.  
  1737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1738.  
  1739. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1740.  
  1741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1742.  
  1743. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1744.  
  1745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1746.  
  1747. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1748.  
  1749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1750.  
  1751. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1752.  
  1753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1754.  
  1755. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1756.  
  1757. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1758.  
  1759. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1760.  
  1761. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1762.  
  1763. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1764.  
  1765. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1766.  
  1767. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1768.  
  1769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1770.  
  1771. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1772.  
  1773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1774.  
  1775. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1776.  
  1777. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1778.  
  1779. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1780.  
  1781. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1782.  
  1783. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1784.  
  1785. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1786.  
  1787. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1788.  
  1789. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1790.  
  1791. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1792.  
  1793. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1794.  
  1795. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1796.  
  1797. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1798.  
  1799. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1800.  
  1801. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1802.  
  1803. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1804.  
  1805. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1806.  
  1807. Look rotation viewing vector is zero
  1808.  
  1809. (Filename:  Line: 82)
  1810.  
  1811. Look rotation viewing vector is zero
  1812.  
  1813. (Filename:  Line: 82)
  1814.  
  1815. Look rotation viewing vector is zero
  1816.  
  1817. (Filename:  Line: 82)
  1818.  
  1819. Look rotation viewing vector is zero
  1820.  
  1821. (Filename:  Line: 82)
  1822.  
  1823. Look rotation viewing vector is zero
  1824.  
  1825. (Filename:  Line: 82)
  1826.  
  1827. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1828.  
  1829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1830.  
  1831. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1832.  
  1833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1834.  
  1835. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1836.  
  1837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1838.  
  1839. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1840.  
  1841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1842.  
  1843. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1844.  
  1845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1846.  
  1847. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1848.  
  1849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1850.  
  1851. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1852.  
  1853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1854.  
  1855. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1856.  
  1857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1858.  
  1859. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1860.  
  1861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1862.  
  1863. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1864.  
  1865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1866.  
  1867. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1868.  
  1869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1870.  
  1871. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1872.  
  1873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1874.  
  1875. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1876.  
  1877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1878.  
  1879. No owned on DefencePart(Clone) (WItemRenderer)
  1880.  
  1881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1882.  
  1883. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1884.  
  1885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1886.  
  1887. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1888.  
  1889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1890.  
  1891. NullReferenceException
  1892.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1893.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1894.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1895.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1896.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1897.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1898.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1899. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1900. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1901. UnityEngine.Logger:LogException(Exception, Object)
  1902. UnityEngine.Debug:LogException(Exception)
  1903. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1904. Game:LateUpdate()
  1905.  
  1906. (Filename:  Line: -1)
  1907.  
  1908. NullReferenceException
  1909.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1910.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1911.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1912.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1913.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1914.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1915.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1916. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1917. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1918. UnityEngine.Logger:LogException(Exception, Object)
  1919. UnityEngine.Debug:LogException(Exception)
  1920. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1921. Game:LateUpdate()
  1922.  
  1923. (Filename:  Line: -1)
  1924.  
  1925. NullReferenceException
  1926.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1927.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1928.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1929.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1930.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1931.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1932.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1933. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1934. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1935. UnityEngine.Logger:LogException(Exception, Object)
  1936. UnityEngine.Debug:LogException(Exception)
  1937. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1938. Game:LateUpdate()
  1939.  
  1940. (Filename:  Line: -1)
  1941.  
  1942. NullReferenceException
  1943.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  1944.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  1945.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  1946.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  1947.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  1948.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  1949.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  1950. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  1951. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  1952. UnityEngine.Logger:LogException(Exception, Object)
  1953. UnityEngine.Debug:LogException(Exception)
  1954. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  1955. Game:LateUpdate()
  1956.  
  1957. (Filename:  Line: -1)
  1958.  
  1959. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  1960.  
  1961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1962.  
  1963. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  1964.  
  1965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1966.  
  1967. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  1968.  
  1969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1970.  
  1971. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  1972.  
  1973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1974.  
  1975. Look rotation viewing vector is zero
  1976.  
  1977. (Filename:  Line: 82)
  1978.  
  1979. Look rotation viewing vector is zero
  1980.  
  1981. (Filename:  Line: 82)
  1982.  
  1983. Look rotation viewing vector is zero
  1984.  
  1985. (Filename:  Line: 82)
  1986.  
  1987. Look rotation viewing vector is zero
  1988.  
  1989. (Filename:  Line: 82)
  1990.  
  1991. Look rotation viewing vector is zero
  1992.  
  1993. (Filename:  Line: 82)
  1994.  
  1995. Look rotation viewing vector is zero
  1996.  
  1997. (Filename:  Line: 82)
  1998.  
  1999. Look rotation viewing vector is zero
  2000.  
  2001. (Filename:  Line: 82)
  2002.  
  2003. Look rotation viewing vector is zero
  2004.  
  2005. (Filename:  Line: 82)
  2006.  
  2007. Look rotation viewing vector is zero
  2008.  
  2009. (Filename:  Line: 82)
  2010.  
  2011. Look rotation viewing vector is zero
  2012.  
  2013. (Filename:  Line: 82)
  2014.  
  2015. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  2016.  
  2017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2018.  
  2019. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  2020.  
  2021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2022.  
  2023. Look rotation viewing vector is zero
  2024.  
  2025. (Filename:  Line: 82)
  2026.  
  2027. Look rotation viewing vector is zero
  2028.  
  2029. (Filename:  Line: 82)
  2030.  
  2031. Look rotation viewing vector is zero
  2032.  
  2033. (Filename:  Line: 82)
  2034.  
  2035. Look rotation viewing vector is zero
  2036.  
  2037. (Filename:  Line: 82)
  2038.  
  2039. Look rotation viewing vector is zero
  2040.  
  2041. (Filename:  Line: 82)
  2042.  
  2043. Look rotation viewing vector is zero
  2044.  
  2045. (Filename:  Line: 82)
  2046.  
  2047. Look rotation viewing vector is zero
  2048.  
  2049. (Filename:  Line: 82)
  2050.  
  2051. Look rotation viewing vector is zero
  2052.  
  2053. (Filename:  Line: 82)
  2054.  
  2055. Look rotation viewing vector is zero
  2056.  
  2057. (Filename:  Line: 82)
  2058.  
  2059. Look rotation viewing vector is zero
  2060.  
  2061. (Filename:  Line: 82)
  2062.  
  2063. Look rotation viewing vector is zero
  2064.  
  2065. (Filename:  Line: 82)
  2066.  
  2067. Look rotation viewing vector is zero
  2068.  
  2069. (Filename:  Line: 82)
  2070.  
  2071. Look rotation viewing vector is zero
  2072.  
  2073. (Filename:  Line: 82)
  2074.  
  2075. Look rotation viewing vector is zero
  2076.  
  2077. (Filename:  Line: 82)
  2078.  
  2079. Look rotation viewing vector is zero
  2080.  
  2081. (Filename:  Line: 82)
  2082.  
  2083. Look rotation viewing vector is zero
  2084.  
  2085. (Filename:  Line: 82)
  2086.  
  2087. Look rotation viewing vector is zero
  2088.  
  2089. (Filename:  Line: 82)
  2090.  
  2091. Look rotation viewing vector is zero
  2092.  
  2093. (Filename:  Line: 82)
  2094.  
  2095. Look rotation viewing vector is zero
  2096.  
  2097. (Filename:  Line: 82)
  2098.  
  2099. Look rotation viewing vector is zero
  2100.  
  2101. (Filename:  Line: 82)
  2102.  
  2103. Look rotation viewing vector is zero
  2104.  
  2105. (Filename:  Line: 82)
  2106.  
  2107. Look rotation viewing vector is zero
  2108.  
  2109. (Filename:  Line: 82)
  2110.  
  2111. Look rotation viewing vector is zero
  2112.  
  2113. (Filename:  Line: 82)
  2114.  
  2115. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  2116.  
  2117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2118.  
  2119. Look rotation viewing vector is zero
  2120.  
  2121. (Filename:  Line: 82)
  2122.  
  2123. Look rotation viewing vector is zero
  2124.  
  2125. (Filename:  Line: 82)
  2126.  
  2127. Look rotation viewing vector is zero
  2128.  
  2129. (Filename:  Line: 82)
  2130.  
  2131. Look rotation viewing vector is zero
  2132.  
  2133. (Filename:  Line: 82)
  2134.  
  2135. Look rotation viewing vector is zero
  2136.  
  2137. (Filename:  Line: 82)
  2138.  
  2139. Look rotation viewing vector is zero
  2140.  
  2141. (Filename:  Line: 82)
  2142.  
  2143. Look rotation viewing vector is zero
  2144.  
  2145. (Filename:  Line: 82)
  2146.  
  2147. Look rotation viewing vector is zero
  2148.  
  2149. (Filename:  Line: 82)
  2150.  
  2151. Look rotation viewing vector is zero
  2152.  
  2153. (Filename:  Line: 82)
  2154.  
  2155. Look rotation viewing vector is zero
  2156.  
  2157. (Filename:  Line: 82)
  2158.  
  2159. Look rotation viewing vector is zero
  2160.  
  2161. (Filename:  Line: 82)
  2162.  
  2163. Look rotation viewing vector is zero
  2164.  
  2165. (Filename:  Line: 82)
  2166.  
  2167. Look rotation viewing vector is zero
  2168.  
  2169. (Filename:  Line: 82)
  2170.  
  2171. Look rotation viewing vector is zero
  2172.  
  2173. (Filename:  Line: 82)
  2174.  
  2175. Look rotation viewing vector is zero
  2176.  
  2177. (Filename:  Line: 82)
  2178.  
  2179. Look rotation viewing vector is zero
  2180.  
  2181. (Filename:  Line: 82)
  2182.  
  2183. Look rotation viewing vector is zero
  2184.  
  2185. (Filename:  Line: 82)
  2186.  
  2187. Look rotation viewing vector is zero
  2188.  
  2189. (Filename:  Line: 82)
  2190.  
  2191. NullReferenceException
  2192.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2193.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2194.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2195.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2196.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2197.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2198.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2199. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2200. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2201. UnityEngine.Logger:LogException(Exception, Object)
  2202. UnityEngine.Debug:LogException(Exception)
  2203. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2204. Game:LateUpdate()
  2205.  
  2206. (Filename:  Line: -1)
  2207.  
  2208. Look rotation viewing vector is zero
  2209.  
  2210. (Filename:  Line: 82)
  2211.  
  2212. Look rotation viewing vector is zero
  2213.  
  2214. (Filename:  Line: 82)
  2215.  
  2216. Look rotation viewing vector is zero
  2217.  
  2218. (Filename:  Line: 82)
  2219.  
  2220. Look rotation viewing vector is zero
  2221.  
  2222. (Filename:  Line: 82)
  2223.  
  2224. Look rotation viewing vector is zero
  2225.  
  2226. (Filename:  Line: 82)
  2227.  
  2228. Look rotation viewing vector is zero
  2229.  
  2230. (Filename:  Line: 82)
  2231.  
  2232. Look rotation viewing vector is zero
  2233.  
  2234. (Filename:  Line: 82)
  2235.  
  2236. Look rotation viewing vector is zero
  2237.  
  2238. (Filename:  Line: 82)
  2239.  
  2240. Look rotation viewing vector is zero
  2241.  
  2242. (Filename:  Line: 82)
  2243.  
  2244. Look rotation viewing vector is zero
  2245.  
  2246. (Filename:  Line: 82)
  2247.  
  2248. Look rotation viewing vector is zero
  2249.  
  2250. (Filename:  Line: 82)
  2251.  
  2252. Look rotation viewing vector is zero
  2253.  
  2254. (Filename:  Line: 82)
  2255.  
  2256. Look rotation viewing vector is zero
  2257.  
  2258. (Filename:  Line: 82)
  2259.  
  2260. Look rotation viewing vector is zero
  2261.  
  2262. (Filename:  Line: 82)
  2263.  
  2264. Look rotation viewing vector is zero
  2265.  
  2266. (Filename:  Line: 82)
  2267.  
  2268. Look rotation viewing vector is zero
  2269.  
  2270. (Filename:  Line: 82)
  2271.  
  2272. Look rotation viewing vector is zero
  2273.  
  2274. (Filename:  Line: 82)
  2275.  
  2276. Look rotation viewing vector is zero
  2277.  
  2278. (Filename:  Line: 82)
  2279.  
  2280. Look rotation viewing vector is zero
  2281.  
  2282. (Filename:  Line: 82)
  2283.  
  2284. Look rotation viewing vector is zero
  2285.  
  2286. (Filename:  Line: 82)
  2287.  
  2288. Look rotation viewing vector is zero
  2289.  
  2290. (Filename:  Line: 82)
  2291.  
  2292. Look rotation viewing vector is zero
  2293.  
  2294. (Filename:  Line: 82)
  2295.  
  2296. Look rotation viewing vector is zero
  2297.  
  2298. (Filename:  Line: 82)
  2299.  
  2300. Look rotation viewing vector is zero
  2301.  
  2302. (Filename:  Line: 82)
  2303.  
  2304. Look rotation viewing vector is zero
  2305.  
  2306. (Filename:  Line: 82)
  2307.  
  2308. Look rotation viewing vector is zero
  2309.  
  2310. (Filename:  Line: 82)
  2311.  
  2312. Look rotation viewing vector is zero
  2313.  
  2314. (Filename:  Line: 82)
  2315.  
  2316. Look rotation viewing vector is zero
  2317.  
  2318. (Filename:  Line: 82)
  2319.  
  2320. Look rotation viewing vector is zero
  2321.  
  2322. (Filename:  Line: 82)
  2323.  
  2324. Look rotation viewing vector is zero
  2325.  
  2326. (Filename:  Line: 82)
  2327.  
  2328. Look rotation viewing vector is zero
  2329.  
  2330. (Filename:  Line: 82)
  2331.  
  2332. Look rotation viewing vector is zero
  2333.  
  2334. (Filename:  Line: 82)
  2335.  
  2336. Look rotation viewing vector is zero
  2337.  
  2338. (Filename:  Line: 82)
  2339.  
  2340. Look rotation viewing vector is zero
  2341.  
  2342. (Filename:  Line: 82)
  2343.  
  2344. Look rotation viewing vector is zero
  2345.  
  2346. (Filename:  Line: 82)
  2347.  
  2348. Look rotation viewing vector is zero
  2349.  
  2350. (Filename:  Line: 82)
  2351.  
  2352. Look rotation viewing vector is zero
  2353.  
  2354. (Filename:  Line: 82)
  2355.  
  2356. Lowering time sync detected
  2357.  
  2358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2359.  
  2360. No owned on ReplacementWall (WReplacementWallRenderer)
  2361.  
  2362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2363.  
  2364. No owned on ReplacementWall (WReplacementWallRenderer)
  2365.  
  2366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2367.  
  2368. No owned on ReplacementWall (WReplacementWallRenderer)
  2369.  
  2370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2371.  
  2372. Look rotation viewing vector is zero
  2373.  
  2374. (Filename:  Line: 82)
  2375.  
  2376. Look rotation viewing vector is zero
  2377.  
  2378. (Filename:  Line: 82)
  2379.  
  2380. Look rotation viewing vector is zero
  2381.  
  2382. (Filename:  Line: 82)
  2383.  
  2384. Look rotation viewing vector is zero
  2385.  
  2386. (Filename:  Line: 82)
  2387.  
  2388. Look rotation viewing vector is zero
  2389.  
  2390. (Filename:  Line: 82)
  2391.  
  2392. Look rotation viewing vector is zero
  2393.  
  2394. (Filename:  Line: 82)
  2395.  
  2396. Look rotation viewing vector is zero
  2397.  
  2398. (Filename:  Line: 82)
  2399.  
  2400. Look rotation viewing vector is zero
  2401.  
  2402. (Filename:  Line: 82)
  2403.  
  2404. Look rotation viewing vector is zero
  2405.  
  2406. (Filename:  Line: 82)
  2407.  
  2408. Look rotation viewing vector is zero
  2409.  
  2410. (Filename:  Line: 82)
  2411.  
  2412. Look rotation viewing vector is zero
  2413.  
  2414. (Filename:  Line: 82)
  2415.  
  2416. Look rotation viewing vector is zero
  2417.  
  2418. (Filename:  Line: 82)
  2419.  
  2420. Look rotation viewing vector is zero
  2421.  
  2422. (Filename:  Line: 82)
  2423.  
  2424. Look rotation viewing vector is zero
  2425.  
  2426. (Filename:  Line: 82)
  2427.  
  2428. Look rotation viewing vector is zero
  2429.  
  2430. (Filename:  Line: 82)
  2431.  
  2432. Look rotation viewing vector is zero
  2433.  
  2434. (Filename:  Line: 82)
  2435.  
  2436. Look rotation viewing vector is zero
  2437.  
  2438. (Filename:  Line: 82)
  2439.  
  2440. Lowering time sync detected
  2441.  
  2442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2443.  
  2444. Look rotation viewing vector is zero
  2445.  
  2446. (Filename:  Line: 82)
  2447.  
  2448. Look rotation viewing vector is zero
  2449.  
  2450. (Filename:  Line: 82)
  2451.  
  2452. Look rotation viewing vector is zero
  2453.  
  2454. (Filename:  Line: 82)
  2455.  
  2456. Look rotation viewing vector is zero
  2457.  
  2458. (Filename:  Line: 82)
  2459.  
  2460. Look rotation viewing vector is zero
  2461.  
  2462. (Filename:  Line: 82)
  2463.  
  2464. Look rotation viewing vector is zero
  2465.  
  2466. (Filename:  Line: 82)
  2467.  
  2468. Look rotation viewing vector is zero
  2469.  
  2470. (Filename:  Line: 82)
  2471.  
  2472. Look rotation viewing vector is zero
  2473.  
  2474. (Filename:  Line: 82)
  2475.  
  2476. Look rotation viewing vector is zero
  2477.  
  2478. (Filename:  Line: 82)
  2479.  
  2480. Look rotation viewing vector is zero
  2481.  
  2482. (Filename:  Line: 82)
  2483.  
  2484. Look rotation viewing vector is zero
  2485.  
  2486. (Filename:  Line: 82)
  2487.  
  2488. Look rotation viewing vector is zero
  2489.  
  2490. (Filename:  Line: 82)
  2491.  
  2492. Look rotation viewing vector is zero
  2493.  
  2494. (Filename:  Line: 82)
  2495.  
  2496. Look rotation viewing vector is zero
  2497.  
  2498. (Filename:  Line: 82)
  2499.  
  2500. Look rotation viewing vector is zero
  2501.  
  2502. (Filename:  Line: 82)
  2503.  
  2504. Look rotation viewing vector is zero
  2505.  
  2506. (Filename:  Line: 82)
  2507.  
  2508. Look rotation viewing vector is zero
  2509.  
  2510. (Filename:  Line: 82)
  2511.  
  2512. Look rotation viewing vector is zero
  2513.  
  2514. (Filename:  Line: 82)
  2515.  
  2516. Look rotation viewing vector is zero
  2517.  
  2518. (Filename:  Line: 82)
  2519.  
  2520. NullReferenceException
  2521.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2522.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2523.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2524.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2525.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2526.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2527.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2528. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2529. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2530. UnityEngine.Logger:LogException(Exception, Object)
  2531. UnityEngine.Debug:LogException(Exception)
  2532. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2533. Game:LateUpdate()
  2534.  
  2535. (Filename:  Line: -1)
  2536.  
  2537. Look rotation viewing vector is zero
  2538.  
  2539. (Filename:  Line: 82)
  2540.  
  2541. Look rotation viewing vector is zero
  2542.  
  2543. (Filename:  Line: 82)
  2544.  
  2545. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  2546.  
  2547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2548.  
  2549. Look rotation viewing vector is zero
  2550.  
  2551. (Filename:  Line: 82)
  2552.  
  2553. Look rotation viewing vector is zero
  2554.  
  2555. (Filename:  Line: 82)
  2556.  
  2557. Look rotation viewing vector is zero
  2558.  
  2559. (Filename:  Line: 82)
  2560.  
  2561. Look rotation viewing vector is zero
  2562.  
  2563. (Filename:  Line: 82)
  2564.  
  2565. Look rotation viewing vector is zero
  2566.  
  2567. (Filename:  Line: 82)
  2568.  
  2569. NullReferenceException
  2570.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2571.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2572.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2573.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2574.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2575.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2576.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2577. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2578. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2579. UnityEngine.Logger:LogException(Exception, Object)
  2580. UnityEngine.Debug:LogException(Exception)
  2581. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2582. Game:LateUpdate()
  2583.  
  2584. (Filename:  Line: -1)
  2585.  
  2586. Look rotation viewing vector is zero
  2587.  
  2588. (Filename:  Line: 82)
  2589.  
  2590. Look rotation viewing vector is zero
  2591.  
  2592. (Filename:  Line: 82)
  2593.  
  2594. Look rotation viewing vector is zero
  2595.  
  2596. (Filename:  Line: 82)
  2597.  
  2598. Look rotation viewing vector is zero
  2599.  
  2600. (Filename:  Line: 82)
  2601.  
  2602. Look rotation viewing vector is zero
  2603.  
  2604. (Filename:  Line: 82)
  2605.  
  2606. Look rotation viewing vector is zero
  2607.  
  2608. (Filename:  Line: 82)
  2609.  
  2610. Look rotation viewing vector is zero
  2611.  
  2612. (Filename:  Line: 82)
  2613.  
  2614. Look rotation viewing vector is zero
  2615.  
  2616. (Filename:  Line: 82)
  2617.  
  2618. Look rotation viewing vector is zero
  2619.  
  2620. (Filename:  Line: 82)
  2621.  
  2622. Look rotation viewing vector is zero
  2623.  
  2624. (Filename:  Line: 82)
  2625.  
  2626. Look rotation viewing vector is zero
  2627.  
  2628. (Filename:  Line: 82)
  2629.  
  2630. NullReferenceException
  2631.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2632.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2633.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2634.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2635.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2636.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2637.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2638. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2639. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2640. UnityEngine.Logger:LogException(Exception, Object)
  2641. UnityEngine.Debug:LogException(Exception)
  2642. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2643. Game:LateUpdate()
  2644.  
  2645. (Filename:  Line: -1)
  2646.  
  2647. NullReferenceException
  2648.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2649.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2650.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2651.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2652.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2653.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2654.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2655. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2656. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2657. UnityEngine.Logger:LogException(Exception, Object)
  2658. UnityEngine.Debug:LogException(Exception)
  2659. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2660. Game:LateUpdate()
  2661.  
  2662. (Filename:  Line: -1)
  2663.  
  2664. Look rotation viewing vector is zero
  2665.  
  2666. (Filename:  Line: 82)
  2667.  
  2668. Look rotation viewing vector is zero
  2669.  
  2670. (Filename:  Line: 82)
  2671.  
  2672. Look rotation viewing vector is zero
  2673.  
  2674. (Filename:  Line: 82)
  2675.  
  2676. Look rotation viewing vector is zero
  2677.  
  2678. (Filename:  Line: 82)
  2679.  
  2680. Look rotation viewing vector is zero
  2681.  
  2682. (Filename:  Line: 82)
  2683.  
  2684. Look rotation viewing vector is zero
  2685.  
  2686. (Filename:  Line: 82)
  2687.  
  2688. Look rotation viewing vector is zero
  2689.  
  2690. (Filename:  Line: 82)
  2691.  
  2692. Look rotation viewing vector is zero
  2693.  
  2694. (Filename:  Line: 82)
  2695.  
  2696. Look rotation viewing vector is zero
  2697.  
  2698. (Filename:  Line: 82)
  2699.  
  2700. Look rotation viewing vector is zero
  2701.  
  2702. (Filename:  Line: 82)
  2703.  
  2704. Look rotation viewing vector is zero
  2705.  
  2706. (Filename:  Line: 82)
  2707.  
  2708. Look rotation viewing vector is zero
  2709.  
  2710. (Filename:  Line: 82)
  2711.  
  2712. Look rotation viewing vector is zero
  2713.  
  2714. (Filename:  Line: 82)
  2715.  
  2716. Look rotation viewing vector is zero
  2717.  
  2718. (Filename:  Line: 82)
  2719.  
  2720. Look rotation viewing vector is zero
  2721.  
  2722. (Filename:  Line: 82)
  2723.  
  2724. Look rotation viewing vector is zero
  2725.  
  2726. (Filename:  Line: 82)
  2727.  
  2728. Look rotation viewing vector is zero
  2729.  
  2730. (Filename:  Line: 82)
  2731.  
  2732. NullReferenceException
  2733.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2734.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2735.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2736.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2737.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2738.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2739.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2740. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2741. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2742. UnityEngine.Logger:LogException(Exception, Object)
  2743. UnityEngine.Debug:LogException(Exception)
  2744. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2745. Game:LateUpdate()
  2746.  
  2747. (Filename:  Line: -1)
  2748.  
  2749. NullReferenceException
  2750.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2751.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2752.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2753.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2754.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2755.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2756.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2757. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2758. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2759. UnityEngine.Logger:LogException(Exception, Object)
  2760. UnityEngine.Debug:LogException(Exception)
  2761. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2762. Game:LateUpdate()
  2763.  
  2764. (Filename:  Line: -1)
  2765.  
  2766. NullReferenceException
  2767.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2768.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2769.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2770.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2771.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2772.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2773.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2774. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2775. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2776. UnityEngine.Logger:LogException(Exception, Object)
  2777. UnityEngine.Debug:LogException(Exception)
  2778. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2779. Game:LateUpdate()
  2780.  
  2781. (Filename:  Line: -1)
  2782.  
  2783. Look rotation viewing vector is zero
  2784.  
  2785. (Filename:  Line: 82)
  2786.  
  2787. Look rotation viewing vector is zero
  2788.  
  2789. (Filename:  Line: 82)
  2790.  
  2791. Look rotation viewing vector is zero
  2792.  
  2793. (Filename:  Line: 82)
  2794.  
  2795. Look rotation viewing vector is zero
  2796.  
  2797. (Filename:  Line: 82)
  2798.  
  2799. Look rotation viewing vector is zero
  2800.  
  2801. (Filename:  Line: 82)
  2802.  
  2803. Look rotation viewing vector is zero
  2804.  
  2805. (Filename:  Line: 82)
  2806.  
  2807. Look rotation viewing vector is zero
  2808.  
  2809. (Filename:  Line: 82)
  2810.  
  2811. Look rotation viewing vector is zero
  2812.  
  2813. (Filename:  Line: 82)
  2814.  
  2815. Look rotation viewing vector is zero
  2816.  
  2817. (Filename:  Line: 82)
  2818.  
  2819. Look rotation viewing vector is zero
  2820.  
  2821. (Filename:  Line: 82)
  2822.  
  2823. Look rotation viewing vector is zero
  2824.  
  2825. (Filename:  Line: 82)
  2826.  
  2827. Look rotation viewing vector is zero
  2828.  
  2829. (Filename:  Line: 82)
  2830.  
  2831. Look rotation viewing vector is zero
  2832.  
  2833. (Filename:  Line: 82)
  2834.  
  2835. Look rotation viewing vector is zero
  2836.  
  2837. (Filename:  Line: 82)
  2838.  
  2839. Look rotation viewing vector is zero
  2840.  
  2841. (Filename:  Line: 82)
  2842.  
  2843. Look rotation viewing vector is zero
  2844.  
  2845. (Filename:  Line: 82)
  2846.  
  2847. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  2848.  
  2849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2850.  
  2851. No owned on DefencePart(Clone) (WItemRenderer)
  2852.  
  2853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2854.  
  2855. No owned on DefencePart(Clone) (WItemRenderer)
  2856.  
  2857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  2858.  
  2859. NullReferenceException
  2860.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2861.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2862.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2863.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2864.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2865.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2866.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2867. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2868. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2869. UnityEngine.Logger:LogException(Exception, Object)
  2870. UnityEngine.Debug:LogException(Exception)
  2871. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2872. Game:LateUpdate()
  2873.  
  2874. (Filename:  Line: -1)
  2875.  
  2876. NullReferenceException
  2877.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2878.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2879.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2880.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2881.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2882.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2883.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2884. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2885. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2886. UnityEngine.Logger:LogException(Exception, Object)
  2887. UnityEngine.Debug:LogException(Exception)
  2888. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2889. Game:LateUpdate()
  2890.  
  2891. (Filename:  Line: -1)
  2892.  
  2893. NullReferenceException
  2894.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2895.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2896.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2897.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2898.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2899.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2900.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2901. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2902. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2903. UnityEngine.Logger:LogException(Exception, Object)
  2904. UnityEngine.Debug:LogException(Exception)
  2905. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2906. Game:LateUpdate()
  2907.  
  2908. (Filename:  Line: -1)
  2909.  
  2910. NullReferenceException
  2911.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2912.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2913.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2914.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2915.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2916.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2917.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2918. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2919. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2920. UnityEngine.Logger:LogException(Exception, Object)
  2921. UnityEngine.Debug:LogException(Exception)
  2922. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2923. Game:LateUpdate()
  2924.  
  2925. (Filename:  Line: -1)
  2926.  
  2927. NullReferenceException
  2928.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2929.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2930.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2931.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2932.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2933.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2934.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2935. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2936. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2937. UnityEngine.Logger:LogException(Exception, Object)
  2938. UnityEngine.Debug:LogException(Exception)
  2939. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2940. Game:LateUpdate()
  2941.  
  2942. (Filename:  Line: -1)
  2943.  
  2944. NullReferenceException
  2945.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2946.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2947.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2948.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2949.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2950.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2951.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2952. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2953. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2954. UnityEngine.Logger:LogException(Exception, Object)
  2955. UnityEngine.Debug:LogException(Exception)
  2956. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2957. Game:LateUpdate()
  2958.  
  2959. (Filename:  Line: -1)
  2960.  
  2961. NullReferenceException
  2962.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2963.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2964.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2965.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2966.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2967.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2968.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2969. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2970. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2971. UnityEngine.Logger:LogException(Exception, Object)
  2972. UnityEngine.Debug:LogException(Exception)
  2973. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2974. Game:LateUpdate()
  2975.  
  2976. (Filename:  Line: -1)
  2977.  
  2978. NullReferenceException
  2979.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2980.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2981.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2982.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  2983.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  2984.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  2985.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  2986. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  2987. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  2988. UnityEngine.Logger:LogException(Exception, Object)
  2989. UnityEngine.Debug:LogException(Exception)
  2990. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  2991. Game:LateUpdate()
  2992.  
  2993. (Filename:  Line: -1)
  2994.  
  2995. NullReferenceException
  2996.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  2997.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  2998.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  2999.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3000.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3001.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3002.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3003. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3004. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3005. UnityEngine.Logger:LogException(Exception, Object)
  3006. UnityEngine.Debug:LogException(Exception)
  3007. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3008. Game:LateUpdate()
  3009.  
  3010. (Filename:  Line: -1)
  3011.  
  3012. Look rotation viewing vector is zero
  3013.  
  3014. (Filename:  Line: 82)
  3015.  
  3016. Look rotation viewing vector is zero
  3017.  
  3018. (Filename:  Line: 82)
  3019.  
  3020. Look rotation viewing vector is zero
  3021.  
  3022. (Filename:  Line: 82)
  3023.  
  3024. Look rotation viewing vector is zero
  3025.  
  3026. (Filename:  Line: 82)
  3027.  
  3028. Look rotation viewing vector is zero
  3029.  
  3030. (Filename:  Line: 82)
  3031.  
  3032. Look rotation viewing vector is zero
  3033.  
  3034. (Filename:  Line: 82)
  3035.  
  3036. Look rotation viewing vector is zero
  3037.  
  3038. (Filename:  Line: 82)
  3039.  
  3040. Look rotation viewing vector is zero
  3041.  
  3042. (Filename:  Line: 82)
  3043.  
  3044. NullReferenceException
  3045.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3046.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3047.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3048.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3049.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3050.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3051.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3052. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3053. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3054. UnityEngine.Logger:LogException(Exception, Object)
  3055. UnityEngine.Debug:LogException(Exception)
  3056. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3057. Game:LateUpdate()
  3058.  
  3059. (Filename:  Line: -1)
  3060.  
  3061. NullReferenceException
  3062.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3063.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3064.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3065.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3066.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3067.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3068.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3069. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3070. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3071. UnityEngine.Logger:LogException(Exception, Object)
  3072. UnityEngine.Debug:LogException(Exception)
  3073. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3074. Game:LateUpdate()
  3075.  
  3076. (Filename:  Line: -1)
  3077.  
  3078. Look rotation viewing vector is zero
  3079.  
  3080. (Filename:  Line: 82)
  3081.  
  3082. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3083.  
  3084. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3085.  
  3086. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3087.  
  3088. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3089.  
  3090. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3091.  
  3092. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3093.  
  3094. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3095.  
  3096. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3097.  
  3098. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3099.  
  3100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3101.  
  3102. Look rotation viewing vector is zero
  3103.  
  3104. (Filename:  Line: 82)
  3105.  
  3106. Look rotation viewing vector is zero
  3107.  
  3108. (Filename:  Line: 82)
  3109.  
  3110. Look rotation viewing vector is zero
  3111.  
  3112. (Filename:  Line: 82)
  3113.  
  3114. Look rotation viewing vector is zero
  3115.  
  3116. (Filename:  Line: 82)
  3117.  
  3118. Look rotation viewing vector is zero
  3119.  
  3120. (Filename:  Line: 82)
  3121.  
  3122. Look rotation viewing vector is zero
  3123.  
  3124. (Filename:  Line: 82)
  3125.  
  3126. No owned on DefencePart(Clone) (WItemRenderer)
  3127.  
  3128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3129.  
  3130. No owned on DefencePart(Clone) (WItemRenderer)
  3131.  
  3132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3133.  
  3134. No owned on DefencePart(Clone) (WItemRenderer)
  3135.  
  3136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3137.  
  3138. No owned on DefencePart(Clone) (WItemRenderer)
  3139.  
  3140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3141.  
  3142. No owned on DefencePart(Clone) (WItemRenderer)
  3143.  
  3144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3145.  
  3146. Look rotation viewing vector is zero
  3147.  
  3148. (Filename:  Line: 82)
  3149.  
  3150. NullReferenceException
  3151.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3152.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3153.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3154.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3155.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3156.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3157.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3158. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3159. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3160. UnityEngine.Logger:LogException(Exception, Object)
  3161. UnityEngine.Debug:LogException(Exception)
  3162. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3163. Game:LateUpdate()
  3164.  
  3165. (Filename:  Line: -1)
  3166.  
  3167. NullReferenceException
  3168.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3169.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3170.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3171.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3172.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3173.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3174.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3175. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3176. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3177. UnityEngine.Logger:LogException(Exception, Object)
  3178. UnityEngine.Debug:LogException(Exception)
  3179. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3180. Game:LateUpdate()
  3181.  
  3182. (Filename:  Line: -1)
  3183.  
  3184. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  3185.  
  3186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3187.  
  3188. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3189.  
  3190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3191.  
  3192. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3193.  
  3194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3195.  
  3196. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3197.  
  3198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3199.  
  3200. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3201.  
  3202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3203.  
  3204. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3205.  
  3206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3207.  
  3208. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3209.  
  3210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3211.  
  3212. No owned on DefencePart(Clone) (WItemRenderer)
  3213.  
  3214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3215.  
  3216. No owned on DefencePart(Clone) (WItemRenderer)
  3217.  
  3218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3219.  
  3220. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  3221.  
  3222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3223.  
  3224. Look rotation viewing vector is zero
  3225.  
  3226. (Filename:  Line: 82)
  3227.  
  3228. Look rotation viewing vector is zero
  3229.  
  3230. (Filename:  Line: 82)
  3231.  
  3232. Lowering time sync detected
  3233.  
  3234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3235.  
  3236. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3237.  
  3238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3239.  
  3240. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3241.  
  3242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3243.  
  3244. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3245.  
  3246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3247.  
  3248. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3249.  
  3250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3251.  
  3252. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3253.  
  3254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3255.  
  3256. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3257.  
  3258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3259.  
  3260. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3261.  
  3262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3263.  
  3264. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3265.  
  3266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3267.  
  3268. Look rotation viewing vector is zero
  3269.  
  3270. (Filename:  Line: 82)
  3271.  
  3272. Look rotation viewing vector is zero
  3273.  
  3274. (Filename:  Line: 82)
  3275.  
  3276. Look rotation viewing vector is zero
  3277.  
  3278. (Filename:  Line: 82)
  3279.  
  3280. No owned on DefencePart(Clone) (WItemRenderer)
  3281.  
  3282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3283.  
  3284. No owned on DefencePart(Clone) (WItemRenderer)
  3285.  
  3286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3287.  
  3288. No owned on DefencePart(Clone) (WItemRenderer)
  3289.  
  3290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3291.  
  3292. No owned on DefencePart(Clone) (WItemRenderer)
  3293.  
  3294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3295.  
  3296. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  3297.  
  3298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3299.  
  3300. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  3301.  
  3302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3303.  
  3304. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  3305.  
  3306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3307.  
  3308. Look rotation viewing vector is zero
  3309.  
  3310. (Filename:  Line: 82)
  3311.  
  3312. Look rotation viewing vector is zero
  3313.  
  3314. (Filename:  Line: 82)
  3315.  
  3316. Look rotation viewing vector is zero
  3317.  
  3318. (Filename:  Line: 82)
  3319.  
  3320. Look rotation viewing vector is zero
  3321.  
  3322. (Filename:  Line: 82)
  3323.  
  3324. Look rotation viewing vector is zero
  3325.  
  3326. (Filename:  Line: 82)
  3327.  
  3328. Look rotation viewing vector is zero
  3329.  
  3330. (Filename:  Line: 82)
  3331.  
  3332. Look rotation viewing vector is zero
  3333.  
  3334. (Filename:  Line: 82)
  3335.  
  3336. Look rotation viewing vector is zero
  3337.  
  3338. (Filename:  Line: 82)
  3339.  
  3340. Look rotation viewing vector is zero
  3341.  
  3342. (Filename:  Line: 82)
  3343.  
  3344. Look rotation viewing vector is zero
  3345.  
  3346. (Filename:  Line: 82)
  3347.  
  3348. Look rotation viewing vector is zero
  3349.  
  3350. (Filename:  Line: 82)
  3351.  
  3352. Look rotation viewing vector is zero
  3353.  
  3354. (Filename:  Line: 82)
  3355.  
  3356. Lowering time sync detected
  3357.  
  3358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3359.  
  3360. Look rotation viewing vector is zero
  3361.  
  3362. (Filename:  Line: 82)
  3363.  
  3364. Look rotation viewing vector is zero
  3365.  
  3366. (Filename:  Line: 82)
  3367.  
  3368. Look rotation viewing vector is zero
  3369.  
  3370. (Filename:  Line: 82)
  3371.  
  3372. Look rotation viewing vector is zero
  3373.  
  3374. (Filename:  Line: 82)
  3375.  
  3376. Look rotation viewing vector is zero
  3377.  
  3378. (Filename:  Line: 82)
  3379.  
  3380. Look rotation viewing vector is zero
  3381.  
  3382. (Filename:  Line: 82)
  3383.  
  3384. Look rotation viewing vector is zero
  3385.  
  3386. (Filename:  Line: 82)
  3387.  
  3388. Look rotation viewing vector is zero
  3389.  
  3390. (Filename:  Line: 82)
  3391.  
  3392. Look rotation viewing vector is zero
  3393.  
  3394. (Filename:  Line: 82)
  3395.  
  3396. Look rotation viewing vector is zero
  3397.  
  3398. (Filename:  Line: 82)
  3399.  
  3400. Look rotation viewing vector is zero
  3401.  
  3402. (Filename:  Line: 82)
  3403.  
  3404. Look rotation viewing vector is zero
  3405.  
  3406. (Filename:  Line: 82)
  3407.  
  3408. Look rotation viewing vector is zero
  3409.  
  3410. (Filename:  Line: 82)
  3411.  
  3412. Look rotation viewing vector is zero
  3413.  
  3414. (Filename:  Line: 82)
  3415.  
  3416. Look rotation viewing vector is zero
  3417.  
  3418. (Filename:  Line: 82)
  3419.  
  3420. Look rotation viewing vector is zero
  3421.  
  3422. (Filename:  Line: 82)
  3423.  
  3424. Look rotation viewing vector is zero
  3425.  
  3426. (Filename:  Line: 82)
  3427.  
  3428. Look rotation viewing vector is zero
  3429.  
  3430. (Filename:  Line: 82)
  3431.  
  3432. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3433.  
  3434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3435.  
  3436. Look rotation viewing vector is zero
  3437.  
  3438. (Filename:  Line: 82)
  3439.  
  3440. Look rotation viewing vector is zero
  3441.  
  3442. (Filename:  Line: 82)
  3443.  
  3444. Look rotation viewing vector is zero
  3445.  
  3446. (Filename:  Line: 82)
  3447.  
  3448. Look rotation viewing vector is zero
  3449.  
  3450. (Filename:  Line: 82)
  3451.  
  3452. Look rotation viewing vector is zero
  3453.  
  3454. (Filename:  Line: 82)
  3455.  
  3456. Look rotation viewing vector is zero
  3457.  
  3458. (Filename:  Line: 82)
  3459.  
  3460. Look rotation viewing vector is zero
  3461.  
  3462. (Filename:  Line: 82)
  3463.  
  3464. Look rotation viewing vector is zero
  3465.  
  3466. (Filename:  Line: 82)
  3467.  
  3468. Look rotation viewing vector is zero
  3469.  
  3470. (Filename:  Line: 82)
  3471.  
  3472. Look rotation viewing vector is zero
  3473.  
  3474. (Filename:  Line: 82)
  3475.  
  3476. Look rotation viewing vector is zero
  3477.  
  3478. (Filename:  Line: 82)
  3479.  
  3480. Look rotation viewing vector is zero
  3481.  
  3482. (Filename:  Line: 82)
  3483.  
  3484. Look rotation viewing vector is zero
  3485.  
  3486. (Filename:  Line: 82)
  3487.  
  3488. Look rotation viewing vector is zero
  3489.  
  3490. (Filename:  Line: 82)
  3491.  
  3492. Look rotation viewing vector is zero
  3493.  
  3494. (Filename:  Line: 82)
  3495.  
  3496. Look rotation viewing vector is zero
  3497.  
  3498. (Filename:  Line: 82)
  3499.  
  3500. Look rotation viewing vector is zero
  3501.  
  3502. (Filename:  Line: 82)
  3503.  
  3504. Look rotation viewing vector is zero
  3505.  
  3506. (Filename:  Line: 82)
  3507.  
  3508. Look rotation viewing vector is zero
  3509.  
  3510. (Filename:  Line: 82)
  3511.  
  3512. Look rotation viewing vector is zero
  3513.  
  3514. (Filename:  Line: 82)
  3515.  
  3516. Look rotation viewing vector is zero
  3517.  
  3518. (Filename:  Line: 82)
  3519.  
  3520. Look rotation viewing vector is zero
  3521.  
  3522. (Filename:  Line: 82)
  3523.  
  3524. Look rotation viewing vector is zero
  3525.  
  3526. (Filename:  Line: 82)
  3527.  
  3528. No owned on DefencePart(Clone) (WItemRenderer)
  3529.  
  3530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3531.  
  3532. No owned on DefencePart(Clone) (WItemRenderer)
  3533.  
  3534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3535.  
  3536. No owned on DefencePart(Clone) (WItemRenderer)
  3537.  
  3538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3539.  
  3540. No owned on DefencePart(Clone) (WItemRenderer)
  3541.  
  3542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3543.  
  3544. No owned on DefencePart(Clone) (WItemRenderer)
  3545.  
  3546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3547.  
  3548. Look rotation viewing vector is zero
  3549.  
  3550. (Filename:  Line: 82)
  3551.  
  3552. Look rotation viewing vector is zero
  3553.  
  3554. (Filename:  Line: 82)
  3555.  
  3556. Look rotation viewing vector is zero
  3557.  
  3558. (Filename:  Line: 82)
  3559.  
  3560. Look rotation viewing vector is zero
  3561.  
  3562. (Filename:  Line: 82)
  3563.  
  3564. Look rotation viewing vector is zero
  3565.  
  3566. (Filename:  Line: 82)
  3567.  
  3568. Look rotation viewing vector is zero
  3569.  
  3570. (Filename:  Line: 82)
  3571.  
  3572. Look rotation viewing vector is zero
  3573.  
  3574. (Filename:  Line: 82)
  3575.  
  3576. Look rotation viewing vector is zero
  3577.  
  3578. (Filename:  Line: 82)
  3579.  
  3580. Look rotation viewing vector is zero
  3581.  
  3582. (Filename:  Line: 82)
  3583.  
  3584. Look rotation viewing vector is zero
  3585.  
  3586. (Filename:  Line: 82)
  3587.  
  3588. Look rotation viewing vector is zero
  3589.  
  3590. (Filename:  Line: 82)
  3591.  
  3592. Look rotation viewing vector is zero
  3593.  
  3594. (Filename:  Line: 82)
  3595.  
  3596. Look rotation viewing vector is zero
  3597.  
  3598. (Filename:  Line: 82)
  3599.  
  3600. Look rotation viewing vector is zero
  3601.  
  3602. (Filename:  Line: 82)
  3603.  
  3604. Look rotation viewing vector is zero
  3605.  
  3606. (Filename:  Line: 82)
  3607.  
  3608. Look rotation viewing vector is zero
  3609.  
  3610. (Filename:  Line: 82)
  3611.  
  3612. Look rotation viewing vector is zero
  3613.  
  3614. (Filename:  Line: 82)
  3615.  
  3616. Look rotation viewing vector is zero
  3617.  
  3618. (Filename:  Line: 82)
  3619.  
  3620. Look rotation viewing vector is zero
  3621.  
  3622. (Filename:  Line: 82)
  3623.  
  3624. Look rotation viewing vector is zero
  3625.  
  3626. (Filename:  Line: 82)
  3627.  
  3628. Look rotation viewing vector is zero
  3629.  
  3630. (Filename:  Line: 82)
  3631.  
  3632. Look rotation viewing vector is zero
  3633.  
  3634. (Filename:  Line: 82)
  3635.  
  3636. Look rotation viewing vector is zero
  3637.  
  3638. (Filename:  Line: 82)
  3639.  
  3640. Look rotation viewing vector is zero
  3641.  
  3642. (Filename:  Line: 82)
  3643.  
  3644. Look rotation viewing vector is zero
  3645.  
  3646. (Filename:  Line: 82)
  3647.  
  3648. Look rotation viewing vector is zero
  3649.  
  3650. (Filename:  Line: 82)
  3651.  
  3652. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  3653.  
  3654. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3655.  
  3656. Look rotation viewing vector is zero
  3657.  
  3658. (Filename:  Line: 82)
  3659.  
  3660. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3661.  
  3662. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3663.  
  3664. Look rotation viewing vector is zero
  3665.  
  3666. (Filename:  Line: 82)
  3667.  
  3668. Look rotation viewing vector is zero
  3669.  
  3670. (Filename:  Line: 82)
  3671.  
  3672. Look rotation viewing vector is zero
  3673.  
  3674. (Filename:  Line: 82)
  3675.  
  3676. Look rotation viewing vector is zero
  3677.  
  3678. (Filename:  Line: 82)
  3679.  
  3680. Look rotation viewing vector is zero
  3681.  
  3682. (Filename:  Line: 82)
  3683.  
  3684. NullReferenceException
  3685.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3686.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3687.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3688.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3689.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3690.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3691.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3692. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3693. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3694. UnityEngine.Logger:LogException(Exception, Object)
  3695. UnityEngine.Debug:LogException(Exception)
  3696. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3697. Game:LateUpdate()
  3698.  
  3699. (Filename:  Line: -1)
  3700.  
  3701. Look rotation viewing vector is zero
  3702.  
  3703. (Filename:  Line: 82)
  3704.  
  3705. Look rotation viewing vector is zero
  3706.  
  3707. (Filename:  Line: 82)
  3708.  
  3709. Look rotation viewing vector is zero
  3710.  
  3711. (Filename:  Line: 82)
  3712.  
  3713. Look rotation viewing vector is zero
  3714.  
  3715. (Filename:  Line: 82)
  3716.  
  3717. Look rotation viewing vector is zero
  3718.  
  3719. (Filename:  Line: 82)
  3720.  
  3721. Look rotation viewing vector is zero
  3722.  
  3723. (Filename:  Line: 82)
  3724.  
  3725. Look rotation viewing vector is zero
  3726.  
  3727. (Filename:  Line: 82)
  3728.  
  3729. Look rotation viewing vector is zero
  3730.  
  3731. (Filename:  Line: 82)
  3732.  
  3733. NullReferenceException
  3734.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3735.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3736.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3737.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3738.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3739.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3740.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3741. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3742. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3743. UnityEngine.Logger:LogException(Exception, Object)
  3744. UnityEngine.Debug:LogException(Exception)
  3745. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3746. Game:LateUpdate()
  3747.  
  3748. (Filename:  Line: -1)
  3749.  
  3750. NullReferenceException
  3751.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3752.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3753.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3754.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3755.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3756.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3757.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3758. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3759. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3760. UnityEngine.Logger:LogException(Exception, Object)
  3761. UnityEngine.Debug:LogException(Exception)
  3762. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3763. Game:LateUpdate()
  3764.  
  3765. (Filename:  Line: -1)
  3766.  
  3767. NullReferenceException
  3768.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3769.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3770.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3771.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3772.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3773.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3774.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3775. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3776. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3777. UnityEngine.Logger:LogException(Exception, Object)
  3778. UnityEngine.Debug:LogException(Exception)
  3779. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3780. Game:LateUpdate()
  3781.  
  3782. (Filename:  Line: -1)
  3783.  
  3784. NullReferenceException
  3785.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3786.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3787.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3788.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3789.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3790.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3791.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3792. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3793. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3794. UnityEngine.Logger:LogException(Exception, Object)
  3795. UnityEngine.Debug:LogException(Exception)
  3796. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3797. Game:LateUpdate()
  3798.  
  3799. (Filename:  Line: -1)
  3800.  
  3801. NullReferenceException
  3802.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3803.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3804.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3805.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3806.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3807.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3808.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3809. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3810. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3811. UnityEngine.Logger:LogException(Exception, Object)
  3812. UnityEngine.Debug:LogException(Exception)
  3813. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3814. Game:LateUpdate()
  3815.  
  3816. (Filename:  Line: -1)
  3817.  
  3818. NullReferenceException
  3819.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3820.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3821.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3822.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3823.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3824.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3825.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3826. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3827. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3828. UnityEngine.Logger:LogException(Exception, Object)
  3829. UnityEngine.Debug:LogException(Exception)
  3830. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3831. Game:LateUpdate()
  3832.  
  3833. (Filename:  Line: -1)
  3834.  
  3835. NullReferenceException
  3836.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3837.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3838.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3839.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3840.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3841.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3842.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3843. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3844. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3845. UnityEngine.Logger:LogException(Exception, Object)
  3846. UnityEngine.Debug:LogException(Exception)
  3847. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3848. Game:LateUpdate()
  3849.  
  3850. (Filename:  Line: -1)
  3851.  
  3852. NullReferenceException
  3853.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3854.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3855.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3856.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3857.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3858.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3859.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3860. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3861. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3862. UnityEngine.Logger:LogException(Exception, Object)
  3863. UnityEngine.Debug:LogException(Exception)
  3864. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3865. Game:LateUpdate()
  3866.  
  3867. (Filename:  Line: -1)
  3868.  
  3869. NullReferenceException
  3870.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3871.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3872.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3873.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3874.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3875.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3876.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3877. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3878. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3879. UnityEngine.Logger:LogException(Exception, Object)
  3880. UnityEngine.Debug:LogException(Exception)
  3881. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3882. Game:LateUpdate()
  3883.  
  3884. (Filename:  Line: -1)
  3885.  
  3886. NullReferenceException
  3887.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3888.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3889.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3890.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3891.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3892.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3893.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3894. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3895. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3896. UnityEngine.Logger:LogException(Exception, Object)
  3897. UnityEngine.Debug:LogException(Exception)
  3898. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3899. Game:LateUpdate()
  3900.  
  3901. (Filename:  Line: -1)
  3902.  
  3903. NullReferenceException
  3904.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  3905.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  3906.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  3907.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  3908.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  3909.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  3910.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  3911. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  3912. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  3913. UnityEngine.Logger:LogException(Exception, Object)
  3914. UnityEngine.Debug:LogException(Exception)
  3915. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  3916. Game:LateUpdate()
  3917.  
  3918. (Filename:  Line: -1)
  3919.  
  3920. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3921.  
  3922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3923.  
  3924. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  3925.  
  3926. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3927.  
  3928. Client have a dead unit ! Shadow_1 (NetworkUnitMovement)
  3929.  
  3930. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3931.  
  3932. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  3933.  
  3934. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3935.  
  3936. Look rotation viewing vector is zero
  3937.  
  3938. (Filename:  Line: 82)
  3939.  
  3940. Look rotation viewing vector is zero
  3941.  
  3942. (Filename:  Line: 82)
  3943.  
  3944. Look rotation viewing vector is zero
  3945.  
  3946. (Filename:  Line: 82)
  3947.  
  3948. Look rotation viewing vector is zero
  3949.  
  3950. (Filename:  Line: 82)
  3951.  
  3952. Look rotation viewing vector is zero
  3953.  
  3954. (Filename:  Line: 82)
  3955.  
  3956. Look rotation viewing vector is zero
  3957.  
  3958. (Filename:  Line: 82)
  3959.  
  3960. Look rotation viewing vector is zero
  3961.  
  3962. (Filename:  Line: 82)
  3963.  
  3964. Look rotation viewing vector is zero
  3965.  
  3966. (Filename:  Line: 82)
  3967.  
  3968. Look rotation viewing vector is zero
  3969.  
  3970. (Filename:  Line: 82)
  3971.  
  3972. Look rotation viewing vector is zero
  3973.  
  3974. (Filename:  Line: 82)
  3975.  
  3976. Look rotation viewing vector is zero
  3977.  
  3978. (Filename:  Line: 82)
  3979.  
  3980. Look rotation viewing vector is zero
  3981.  
  3982. (Filename:  Line: 82)
  3983.  
  3984. Look rotation viewing vector is zero
  3985.  
  3986. (Filename:  Line: 82)
  3987.  
  3988. Look rotation viewing vector is zero
  3989.  
  3990. (Filename:  Line: 82)
  3991.  
  3992. Look rotation viewing vector is zero
  3993.  
  3994. (Filename:  Line: 82)
  3995.  
  3996. No owned on DefencePart(Clone) (WItemRenderer)
  3997.  
  3998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  3999.  
  4000. No owned on DefencePart(Clone) (WItemRenderer)
  4001.  
  4002. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4003.  
  4004. Look rotation viewing vector is zero
  4005.  
  4006. (Filename:  Line: 82)
  4007.  
  4008. Look rotation viewing vector is zero
  4009.  
  4010. (Filename:  Line: 82)
  4011.  
  4012. Look rotation viewing vector is zero
  4013.  
  4014. (Filename:  Line: 82)
  4015.  
  4016. Look rotation viewing vector is zero
  4017.  
  4018. (Filename:  Line: 82)
  4019.  
  4020. Look rotation viewing vector is zero
  4021.  
  4022. (Filename:  Line: 82)
  4023.  
  4024. Look rotation viewing vector is zero
  4025.  
  4026. (Filename:  Line: 82)
  4027.  
  4028. Look rotation viewing vector is zero
  4029.  
  4030. (Filename:  Line: 82)
  4031.  
  4032. Lowering time sync detected
  4033.  
  4034. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4035.  
  4036. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4037.  
  4038. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4039.  
  4040. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4041.  
  4042. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4043.  
  4044. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4045.  
  4046. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4047.  
  4048. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4049.  
  4050. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4051.  
  4052. Client have a dead unit ! Oculus_1 (NetworkUnitMovement)
  4053.  
  4054. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4055.  
  4056. Look rotation viewing vector is zero
  4057.  
  4058. (Filename:  Line: 82)
  4059.  
  4060. Look rotation viewing vector is zero
  4061.  
  4062. (Filename:  Line: 82)
  4063.  
  4064. Look rotation viewing vector is zero
  4065.  
  4066. (Filename:  Line: 82)
  4067.  
  4068. Look rotation viewing vector is zero
  4069.  
  4070. (Filename:  Line: 82)
  4071.  
  4072. Look rotation viewing vector is zero
  4073.  
  4074. (Filename:  Line: 82)
  4075.  
  4076. Look rotation viewing vector is zero
  4077.  
  4078. (Filename:  Line: 82)
  4079.  
  4080. Look rotation viewing vector is zero
  4081.  
  4082. (Filename:  Line: 82)
  4083.  
  4084. Look rotation viewing vector is zero
  4085.  
  4086. (Filename:  Line: 82)
  4087.  
  4088. Look rotation viewing vector is zero
  4089.  
  4090. (Filename:  Line: 82)
  4091.  
  4092. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4093.  
  4094. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4095.  
  4096. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4097.  
  4098. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4099.  
  4100. Look rotation viewing vector is zero
  4101.  
  4102. (Filename:  Line: 82)
  4103.  
  4104. Look rotation viewing vector is zero
  4105.  
  4106. (Filename:  Line: 82)
  4107.  
  4108. Look rotation viewing vector is zero
  4109.  
  4110. (Filename:  Line: 82)
  4111.  
  4112. Look rotation viewing vector is zero
  4113.  
  4114. (Filename:  Line: 82)
  4115.  
  4116. Look rotation viewing vector is zero
  4117.  
  4118. (Filename:  Line: 82)
  4119.  
  4120. Look rotation viewing vector is zero
  4121.  
  4122. (Filename:  Line: 82)
  4123.  
  4124. Look rotation viewing vector is zero
  4125.  
  4126. (Filename:  Line: 82)
  4127.  
  4128. Look rotation viewing vector is zero
  4129.  
  4130. (Filename:  Line: 82)
  4131.  
  4132. Look rotation viewing vector is zero
  4133.  
  4134. (Filename:  Line: 82)
  4135.  
  4136. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4137.  
  4138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4139.  
  4140. No owned on Bombard (WProjectileTrapRenderer)
  4141.  
  4142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4143.  
  4144. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4145.  
  4146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4147.  
  4148. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4149.  
  4150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4151.  
  4152. No owned on Bombard (WProjectileTrapRenderer)
  4153.  
  4154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4155.  
  4156. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4157.  
  4158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4159.  
  4160. An unpooled VFX Object was destroyed, elements remaining in stack 2
  4161.  
  4162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4163.  
  4164. Look rotation viewing vector is zero
  4165.  
  4166. (Filename:  Line: 82)
  4167.  
  4168. Look rotation viewing vector is zero
  4169.  
  4170. (Filename:  Line: 82)
  4171.  
  4172. No owned on Bombard (WProjectileTrapRenderer)
  4173.  
  4174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4175.  
  4176. No owned on Bombard (WProjectileTrapRenderer)
  4177.  
  4178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4179.  
  4180. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4181.  
  4182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4183.  
  4184. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4185.  
  4186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4187.  
  4188. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4189.  
  4190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4191.  
  4192. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4193.  
  4194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4195.  
  4196. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4197.  
  4198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4199.  
  4200. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4201.  
  4202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4203.  
  4204. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4205.  
  4206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4207.  
  4208. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4209.  
  4210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4211.  
  4212. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4213.  
  4214. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4215.  
  4216. No owned on StormVortex (WVortexRenderer)
  4217.  
  4218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4219.  
  4220. No owned on DefencePart(Clone) (WItemRenderer)
  4221.  
  4222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4223.  
  4224. No owned on DefencePart(Clone) (WItemRenderer)
  4225.  
  4226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4227.  
  4228. No owned on DefencePart(Clone) (WItemRenderer)
  4229.  
  4230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4231.  
  4232. No owned on DefencePart(Clone) (WItemRenderer)
  4233.  
  4234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4235.  
  4236. No owned on DefencePart(Clone) (WItemRenderer)
  4237.  
  4238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4239.  
  4240. No owned on Rampart (WDefenseRenderer)
  4241.  
  4242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4243.  
  4244. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  4245.  
  4246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4247.  
  4248. Look rotation viewing vector is zero
  4249.  
  4250. (Filename:  Line: 82)
  4251.  
  4252. No owned on Bombard (WProjectileTrapRenderer)
  4253.  
  4254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4255.  
  4256. No owned on Bombard (WProjectileTrapRenderer)
  4257.  
  4258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4259.  
  4260. Look rotation viewing vector is zero
  4261.  
  4262. (Filename:  Line: 82)
  4263.  
  4264. Look rotation viewing vector is zero
  4265.  
  4266. (Filename:  Line: 82)
  4267.  
  4268. Look rotation viewing vector is zero
  4269.  
  4270. (Filename:  Line: 82)
  4271.  
  4272. Look rotation viewing vector is zero
  4273.  
  4274. (Filename:  Line: 82)
  4275.  
  4276. Look rotation viewing vector is zero
  4277.  
  4278. (Filename:  Line: 82)
  4279.  
  4280. Look rotation viewing vector is zero
  4281.  
  4282. (Filename:  Line: 82)
  4283.  
  4284. Look rotation viewing vector is zero
  4285.  
  4286. (Filename:  Line: 82)
  4287.  
  4288. Look rotation viewing vector is zero
  4289.  
  4290. (Filename:  Line: 82)
  4291.  
  4292. Look rotation viewing vector is zero
  4293.  
  4294. (Filename:  Line: 82)
  4295.  
  4296. Look rotation viewing vector is zero
  4297.  
  4298. (Filename:  Line: 82)
  4299.  
  4300. Look rotation viewing vector is zero
  4301.  
  4302. (Filename:  Line: 82)
  4303.  
  4304. Look rotation viewing vector is zero
  4305.  
  4306. (Filename:  Line: 82)
  4307.  
  4308. Look rotation viewing vector is zero
  4309.  
  4310. (Filename:  Line: 82)
  4311.  
  4312. Look rotation viewing vector is zero
  4313.  
  4314. (Filename:  Line: 82)
  4315.  
  4316. Look rotation viewing vector is zero
  4317.  
  4318. (Filename:  Line: 82)
  4319.  
  4320. Look rotation viewing vector is zero
  4321.  
  4322. (Filename:  Line: 82)
  4323.  
  4324. Look rotation viewing vector is zero
  4325.  
  4326. (Filename:  Line: 82)
  4327.  
  4328. Look rotation viewing vector is zero
  4329.  
  4330. (Filename:  Line: 82)
  4331.  
  4332. Look rotation viewing vector is zero
  4333.  
  4334. (Filename:  Line: 82)
  4335.  
  4336. Look rotation viewing vector is zero
  4337.  
  4338. (Filename:  Line: 82)
  4339.  
  4340. Look rotation viewing vector is zero
  4341.  
  4342. (Filename:  Line: 82)
  4343.  
  4344. Look rotation viewing vector is zero
  4345.  
  4346. (Filename:  Line: 82)
  4347.  
  4348. Look rotation viewing vector is zero
  4349.  
  4350. (Filename:  Line: 82)
  4351.  
  4352. Look rotation viewing vector is zero
  4353.  
  4354. (Filename:  Line: 82)
  4355.  
  4356. Look rotation viewing vector is zero
  4357.  
  4358. (Filename:  Line: 82)
  4359.  
  4360. Look rotation viewing vector is zero
  4361.  
  4362. (Filename:  Line: 82)
  4363.  
  4364. Client have a dead unit ! Oculus_1 (NetworkUnitMovement)
  4365.  
  4366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4367.  
  4368. Look rotation viewing vector is zero
  4369.  
  4370. (Filename:  Line: 82)
  4371.  
  4372. No owned on Rampart (WDefenseRenderer)
  4373.  
  4374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4375.  
  4376. Look rotation viewing vector is zero
  4377.  
  4378. (Filename:  Line: 82)
  4379.  
  4380. Look rotation viewing vector is zero
  4381.  
  4382. (Filename:  Line: 82)
  4383.  
  4384. Look rotation viewing vector is zero
  4385.  
  4386. (Filename:  Line: 82)
  4387.  
  4388. Look rotation viewing vector is zero
  4389.  
  4390. (Filename:  Line: 82)
  4391.  
  4392. Look rotation viewing vector is zero
  4393.  
  4394. (Filename:  Line: 82)
  4395.  
  4396. Look rotation viewing vector is zero
  4397.  
  4398. (Filename:  Line: 82)
  4399.  
  4400. Look rotation viewing vector is zero
  4401.  
  4402. (Filename:  Line: 82)
  4403.  
  4404. Look rotation viewing vector is zero
  4405.  
  4406. (Filename:  Line: 82)
  4407.  
  4408. Look rotation viewing vector is zero
  4409.  
  4410. (Filename:  Line: 82)
  4411.  
  4412. Look rotation viewing vector is zero
  4413.  
  4414. (Filename:  Line: 82)
  4415.  
  4416. Look rotation viewing vector is zero
  4417.  
  4418. (Filename:  Line: 82)
  4419.  
  4420. Look rotation viewing vector is zero
  4421.  
  4422. (Filename:  Line: 82)
  4423.  
  4424. Look rotation viewing vector is zero
  4425.  
  4426. (Filename:  Line: 82)
  4427.  
  4428. Look rotation viewing vector is zero
  4429.  
  4430. (Filename:  Line: 82)
  4431.  
  4432. Look rotation viewing vector is zero
  4433.  
  4434. (Filename:  Line: 82)
  4435.  
  4436. Look rotation viewing vector is zero
  4437.  
  4438. (Filename:  Line: 82)
  4439.  
  4440. Look rotation viewing vector is zero
  4441.  
  4442. (Filename:  Line: 82)
  4443.  
  4444. Look rotation viewing vector is zero
  4445.  
  4446. (Filename:  Line: 82)
  4447.  
  4448. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4449.  
  4450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4451.  
  4452. NullReferenceException
  4453.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4454.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4455.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4456.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4457.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4458.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4459.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4460. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4461. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4462. UnityEngine.Logger:LogException(Exception, Object)
  4463. UnityEngine.Debug:LogException(Exception)
  4464. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4465. Game:LateUpdate()
  4466.  
  4467. (Filename:  Line: -1)
  4468.  
  4469. NullReferenceException
  4470.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4471.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4472.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4473.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4474.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4475.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4476.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4477. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4478. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4479. UnityEngine.Logger:LogException(Exception, Object)
  4480. UnityEngine.Debug:LogException(Exception)
  4481. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4482. Game:LateUpdate()
  4483.  
  4484. (Filename:  Line: -1)
  4485.  
  4486. Look rotation viewing vector is zero
  4487.  
  4488. (Filename:  Line: 82)
  4489.  
  4490. Look rotation viewing vector is zero
  4491.  
  4492. (Filename:  Line: 82)
  4493.  
  4494. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4495.  
  4496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4497.  
  4498. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4499.  
  4500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4501.  
  4502. Look rotation viewing vector is zero
  4503.  
  4504. (Filename:  Line: 82)
  4505.  
  4506. Look rotation viewing vector is zero
  4507.  
  4508. (Filename:  Line: 82)
  4509.  
  4510. Look rotation viewing vector is zero
  4511.  
  4512. (Filename:  Line: 82)
  4513.  
  4514. Look rotation viewing vector is zero
  4515.  
  4516. (Filename:  Line: 82)
  4517.  
  4518. Look rotation viewing vector is zero
  4519.  
  4520. (Filename:  Line: 82)
  4521.  
  4522. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  4523.  
  4524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4525.  
  4526. Look rotation viewing vector is zero
  4527.  
  4528. (Filename:  Line: 82)
  4529.  
  4530. Look rotation viewing vector is zero
  4531.  
  4532. (Filename:  Line: 82)
  4533.  
  4534. Look rotation viewing vector is zero
  4535.  
  4536. (Filename:  Line: 82)
  4537.  
  4538. Look rotation viewing vector is zero
  4539.  
  4540. (Filename:  Line: 82)
  4541.  
  4542. Look rotation viewing vector is zero
  4543.  
  4544. (Filename:  Line: 82)
  4545.  
  4546. Look rotation viewing vector is zero
  4547.  
  4548. (Filename:  Line: 82)
  4549.  
  4550. Look rotation viewing vector is zero
  4551.  
  4552. (Filename:  Line: 82)
  4553.  
  4554. Look rotation viewing vector is zero
  4555.  
  4556. (Filename:  Line: 82)
  4557.  
  4558. Look rotation viewing vector is zero
  4559.  
  4560. (Filename:  Line: 82)
  4561.  
  4562. Look rotation viewing vector is zero
  4563.  
  4564. (Filename:  Line: 82)
  4565.  
  4566. Look rotation viewing vector is zero
  4567.  
  4568. (Filename:  Line: 82)
  4569.  
  4570. Look rotation viewing vector is zero
  4571.  
  4572. (Filename:  Line: 82)
  4573.  
  4574. Look rotation viewing vector is zero
  4575.  
  4576. (Filename:  Line: 82)
  4577.  
  4578. Look rotation viewing vector is zero
  4579.  
  4580. (Filename:  Line: 82)
  4581.  
  4582. Look rotation viewing vector is zero
  4583.  
  4584. (Filename:  Line: 82)
  4585.  
  4586. Look rotation viewing vector is zero
  4587.  
  4588. (Filename:  Line: 82)
  4589.  
  4590. Look rotation viewing vector is zero
  4591.  
  4592. (Filename:  Line: 82)
  4593.  
  4594. Look rotation viewing vector is zero
  4595.  
  4596. (Filename:  Line: 82)
  4597.  
  4598. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4599.  
  4600. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4601.  
  4602. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4603.  
  4604. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4605.  
  4606. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  4607.  
  4608. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4609.  
  4610. Look rotation viewing vector is zero
  4611.  
  4612. (Filename:  Line: 82)
  4613.  
  4614. Look rotation viewing vector is zero
  4615.  
  4616. (Filename:  Line: 82)
  4617.  
  4618. Look rotation viewing vector is zero
  4619.  
  4620. (Filename:  Line: 82)
  4621.  
  4622. Look rotation viewing vector is zero
  4623.  
  4624. (Filename:  Line: 82)
  4625.  
  4626. Look rotation viewing vector is zero
  4627.  
  4628. (Filename:  Line: 82)
  4629.  
  4630. Look rotation viewing vector is zero
  4631.  
  4632. (Filename:  Line: 82)
  4633.  
  4634. Look rotation viewing vector is zero
  4635.  
  4636. (Filename:  Line: 82)
  4637.  
  4638. Look rotation viewing vector is zero
  4639.  
  4640. (Filename:  Line: 82)
  4641.  
  4642. Look rotation viewing vector is zero
  4643.  
  4644. (Filename:  Line: 82)
  4645.  
  4646. Look rotation viewing vector is zero
  4647.  
  4648. (Filename:  Line: 82)
  4649.  
  4650. Look rotation viewing vector is zero
  4651.  
  4652. (Filename:  Line: 82)
  4653.  
  4654. Look rotation viewing vector is zero
  4655.  
  4656. (Filename:  Line: 82)
  4657.  
  4658. Look rotation viewing vector is zero
  4659.  
  4660. (Filename:  Line: 82)
  4661.  
  4662. Look rotation viewing vector is zero
  4663.  
  4664. (Filename:  Line: 82)
  4665.  
  4666. Look rotation viewing vector is zero
  4667.  
  4668. (Filename:  Line: 82)
  4669.  
  4670. Look rotation viewing vector is zero
  4671.  
  4672. (Filename:  Line: 82)
  4673.  
  4674. Look rotation viewing vector is zero
  4675.  
  4676. (Filename:  Line: 82)
  4677.  
  4678. Look rotation viewing vector is zero
  4679.  
  4680. (Filename:  Line: 82)
  4681.  
  4682. Look rotation viewing vector is zero
  4683.  
  4684. (Filename:  Line: 82)
  4685.  
  4686. Look rotation viewing vector is zero
  4687.  
  4688. (Filename:  Line: 82)
  4689.  
  4690. Look rotation viewing vector is zero
  4691.  
  4692. (Filename:  Line: 82)
  4693.  
  4694. Look rotation viewing vector is zero
  4695.  
  4696. (Filename:  Line: 82)
  4697.  
  4698. Look rotation viewing vector is zero
  4699.  
  4700. (Filename:  Line: 82)
  4701.  
  4702. No owned on Bombard (WProjectileTrapRenderer)
  4703.  
  4704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4705.  
  4706. Look rotation viewing vector is zero
  4707.  
  4708. (Filename:  Line: 82)
  4709.  
  4710. Look rotation viewing vector is zero
  4711.  
  4712. (Filename:  Line: 82)
  4713.  
  4714. Look rotation viewing vector is zero
  4715.  
  4716. (Filename:  Line: 82)
  4717.  
  4718. Look rotation viewing vector is zero
  4719.  
  4720. (Filename:  Line: 82)
  4721.  
  4722. Look rotation viewing vector is zero
  4723.  
  4724. (Filename:  Line: 82)
  4725.  
  4726. Look rotation viewing vector is zero
  4727.  
  4728. (Filename:  Line: 82)
  4729.  
  4730. Look rotation viewing vector is zero
  4731.  
  4732. (Filename:  Line: 82)
  4733.  
  4734. Look rotation viewing vector is zero
  4735.  
  4736. (Filename:  Line: 82)
  4737.  
  4738. Look rotation viewing vector is zero
  4739.  
  4740. (Filename:  Line: 82)
  4741.  
  4742. Look rotation viewing vector is zero
  4743.  
  4744. (Filename:  Line: 82)
  4745.  
  4746. Look rotation viewing vector is zero
  4747.  
  4748. (Filename:  Line: 82)
  4749.  
  4750. Look rotation viewing vector is zero
  4751.  
  4752. (Filename:  Line: 82)
  4753.  
  4754. Look rotation viewing vector is zero
  4755.  
  4756. (Filename:  Line: 82)
  4757.  
  4758. Look rotation viewing vector is zero
  4759.  
  4760. (Filename:  Line: 82)
  4761.  
  4762. Look rotation viewing vector is zero
  4763.  
  4764. (Filename:  Line: 82)
  4765.  
  4766. Look rotation viewing vector is zero
  4767.  
  4768. (Filename:  Line: 82)
  4769.  
  4770. Look rotation viewing vector is zero
  4771.  
  4772. (Filename:  Line: 82)
  4773.  
  4774. Look rotation viewing vector is zero
  4775.  
  4776. (Filename:  Line: 82)
  4777.  
  4778. Look rotation viewing vector is zero
  4779.  
  4780. (Filename:  Line: 82)
  4781.  
  4782. Look rotation viewing vector is zero
  4783.  
  4784. (Filename:  Line: 82)
  4785.  
  4786. Look rotation viewing vector is zero
  4787.  
  4788. (Filename:  Line: 82)
  4789.  
  4790. Look rotation viewing vector is zero
  4791.  
  4792. (Filename:  Line: 82)
  4793.  
  4794. Look rotation viewing vector is zero
  4795.  
  4796. (Filename:  Line: 82)
  4797.  
  4798. Look rotation viewing vector is zero
  4799.  
  4800. (Filename:  Line: 82)
  4801.  
  4802. Look rotation viewing vector is zero
  4803.  
  4804. (Filename:  Line: 82)
  4805.  
  4806. Look rotation viewing vector is zero
  4807.  
  4808. (Filename:  Line: 82)
  4809.  
  4810. Look rotation viewing vector is zero
  4811.  
  4812. (Filename:  Line: 82)
  4813.  
  4814. Look rotation viewing vector is zero
  4815.  
  4816. (Filename:  Line: 82)
  4817.  
  4818. Look rotation viewing vector is zero
  4819.  
  4820. (Filename:  Line: 82)
  4821.  
  4822. Look rotation viewing vector is zero
  4823.  
  4824. (Filename:  Line: 82)
  4825.  
  4826. Look rotation viewing vector is zero
  4827.  
  4828. (Filename:  Line: 82)
  4829.  
  4830. Look rotation viewing vector is zero
  4831.  
  4832. (Filename:  Line: 82)
  4833.  
  4834. Look rotation viewing vector is zero
  4835.  
  4836. (Filename:  Line: 82)
  4837.  
  4838. Look rotation viewing vector is zero
  4839.  
  4840. (Filename:  Line: 82)
  4841.  
  4842. Look rotation viewing vector is zero
  4843.  
  4844. (Filename:  Line: 82)
  4845.  
  4846. Look rotation viewing vector is zero
  4847.  
  4848. (Filename:  Line: 82)
  4849.  
  4850. Look rotation viewing vector is zero
  4851.  
  4852. (Filename:  Line: 82)
  4853.  
  4854. Look rotation viewing vector is zero
  4855.  
  4856. (Filename:  Line: 82)
  4857.  
  4858. Client have a dead unit ! Ghoul_1 (NetworkUnitMovement)
  4859.  
  4860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4861.  
  4862. Look rotation viewing vector is zero
  4863.  
  4864. (Filename:  Line: 82)
  4865.  
  4866. Look rotation viewing vector is zero
  4867.  
  4868. (Filename:  Line: 82)
  4869.  
  4870. Look rotation viewing vector is zero
  4871.  
  4872. (Filename:  Line: 82)
  4873.  
  4874. Look rotation viewing vector is zero
  4875.  
  4876. (Filename:  Line: 82)
  4877.  
  4878. Look rotation viewing vector is zero
  4879.  
  4880. (Filename:  Line: 82)
  4881.  
  4882. Look rotation viewing vector is zero
  4883.  
  4884. (Filename:  Line: 82)
  4885.  
  4886. Look rotation viewing vector is zero
  4887.  
  4888. (Filename:  Line: 82)
  4889.  
  4890. NullReferenceException
  4891.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4892.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4893.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4894.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4895.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4896.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4897.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4898. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4899. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4900. UnityEngine.Logger:LogException(Exception, Object)
  4901. UnityEngine.Debug:LogException(Exception)
  4902. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4903. Game:LateUpdate()
  4904.  
  4905. (Filename:  Line: -1)
  4906.  
  4907. NullReferenceException
  4908.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4909.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4910.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4911.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4912.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4913.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4914.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4915. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4916. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4917. UnityEngine.Logger:LogException(Exception, Object)
  4918. UnityEngine.Debug:LogException(Exception)
  4919. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4920. Game:LateUpdate()
  4921.  
  4922. (Filename:  Line: -1)
  4923.  
  4924. NullReferenceException
  4925.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4926.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4927.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4928.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4929.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4930.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4931.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4932. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4933. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4934. UnityEngine.Logger:LogException(Exception, Object)
  4935. UnityEngine.Debug:LogException(Exception)
  4936. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4937. Game:LateUpdate()
  4938.  
  4939. (Filename:  Line: -1)
  4940.  
  4941. NullReferenceException
  4942.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4943.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4944.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4945.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4946.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4947.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4948.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4949. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4950. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4951. UnityEngine.Logger:LogException(Exception, Object)
  4952. UnityEngine.Debug:LogException(Exception)
  4953. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4954. Game:LateUpdate()
  4955.  
  4956. (Filename:  Line: -1)
  4957.  
  4958. NullReferenceException
  4959.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4960.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4961.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4962.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4963.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4964.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4965.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4966. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4967. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4968. UnityEngine.Logger:LogException(Exception, Object)
  4969. UnityEngine.Debug:LogException(Exception)
  4970. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4971. Game:LateUpdate()
  4972.  
  4973. (Filename:  Line: -1)
  4974.  
  4975. NullReferenceException
  4976.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  4977.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  4978.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  4979.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  4980.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  4981.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  4982.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  4983. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  4984. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  4985. UnityEngine.Logger:LogException(Exception, Object)
  4986. UnityEngine.Debug:LogException(Exception)
  4987. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  4988. Game:LateUpdate()
  4989.  
  4990. (Filename:  Line: -1)
  4991.  
  4992. No owned on DefencePart(Clone) (WItemRenderer)
  4993.  
  4994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  4995.  
  4996. Look rotation viewing vector is zero
  4997.  
  4998. (Filename:  Line: 82)
  4999.  
  5000. Look rotation viewing vector is zero
  5001.  
  5002. (Filename:  Line: 82)
  5003.  
  5004. Look rotation viewing vector is zero
  5005.  
  5006. (Filename:  Line: 82)
  5007.  
  5008. Look rotation viewing vector is zero
  5009.  
  5010. (Filename:  Line: 82)
  5011.  
  5012. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5013.  
  5014. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5015.  
  5016. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5017.  
  5018. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5019.  
  5020. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5021.  
  5022. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5023.  
  5024. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5025.  
  5026. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5027.  
  5028. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5029.  
  5030. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5031.  
  5032. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5033.  
  5034. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5035.  
  5036. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5037.  
  5038. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5039.  
  5040. No owned on DefencePart(Clone) (WItemRenderer)
  5041.  
  5042. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5043.  
  5044. No owned on DefencePart(Clone) (WItemRenderer)
  5045.  
  5046. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5047.  
  5048. No owned on DefencePart(Clone) (WItemRenderer)
  5049.  
  5050. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5051.  
  5052. No owned on DefencePart(Clone) (WItemRenderer)
  5053.  
  5054. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5055.  
  5056. No owned on DefencePart(Clone) (WItemRenderer)
  5057.  
  5058. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5059.  
  5060. No owned on DefencePart(Clone) (WItemRenderer)
  5061.  
  5062. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5063.  
  5064. No owned on DefencePart(Clone) (WItemRenderer)
  5065.  
  5066. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5067.  
  5068. No owned on DefencePart(Clone) (WItemRenderer)
  5069.  
  5070. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5071.  
  5072. No owned on DefencePart(Clone) (WItemRenderer)
  5073.  
  5074. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5075.  
  5076. No owned on DefencePart(Clone) (WItemRenderer)
  5077.  
  5078. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5079.  
  5080. No owned on DefencePart(Clone) (WItemRenderer)
  5081.  
  5082. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5083.  
  5084. No owned on DefencePart(Clone) (WItemRenderer)
  5085.  
  5086. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5087.  
  5088. No owned on DefencePart(Clone) (WItemRenderer)
  5089.  
  5090. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5091.  
  5092. No owned on DefencePart(Clone) (WItemRenderer)
  5093.  
  5094. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5095.  
  5096. No owned on DefencePart(Clone) (WItemRenderer)
  5097.  
  5098. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5099.  
  5100. Look rotation viewing vector is zero
  5101.  
  5102. (Filename:  Line: 82)
  5103.  
  5104. Look rotation viewing vector is zero
  5105.  
  5106. (Filename:  Line: 82)
  5107.  
  5108. No owned on DefencePart(Clone) (WItemRenderer)
  5109.  
  5110. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5111.  
  5112. No owned on DefencePart(Clone) (WItemRenderer)
  5113.  
  5114. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5115.  
  5116. No owned on DefencePart(Clone) (WItemRenderer)
  5117.  
  5118. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5119.  
  5120. No owned on DefencePart(Clone) (WItemRenderer)
  5121.  
  5122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5123.  
  5124. No owned on DefencePart(Clone) (WItemRenderer)
  5125.  
  5126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5127.  
  5128. No owned on DefencePart(Clone) (WItemRenderer)
  5129.  
  5130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5131.  
  5132. Look rotation viewing vector is zero
  5133.  
  5134. (Filename:  Line: 82)
  5135.  
  5136. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5137.  
  5138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5139.  
  5140. System.NullReferenceException: Object reference not set to an instance of an object
  5141.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5142.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5143.  
  5144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5145.  
  5146. NullReferenceException: Object reference not set to an instance of an object
  5147.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5148.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5149. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5150. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5151. UnityEngine.Logger:LogException(Exception, Object)
  5152. UnityEngine.Debug:LogException(Exception)
  5153. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  5154. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  5155. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  5156. System.Reflection.MethodBase:Invoke(Object, Object[])
  5157. uLink.RPCMethod:Execute(Object, Object[])
  5158. uLink.RPCInstance:Execute(Object[])
  5159. uLink.RPCInstance:Execute(BitStream, Object)
  5160. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  5161. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  5162. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  5163. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  5164. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  5165. uLink.NetworkBaseClient:_ClientCheckMessages()
  5166. uLink.NetworkBaseClient:_ClientUpdate(Double)
  5167. uLink.NetworkBaseLocal:Update()
  5168. uLink.InternalHelper:LateUpdate()
  5169.  
  5170. (Filename:  Line: -1)
  5171.  
  5172. ArgumentNullException: Argument cannot be null.
  5173. Parameter name: key
  5174.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  5175.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  5176.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  5177. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5178. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5179. UnityEngine.Logger:LogException(Exception, Object)
  5180. UnityEngine.Debug:LogException(Exception)
  5181. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  5182. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  5183. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  5184. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  5185. System.Reflection.MethodBase:Invoke(Object, Object[])
  5186. uLink.RPCMethod:Execute(Object, Object[])
  5187. uLink.RPCInstance:Execute(Object[])
  5188. uLink.RPCInstance:Execute(BitStream, Object)
  5189. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  5190. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  5191. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  5192. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  5193. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  5194. uLink.NetworkBaseClient:_ClientCheckMessages()
  5195. uLink.NetworkBaseClient:_ClientUpdate(Double)
  5196. uLink.NetworkBaseLocal:Update()
  5197. uLink.InternalHelper:LateUpdate()
  5198.  
  5199. (Filename:  Line: -1)
  5200.  
  5201. Look rotation viewing vector is zero
  5202.  
  5203. (Filename:  Line: 82)
  5204.  
  5205. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5206.  
  5207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5208.  
  5209. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5210.  
  5211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5212.  
  5213. System.NullReferenceException: Object reference not set to an instance of an object
  5214.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5215.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5216.  
  5217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5218.  
  5219. NullReferenceException: Object reference not set to an instance of an object
  5220.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5221.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  5222. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5223. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5224. UnityEngine.Logger:LogException(Exception, Object)
  5225. UnityEngine.Debug:LogException(Exception)
  5226. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  5227. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  5228. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  5229. System.Reflection.MethodBase:Invoke(Object, Object[])
  5230. uLink.RPCMethod:Execute(Object, Object[])
  5231. uLink.RPCInstance:Execute(Object[])
  5232. uLink.RPCInstance:Execute(BitStream, Object)
  5233. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  5234. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  5235. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  5236. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  5237. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  5238. uLink.NetworkBaseClient:_ClientCheckMessages()
  5239. uLink.NetworkBaseClient:_ClientUpdate(Double)
  5240. uLink.NetworkBaseLocal:Update()
  5241. uLink.InternalHelper:LateUpdate()
  5242.  
  5243. (Filename:  Line: -1)
  5244.  
  5245. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  5246.  
  5247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5248.  
  5249. Look rotation viewing vector is zero
  5250.  
  5251. (Filename:  Line: 82)
  5252.  
  5253. Look rotation viewing vector is zero
  5254.  
  5255. (Filename:  Line: 82)
  5256.  
  5257. Look rotation viewing vector is zero
  5258.  
  5259. (Filename:  Line: 82)
  5260.  
  5261. Look rotation viewing vector is zero
  5262.  
  5263. (Filename:  Line: 82)
  5264.  
  5265. Look rotation viewing vector is zero
  5266.  
  5267. (Filename:  Line: 82)
  5268.  
  5269. NullReferenceException
  5270.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5271.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5272.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5273.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5274.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5275.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5276.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5277. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5278. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5279. UnityEngine.Logger:LogException(Exception, Object)
  5280. UnityEngine.Debug:LogException(Exception)
  5281. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5282. Game:LateUpdate()
  5283.  
  5284. (Filename:  Line: -1)
  5285.  
  5286. ArgumentNullException: Argument cannot be null.
  5287. Parameter name: key
  5288.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  5289.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  5290.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  5291. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5292. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5293. UnityEngine.Logger:LogException(Exception, Object)
  5294. UnityEngine.Debug:LogException(Exception)
  5295. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  5296. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  5297. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  5298. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  5299. System.Reflection.MethodBase:Invoke(Object, Object[])
  5300. uLink.RPCMethod:Execute(Object, Object[])
  5301. uLink.RPCInstance:Execute(Object[])
  5302. uLink.RPCInstance:Execute(BitStream, Object)
  5303. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  5304. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  5305. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  5306. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  5307. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  5308. uLink.NetworkBaseClient:_ClientCheckMessages()
  5309. uLink.NetworkBaseClient:_ClientUpdate(Double)
  5310. uLink.NetworkBaseLocal:Update()
  5311. uLink.InternalHelper:LateUpdate()
  5312.  
  5313. (Filename:  Line: -1)
  5314.  
  5315. Look rotation viewing vector is zero
  5316.  
  5317. (Filename:  Line: 82)
  5318.  
  5319. NullReferenceException
  5320.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5321.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5322.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5323.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5324.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5325.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5326.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5327. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5328. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5329. UnityEngine.Logger:LogException(Exception, Object)
  5330. UnityEngine.Debug:LogException(Exception)
  5331. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5332. Game:LateUpdate()
  5333.  
  5334. (Filename:  Line: -1)
  5335.  
  5336. Look rotation viewing vector is zero
  5337.  
  5338. (Filename:  Line: 82)
  5339.  
  5340. NullReferenceException
  5341.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5342.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5343.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5344.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5345.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5346.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5347.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5348. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5349. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5350. UnityEngine.Logger:LogException(Exception, Object)
  5351. UnityEngine.Debug:LogException(Exception)
  5352. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5353. Game:LateUpdate()
  5354.  
  5355. (Filename:  Line: -1)
  5356.  
  5357. NullReferenceException
  5358.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5359.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5360.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5361.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5362.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5363.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5364.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5365. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5366. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5367. UnityEngine.Logger:LogException(Exception, Object)
  5368. UnityEngine.Debug:LogException(Exception)
  5369. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5370. Game:LateUpdate()
  5371.  
  5372. (Filename:  Line: -1)
  5373.  
  5374. Look rotation viewing vector is zero
  5375.  
  5376. (Filename:  Line: 82)
  5377.  
  5378. NullReferenceException
  5379.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5380.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5381.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5382.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5383.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5384.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5385.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5386. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5387. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5388. UnityEngine.Logger:LogException(Exception, Object)
  5389. UnityEngine.Debug:LogException(Exception)
  5390. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5391. Game:LateUpdate()
  5392.  
  5393. (Filename:  Line: -1)
  5394.  
  5395. Look rotation viewing vector is zero
  5396.  
  5397. (Filename:  Line: 82)
  5398.  
  5399. NullReferenceException
  5400.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5401.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5402.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5403.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5404.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5405.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5406.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5407. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5408. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5409. UnityEngine.Logger:LogException(Exception, Object)
  5410. UnityEngine.Debug:LogException(Exception)
  5411. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5412. Game:LateUpdate()
  5413.  
  5414. (Filename:  Line: -1)
  5415.  
  5416. NullReferenceException
  5417.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5418.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5419.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5420.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5421.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5422.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5423.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5424. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5425. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5426. UnityEngine.Logger:LogException(Exception, Object)
  5427. UnityEngine.Debug:LogException(Exception)
  5428. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5429. Game:LateUpdate()
  5430.  
  5431. (Filename:  Line: -1)
  5432.  
  5433. Look rotation viewing vector is zero
  5434.  
  5435. (Filename:  Line: 82)
  5436.  
  5437. NullReferenceException
  5438.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5439.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5440.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5441.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5442.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5443.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5444.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5445. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5446. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5447. UnityEngine.Logger:LogException(Exception, Object)
  5448. UnityEngine.Debug:LogException(Exception)
  5449. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5450. Game:LateUpdate()
  5451.  
  5452. (Filename:  Line: -1)
  5453.  
  5454. Look rotation viewing vector is zero
  5455.  
  5456. (Filename:  Line: 82)
  5457.  
  5458. NullReferenceException
  5459.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5460.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5461.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5462.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5463.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5464.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5465.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5466. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5467. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5468. UnityEngine.Logger:LogException(Exception, Object)
  5469. UnityEngine.Debug:LogException(Exception)
  5470. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5471. Game:LateUpdate()
  5472.  
  5473. (Filename:  Line: -1)
  5474.  
  5475. Look rotation viewing vector is zero
  5476.  
  5477. (Filename:  Line: 82)
  5478.  
  5479. NullReferenceException
  5480.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5481.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5482.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5483.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5484.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5485.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5486.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5487. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5488. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5489. UnityEngine.Logger:LogException(Exception, Object)
  5490. UnityEngine.Debug:LogException(Exception)
  5491. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5492. Game:LateUpdate()
  5493.  
  5494. (Filename:  Line: -1)
  5495.  
  5496. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5497.  
  5498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5499.  
  5500. NullReferenceException
  5501.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5502.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5503.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5504.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5505.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5506.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5507.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5508. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5509. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5510. UnityEngine.Logger:LogException(Exception, Object)
  5511. UnityEngine.Debug:LogException(Exception)
  5512. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5513. Game:LateUpdate()
  5514.  
  5515. (Filename:  Line: -1)
  5516.  
  5517. NullReferenceException
  5518.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5519.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5520.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5521.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5522.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5523.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5524.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5525. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5526. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5527. UnityEngine.Logger:LogException(Exception, Object)
  5528. UnityEngine.Debug:LogException(Exception)
  5529. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5530. Game:LateUpdate()
  5531.  
  5532. (Filename:  Line: -1)
  5533.  
  5534. NullReferenceException
  5535.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5536.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5537.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5538.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5539.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5540.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5541.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5542. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5543. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5544. UnityEngine.Logger:LogException(Exception, Object)
  5545. UnityEngine.Debug:LogException(Exception)
  5546. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5547. Game:LateUpdate()
  5548.  
  5549. (Filename:  Line: -1)
  5550.  
  5551. NullReferenceException
  5552.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5553.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5554.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5555.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5556.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5557.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5558.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5559. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5560. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5561. UnityEngine.Logger:LogException(Exception, Object)
  5562. UnityEngine.Debug:LogException(Exception)
  5563. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5564. Game:LateUpdate()
  5565.  
  5566. (Filename:  Line: -1)
  5567.  
  5568. NullReferenceException
  5569.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5570.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5571.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5572.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5573.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5574.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5575.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5576. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5577. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5578. UnityEngine.Logger:LogException(Exception, Object)
  5579. UnityEngine.Debug:LogException(Exception)
  5580. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5581. Game:LateUpdate()
  5582.  
  5583. (Filename:  Line: -1)
  5584.  
  5585. NullReferenceException
  5586.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5587.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5588.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5589.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5590.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5591.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5592.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5593. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5594. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5595. UnityEngine.Logger:LogException(Exception, Object)
  5596. UnityEngine.Debug:LogException(Exception)
  5597. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5598. Game:LateUpdate()
  5599.  
  5600. (Filename:  Line: -1)
  5601.  
  5602. NullReferenceException
  5603.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5604.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5605.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5606.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5607.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5608.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5609.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5610. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5611. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5612. UnityEngine.Logger:LogException(Exception, Object)
  5613. UnityEngine.Debug:LogException(Exception)
  5614. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5615. Game:LateUpdate()
  5616.  
  5617. (Filename:  Line: -1)
  5618.  
  5619. Look rotation viewing vector is zero
  5620.  
  5621. (Filename:  Line: 82)
  5622.  
  5623. No owned on DefencePart(Clone) (WItemRenderer)
  5624.  
  5625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5626.  
  5627. No owned on DefencePart(Clone) (WItemRenderer)
  5628.  
  5629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5630.  
  5631. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5632.  
  5633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5634.  
  5635. NullReferenceException
  5636.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5637.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5638.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5639.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5640.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5641.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5642.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5643. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5644. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5645. UnityEngine.Logger:LogException(Exception, Object)
  5646. UnityEngine.Debug:LogException(Exception)
  5647. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5648. Game:LateUpdate()
  5649.  
  5650. (Filename:  Line: -1)
  5651.  
  5652. NullReferenceException
  5653.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5654.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5655.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5656.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5657.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5658.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5659.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5660. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5661. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5662. UnityEngine.Logger:LogException(Exception, Object)
  5663. UnityEngine.Debug:LogException(Exception)
  5664. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5665. Game:LateUpdate()
  5666.  
  5667. (Filename:  Line: -1)
  5668.  
  5669. NullReferenceException: Object reference not set to an instance of an object
  5670.   at DataAccess.UnitDataImpl`1[E].Eat () [0x00000] in <filename unknown>:0
  5671. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5672. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5673. UnityEngine.Logger:LogException(Exception, Object)
  5674. UnityEngine.Debug:LogException(Exception)
  5675. DataAccess.UnitDataImpl`1:Eat()
  5676. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  5677. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  5678. System.Reflection.MethodBase:Invoke(Object, Object[])
  5679. WTrigger:Call()
  5680. WTriggers:Tick(Single)
  5681. Tick:unreliableTickGame(Int64)
  5682. Tick:TickGame()
  5683. Ticker:TickGame()
  5684. Game:Update()
  5685.  
  5686. (Filename:  Line: -1)
  5687.  
  5688. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5689.  
  5690. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5691.  
  5692. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5693.  
  5694. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5695.  
  5696. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5697.  
  5698. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5699.  
  5700. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5701.  
  5702. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5703.  
  5704. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5705.  
  5706. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5707.  
  5708. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5709.  
  5710. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5711.  
  5712. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5713.  
  5714. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5715.  
  5716. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5717.  
  5718. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5719.  
  5720. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5721.  
  5722. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5723.  
  5724. Look rotation viewing vector is zero
  5725.  
  5726. (Filename:  Line: 82)
  5727.  
  5728. Look rotation viewing vector is zero
  5729.  
  5730. (Filename:  Line: 82)
  5731.  
  5732. Look rotation viewing vector is zero
  5733.  
  5734. (Filename:  Line: 82)
  5735.  
  5736. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  5737.  
  5738. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  5739.  
  5740. NullReferenceException
  5741.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  5742.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  5743.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  5744.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  5745.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  5746.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  5747.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  5748. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5749. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5750. UnityEngine.Logger:LogException(Exception, Object)
  5751. UnityEngine.Debug:LogException(Exception)
  5752. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  5753. Game:LateUpdate()
  5754.  
  5755. (Filename:  Line: -1)
  5756.  
  5757. Look rotation viewing vector is zero
  5758.  
  5759. (Filename:  Line: 82)
  5760.  
  5761. NullReferenceException: Object reference not set to an instance of an object
  5762.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5763.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5764.   at Possession.Update () [0x00000] in <filename unknown>:0
  5765. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5766. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5767. UnityEngine.Logger:LogException(Exception, Object)
  5768. UnityEngine.Debug:LogException(Exception)
  5769. Possession:Update()
  5770.  
  5771. (Filename:  Line: -1)
  5772.  
  5773. NullReferenceException: Object reference not set to an instance of an object
  5774.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5775.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5776.   at Possession.Update () [0x00000] in <filename unknown>:0
  5777. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5778. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5779. UnityEngine.Logger:LogException(Exception, Object)
  5780. UnityEngine.Debug:LogException(Exception)
  5781. Possession:Update()
  5782.  
  5783. (Filename:  Line: -1)
  5784.  
  5785. NullReferenceException: Object reference not set to an instance of an object
  5786.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5787.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5788.   at Possession.Update () [0x00000] in <filename unknown>:0
  5789. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5790. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5791. UnityEngine.Logger:LogException(Exception, Object)
  5792. UnityEngine.Debug:LogException(Exception)
  5793. Possession:Update()
  5794.  
  5795. (Filename:  Line: -1)
  5796.  
  5797. NullReferenceException: Object reference not set to an instance of an object
  5798.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5799.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5800.   at Possession.Update () [0x00000] in <filename unknown>:0
  5801. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5802. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5803. UnityEngine.Logger:LogException(Exception, Object)
  5804. UnityEngine.Debug:LogException(Exception)
  5805. Possession:Update()
  5806.  
  5807. (Filename:  Line: -1)
  5808.  
  5809. NullReferenceException: Object reference not set to an instance of an object
  5810.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5811.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5812.   at Possession.Update () [0x00000] in <filename unknown>:0
  5813. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5814. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5815. UnityEngine.Logger:LogException(Exception, Object)
  5816. UnityEngine.Debug:LogException(Exception)
  5817. Possession:Update()
  5818.  
  5819. (Filename:  Line: -1)
  5820.  
  5821. NullReferenceException: Object reference not set to an instance of an object
  5822.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5823.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5824.   at Possession.Update () [0x00000] in <filename unknown>:0
  5825. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5826. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5827. UnityEngine.Logger:LogException(Exception, Object)
  5828. UnityEngine.Debug:LogException(Exception)
  5829. Possession:Update()
  5830.  
  5831. (Filename:  Line: -1)
  5832.  
  5833. NullReferenceException: Object reference not set to an instance of an object
  5834.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5835.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5836.   at Possession.Update () [0x00000] in <filename unknown>:0
  5837. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5838. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5839. UnityEngine.Logger:LogException(Exception, Object)
  5840. UnityEngine.Debug:LogException(Exception)
  5841. Possession:Update()
  5842.  
  5843. (Filename:  Line: -1)
  5844.  
  5845. NullReferenceException: Object reference not set to an instance of an object
  5846.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5847.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5848.   at Possession.Update () [0x00000] in <filename unknown>:0
  5849. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5850. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5851. UnityEngine.Logger:LogException(Exception, Object)
  5852. UnityEngine.Debug:LogException(Exception)
  5853. Possession:Update()
  5854.  
  5855. (Filename:  Line: -1)
  5856.  
  5857. NullReferenceException: Object reference not set to an instance of an object
  5858.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5859.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5860.   at Possession.Update () [0x00000] in <filename unknown>:0
  5861. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5862. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5863. UnityEngine.Logger:LogException(Exception, Object)
  5864. UnityEngine.Debug:LogException(Exception)
  5865. Possession:Update()
  5866.  
  5867. (Filename:  Line: -1)
  5868.  
  5869. NullReferenceException: Object reference not set to an instance of an object
  5870.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5871.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5872.   at Possession.Update () [0x00000] in <filename unknown>:0
  5873. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5874. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5875. UnityEngine.Logger:LogException(Exception, Object)
  5876. UnityEngine.Debug:LogException(Exception)
  5877. Possession:Update()
  5878.  
  5879. (Filename:  Line: -1)
  5880.  
  5881. NullReferenceException: Object reference not set to an instance of an object
  5882.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5883.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5884.   at Possession.Update () [0x00000] in <filename unknown>:0
  5885. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5886. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5887. UnityEngine.Logger:LogException(Exception, Object)
  5888. UnityEngine.Debug:LogException(Exception)
  5889. Possession:Update()
  5890.  
  5891. (Filename:  Line: -1)
  5892.  
  5893. NullReferenceException: Object reference not set to an instance of an object
  5894.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5895.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5896.   at Possession.Update () [0x00000] in <filename unknown>:0
  5897. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5898. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5899. UnityEngine.Logger:LogException(Exception, Object)
  5900. UnityEngine.Debug:LogException(Exception)
  5901. Possession:Update()
  5902.  
  5903. (Filename:  Line: -1)
  5904.  
  5905. NullReferenceException: Object reference not set to an instance of an object
  5906.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5907.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5908.   at Possession.Update () [0x00000] in <filename unknown>:0
  5909. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5910. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5911. UnityEngine.Logger:LogException(Exception, Object)
  5912. UnityEngine.Debug:LogException(Exception)
  5913. Possession:Update()
  5914.  
  5915. (Filename:  Line: -1)
  5916.  
  5917. NullReferenceException: Object reference not set to an instance of an object
  5918.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5919.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5920.   at Possession.Update () [0x00000] in <filename unknown>:0
  5921. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5922. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5923. UnityEngine.Logger:LogException(Exception, Object)
  5924. UnityEngine.Debug:LogException(Exception)
  5925. Possession:Update()
  5926.  
  5927. (Filename:  Line: -1)
  5928.  
  5929. NullReferenceException: Object reference not set to an instance of an object
  5930.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5931.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5932.   at Possession.Update () [0x00000] in <filename unknown>:0
  5933. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5934. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5935. UnityEngine.Logger:LogException(Exception, Object)
  5936. UnityEngine.Debug:LogException(Exception)
  5937. Possession:Update()
  5938.  
  5939. (Filename:  Line: -1)
  5940.  
  5941. NullReferenceException: Object reference not set to an instance of an object
  5942.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5943.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5944.   at Possession.Update () [0x00000] in <filename unknown>:0
  5945. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5946. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5947. UnityEngine.Logger:LogException(Exception, Object)
  5948. UnityEngine.Debug:LogException(Exception)
  5949. Possession:Update()
  5950.  
  5951. (Filename:  Line: -1)
  5952.  
  5953. NullReferenceException: Object reference not set to an instance of an object
  5954.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5955.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5956.   at Possession.Update () [0x00000] in <filename unknown>:0
  5957. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5958. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5959. UnityEngine.Logger:LogException(Exception, Object)
  5960. UnityEngine.Debug:LogException(Exception)
  5961. Possession:Update()
  5962.  
  5963. (Filename:  Line: -1)
  5964.  
  5965. NullReferenceException: Object reference not set to an instance of an object
  5966.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5967.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5968.   at Possession.Update () [0x00000] in <filename unknown>:0
  5969. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5970. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5971. UnityEngine.Logger:LogException(Exception, Object)
  5972. UnityEngine.Debug:LogException(Exception)
  5973. Possession:Update()
  5974.  
  5975. (Filename:  Line: -1)
  5976.  
  5977. NullReferenceException: Object reference not set to an instance of an object
  5978.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5979.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5980.   at Possession.Update () [0x00000] in <filename unknown>:0
  5981. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5982. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5983. UnityEngine.Logger:LogException(Exception, Object)
  5984. UnityEngine.Debug:LogException(Exception)
  5985. Possession:Update()
  5986.  
  5987. (Filename:  Line: -1)
  5988.  
  5989. NullReferenceException: Object reference not set to an instance of an object
  5990.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  5991.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  5992.   at Possession.Update () [0x00000] in <filename unknown>:0
  5993. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  5994. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  5995. UnityEngine.Logger:LogException(Exception, Object)
  5996. UnityEngine.Debug:LogException(Exception)
  5997. Possession:Update()
  5998.  
  5999. (Filename:  Line: -1)
  6000.  
  6001. NullReferenceException: Object reference not set to an instance of an object
  6002.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6003.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6004.   at Possession.Update () [0x00000] in <filename unknown>:0
  6005. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6006. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6007. UnityEngine.Logger:LogException(Exception, Object)
  6008. UnityEngine.Debug:LogException(Exception)
  6009. Possession:Update()
  6010.  
  6011. (Filename:  Line: -1)
  6012.  
  6013. NullReferenceException: Object reference not set to an instance of an object
  6014.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6015.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6016.   at Possession.Update () [0x00000] in <filename unknown>:0
  6017. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6018. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6019. UnityEngine.Logger:LogException(Exception, Object)
  6020. UnityEngine.Debug:LogException(Exception)
  6021. Possession:Update()
  6022.  
  6023. (Filename:  Line: -1)
  6024.  
  6025. NullReferenceException: Object reference not set to an instance of an object
  6026.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6027.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6028.   at Possession.Update () [0x00000] in <filename unknown>:0
  6029. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6030. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6031. UnityEngine.Logger:LogException(Exception, Object)
  6032. UnityEngine.Debug:LogException(Exception)
  6033. Possession:Update()
  6034.  
  6035. (Filename:  Line: -1)
  6036.  
  6037. NullReferenceException: Object reference not set to an instance of an object
  6038.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6039.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6040.   at Possession.Update () [0x00000] in <filename unknown>:0
  6041. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6042. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6043. UnityEngine.Logger:LogException(Exception, Object)
  6044. UnityEngine.Debug:LogException(Exception)
  6045. Possession:Update()
  6046.  
  6047. (Filename:  Line: -1)
  6048.  
  6049. NullReferenceException: Object reference not set to an instance of an object
  6050.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6051.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6052.   at Possession.Update () [0x00000] in <filename unknown>:0
  6053. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6054. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6055. UnityEngine.Logger:LogException(Exception, Object)
  6056. UnityEngine.Debug:LogException(Exception)
  6057. Possession:Update()
  6058.  
  6059. (Filename:  Line: -1)
  6060.  
  6061. NullReferenceException: Object reference not set to an instance of an object
  6062.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6063.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6064.   at Possession.Update () [0x00000] in <filename unknown>:0
  6065. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6066. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6067. UnityEngine.Logger:LogException(Exception, Object)
  6068. UnityEngine.Debug:LogException(Exception)
  6069. Possession:Update()
  6070.  
  6071. (Filename:  Line: -1)
  6072.  
  6073. NullReferenceException: Object reference not set to an instance of an object
  6074.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6075.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6076.   at Possession.Update () [0x00000] in <filename unknown>:0
  6077. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6078. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6079. UnityEngine.Logger:LogException(Exception, Object)
  6080. UnityEngine.Debug:LogException(Exception)
  6081. Possession:Update()
  6082.  
  6083. (Filename:  Line: -1)
  6084.  
  6085. NullReferenceException: Object reference not set to an instance of an object
  6086.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6087.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6088.   at Possession.Update () [0x00000] in <filename unknown>:0
  6089. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6090. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6091. UnityEngine.Logger:LogException(Exception, Object)
  6092. UnityEngine.Debug:LogException(Exception)
  6093. Possession:Update()
  6094.  
  6095. (Filename:  Line: -1)
  6096.  
  6097. NullReferenceException: Object reference not set to an instance of an object
  6098.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6099.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6100.   at Possession.Update () [0x00000] in <filename unknown>:0
  6101. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6102. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6103. UnityEngine.Logger:LogException(Exception, Object)
  6104. UnityEngine.Debug:LogException(Exception)
  6105. Possession:Update()
  6106.  
  6107. (Filename:  Line: -1)
  6108.  
  6109. NullReferenceException: Object reference not set to an instance of an object
  6110.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6111.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6112.   at Possession.Update () [0x00000] in <filename unknown>:0
  6113. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6114. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6115. UnityEngine.Logger:LogException(Exception, Object)
  6116. UnityEngine.Debug:LogException(Exception)
  6117. Possession:Update()
  6118.  
  6119. (Filename:  Line: -1)
  6120.  
  6121. NullReferenceException: Object reference not set to an instance of an object
  6122.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6123.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6124.   at Possession.Update () [0x00000] in <filename unknown>:0
  6125. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6126. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6127. UnityEngine.Logger:LogException(Exception, Object)
  6128. UnityEngine.Debug:LogException(Exception)
  6129. Possession:Update()
  6130.  
  6131. (Filename:  Line: -1)
  6132.  
  6133. NullReferenceException: Object reference not set to an instance of an object
  6134.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6135.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6136.   at Possession.Update () [0x00000] in <filename unknown>:0
  6137. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6138. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6139. UnityEngine.Logger:LogException(Exception, Object)
  6140. UnityEngine.Debug:LogException(Exception)
  6141. Possession:Update()
  6142.  
  6143. (Filename:  Line: -1)
  6144.  
  6145. NullReferenceException: Object reference not set to an instance of an object
  6146.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6147.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6148.   at Possession.Update () [0x00000] in <filename unknown>:0
  6149. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6150. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6151. UnityEngine.Logger:LogException(Exception, Object)
  6152. UnityEngine.Debug:LogException(Exception)
  6153. Possession:Update()
  6154.  
  6155. (Filename:  Line: -1)
  6156.  
  6157. NullReferenceException: Object reference not set to an instance of an object
  6158.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6159.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6160.   at Possession.Update () [0x00000] in <filename unknown>:0
  6161. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6162. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6163. UnityEngine.Logger:LogException(Exception, Object)
  6164. UnityEngine.Debug:LogException(Exception)
  6165. Possession:Update()
  6166.  
  6167. (Filename:  Line: -1)
  6168.  
  6169. NullReferenceException: Object reference not set to an instance of an object
  6170.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6171.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6172.   at Possession.Update () [0x00000] in <filename unknown>:0
  6173. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6174. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6175. UnityEngine.Logger:LogException(Exception, Object)
  6176. UnityEngine.Debug:LogException(Exception)
  6177. Possession:Update()
  6178.  
  6179. (Filename:  Line: -1)
  6180.  
  6181. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  6182.  
  6183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  6184.  
  6185. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  6186.  
  6187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  6188.  
  6189. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  6190.  
  6191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  6192.  
  6193. NullReferenceException: Object reference not set to an instance of an object
  6194.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6195.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6196.   at Possession.Update () [0x00000] in <filename unknown>:0
  6197. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6198. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6199. UnityEngine.Logger:LogException(Exception, Object)
  6200. UnityEngine.Debug:LogException(Exception)
  6201. Possession:Update()
  6202.  
  6203. (Filename:  Line: -1)
  6204.  
  6205. NullReferenceException: Object reference not set to an instance of an object
  6206.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6207.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6208.   at Possession.Update () [0x00000] in <filename unknown>:0
  6209. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6210. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6211. UnityEngine.Logger:LogException(Exception, Object)
  6212. UnityEngine.Debug:LogException(Exception)
  6213. Possession:Update()
  6214.  
  6215. (Filename:  Line: -1)
  6216.  
  6217. NullReferenceException: Object reference not set to an instance of an object
  6218.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6219.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6220.   at Possession.Update () [0x00000] in <filename unknown>:0
  6221. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6222. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6223. UnityEngine.Logger:LogException(Exception, Object)
  6224. UnityEngine.Debug:LogException(Exception)
  6225. Possession:Update()
  6226.  
  6227. (Filename:  Line: -1)
  6228.  
  6229. NullReferenceException: Object reference not set to an instance of an object
  6230.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6231.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6232.   at Possession.Update () [0x00000] in <filename unknown>:0
  6233. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6234. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6235. UnityEngine.Logger:LogException(Exception, Object)
  6236. UnityEngine.Debug:LogException(Exception)
  6237. Possession:Update()
  6238.  
  6239. (Filename:  Line: -1)
  6240.  
  6241. NullReferenceException: Object reference not set to an instance of an object
  6242.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6243.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6244.   at Possession.Update () [0x00000] in <filename unknown>:0
  6245. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6246. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6247. UnityEngine.Logger:LogException(Exception, Object)
  6248. UnityEngine.Debug:LogException(Exception)
  6249. Possession:Update()
  6250.  
  6251. (Filename:  Line: -1)
  6252.  
  6253. NullReferenceException: Object reference not set to an instance of an object
  6254.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6255.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6256.   at Possession.Update () [0x00000] in <filename unknown>:0
  6257. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6258. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6259. UnityEngine.Logger:LogException(Exception, Object)
  6260. UnityEngine.Debug:LogException(Exception)
  6261. Possession:Update()
  6262.  
  6263. (Filename:  Line: -1)
  6264.  
  6265. NullReferenceException: Object reference not set to an instance of an object
  6266.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6267.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6268.   at Possession.Update () [0x00000] in <filename unknown>:0
  6269. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6270. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6271. UnityEngine.Logger:LogException(Exception, Object)
  6272. UnityEngine.Debug:LogException(Exception)
  6273. Possession:Update()
  6274.  
  6275. (Filename:  Line: -1)
  6276.  
  6277. NullReferenceException: Object reference not set to an instance of an object
  6278.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6279.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6280.   at Possession.Update () [0x00000] in <filename unknown>:0
  6281. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6282. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6283. UnityEngine.Logger:LogException(Exception, Object)
  6284. UnityEngine.Debug:LogException(Exception)
  6285. Possession:Update()
  6286.  
  6287. (Filename:  Line: -1)
  6288.  
  6289. NullReferenceException: Object reference not set to an instance of an object
  6290.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6291.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6292.   at Possession.Update () [0x00000] in <filename unknown>:0
  6293. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6294. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6295. UnityEngine.Logger:LogException(Exception, Object)
  6296. UnityEngine.Debug:LogException(Exception)
  6297. Possession:Update()
  6298.  
  6299. (Filename:  Line: -1)
  6300.  
  6301. NullReferenceException: Object reference not set to an instance of an object
  6302.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6303.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6304.   at Possession.Update () [0x00000] in <filename unknown>:0
  6305. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6306. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6307. UnityEngine.Logger:LogException(Exception, Object)
  6308. UnityEngine.Debug:LogException(Exception)
  6309. Possession:Update()
  6310.  
  6311. (Filename:  Line: -1)
  6312.  
  6313. NullReferenceException: Object reference not set to an instance of an object
  6314.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6315.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6316.   at Possession.Update () [0x00000] in <filename unknown>:0
  6317. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6318. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6319. UnityEngine.Logger:LogException(Exception, Object)
  6320. UnityEngine.Debug:LogException(Exception)
  6321. Possession:Update()
  6322.  
  6323. (Filename:  Line: -1)
  6324.  
  6325. NullReferenceException: Object reference not set to an instance of an object
  6326.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6327.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6328.   at Possession.Update () [0x00000] in <filename unknown>:0
  6329. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6330. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6331. UnityEngine.Logger:LogException(Exception, Object)
  6332. UnityEngine.Debug:LogException(Exception)
  6333. Possession:Update()
  6334.  
  6335. (Filename:  Line: -1)
  6336.  
  6337. NullReferenceException: Object reference not set to an instance of an object
  6338.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6339.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6340.   at Possession.Update () [0x00000] in <filename unknown>:0
  6341. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6342. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6343. UnityEngine.Logger:LogException(Exception, Object)
  6344. UnityEngine.Debug:LogException(Exception)
  6345. Possession:Update()
  6346.  
  6347. (Filename:  Line: -1)
  6348.  
  6349. NullReferenceException: Object reference not set to an instance of an object
  6350.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6351.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6352.   at Possession.Update () [0x00000] in <filename unknown>:0
  6353. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6354. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6355. UnityEngine.Logger:LogException(Exception, Object)
  6356. UnityEngine.Debug:LogException(Exception)
  6357. Possession:Update()
  6358.  
  6359. (Filename:  Line: -1)
  6360.  
  6361. NullReferenceException: Object reference not set to an instance of an object
  6362.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6363.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6364.   at Possession.Update () [0x00000] in <filename unknown>:0
  6365. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6366. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6367. UnityEngine.Logger:LogException(Exception, Object)
  6368. UnityEngine.Debug:LogException(Exception)
  6369. Possession:Update()
  6370.  
  6371. (Filename:  Line: -1)
  6372.  
  6373. NullReferenceException: Object reference not set to an instance of an object
  6374.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6375.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6376.   at Possession.Update () [0x00000] in <filename unknown>:0
  6377. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6378. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6379. UnityEngine.Logger:LogException(Exception, Object)
  6380. UnityEngine.Debug:LogException(Exception)
  6381. Possession:Update()
  6382.  
  6383. (Filename:  Line: -1)
  6384.  
  6385. NullReferenceException: Object reference not set to an instance of an object
  6386.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6387.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6388.   at Possession.Update () [0x00000] in <filename unknown>:0
  6389. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6390. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6391. UnityEngine.Logger:LogException(Exception, Object)
  6392. UnityEngine.Debug:LogException(Exception)
  6393. Possession:Update()
  6394.  
  6395. (Filename:  Line: -1)
  6396.  
  6397. NullReferenceException: Object reference not set to an instance of an object
  6398.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6399.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6400.   at Possession.Update () [0x00000] in <filename unknown>:0
  6401. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6402. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6403. UnityEngine.Logger:LogException(Exception, Object)
  6404. UnityEngine.Debug:LogException(Exception)
  6405. Possession:Update()
  6406.  
  6407. (Filename:  Line: -1)
  6408.  
  6409. NullReferenceException: Object reference not set to an instance of an object
  6410.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6411.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6412.   at Possession.Update () [0x00000] in <filename unknown>:0
  6413. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6414. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6415. UnityEngine.Logger:LogException(Exception, Object)
  6416. UnityEngine.Debug:LogException(Exception)
  6417. Possession:Update()
  6418.  
  6419. (Filename:  Line: -1)
  6420.  
  6421. NullReferenceException: Object reference not set to an instance of an object
  6422.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6423.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6424.   at Possession.Update () [0x00000] in <filename unknown>:0
  6425. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6426. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6427. UnityEngine.Logger:LogException(Exception, Object)
  6428. UnityEngine.Debug:LogException(Exception)
  6429. Possession:Update()
  6430.  
  6431. (Filename:  Line: -1)
  6432.  
  6433. NullReferenceException: Object reference not set to an instance of an object
  6434.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6435.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6436.   at Possession.Update () [0x00000] in <filename unknown>:0
  6437. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6438. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6439. UnityEngine.Logger:LogException(Exception, Object)
  6440. UnityEngine.Debug:LogException(Exception)
  6441. Possession:Update()
  6442.  
  6443. (Filename:  Line: -1)
  6444.  
  6445. NullReferenceException: Object reference not set to an instance of an object
  6446.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6447.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6448.   at Possession.Update () [0x00000] in <filename unknown>:0
  6449. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6450. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6451. UnityEngine.Logger:LogException(Exception, Object)
  6452. UnityEngine.Debug:LogException(Exception)
  6453. Possession:Update()
  6454.  
  6455. (Filename:  Line: -1)
  6456.  
  6457. NullReferenceException: Object reference not set to an instance of an object
  6458.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6459.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6460.   at Possession.Update () [0x00000] in <filename unknown>:0
  6461. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6462. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6463. UnityEngine.Logger:LogException(Exception, Object)
  6464. UnityEngine.Debug:LogException(Exception)
  6465. Possession:Update()
  6466.  
  6467. (Filename:  Line: -1)
  6468.  
  6469. NullReferenceException: Object reference not set to an instance of an object
  6470.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6471.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6472.   at Possession.Update () [0x00000] in <filename unknown>:0
  6473. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6474. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6475. UnityEngine.Logger:LogException(Exception, Object)
  6476. UnityEngine.Debug:LogException(Exception)
  6477. Possession:Update()
  6478.  
  6479. (Filename:  Line: -1)
  6480.  
  6481. NullReferenceException: Object reference not set to an instance of an object
  6482.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6483.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6484.   at Possession.Update () [0x00000] in <filename unknown>:0
  6485. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6486. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6487. UnityEngine.Logger:LogException(Exception, Object)
  6488. UnityEngine.Debug:LogException(Exception)
  6489. Possession:Update()
  6490.  
  6491. (Filename:  Line: -1)
  6492.  
  6493. NullReferenceException: Object reference not set to an instance of an object
  6494.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6495.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6496.   at Possession.Update () [0x00000] in <filename unknown>:0
  6497. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6498. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6499. UnityEngine.Logger:LogException(Exception, Object)
  6500. UnityEngine.Debug:LogException(Exception)
  6501. Possession:Update()
  6502.  
  6503. (Filename:  Line: -1)
  6504.  
  6505. NullReferenceException: Object reference not set to an instance of an object
  6506.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6507.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6508.   at Possession.Update () [0x00000] in <filename unknown>:0
  6509. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6510. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6511. UnityEngine.Logger:LogException(Exception, Object)
  6512. UnityEngine.Debug:LogException(Exception)
  6513. Possession:Update()
  6514.  
  6515. (Filename:  Line: -1)
  6516.  
  6517. NullReferenceException: Object reference not set to an instance of an object
  6518.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6519.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6520.   at Possession.Update () [0x00000] in <filename unknown>:0
  6521. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6522. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6523. UnityEngine.Logger:LogException(Exception, Object)
  6524. UnityEngine.Debug:LogException(Exception)
  6525. Possession:Update()
  6526.  
  6527. (Filename:  Line: -1)
  6528.  
  6529. NullReferenceException: Object reference not set to an instance of an object
  6530.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6531.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6532.   at Possession.Update () [0x00000] in <filename unknown>:0
  6533. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6534. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6535. UnityEngine.Logger:LogException(Exception, Object)
  6536. UnityEngine.Debug:LogException(Exception)
  6537. Possession:Update()
  6538.  
  6539. (Filename:  Line: -1)
  6540.  
  6541. NullReferenceException: Object reference not set to an instance of an object
  6542.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6543.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6544.   at Possession.Update () [0x00000] in <filename unknown>:0
  6545. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6546. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6547. UnityEngine.Logger:LogException(Exception, Object)
  6548. UnityEngine.Debug:LogException(Exception)
  6549. Possession:Update()
  6550.  
  6551. (Filename:  Line: -1)
  6552.  
  6553. NullReferenceException: Object reference not set to an instance of an object
  6554.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6555.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6556.   at Possession.Update () [0x00000] in <filename unknown>:0
  6557. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6558. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6559. UnityEngine.Logger:LogException(Exception, Object)
  6560. UnityEngine.Debug:LogException(Exception)
  6561. Possession:Update()
  6562.  
  6563. (Filename:  Line: -1)
  6564.  
  6565. NullReferenceException: Object reference not set to an instance of an object
  6566.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6567.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6568.   at Possession.Update () [0x00000] in <filename unknown>:0
  6569. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6570. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6571. UnityEngine.Logger:LogException(Exception, Object)
  6572. UnityEngine.Debug:LogException(Exception)
  6573. Possession:Update()
  6574.  
  6575. (Filename:  Line: -1)
  6576.  
  6577. NullReferenceException: Object reference not set to an instance of an object
  6578.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6579.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6580.   at Possession.Update () [0x00000] in <filename unknown>:0
  6581. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6582. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6583. UnityEngine.Logger:LogException(Exception, Object)
  6584. UnityEngine.Debug:LogException(Exception)
  6585. Possession:Update()
  6586.  
  6587. (Filename:  Line: -1)
  6588.  
  6589. NullReferenceException: Object reference not set to an instance of an object
  6590.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6591.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6592.   at Possession.Update () [0x00000] in <filename unknown>:0
  6593. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6594. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6595. UnityEngine.Logger:LogException(Exception, Object)
  6596. UnityEngine.Debug:LogException(Exception)
  6597. Possession:Update()
  6598.  
  6599. (Filename:  Line: -1)
  6600.  
  6601. NullReferenceException: Object reference not set to an instance of an object
  6602.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6603.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6604.   at Possession.Update () [0x00000] in <filename unknown>:0
  6605. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6606. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6607. UnityEngine.Logger:LogException(Exception, Object)
  6608. UnityEngine.Debug:LogException(Exception)
  6609. Possession:Update()
  6610.  
  6611. (Filename:  Line: -1)
  6612.  
  6613. NullReferenceException: Object reference not set to an instance of an object
  6614.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6615.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6616.   at Possession.Update () [0x00000] in <filename unknown>:0
  6617. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6618. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6619. UnityEngine.Logger:LogException(Exception, Object)
  6620. UnityEngine.Debug:LogException(Exception)
  6621. Possession:Update()
  6622.  
  6623. (Filename:  Line: -1)
  6624.  
  6625. NullReferenceException: Object reference not set to an instance of an object
  6626.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6627.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6628.   at Possession.Update () [0x00000] in <filename unknown>:0
  6629. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6630. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6631. UnityEngine.Logger:LogException(Exception, Object)
  6632. UnityEngine.Debug:LogException(Exception)
  6633. Possession:Update()
  6634.  
  6635. (Filename:  Line: -1)
  6636.  
  6637. NullReferenceException: Object reference not set to an instance of an object
  6638.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6639.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6640.   at Possession.Update () [0x00000] in <filename unknown>:0
  6641. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6642. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6643. UnityEngine.Logger:LogException(Exception, Object)
  6644. UnityEngine.Debug:LogException(Exception)
  6645. Possession:Update()
  6646.  
  6647. (Filename:  Line: -1)
  6648.  
  6649. NullReferenceException: Object reference not set to an instance of an object
  6650.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6651.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6652.   at Possession.Update () [0x00000] in <filename unknown>:0
  6653. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6654. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6655. UnityEngine.Logger:LogException(Exception, Object)
  6656. UnityEngine.Debug:LogException(Exception)
  6657. Possession:Update()
  6658.  
  6659. (Filename:  Line: -1)
  6660.  
  6661. NullReferenceException: Object reference not set to an instance of an object
  6662.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6663.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6664.   at Possession.Update () [0x00000] in <filename unknown>:0
  6665. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6666. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6667. UnityEngine.Logger:LogException(Exception, Object)
  6668. UnityEngine.Debug:LogException(Exception)
  6669. Possession:Update()
  6670.  
  6671. (Filename:  Line: -1)
  6672.  
  6673. NullReferenceException: Object reference not set to an instance of an object
  6674.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6675.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6676.   at Possession.Update () [0x00000] in <filename unknown>:0
  6677. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6678. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6679. UnityEngine.Logger:LogException(Exception, Object)
  6680. UnityEngine.Debug:LogException(Exception)
  6681. Possession:Update()
  6682.  
  6683. (Filename:  Line: -1)
  6684.  
  6685. NullReferenceException: Object reference not set to an instance of an object
  6686.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6687.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6688.   at Possession.Update () [0x00000] in <filename unknown>:0
  6689. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6690. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6691. UnityEngine.Logger:LogException(Exception, Object)
  6692. UnityEngine.Debug:LogException(Exception)
  6693. Possession:Update()
  6694.  
  6695. (Filename:  Line: -1)
  6696.  
  6697. NullReferenceException: Object reference not set to an instance of an object
  6698.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6699.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6700.   at Possession.Update () [0x00000] in <filename unknown>:0
  6701. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6702. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6703. UnityEngine.Logger:LogException(Exception, Object)
  6704. UnityEngine.Debug:LogException(Exception)
  6705. Possession:Update()
  6706.  
  6707. (Filename:  Line: -1)
  6708.  
  6709. NullReferenceException: Object reference not set to an instance of an object
  6710.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6711.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6712.   at Possession.Update () [0x00000] in <filename unknown>:0
  6713. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6714. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6715. UnityEngine.Logger:LogException(Exception, Object)
  6716. UnityEngine.Debug:LogException(Exception)
  6717. Possession:Update()
  6718.  
  6719. (Filename:  Line: -1)
  6720.  
  6721. NullReferenceException: Object reference not set to an instance of an object
  6722.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6723.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6724.   at Possession.Update () [0x00000] in <filename unknown>:0
  6725. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6726. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6727. UnityEngine.Logger:LogException(Exception, Object)
  6728. UnityEngine.Debug:LogException(Exception)
  6729. Possession:Update()
  6730.  
  6731. (Filename:  Line: -1)
  6732.  
  6733. NullReferenceException: Object reference not set to an instance of an object
  6734.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6735.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6736.   at Possession.Update () [0x00000] in <filename unknown>:0
  6737. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6738. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6739. UnityEngine.Logger:LogException(Exception, Object)
  6740. UnityEngine.Debug:LogException(Exception)
  6741. Possession:Update()
  6742.  
  6743. (Filename:  Line: -1)
  6744.  
  6745. NullReferenceException: Object reference not set to an instance of an object
  6746.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6747.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6748.   at Possession.Update () [0x00000] in <filename unknown>:0
  6749. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6750. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6751. UnityEngine.Logger:LogException(Exception, Object)
  6752. UnityEngine.Debug:LogException(Exception)
  6753. Possession:Update()
  6754.  
  6755. (Filename:  Line: -1)
  6756.  
  6757. NullReferenceException: Object reference not set to an instance of an object
  6758.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6759.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6760.   at Possession.Update () [0x00000] in <filename unknown>:0
  6761. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6762. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6763. UnityEngine.Logger:LogException(Exception, Object)
  6764. UnityEngine.Debug:LogException(Exception)
  6765. Possession:Update()
  6766.  
  6767. (Filename:  Line: -1)
  6768.  
  6769. NullReferenceException: Object reference not set to an instance of an object
  6770.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6771.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6772.   at Possession.Update () [0x00000] in <filename unknown>:0
  6773. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6774. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6775. UnityEngine.Logger:LogException(Exception, Object)
  6776. UnityEngine.Debug:LogException(Exception)
  6777. Possession:Update()
  6778.  
  6779. (Filename:  Line: -1)
  6780.  
  6781. NullReferenceException: Object reference not set to an instance of an object
  6782.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6783.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6784.   at Possession.Update () [0x00000] in <filename unknown>:0
  6785. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6786. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6787. UnityEngine.Logger:LogException(Exception, Object)
  6788. UnityEngine.Debug:LogException(Exception)
  6789. Possession:Update()
  6790.  
  6791. (Filename:  Line: -1)
  6792.  
  6793. NullReferenceException: Object reference not set to an instance of an object
  6794.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6795.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6796.   at Possession.Update () [0x00000] in <filename unknown>:0
  6797. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6798. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6799. UnityEngine.Logger:LogException(Exception, Object)
  6800. UnityEngine.Debug:LogException(Exception)
  6801. Possession:Update()
  6802.  
  6803. (Filename:  Line: -1)
  6804.  
  6805. NullReferenceException: Object reference not set to an instance of an object
  6806.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6807.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6808.   at Possession.Update () [0x00000] in <filename unknown>:0
  6809. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6810. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6811. UnityEngine.Logger:LogException(Exception, Object)
  6812. UnityEngine.Debug:LogException(Exception)
  6813. Possession:Update()
  6814.  
  6815. (Filename:  Line: -1)
  6816.  
  6817. NullReferenceException: Object reference not set to an instance of an object
  6818.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6819.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6820.   at Possession.Update () [0x00000] in <filename unknown>:0
  6821. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6822. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6823. UnityEngine.Logger:LogException(Exception, Object)
  6824. UnityEngine.Debug:LogException(Exception)
  6825. Possession:Update()
  6826.  
  6827. (Filename:  Line: -1)
  6828.  
  6829. NullReferenceException: Object reference not set to an instance of an object
  6830.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6831.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6832.   at Possession.Update () [0x00000] in <filename unknown>:0
  6833. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6834. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6835. UnityEngine.Logger:LogException(Exception, Object)
  6836. UnityEngine.Debug:LogException(Exception)
  6837. Possession:Update()
  6838.  
  6839. (Filename:  Line: -1)
  6840.  
  6841. NullReferenceException: Object reference not set to an instance of an object
  6842.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6843.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6844.   at Possession.Update () [0x00000] in <filename unknown>:0
  6845. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6846. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6847. UnityEngine.Logger:LogException(Exception, Object)
  6848. UnityEngine.Debug:LogException(Exception)
  6849. Possession:Update()
  6850.  
  6851. (Filename:  Line: -1)
  6852.  
  6853. NullReferenceException: Object reference not set to an instance of an object
  6854.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6855.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6856.   at Possession.Update () [0x00000] in <filename unknown>:0
  6857. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6858. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6859. UnityEngine.Logger:LogException(Exception, Object)
  6860. UnityEngine.Debug:LogException(Exception)
  6861. Possession:Update()
  6862.  
  6863. (Filename:  Line: -1)
  6864.  
  6865. NullReferenceException: Object reference not set to an instance of an object
  6866.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6867.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6868.   at Possession.Update () [0x00000] in <filename unknown>:0
  6869. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6870. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6871. UnityEngine.Logger:LogException(Exception, Object)
  6872. UnityEngine.Debug:LogException(Exception)
  6873. Possession:Update()
  6874.  
  6875. (Filename:  Line: -1)
  6876.  
  6877. NullReferenceException: Object reference not set to an instance of an object
  6878.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6879.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6880.   at Possession.Update () [0x00000] in <filename unknown>:0
  6881. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6882. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6883. UnityEngine.Logger:LogException(Exception, Object)
  6884. UnityEngine.Debug:LogException(Exception)
  6885. Possession:Update()
  6886.  
  6887. (Filename:  Line: -1)
  6888.  
  6889. NullReferenceException: Object reference not set to an instance of an object
  6890.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6891.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6892.   at Possession.Update () [0x00000] in <filename unknown>:0
  6893. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6894. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6895. UnityEngine.Logger:LogException(Exception, Object)
  6896. UnityEngine.Debug:LogException(Exception)
  6897. Possession:Update()
  6898.  
  6899. (Filename:  Line: -1)
  6900.  
  6901. NullReferenceException: Object reference not set to an instance of an object
  6902.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6903.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6904.   at Possession.Update () [0x00000] in <filename unknown>:0
  6905. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6906. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6907. UnityEngine.Logger:LogException(Exception, Object)
  6908. UnityEngine.Debug:LogException(Exception)
  6909. Possession:Update()
  6910.  
  6911. (Filename:  Line: -1)
  6912.  
  6913. NullReferenceException: Object reference not set to an instance of an object
  6914.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6915.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6916.   at Possession.Update () [0x00000] in <filename unknown>:0
  6917. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6918. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6919. UnityEngine.Logger:LogException(Exception, Object)
  6920. UnityEngine.Debug:LogException(Exception)
  6921. Possession:Update()
  6922.  
  6923. (Filename:  Line: -1)
  6924.  
  6925. NullReferenceException: Object reference not set to an instance of an object
  6926.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6927.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6928.   at Possession.Update () [0x00000] in <filename unknown>:0
  6929. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6930. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6931. UnityEngine.Logger:LogException(Exception, Object)
  6932. UnityEngine.Debug:LogException(Exception)
  6933. Possession:Update()
  6934.  
  6935. (Filename:  Line: -1)
  6936.  
  6937. NullReferenceException: Object reference not set to an instance of an object
  6938.   at PossessionSystem.PossessionAction.CanDoJob (IPropData prop) [0x00000] in <filename unknown>:0
  6939.   at Possession.UpdateInput () [0x00000] in <filename unknown>:0
  6940.   at Possession.Update () [0x00000] in <filename unknown>:0
  6941. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6942. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6943. UnityEngine.Logger:LogException(Exception, Object)
  6944. UnityEngine.Debug:LogException(Exception)
  6945. Possession:Update()
  6946.  
  6947. (Filename:  Line: -1)
  6948.  
  6949. NullReferenceException
  6950.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  6951.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  6952.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  6953.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  6954.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  6955.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  6956.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  6957. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6958. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6959. UnityEngine.Logger:LogException(Exception, Object)
  6960. UnityEngine.Debug:LogException(Exception)
  6961. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  6962. Game:LateUpdate()
  6963.  
  6964. (Filename:  Line: -1)
  6965.  
  6966. NullReferenceException
  6967.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  6968.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  6969.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  6970.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  6971.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  6972.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  6973.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  6974. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  6975. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  6976. UnityEngine.Logger:LogException(Exception, Object)
  6977. UnityEngine.Debug:LogException(Exception)
  6978. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  6979. Game:LateUpdate()
  6980.  
  6981. (Filename:  Line: -1)
  6982.  
  6983. Look rotation viewing vector is zero
  6984.  
  6985. (Filename:  Line: 82)
  6986.  
  6987. No owned on DefencePart(Clone) (WItemRenderer)
  6988.  
  6989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  6990.  
  6991. No owned on DefencePart(Clone) (WItemRenderer)
  6992.  
  6993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  6994.  
  6995. No owned on DefencePart(Clone) (WItemRenderer)
  6996.  
  6997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  6998.  
  6999. No owned on DefencePart(Clone) (WItemRenderer)
  7000.  
  7001. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7002.  
  7003. No owned on DefencePart(Clone) (WItemRenderer)
  7004.  
  7005. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7006.  
  7007. No owned on DefencePart(Clone) (WItemRenderer)
  7008.  
  7009. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7010.  
  7011. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7012.  
  7013. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7014.  
  7015. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7016.  
  7017. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7018.  
  7019. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7020.  
  7021. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7022.  
  7023. Look rotation viewing vector is zero
  7024.  
  7025. (Filename:  Line: 82)
  7026.  
  7027. Look rotation viewing vector is zero
  7028.  
  7029. (Filename:  Line: 82)
  7030.  
  7031. Look rotation viewing vector is zero
  7032.  
  7033. (Filename:  Line: 82)
  7034.  
  7035. Look rotation viewing vector is zero
  7036.  
  7037. (Filename:  Line: 82)
  7038.  
  7039. Look rotation viewing vector is zero
  7040.  
  7041. (Filename:  Line: 82)
  7042.  
  7043. Look rotation viewing vector is zero
  7044.  
  7045. (Filename:  Line: 82)
  7046.  
  7047. Look rotation viewing vector is zero
  7048.  
  7049. (Filename:  Line: 82)
  7050.  
  7051. Look rotation viewing vector is zero
  7052.  
  7053. (Filename:  Line: 82)
  7054.  
  7055. Look rotation viewing vector is zero
  7056.  
  7057. (Filename:  Line: 82)
  7058.  
  7059. Look rotation viewing vector is zero
  7060.  
  7061. (Filename:  Line: 82)
  7062.  
  7063. Look rotation viewing vector is zero
  7064.  
  7065. (Filename:  Line: 82)
  7066.  
  7067. Look rotation viewing vector is zero
  7068.  
  7069. (Filename:  Line: 82)
  7070.  
  7071. Look rotation viewing vector is zero
  7072.  
  7073. (Filename:  Line: 82)
  7074.  
  7075. Look rotation viewing vector is zero
  7076.  
  7077. (Filename:  Line: 82)
  7078.  
  7079. Look rotation viewing vector is zero
  7080.  
  7081. (Filename:  Line: 82)
  7082.  
  7083. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7084.  
  7085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7086.  
  7087. NullReferenceException
  7088.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7089.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7090.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7091.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7092.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7093.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7094.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7095. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7096. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7097. UnityEngine.Logger:LogException(Exception, Object)
  7098. UnityEngine.Debug:LogException(Exception)
  7099. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7100. Game:LateUpdate()
  7101.  
  7102. (Filename:  Line: -1)
  7103.  
  7104. NullReferenceException
  7105.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7106.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7107.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7108.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7109.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7110.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7111.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7112. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7113. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7114. UnityEngine.Logger:LogException(Exception, Object)
  7115. UnityEngine.Debug:LogException(Exception)
  7116. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7117. Game:LateUpdate()
  7118.  
  7119. (Filename:  Line: -1)
  7120.  
  7121. Look rotation viewing vector is zero
  7122.  
  7123. (Filename:  Line: 82)
  7124.  
  7125. Look rotation viewing vector is zero
  7126.  
  7127. (Filename:  Line: 82)
  7128.  
  7129. No owned on SummoningStone (WSummoningStoneRenderer)
  7130.  
  7131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7132.  
  7133. No owned on DefencePart(Clone) (WItemRenderer)
  7134.  
  7135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7136.  
  7137. No owned on DefencePart(Clone) (WItemRenderer)
  7138.  
  7139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7140.  
  7141. No owned on DefencePart(Clone) (WItemRenderer)
  7142.  
  7143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7144.  
  7145. No owned on DefencePart(Clone) (WItemRenderer)
  7146.  
  7147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7148.  
  7149. Look rotation viewing vector is zero
  7150.  
  7151. (Filename:  Line: 82)
  7152.  
  7153. Look rotation viewing vector is zero
  7154.  
  7155. (Filename:  Line: 82)
  7156.  
  7157. Look rotation viewing vector is zero
  7158.  
  7159. (Filename:  Line: 82)
  7160.  
  7161. NullReferenceException
  7162.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7163.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7164.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7165.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7166.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7167.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7168.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7169. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7170. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7171. UnityEngine.Logger:LogException(Exception, Object)
  7172. UnityEngine.Debug:LogException(Exception)
  7173. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7174. Game:LateUpdate()
  7175.  
  7176. (Filename:  Line: -1)
  7177.  
  7178. NullReferenceException
  7179.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7180.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7181.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7182.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7183.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7184.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7185.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7186. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7187. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7188. UnityEngine.Logger:LogException(Exception, Object)
  7189. UnityEngine.Debug:LogException(Exception)
  7190. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7191. Game:LateUpdate()
  7192.  
  7193. (Filename:  Line: -1)
  7194.  
  7195. NullReferenceException
  7196.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7197.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7198.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7199.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7200.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7201.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7202.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7203. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7204. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7205. UnityEngine.Logger:LogException(Exception, Object)
  7206. UnityEngine.Debug:LogException(Exception)
  7207. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7208. Game:LateUpdate()
  7209.  
  7210. (Filename:  Line: -1)
  7211.  
  7212. NullReferenceException
  7213.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7214.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7215.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7216.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7217.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7218.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7219.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7220. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7221. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7222. UnityEngine.Logger:LogException(Exception, Object)
  7223. UnityEngine.Debug:LogException(Exception)
  7224. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7225. Game:LateUpdate()
  7226.  
  7227. (Filename:  Line: -1)
  7228.  
  7229. An unpooled VFX Object was destroyed, elements remaining in stack 1
  7230.  
  7231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7232.  
  7233. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7234.  
  7235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7236.  
  7237. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7238.  
  7239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7240.  
  7241. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7242.  
  7243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7244.  
  7245. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7246.  
  7247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7248.  
  7249. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7250.  
  7251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7252.  
  7253. Look rotation viewing vector is zero
  7254.  
  7255. (Filename:  Line: 82)
  7256.  
  7257. Look rotation viewing vector is zero
  7258.  
  7259. (Filename:  Line: 82)
  7260.  
  7261. Look rotation viewing vector is zero
  7262.  
  7263. (Filename:  Line: 82)
  7264.  
  7265. NullReferenceException
  7266.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7267.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7268.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7269.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7270.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7271.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7272.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7273. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7274. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7275. UnityEngine.Logger:LogException(Exception, Object)
  7276. UnityEngine.Debug:LogException(Exception)
  7277. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7278. Game:LateUpdate()
  7279.  
  7280. (Filename:  Line: -1)
  7281.  
  7282. Look rotation viewing vector is zero
  7283.  
  7284. (Filename:  Line: 82)
  7285.  
  7286. Look rotation viewing vector is zero
  7287.  
  7288. (Filename:  Line: 82)
  7289.  
  7290. Look rotation viewing vector is zero
  7291.  
  7292. (Filename:  Line: 82)
  7293.  
  7294. Look rotation viewing vector is zero
  7295.  
  7296. (Filename:  Line: 82)
  7297.  
  7298. Look rotation viewing vector is zero
  7299.  
  7300. (Filename:  Line: 82)
  7301.  
  7302. No owned on Bombard (WProjectileTrapRenderer)
  7303.  
  7304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7305.  
  7306. No owned on DefencePart(Clone) (WItemRenderer)
  7307.  
  7308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7309.  
  7310. No owned on DefencePart(Clone) (WItemRenderer)
  7311.  
  7312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7313.  
  7314. No owned on DefencePart(Clone) (WItemRenderer)
  7315.  
  7316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7317.  
  7318. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7319.  
  7320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7321.  
  7322. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7323.  
  7324. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7325.  
  7326. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7327.  
  7328. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7329.  
  7330. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7331.  
  7332. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7333.  
  7334. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7335.  
  7336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7337.  
  7338. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7339.  
  7340. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7341.  
  7342. Look rotation viewing vector is zero
  7343.  
  7344. (Filename:  Line: 82)
  7345.  
  7346. Look rotation viewing vector is zero
  7347.  
  7348. (Filename:  Line: 82)
  7349.  
  7350. Look rotation viewing vector is zero
  7351.  
  7352. (Filename:  Line: 82)
  7353.  
  7354. NullReferenceException
  7355.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7356.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7357.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7358.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7359.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7360.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7361.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7362. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7363. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7364. UnityEngine.Logger:LogException(Exception, Object)
  7365. UnityEngine.Debug:LogException(Exception)
  7366. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7367. Game:LateUpdate()
  7368.  
  7369. (Filename:  Line: -1)
  7370.  
  7371. NullReferenceException
  7372.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7373.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7374.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7375.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7376.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7377.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7378.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7379. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7380. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7381. UnityEngine.Logger:LogException(Exception, Object)
  7382. UnityEngine.Debug:LogException(Exception)
  7383. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7384. Game:LateUpdate()
  7385.  
  7386. (Filename:  Line: -1)
  7387.  
  7388. NullReferenceException
  7389.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7390.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7391.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7392.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7393.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7394.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7395.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7396. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7397. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7398. UnityEngine.Logger:LogException(Exception, Object)
  7399. UnityEngine.Debug:LogException(Exception)
  7400. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7401. Game:LateUpdate()
  7402.  
  7403. (Filename:  Line: -1)
  7404.  
  7405. No owned on DefencePart(Clone) (WItemRenderer)
  7406.  
  7407. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7408.  
  7409. No owned on DefencePart(Clone) (WItemRenderer)
  7410.  
  7411. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7412.  
  7413. No owned on DefencePart(Clone) (WItemRenderer)
  7414.  
  7415. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7416.  
  7417. Look rotation viewing vector is zero
  7418.  
  7419. (Filename:  Line: 82)
  7420.  
  7421. Look rotation viewing vector is zero
  7422.  
  7423. (Filename:  Line: 82)
  7424.  
  7425. Look rotation viewing vector is zero
  7426.  
  7427. (Filename:  Line: 82)
  7428.  
  7429. Look rotation viewing vector is zero
  7430.  
  7431. (Filename:  Line: 82)
  7432.  
  7433. Look rotation viewing vector is zero
  7434.  
  7435. (Filename:  Line: 82)
  7436.  
  7437. No owned on DefencePart(Clone) (WItemRenderer)
  7438.  
  7439. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7440.  
  7441. No owned on DefencePart(Clone) (WItemRenderer)
  7442.  
  7443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7444.  
  7445. No owned on DefencePart(Clone) (WItemRenderer)
  7446.  
  7447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7448.  
  7449. No owned on DefencePart(Clone) (WItemRenderer)
  7450.  
  7451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7452.  
  7453. No owned on DefencePart(Clone) (WItemRenderer)
  7454.  
  7455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7456.  
  7457. Look rotation viewing vector is zero
  7458.  
  7459. (Filename:  Line: 82)
  7460.  
  7461. Look rotation viewing vector is zero
  7462.  
  7463. (Filename:  Line: 82)
  7464.  
  7465. Look rotation viewing vector is zero
  7466.  
  7467. (Filename:  Line: 82)
  7468.  
  7469. Look rotation viewing vector is zero
  7470.  
  7471. (Filename:  Line: 82)
  7472.  
  7473. Look rotation viewing vector is zero
  7474.  
  7475. (Filename:  Line: 82)
  7476.  
  7477. Look rotation viewing vector is zero
  7478.  
  7479. (Filename:  Line: 82)
  7480.  
  7481. Look rotation viewing vector is zero
  7482.  
  7483. (Filename:  Line: 82)
  7484.  
  7485. Look rotation viewing vector is zero
  7486.  
  7487. (Filename:  Line: 82)
  7488.  
  7489. Look rotation viewing vector is zero
  7490.  
  7491. (Filename:  Line: 82)
  7492.  
  7493. Look rotation viewing vector is zero
  7494.  
  7495. (Filename:  Line: 82)
  7496.  
  7497. Look rotation viewing vector is zero
  7498.  
  7499. (Filename:  Line: 82)
  7500.  
  7501. Look rotation viewing vector is zero
  7502.  
  7503. (Filename:  Line: 82)
  7504.  
  7505. Look rotation viewing vector is zero
  7506.  
  7507. (Filename:  Line: 82)
  7508.  
  7509. Look rotation viewing vector is zero
  7510.  
  7511. (Filename:  Line: 82)
  7512.  
  7513. Look rotation viewing vector is zero
  7514.  
  7515. (Filename:  Line: 82)
  7516.  
  7517. Look rotation viewing vector is zero
  7518.  
  7519. (Filename:  Line: 82)
  7520.  
  7521. Look rotation viewing vector is zero
  7522.  
  7523. (Filename:  Line: 82)
  7524.  
  7525. Look rotation viewing vector is zero
  7526.  
  7527. (Filename:  Line: 82)
  7528.  
  7529. Look rotation viewing vector is zero
  7530.  
  7531. (Filename:  Line: 82)
  7532.  
  7533. Look rotation viewing vector is zero
  7534.  
  7535. (Filename:  Line: 82)
  7536.  
  7537. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7538.  
  7539. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7540.  
  7541. Client have a dead unit ! Shadow_1 (NetworkUnitMovement)
  7542.  
  7543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7544.  
  7545. No owned on DefencePart(Clone) (WItemRenderer)
  7546.  
  7547. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7548.  
  7549. No owned on DefencePart(Clone) (WItemRenderer)
  7550.  
  7551. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7552.  
  7553. No owned on DefencePart(Clone) (WItemRenderer)
  7554.  
  7555. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7556.  
  7557. NullReferenceException
  7558.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7559.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7560.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7561.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7562.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7563.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7564.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7565. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7566. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7567. UnityEngine.Logger:LogException(Exception, Object)
  7568. UnityEngine.Debug:LogException(Exception)
  7569. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7570. Game:LateUpdate()
  7571.  
  7572. (Filename:  Line: -1)
  7573.  
  7574. NullReferenceException
  7575.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7576.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7577.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7578.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7579.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7580.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7581.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7582. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7583. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7584. UnityEngine.Logger:LogException(Exception, Object)
  7585. UnityEngine.Debug:LogException(Exception)
  7586. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7587. Game:LateUpdate()
  7588.  
  7589. (Filename:  Line: -1)
  7590.  
  7591. NullReferenceException
  7592.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7593.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7594.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7595.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7596.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7597.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7598.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7599. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7600. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7601. UnityEngine.Logger:LogException(Exception, Object)
  7602. UnityEngine.Debug:LogException(Exception)
  7603. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7604. Game:LateUpdate()
  7605.  
  7606. (Filename:  Line: -1)
  7607.  
  7608. An unpooled VFX Object was destroyed, elements remaining in stack 1
  7609.  
  7610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7611.  
  7612. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  7613.  
  7614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7615.  
  7616. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  7617.  
  7618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7619.  
  7620. Can not play a disabled audio source
  7621.  
  7622. (Filename:  Line: 432)
  7623.  
  7624. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  7625.  
  7626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7627.  
  7628. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7629.  
  7630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7631.  
  7632. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7633.  
  7634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7635.  
  7636. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7637.  
  7638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7639.  
  7640. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7641.  
  7642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7643.  
  7644. Can not play a disabled audio source
  7645.  
  7646. (Filename:  Line: 432)
  7647.  
  7648. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7649.  
  7650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7651.  
  7652. NullReferenceException
  7653.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7654.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7655.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7656.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7657.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7658.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7659.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7660. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7661. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7662. UnityEngine.Logger:LogException(Exception, Object)
  7663. UnityEngine.Debug:LogException(Exception)
  7664. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7665. Game:LateUpdate()
  7666.  
  7667. (Filename:  Line: -1)
  7668.  
  7669. No owned on DefencePart(Clone) (WItemRenderer)
  7670.  
  7671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7672.  
  7673. Look rotation viewing vector is zero
  7674.  
  7675. (Filename:  Line: 82)
  7676.  
  7677. Look rotation viewing vector is zero
  7678.  
  7679. (Filename:  Line: 82)
  7680.  
  7681. Look rotation viewing vector is zero
  7682.  
  7683. (Filename:  Line: 82)
  7684.  
  7685. Look rotation viewing vector is zero
  7686.  
  7687. (Filename:  Line: 82)
  7688.  
  7689. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  7690.  
  7691. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7692.  
  7693. NullReferenceException
  7694.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7695.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7696.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7697.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7698.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7699.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7700.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7701. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7702. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7703. UnityEngine.Logger:LogException(Exception, Object)
  7704. UnityEngine.Debug:LogException(Exception)
  7705. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7706. Game:LateUpdate()
  7707.  
  7708. (Filename:  Line: -1)
  7709.  
  7710. NullReferenceException
  7711.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7712.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7713.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7714.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7715.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7716.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7717.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7718. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7719. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7720. UnityEngine.Logger:LogException(Exception, Object)
  7721. UnityEngine.Debug:LogException(Exception)
  7722. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7723. Game:LateUpdate()
  7724.  
  7725. (Filename:  Line: -1)
  7726.  
  7727. NullReferenceException
  7728.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7729.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7730.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7731.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7732.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7733.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7734.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7735. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7736. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7737. UnityEngine.Logger:LogException(Exception, Object)
  7738. UnityEngine.Debug:LogException(Exception)
  7739. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7740. Game:LateUpdate()
  7741.  
  7742. (Filename:  Line: -1)
  7743.  
  7744. NullReferenceException
  7745.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7746.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7747.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7748.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7749.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7750.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7751.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7752. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7753. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7754. UnityEngine.Logger:LogException(Exception, Object)
  7755. UnityEngine.Debug:LogException(Exception)
  7756. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7757. Game:LateUpdate()
  7758.  
  7759. (Filename:  Line: -1)
  7760.  
  7761. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  7762.  
  7763. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7764.  
  7765. NullReferenceException
  7766.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7767.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7768.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7769.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7770.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7771.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7772.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7773. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7774. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7775. UnityEngine.Logger:LogException(Exception, Object)
  7776. UnityEngine.Debug:LogException(Exception)
  7777. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7778. Game:LateUpdate()
  7779.  
  7780. (Filename:  Line: -1)
  7781.  
  7782. Look rotation viewing vector is zero
  7783.  
  7784. (Filename:  Line: 82)
  7785.  
  7786. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  7787.  
  7788. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7789.  
  7790. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7791.  
  7792. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7793.  
  7794. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7795.  
  7796. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7797.  
  7798. Client have a dead unit ! Skarg_1 (NetworkUnitMovement)
  7799.  
  7800. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7801.  
  7802. Client have a dead unit ! Skarg_1 (NetworkUnitMovement)
  7803.  
  7804. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7805.  
  7806. Client have a dead unit ! Skarg_1 (NetworkUnitMovement)
  7807.  
  7808. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7809.  
  7810. NullReferenceException
  7811.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7812.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7813.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7814.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7815.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7816.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7817.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7818. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7819. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7820. UnityEngine.Logger:LogException(Exception, Object)
  7821. UnityEngine.Debug:LogException(Exception)
  7822. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7823. Game:LateUpdate()
  7824.  
  7825. (Filename:  Line: -1)
  7826.  
  7827. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  7828.  
  7829. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7830.  
  7831. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  7832.  
  7833. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7834.  
  7835. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  7836.  
  7837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7838.  
  7839. No owned on DefencePart(Clone) (WItemRenderer)
  7840.  
  7841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7842.  
  7843. No owned on DefencePart(Clone) (WItemRenderer)
  7844.  
  7845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7846.  
  7847. No owned on DefencePart(Clone) (WItemRenderer)
  7848.  
  7849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7850.  
  7851. No owned on DefencePart(Clone) (WItemRenderer)
  7852.  
  7853. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7854.  
  7855. No owned on DefencePart(Clone) (WItemRenderer)
  7856.  
  7857. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7858.  
  7859. No owned on DefencePart(Clone) (WItemRenderer)
  7860.  
  7861. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7862.  
  7863. No owned on DefencePart(Clone) (WItemRenderer)
  7864.  
  7865. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7866.  
  7867. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7868.  
  7869. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7870.  
  7871. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  7872.  
  7873. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7874.  
  7875. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  7876.  
  7877. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7878.  
  7879. NullReferenceException
  7880.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  7881.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  7882.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  7883.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  7884.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  7885.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  7886.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  7887. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  7888. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  7889. UnityEngine.Logger:LogException(Exception, Object)
  7890. UnityEngine.Debug:LogException(Exception)
  7891. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  7892. Game:LateUpdate()
  7893.  
  7894. (Filename:  Line: -1)
  7895.  
  7896. Lowering time sync detected
  7897.  
  7898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7899.  
  7900. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7901.  
  7902. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7903.  
  7904. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7905.  
  7906. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7907.  
  7908. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7909.  
  7910. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7911.  
  7912. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7913.  
  7914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7915.  
  7916. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7917.  
  7918. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7919.  
  7920. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  7921.  
  7922. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7923.  
  7924. Look rotation viewing vector is zero
  7925.  
  7926. (Filename:  Line: 82)
  7927.  
  7928. Look rotation viewing vector is zero
  7929.  
  7930. (Filename:  Line: 82)
  7931.  
  7932. Look rotation viewing vector is zero
  7933.  
  7934. (Filename:  Line: 82)
  7935.  
  7936. Look rotation viewing vector is zero
  7937.  
  7938. (Filename:  Line: 82)
  7939.  
  7940. Look rotation viewing vector is zero
  7941.  
  7942. (Filename:  Line: 82)
  7943.  
  7944. Look rotation viewing vector is zero
  7945.  
  7946. (Filename:  Line: 82)
  7947.  
  7948. Look rotation viewing vector is zero
  7949.  
  7950. (Filename:  Line: 82)
  7951.  
  7952. Lowering time sync detected
  7953.  
  7954. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7955.  
  7956. No owned on SummoningStone (WSummoningStoneRenderer)
  7957.  
  7958. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7959.  
  7960. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7961.  
  7962. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7963.  
  7964. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  7965.  
  7966. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7967.  
  7968. Look rotation viewing vector is zero
  7969.  
  7970. (Filename:  Line: 82)
  7971.  
  7972. Look rotation viewing vector is zero
  7973.  
  7974. (Filename:  Line: 82)
  7975.  
  7976. Look rotation viewing vector is zero
  7977.  
  7978. (Filename:  Line: 82)
  7979.  
  7980. Look rotation viewing vector is zero
  7981.  
  7982. (Filename:  Line: 82)
  7983.  
  7984. Look rotation viewing vector is zero
  7985.  
  7986. (Filename:  Line: 82)
  7987.  
  7988. Look rotation viewing vector is zero
  7989.  
  7990. (Filename:  Line: 82)
  7991.  
  7992. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  7993.  
  7994. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7995.  
  7996. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  7997.  
  7998. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  7999.  
  8000. NullReferenceException
  8001.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8002.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8003.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8004.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8005.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8006.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8007.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8008. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8009. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8010. UnityEngine.Logger:LogException(Exception, Object)
  8011. UnityEngine.Debug:LogException(Exception)
  8012. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8013. Game:LateUpdate()
  8014.  
  8015. (Filename:  Line: -1)
  8016.  
  8017. NullReferenceException
  8018.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8019.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8020.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8021.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8022.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8023.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8024.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8025. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8026. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8027. UnityEngine.Logger:LogException(Exception, Object)
  8028. UnityEngine.Debug:LogException(Exception)
  8029. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8030. Game:LateUpdate()
  8031.  
  8032. (Filename:  Line: -1)
  8033.  
  8034. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  8035.  
  8036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8037.  
  8038. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  8039.  
  8040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8041.  
  8042. NullReferenceException
  8043.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8044.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8045.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8046.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8047.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8048.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8049.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8050. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8051. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8052. UnityEngine.Logger:LogException(Exception, Object)
  8053. UnityEngine.Debug:LogException(Exception)
  8054. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8055. Game:LateUpdate()
  8056.  
  8057. (Filename:  Line: -1)
  8058.  
  8059. Lowering time sync detected
  8060.  
  8061. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8062.  
  8063. NullReferenceException
  8064.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8065.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8066.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8067.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8068.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8069.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8070.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8071. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8072. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8073. UnityEngine.Logger:LogException(Exception, Object)
  8074. UnityEngine.Debug:LogException(Exception)
  8075. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8076. Game:LateUpdate()
  8077.  
  8078. (Filename:  Line: -1)
  8079.  
  8080. NullReferenceException
  8081.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8082.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8083.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8084.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8085.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8086.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8087.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8088. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8089. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8090. UnityEngine.Logger:LogException(Exception, Object)
  8091. UnityEngine.Debug:LogException(Exception)
  8092. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8093. Game:LateUpdate()
  8094.  
  8095. (Filename:  Line: -1)
  8096.  
  8097. NullReferenceException
  8098.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8099.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8100.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8101.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8102.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8103.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8104.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8105. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8106. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8107. UnityEngine.Logger:LogException(Exception, Object)
  8108. UnityEngine.Debug:LogException(Exception)
  8109. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8110. Game:LateUpdate()
  8111.  
  8112. (Filename:  Line: -1)
  8113.  
  8114. NullReferenceException
  8115.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8116.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8117.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8118.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8119.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8120.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8121.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8122. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8123. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8124. UnityEngine.Logger:LogException(Exception, Object)
  8125. UnityEngine.Debug:LogException(Exception)
  8126. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8127. Game:LateUpdate()
  8128.  
  8129. (Filename:  Line: -1)
  8130.  
  8131. NullReferenceException
  8132.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8133.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8134.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8135.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8136.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8137.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8138.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8139. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8140. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8141. UnityEngine.Logger:LogException(Exception, Object)
  8142. UnityEngine.Debug:LogException(Exception)
  8143. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8144. Game:LateUpdate()
  8145.  
  8146. (Filename:  Line: -1)
  8147.  
  8148. Look rotation viewing vector is zero
  8149.  
  8150. (Filename:  Line: 82)
  8151.  
  8152. Look rotation viewing vector is zero
  8153.  
  8154. (Filename:  Line: 82)
  8155.  
  8156. Look rotation viewing vector is zero
  8157.  
  8158. (Filename:  Line: 82)
  8159.  
  8160. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8161.  
  8162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8163.  
  8164. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8165.  
  8166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8167.  
  8168. No owned on DefencePart(Clone) (WItemRenderer)
  8169.  
  8170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8171.  
  8172. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8173.  
  8174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8175.  
  8176. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8177.  
  8178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8179.  
  8180. No owned on Bombard (WProjectileTrapRenderer)
  8181.  
  8182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8183.  
  8184. No owned on DefencePart(Clone) (WItemRenderer)
  8185.  
  8186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8187.  
  8188. No owned on DefencePart(Clone) (WItemRenderer)
  8189.  
  8190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8191.  
  8192. No owned on DefencePart(Clone) (WItemRenderer)
  8193.  
  8194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8195.  
  8196. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8197.  
  8198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8199.  
  8200. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8201.  
  8202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8203.  
  8204. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8205.  
  8206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8207.  
  8208. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8209.  
  8210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8211.  
  8212. Look rotation viewing vector is zero
  8213.  
  8214. (Filename:  Line: 82)
  8215.  
  8216. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8217.  
  8218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8219.  
  8220. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8221.  
  8222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8223.  
  8224. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8225.  
  8226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8227.  
  8228. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8229.  
  8230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8231.  
  8232. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8233.  
  8234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8235.  
  8236. No owned on Bombard (WProjectileTrapRenderer)
  8237.  
  8238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8239.  
  8240. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8241.  
  8242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8243.  
  8244. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8245.  
  8246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8247.  
  8248. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8249.  
  8250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8251.  
  8252. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8253.  
  8254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8255.  
  8256. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8257.  
  8258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8259.  
  8260. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8261.  
  8262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8263.  
  8264. No owned on Bombard (WProjectileTrapRenderer)
  8265.  
  8266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8267.  
  8268. No owned on DefencePart(Clone) (WItemRenderer)
  8269.  
  8270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8271.  
  8272. No owned on DefencePart(Clone) (WItemRenderer)
  8273.  
  8274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8275.  
  8276. No owned on DefencePart(Clone) (WItemRenderer)
  8277.  
  8278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8279.  
  8280. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8281.  
  8282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8283.  
  8284. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8285.  
  8286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8287.  
  8288. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8289.  
  8290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8291.  
  8292. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8293.  
  8294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8295.  
  8296. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8297.  
  8298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8299.  
  8300. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8301.  
  8302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8303.  
  8304. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8305.  
  8306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8307.  
  8308. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8309.  
  8310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8311.  
  8312. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8313.  
  8314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8315.  
  8316. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8317.  
  8318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8319.  
  8320. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8321.  
  8322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8323.  
  8324. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8325.  
  8326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8327.  
  8328. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8329.  
  8330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8331.  
  8332. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8333.  
  8334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8335.  
  8336. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8337.  
  8338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8339.  
  8340. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8341.  
  8342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8343.  
  8344. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8345.  
  8346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8347.  
  8348. Lowering time sync detected
  8349.  
  8350. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8351.  
  8352. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  8353.  
  8354. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8355.  
  8356. NullReferenceException
  8357.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8358.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8359.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8360.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8361.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8362.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8363.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8364. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8365. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8366. UnityEngine.Logger:LogException(Exception, Object)
  8367. UnityEngine.Debug:LogException(Exception)
  8368. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8369. Game:LateUpdate()
  8370.  
  8371. (Filename:  Line: -1)
  8372.  
  8373. NullReferenceException
  8374.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8375.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8376.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8377.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8378.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8379.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8380.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8381. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8382. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8383. UnityEngine.Logger:LogException(Exception, Object)
  8384. UnityEngine.Debug:LogException(Exception)
  8385. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8386. Game:LateUpdate()
  8387.  
  8388. (Filename:  Line: -1)
  8389.  
  8390. NullReferenceException
  8391.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8392.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8393.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8394.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8395.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8396.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8397.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8398. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8399. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8400. UnityEngine.Logger:LogException(Exception, Object)
  8401. UnityEngine.Debug:LogException(Exception)
  8402. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8403. Game:LateUpdate()
  8404.  
  8405. (Filename:  Line: -1)
  8406.  
  8407. NullReferenceException
  8408.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8409.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8410.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8411.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8412.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8413.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8414.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8415. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8416. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8417. UnityEngine.Logger:LogException(Exception, Object)
  8418. UnityEngine.Debug:LogException(Exception)
  8419. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8420. Game:LateUpdate()
  8421.  
  8422. (Filename:  Line: -1)
  8423.  
  8424. NullReferenceException
  8425.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8426.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8427.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8428.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8429.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8430.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8431.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8432. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8433. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8434. UnityEngine.Logger:LogException(Exception, Object)
  8435. UnityEngine.Debug:LogException(Exception)
  8436. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8437. Game:LateUpdate()
  8438.  
  8439. (Filename:  Line: -1)
  8440.  
  8441. NullReferenceException
  8442.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8443.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8444.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8445.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8446.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8447.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8448.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8449. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8450. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8451. UnityEngine.Logger:LogException(Exception, Object)
  8452. UnityEngine.Debug:LogException(Exception)
  8453. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8454. Game:LateUpdate()
  8455.  
  8456. (Filename:  Line: -1)
  8457.  
  8458. NullReferenceException
  8459.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8460.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8461.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8462.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8463.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8464.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8465.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8466. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8467. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8468. UnityEngine.Logger:LogException(Exception, Object)
  8469. UnityEngine.Debug:LogException(Exception)
  8470. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8471. Game:LateUpdate()
  8472.  
  8473. (Filename:  Line: -1)
  8474.  
  8475. NullReferenceException
  8476.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8477.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8478.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8479.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8480.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8481.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8482.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8483. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8484. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8485. UnityEngine.Logger:LogException(Exception, Object)
  8486. UnityEngine.Debug:LogException(Exception)
  8487. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8488. Game:LateUpdate()
  8489.  
  8490. (Filename:  Line: -1)
  8491.  
  8492. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  8493.  
  8494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8495.  
  8496. Lowering time sync detected
  8497.  
  8498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8499.  
  8500. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8501.  
  8502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8503.  
  8504. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8505.  
  8506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8507.  
  8508. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8509.  
  8510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8511.  
  8512. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8513.  
  8514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8515.  
  8516. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8517.  
  8518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8519.  
  8520. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8521.  
  8522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8523.  
  8524. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8525.  
  8526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8527.  
  8528. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8529.  
  8530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8531.  
  8532. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8533.  
  8534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8535.  
  8536. No owned on DefencePart(Clone) (WItemRenderer)
  8537.  
  8538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8539.  
  8540. No owned on DefencePart(Clone) (WItemRenderer)
  8541.  
  8542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8543.  
  8544. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  8545.  
  8546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8547.  
  8548. Look rotation viewing vector is zero
  8549.  
  8550. (Filename:  Line: 82)
  8551.  
  8552. Look rotation viewing vector is zero
  8553.  
  8554. (Filename:  Line: 82)
  8555.  
  8556. Look rotation viewing vector is zero
  8557.  
  8558. (Filename:  Line: 82)
  8559.  
  8560. NullReferenceException
  8561.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8562.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8563.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8564.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8565.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8566.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8567.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8568. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8569. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8570. UnityEngine.Logger:LogException(Exception, Object)
  8571. UnityEngine.Debug:LogException(Exception)
  8572. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8573. Game:LateUpdate()
  8574.  
  8575. (Filename:  Line: -1)
  8576.  
  8577. Look rotation viewing vector is zero
  8578.  
  8579. (Filename:  Line: 82)
  8580.  
  8581. Look rotation viewing vector is zero
  8582.  
  8583. (Filename:  Line: 82)
  8584.  
  8585. Look rotation viewing vector is zero
  8586.  
  8587. (Filename:  Line: 82)
  8588.  
  8589. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8590.  
  8591. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8592.  
  8593. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8594.  
  8595. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8596.  
  8597. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8598.  
  8599. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8600.  
  8601. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8602.  
  8603. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8604.  
  8605. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8606.  
  8607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8608.  
  8609. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8610.  
  8611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8612.  
  8613. Look rotation viewing vector is zero
  8614.  
  8615. (Filename:  Line: 82)
  8616.  
  8617. Look rotation viewing vector is zero
  8618.  
  8619. (Filename:  Line: 82)
  8620.  
  8621. Look rotation viewing vector is zero
  8622.  
  8623. (Filename:  Line: 82)
  8624.  
  8625. Look rotation viewing vector is zero
  8626.  
  8627. (Filename:  Line: 82)
  8628.  
  8629. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  8630.  
  8631. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8632.  
  8633. NullReferenceException
  8634.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  8635.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  8636.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  8637.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  8638.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  8639.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  8640.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  8641. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8642. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8643. UnityEngine.Logger:LogException(Exception, Object)
  8644. UnityEngine.Debug:LogException(Exception)
  8645. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  8646. Game:LateUpdate()
  8647.  
  8648. (Filename:  Line: -1)
  8649.  
  8650. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8651.  
  8652. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8653.  
  8654. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  8655.  
  8656. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8657.  
  8658. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  8659.  
  8660. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8661.  
  8662. Client have a dead unit ! Banshee_1 (NetworkUnitMovement)
  8663.  
  8664. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8665.  
  8666. Look rotation viewing vector is zero
  8667.  
  8668. (Filename:  Line: 82)
  8669.  
  8670. Look rotation viewing vector is zero
  8671.  
  8672. (Filename:  Line: 82)
  8673.  
  8674. Look rotation viewing vector is zero
  8675.  
  8676. (Filename:  Line: 82)
  8677.  
  8678. No owned on Bombard (WProjectileTrapRenderer)
  8679.  
  8680. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8681.  
  8682. No owned on DefencePart(Clone) (WItemRenderer)
  8683.  
  8684. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8685.  
  8686. No owned on DefencePart(Clone) (WItemRenderer)
  8687.  
  8688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8689.  
  8690. No owned on DefencePart(Clone) (WItemRenderer)
  8691.  
  8692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8693.  
  8694. No owned on DefencePart(Clone) (WItemRenderer)
  8695.  
  8696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8697.  
  8698. No owned on DefencePart(Clone) (WItemRenderer)
  8699.  
  8700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8701.  
  8702. Look rotation viewing vector is zero
  8703.  
  8704. (Filename:  Line: 82)
  8705.  
  8706. Look rotation viewing vector is zero
  8707.  
  8708. (Filename:  Line: 82)
  8709.  
  8710. No owned on DefencePart(Clone) (WItemRenderer)
  8711.  
  8712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8713.  
  8714. No owned on DefencePart(Clone) (WItemRenderer)
  8715.  
  8716. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8717.  
  8718. Look rotation viewing vector is zero
  8719.  
  8720. (Filename:  Line: 82)
  8721.  
  8722. Look rotation viewing vector is zero
  8723.  
  8724. (Filename:  Line: 82)
  8725.  
  8726. Look rotation viewing vector is zero
  8727.  
  8728. (Filename:  Line: 82)
  8729.  
  8730. Look rotation viewing vector is zero
  8731.  
  8732. (Filename:  Line: 82)
  8733.  
  8734. Look rotation viewing vector is zero
  8735.  
  8736. (Filename:  Line: 82)
  8737.  
  8738. Look rotation viewing vector is zero
  8739.  
  8740. (Filename:  Line: 82)
  8741.  
  8742. Look rotation viewing vector is zero
  8743.  
  8744. (Filename:  Line: 82)
  8745.  
  8746. Look rotation viewing vector is zero
  8747.  
  8748. (Filename:  Line: 82)
  8749.  
  8750. No owned on Bombard (WProjectileTrapRenderer)
  8751.  
  8752. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8753.  
  8754. No owned on DefencePart(Clone) (WItemRenderer)
  8755.  
  8756. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8757.  
  8758. No owned on DefencePart(Clone) (WItemRenderer)
  8759.  
  8760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8761.  
  8762. No owned on DefencePart(Clone) (WItemRenderer)
  8763.  
  8764. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8765.  
  8766. No owned on ManaVault (WManaVaultRenderer)
  8767.  
  8768. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8769.  
  8770. No owned on ManaVault (WManaVaultRenderer)
  8771.  
  8772. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8773.  
  8774. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  8775.  
  8776. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8777.  
  8778. Look rotation viewing vector is zero
  8779.  
  8780. (Filename:  Line: 82)
  8781.  
  8782. System.NullReferenceException: Object reference not set to an instance of an object
  8783.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8784.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8785.  
  8786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8787.  
  8788. NullReferenceException: Object reference not set to an instance of an object
  8789.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8790.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8791. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8792. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8793. UnityEngine.Logger:LogException(Exception, Object)
  8794. UnityEngine.Debug:LogException(Exception)
  8795. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  8796. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8797. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8798. System.Reflection.MethodBase:Invoke(Object, Object[])
  8799. uLink.RPCMethod:Execute(Object, Object[])
  8800. uLink.RPCInstance:Execute(Object[])
  8801. uLink.RPCInstance:Execute(BitStream, Object)
  8802. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  8803. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  8804. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  8805. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  8806. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  8807. uLink.NetworkBaseClient:_ClientCheckMessages()
  8808. uLink.NetworkBaseClient:_ClientUpdate(Double)
  8809. uLink.NetworkBaseLocal:Update()
  8810. uLink.InternalHelper:LateUpdate()
  8811.  
  8812. (Filename:  Line: -1)
  8813.  
  8814. System.NullReferenceException: Object reference not set to an instance of an object
  8815.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8816.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8817.  
  8818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8819.  
  8820. NullReferenceException: Object reference not set to an instance of an object
  8821.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8822.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8823. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8824. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8825. UnityEngine.Logger:LogException(Exception, Object)
  8826. UnityEngine.Debug:LogException(Exception)
  8827. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  8828. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8829. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8830. System.Reflection.MethodBase:Invoke(Object, Object[])
  8831. uLink.RPCMethod:Execute(Object, Object[])
  8832. uLink.RPCInstance:Execute(Object[])
  8833. uLink.RPCInstance:Execute(BitStream, Object)
  8834. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  8835. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  8836. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  8837. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  8838. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  8839. uLink.NetworkBaseClient:_ClientCheckMessages()
  8840. uLink.NetworkBaseClient:_ClientUpdate(Double)
  8841. uLink.NetworkBaseLocal:Update()
  8842. uLink.InternalHelper:LateUpdate()
  8843.  
  8844. (Filename:  Line: -1)
  8845.  
  8846. System.NullReferenceException: Object reference not set to an instance of an object
  8847.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8848.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8849.  
  8850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8851.  
  8852. NullReferenceException: Object reference not set to an instance of an object
  8853.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8854.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8855. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8856. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8857. UnityEngine.Logger:LogException(Exception, Object)
  8858. UnityEngine.Debug:LogException(Exception)
  8859. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  8860. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8861. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8862. System.Reflection.MethodBase:Invoke(Object, Object[])
  8863. uLink.RPCMethod:Execute(Object, Object[])
  8864. uLink.RPCInstance:Execute(Object[])
  8865. uLink.RPCInstance:Execute(BitStream, Object)
  8866. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  8867. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  8868. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  8869. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  8870. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  8871. uLink.NetworkBaseClient:_ClientCheckMessages()
  8872. uLink.NetworkBaseClient:_ClientUpdate(Double)
  8873. uLink.NetworkBaseLocal:Update()
  8874. uLink.InternalHelper:LateUpdate()
  8875.  
  8876. (Filename:  Line: -1)
  8877.  
  8878. System.NullReferenceException: Object reference not set to an instance of an object
  8879.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8880.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8881.  
  8882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8883.  
  8884. NullReferenceException: Object reference not set to an instance of an object
  8885.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8886.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8887. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8888. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8889. UnityEngine.Logger:LogException(Exception, Object)
  8890. UnityEngine.Debug:LogException(Exception)
  8891. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  8892. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8893. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8894. System.Reflection.MethodBase:Invoke(Object, Object[])
  8895. uLink.RPCMethod:Execute(Object, Object[])
  8896. uLink.RPCInstance:Execute(Object[])
  8897. uLink.RPCInstance:Execute(BitStream, Object)
  8898. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  8899. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  8900. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  8901. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  8902. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  8903. uLink.NetworkBaseClient:_ClientCheckMessages()
  8904. uLink.NetworkBaseClient:_ClientUpdate(Double)
  8905. uLink.NetworkBaseLocal:Update()
  8906. uLink.InternalHelper:LateUpdate()
  8907.  
  8908. (Filename:  Line: -1)
  8909.  
  8910. System.NullReferenceException: Object reference not set to an instance of an object
  8911.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8912.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8913.  
  8914. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8915.  
  8916. NullReferenceException: Object reference not set to an instance of an object
  8917.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8918.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8919. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8920. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8921. UnityEngine.Logger:LogException(Exception, Object)
  8922. UnityEngine.Debug:LogException(Exception)
  8923. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  8924. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8925. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8926. System.Reflection.MethodBase:Invoke(Object, Object[])
  8927. uLink.RPCMethod:Execute(Object, Object[])
  8928. uLink.RPCInstance:Execute(Object[])
  8929. uLink.RPCInstance:Execute(BitStream, Object)
  8930. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  8931. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  8932. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  8933. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  8934. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  8935. uLink.NetworkBaseClient:_ClientCheckMessages()
  8936. uLink.NetworkBaseClient:_ClientUpdate(Double)
  8937. uLink.NetworkBaseLocal:Update()
  8938. uLink.InternalHelper:LateUpdate()
  8939.  
  8940. (Filename:  Line: -1)
  8941.  
  8942. System.NullReferenceException: Object reference not set to an instance of an object
  8943.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8944.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8945.  
  8946. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  8947.  
  8948. NullReferenceException: Object reference not set to an instance of an object
  8949.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8950.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  8951. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8952. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8953. UnityEngine.Logger:LogException(Exception, Object)
  8954. UnityEngine.Debug:LogException(Exception)
  8955. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  8956. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8957. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8958. System.Reflection.MethodBase:Invoke(Object, Object[])
  8959. uLink.RPCMethod:Execute(Object, Object[])
  8960. uLink.RPCInstance:Execute(Object[])
  8961. uLink.RPCInstance:Execute(BitStream, Object)
  8962. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  8963. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  8964. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  8965. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  8966. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  8967. uLink.NetworkBaseClient:_ClientCheckMessages()
  8968. uLink.NetworkBaseClient:_ClientUpdate(Double)
  8969. uLink.NetworkBaseLocal:Update()
  8970. uLink.InternalHelper:LateUpdate()
  8971.  
  8972. (Filename:  Line: -1)
  8973.  
  8974. Look rotation viewing vector is zero
  8975.  
  8976. (Filename:  Line: 82)
  8977.  
  8978. Look rotation viewing vector is zero
  8979.  
  8980. (Filename:  Line: 82)
  8981.  
  8982. Look rotation viewing vector is zero
  8983.  
  8984. (Filename:  Line: 82)
  8985.  
  8986. ArgumentNullException: Argument cannot be null.
  8987. Parameter name: key
  8988.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  8989.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  8990.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  8991. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  8992. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  8993. UnityEngine.Logger:LogException(Exception, Object)
  8994. UnityEngine.Debug:LogException(Exception)
  8995. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  8996. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  8997. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  8998. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  8999. System.Reflection.MethodBase:Invoke(Object, Object[])
  9000. uLink.RPCMethod:Execute(Object, Object[])
  9001. uLink.RPCInstance:Execute(Object[])
  9002. uLink.RPCInstance:Execute(BitStream, Object)
  9003. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9004. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9005. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9006. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9007. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9008. uLink.NetworkBaseClient:_ClientCheckMessages()
  9009. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9010. uLink.NetworkBaseLocal:Update()
  9011. uLink.InternalHelper:LateUpdate()
  9012.  
  9013. (Filename:  Line: -1)
  9014.  
  9015. ArgumentNullException: Argument cannot be null.
  9016. Parameter name: key
  9017.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  9018.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  9019.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  9020. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9021. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9022. UnityEngine.Logger:LogException(Exception, Object)
  9023. UnityEngine.Debug:LogException(Exception)
  9024. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  9025. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  9026. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9027. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9028. System.Reflection.MethodBase:Invoke(Object, Object[])
  9029. uLink.RPCMethod:Execute(Object, Object[])
  9030. uLink.RPCInstance:Execute(Object[])
  9031. uLink.RPCInstance:Execute(BitStream, Object)
  9032. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9033. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9034. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9035. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9036. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9037. uLink.NetworkBaseClient:_ClientCheckMessages()
  9038. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9039. uLink.NetworkBaseLocal:Update()
  9040. uLink.InternalHelper:LateUpdate()
  9041.  
  9042. (Filename:  Line: -1)
  9043.  
  9044. ArgumentNullException: Argument cannot be null.
  9045. Parameter name: key
  9046.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  9047.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  9048.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  9049. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9050. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9051. UnityEngine.Logger:LogException(Exception, Object)
  9052. UnityEngine.Debug:LogException(Exception)
  9053. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  9054. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  9055. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9056. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9057. System.Reflection.MethodBase:Invoke(Object, Object[])
  9058. uLink.RPCMethod:Execute(Object, Object[])
  9059. uLink.RPCInstance:Execute(Object[])
  9060. uLink.RPCInstance:Execute(BitStream, Object)
  9061. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9062. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9063. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9064. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9065. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9066. uLink.NetworkBaseClient:_ClientCheckMessages()
  9067. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9068. uLink.NetworkBaseLocal:Update()
  9069. uLink.InternalHelper:LateUpdate()
  9070.  
  9071. (Filename:  Line: -1)
  9072.  
  9073. ArgumentNullException: Argument cannot be null.
  9074. Parameter name: key
  9075.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  9076.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  9077.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  9078. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9079. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9080. UnityEngine.Logger:LogException(Exception, Object)
  9081. UnityEngine.Debug:LogException(Exception)
  9082. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  9083. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  9084. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9085. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9086. System.Reflection.MethodBase:Invoke(Object, Object[])
  9087. uLink.RPCMethod:Execute(Object, Object[])
  9088. uLink.RPCInstance:Execute(Object[])
  9089. uLink.RPCInstance:Execute(BitStream, Object)
  9090. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9091. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9092. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9093. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9094. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9095. uLink.NetworkBaseClient:_ClientCheckMessages()
  9096. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9097. uLink.NetworkBaseLocal:Update()
  9098. uLink.InternalHelper:LateUpdate()
  9099.  
  9100. (Filename:  Line: -1)
  9101.  
  9102. ArgumentNullException: Argument cannot be null.
  9103. Parameter name: key
  9104.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  9105.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  9106.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  9107. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9108. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9109. UnityEngine.Logger:LogException(Exception, Object)
  9110. UnityEngine.Debug:LogException(Exception)
  9111. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  9112. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  9113. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9114. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9115. System.Reflection.MethodBase:Invoke(Object, Object[])
  9116. uLink.RPCMethod:Execute(Object, Object[])
  9117. uLink.RPCInstance:Execute(Object[])
  9118. uLink.RPCInstance:Execute(BitStream, Object)
  9119. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9120. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9121. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9122. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9123. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9124. uLink.NetworkBaseClient:_ClientCheckMessages()
  9125. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9126. uLink.NetworkBaseLocal:Update()
  9127. uLink.InternalHelper:LateUpdate()
  9128.  
  9129. (Filename:  Line: -1)
  9130.  
  9131. ArgumentNullException: Argument cannot be null.
  9132. Parameter name: key
  9133.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  9134.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  9135.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  9136. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9137. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9138. UnityEngine.Logger:LogException(Exception, Object)
  9139. UnityEngine.Debug:LogException(Exception)
  9140. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  9141. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  9142. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9143. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9144. System.Reflection.MethodBase:Invoke(Object, Object[])
  9145. uLink.RPCMethod:Execute(Object, Object[])
  9146. uLink.RPCInstance:Execute(Object[])
  9147. uLink.RPCInstance:Execute(BitStream, Object)
  9148. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9149. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9150. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9151. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9152. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9153. uLink.NetworkBaseClient:_ClientCheckMessages()
  9154. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9155. uLink.NetworkBaseLocal:Update()
  9156. uLink.InternalHelper:LateUpdate()
  9157.  
  9158. (Filename:  Line: -1)
  9159.  
  9160. Look rotation viewing vector is zero
  9161.  
  9162. (Filename:  Line: 82)
  9163.  
  9164. Look rotation viewing vector is zero
  9165.  
  9166. (Filename:  Line: 82)
  9167.  
  9168. Look rotation viewing vector is zero
  9169.  
  9170. (Filename:  Line: 82)
  9171.  
  9172. Look rotation viewing vector is zero
  9173.  
  9174. (Filename:  Line: 82)
  9175.  
  9176. Look rotation viewing vector is zero
  9177.  
  9178. (Filename:  Line: 82)
  9179.  
  9180. Look rotation viewing vector is zero
  9181.  
  9182. (Filename:  Line: 82)
  9183.  
  9184. Look rotation viewing vector is zero
  9185.  
  9186. (Filename:  Line: 82)
  9187.  
  9188. Lowering time sync detected
  9189.  
  9190. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9191.  
  9192. No owned on DefencePart(Clone) (WItemRenderer)
  9193.  
  9194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9195.  
  9196. No owned on WardingTotem (WDefenseRenderer)
  9197.  
  9198. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9199.  
  9200. No owned on ManaVault (WManaVaultRenderer)
  9201.  
  9202. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9203.  
  9204. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9205.  
  9206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9207.  
  9208. Look rotation viewing vector is zero
  9209.  
  9210. (Filename:  Line: 82)
  9211.  
  9212. Look rotation viewing vector is zero
  9213.  
  9214. (Filename:  Line: 82)
  9215.  
  9216. Look rotation viewing vector is zero
  9217.  
  9218. (Filename:  Line: 82)
  9219.  
  9220. Look rotation viewing vector is zero
  9221.  
  9222. (Filename:  Line: 82)
  9223.  
  9224. Look rotation viewing vector is zero
  9225.  
  9226. (Filename:  Line: 82)
  9227.  
  9228. Look rotation viewing vector is zero
  9229.  
  9230. (Filename:  Line: 82)
  9231.  
  9232. Look rotation viewing vector is zero
  9233.  
  9234. (Filename:  Line: 82)
  9235.  
  9236. Look rotation viewing vector is zero
  9237.  
  9238. (Filename:  Line: 82)
  9239.  
  9240. Look rotation viewing vector is zero
  9241.  
  9242. (Filename:  Line: 82)
  9243.  
  9244. Look rotation viewing vector is zero
  9245.  
  9246. (Filename:  Line: 82)
  9247.  
  9248. Look rotation viewing vector is zero
  9249.  
  9250. (Filename:  Line: 82)
  9251.  
  9252. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9253.  
  9254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9255.  
  9256. Client have a dead unit ! WraithReaper_1 (NetworkUnitMovement)
  9257.  
  9258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9259.  
  9260. Bafu_1(20272) is stuck in a a block.
  9261.  
  9262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9263.  
  9264. Bafu_1(20272) is stuck in a a block.
  9265.  
  9266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9267.  
  9268. No owned on DefencePart(Clone) (WItemRenderer)
  9269.  
  9270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9271.  
  9272. No owned on DefencePart(Clone) (WItemRenderer)
  9273.  
  9274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9275.  
  9276. No owned on DefencePart(Clone) (WItemRenderer)
  9277.  
  9278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9279.  
  9280. No owned on DefencePart(Clone) (WItemRenderer)
  9281.  
  9282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9283.  
  9284. No owned on DefencePart(Clone) (WItemRenderer)
  9285.  
  9286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9287.  
  9288. Bafu_1(20272) is stuck in a a block.
  9289.  
  9290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9291.  
  9292. Bafu_1(20272) is stuck in a a block.
  9293.  
  9294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9295.  
  9296. NullReferenceException
  9297.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  9298.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  9299.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  9300.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  9301.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  9302.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  9303.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  9304. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9305. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9306. UnityEngine.Logger:LogException(Exception, Object)
  9307. UnityEngine.Debug:LogException(Exception)
  9308. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  9309. Game:LateUpdate()
  9310.  
  9311. (Filename:  Line: -1)
  9312.  
  9313. Bafu_1(20272) is stuck in a a block.
  9314.  
  9315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9316.  
  9317. Bafu_1(20272) is stuck in a a block.
  9318.  
  9319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9320.  
  9321. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  9322.  
  9323. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9324.  
  9325. Look rotation viewing vector is zero
  9326.  
  9327. (Filename:  Line: 82)
  9328.  
  9329. Look rotation viewing vector is zero
  9330.  
  9331. (Filename:  Line: 82)
  9332.  
  9333. Look rotation viewing vector is zero
  9334.  
  9335. (Filename:  Line: 82)
  9336.  
  9337. Look rotation viewing vector is zero
  9338.  
  9339. (Filename:  Line: 82)
  9340.  
  9341. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9342.  
  9343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9344.  
  9345. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9346.  
  9347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9348.  
  9349. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9350.  
  9351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9352.  
  9353. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9354.  
  9355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9356.  
  9357. Lowering time sync detected
  9358.  
  9359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9360.  
  9361. Look rotation viewing vector is zero
  9362.  
  9363. (Filename:  Line: 82)
  9364.  
  9365. Client have a dead unit ! Shadow_1 (NetworkUnitMovement)
  9366.  
  9367. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9368.  
  9369. Look rotation viewing vector is zero
  9370.  
  9371. (Filename:  Line: 82)
  9372.  
  9373. Look rotation viewing vector is zero
  9374.  
  9375. (Filename:  Line: 82)
  9376.  
  9377. Look rotation viewing vector is zero
  9378.  
  9379. (Filename:  Line: 82)
  9380.  
  9381. Look rotation viewing vector is zero
  9382.  
  9383. (Filename:  Line: 82)
  9384.  
  9385. Look rotation viewing vector is zero
  9386.  
  9387. (Filename:  Line: 82)
  9388.  
  9389. Look rotation viewing vector is zero
  9390.  
  9391. (Filename:  Line: 82)
  9392.  
  9393. Look rotation viewing vector is zero
  9394.  
  9395. (Filename:  Line: 82)
  9396.  
  9397. Look rotation viewing vector is zero
  9398.  
  9399. (Filename:  Line: 82)
  9400.  
  9401. Look rotation viewing vector is zero
  9402.  
  9403. (Filename:  Line: 82)
  9404.  
  9405. Look rotation viewing vector is zero
  9406.  
  9407. (Filename:  Line: 82)
  9408.  
  9409. Look rotation viewing vector is zero
  9410.  
  9411. (Filename:  Line: 82)
  9412.  
  9413. Look rotation viewing vector is zero
  9414.  
  9415. (Filename:  Line: 82)
  9416.  
  9417. Look rotation viewing vector is zero
  9418.  
  9419. (Filename:  Line: 82)
  9420.  
  9421. Look rotation viewing vector is zero
  9422.  
  9423. (Filename:  Line: 82)
  9424.  
  9425. Look rotation viewing vector is zero
  9426.  
  9427. (Filename:  Line: 82)
  9428.  
  9429. Look rotation viewing vector is zero
  9430.  
  9431. (Filename:  Line: 82)
  9432.  
  9433. Look rotation viewing vector is zero
  9434.  
  9435. (Filename:  Line: 82)
  9436.  
  9437. Look rotation viewing vector is zero
  9438.  
  9439. (Filename:  Line: 82)
  9440.  
  9441. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  9442.  
  9443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9444.  
  9445. Look rotation viewing vector is zero
  9446.  
  9447. (Filename:  Line: 82)
  9448.  
  9449. Look rotation viewing vector is zero
  9450.  
  9451. (Filename:  Line: 82)
  9452.  
  9453. Look rotation viewing vector is zero
  9454.  
  9455. (Filename:  Line: 82)
  9456.  
  9457. Look rotation viewing vector is zero
  9458.  
  9459. (Filename:  Line: 82)
  9460.  
  9461. Look rotation viewing vector is zero
  9462.  
  9463. (Filename:  Line: 82)
  9464.  
  9465. Look rotation viewing vector is zero
  9466.  
  9467. (Filename:  Line: 82)
  9468.  
  9469. Look rotation viewing vector is zero
  9470.  
  9471. (Filename:  Line: 82)
  9472.  
  9473. Look rotation viewing vector is zero
  9474.  
  9475. (Filename:  Line: 82)
  9476.  
  9477. Look rotation viewing vector is zero
  9478.  
  9479. (Filename:  Line: 82)
  9480.  
  9481. Look rotation viewing vector is zero
  9482.  
  9483. (Filename:  Line: 82)
  9484.  
  9485. Look rotation viewing vector is zero
  9486.  
  9487. (Filename:  Line: 82)
  9488.  
  9489. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9490.  
  9491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9492.  
  9493. Look rotation viewing vector is zero
  9494.  
  9495. (Filename:  Line: 82)
  9496.  
  9497. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9498.  
  9499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9500.  
  9501. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9502.  
  9503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9504.  
  9505. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9506.  
  9507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9508.  
  9509. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  9510.  
  9511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9512.  
  9513. Look rotation viewing vector is zero
  9514.  
  9515. (Filename:  Line: 82)
  9516.  
  9517. Look rotation viewing vector is zero
  9518.  
  9519. (Filename:  Line: 82)
  9520.  
  9521. Look rotation viewing vector is zero
  9522.  
  9523. (Filename:  Line: 82)
  9524.  
  9525. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  9526.  
  9527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9528.  
  9529. Client have a dead unit ! BeastMaster_1 (NetworkUnitMovement)
  9530.  
  9531. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9532.  
  9533. Look rotation viewing vector is zero
  9534.  
  9535. (Filename:  Line: 82)
  9536.  
  9537. Look rotation viewing vector is zero
  9538.  
  9539. (Filename:  Line: 82)
  9540.  
  9541. Look rotation viewing vector is zero
  9542.  
  9543. (Filename:  Line: 82)
  9544.  
  9545. Look rotation viewing vector is zero
  9546.  
  9547. (Filename:  Line: 82)
  9548.  
  9549. Look rotation viewing vector is zero
  9550.  
  9551. (Filename:  Line: 82)
  9552.  
  9553. Look rotation viewing vector is zero
  9554.  
  9555. (Filename:  Line: 82)
  9556.  
  9557. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9558.  
  9559. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9560.  
  9561. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9562.  
  9563. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9564.  
  9565. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9566.  
  9567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9568.  
  9569. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9570.  
  9571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9572.  
  9573. Look rotation viewing vector is zero
  9574.  
  9575. (Filename:  Line: 82)
  9576.  
  9577. Look rotation viewing vector is zero
  9578.  
  9579. (Filename:  Line: 82)
  9580.  
  9581. Look rotation viewing vector is zero
  9582.  
  9583. (Filename:  Line: 82)
  9584.  
  9585. System.NullReferenceException: Object reference not set to an instance of an object
  9586.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  9587.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  9588.  
  9589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9590.  
  9591. NullReferenceException: Object reference not set to an instance of an object
  9592.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  9593.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  9594. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9595. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9596. UnityEngine.Logger:LogException(Exception, Object)
  9597. UnityEngine.Debug:LogException(Exception)
  9598. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  9599. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9600. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9601. System.Reflection.MethodBase:Invoke(Object, Object[])
  9602. uLink.RPCMethod:Execute(Object, Object[])
  9603. uLink.RPCInstance:Execute(Object[])
  9604. uLink.RPCInstance:Execute(BitStream, Object)
  9605. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9606. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9607. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9608. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9609. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9610. uLink.NetworkBaseClient:_ClientCheckMessages()
  9611. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9612. uLink.NetworkBaseLocal:Update()
  9613. uLink.InternalHelper:LateUpdate()
  9614.  
  9615. (Filename:  Line: -1)
  9616.  
  9617. Look rotation viewing vector is zero
  9618.  
  9619. (Filename:  Line: 82)
  9620.  
  9621. Look rotation viewing vector is zero
  9622.  
  9623. (Filename:  Line: 82)
  9624.  
  9625. Look rotation viewing vector is zero
  9626.  
  9627. (Filename:  Line: 82)
  9628.  
  9629. Look rotation viewing vector is zero
  9630.  
  9631. (Filename:  Line: 82)
  9632.  
  9633. Look rotation viewing vector is zero
  9634.  
  9635. (Filename:  Line: 82)
  9636.  
  9637. ArgumentNullException: Argument cannot be null.
  9638. Parameter name: key
  9639.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  9640.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  9641.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  9642. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9643. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9644. UnityEngine.Logger:LogException(Exception, Object)
  9645. UnityEngine.Debug:LogException(Exception)
  9646. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  9647. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  9648. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  9649. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  9650. System.Reflection.MethodBase:Invoke(Object, Object[])
  9651. uLink.RPCMethod:Execute(Object, Object[])
  9652. uLink.RPCInstance:Execute(Object[])
  9653. uLink.RPCInstance:Execute(BitStream, Object)
  9654. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  9655. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  9656. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  9657. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  9658. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  9659. uLink.NetworkBaseClient:_ClientCheckMessages()
  9660. uLink.NetworkBaseClient:_ClientUpdate(Double)
  9661. uLink.NetworkBaseLocal:Update()
  9662. uLink.InternalHelper:LateUpdate()
  9663.  
  9664. (Filename:  Line: -1)
  9665.  
  9666. NullReferenceException
  9667.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  9668.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  9669.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  9670.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  9671.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  9672.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  9673.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  9674. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9675. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9676. UnityEngine.Logger:LogException(Exception, Object)
  9677. UnityEngine.Debug:LogException(Exception)
  9678. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  9679. Game:LateUpdate()
  9680.  
  9681. (Filename:  Line: -1)
  9682.  
  9683. Lowering time sync detected
  9684.  
  9685. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9686.  
  9687. NullReferenceException
  9688.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  9689.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  9690.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  9691.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  9692.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  9693.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  9694.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  9695. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9696. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9697. UnityEngine.Logger:LogException(Exception, Object)
  9698. UnityEngine.Debug:LogException(Exception)
  9699. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  9700. Game:LateUpdate()
  9701.  
  9702. (Filename:  Line: -1)
  9703.  
  9704. Look rotation viewing vector is zero
  9705.  
  9706. (Filename:  Line: 82)
  9707.  
  9708. Look rotation viewing vector is zero
  9709.  
  9710. (Filename:  Line: 82)
  9711.  
  9712. Look rotation viewing vector is zero
  9713.  
  9714. (Filename:  Line: 82)
  9715.  
  9716. Look rotation viewing vector is zero
  9717.  
  9718. (Filename:  Line: 82)
  9719.  
  9720. Look rotation viewing vector is zero
  9721.  
  9722. (Filename:  Line: 82)
  9723.  
  9724. Look rotation viewing vector is zero
  9725.  
  9726. (Filename:  Line: 82)
  9727.  
  9728. Look rotation viewing vector is zero
  9729.  
  9730. (Filename:  Line: 82)
  9731.  
  9732. Look rotation viewing vector is zero
  9733.  
  9734. (Filename:  Line: 82)
  9735.  
  9736. Look rotation viewing vector is zero
  9737.  
  9738. (Filename:  Line: 82)
  9739.  
  9740. Look rotation viewing vector is zero
  9741.  
  9742. (Filename:  Line: 82)
  9743.  
  9744. Look rotation viewing vector is zero
  9745.  
  9746. (Filename:  Line: 82)
  9747.  
  9748. Look rotation viewing vector is zero
  9749.  
  9750. (Filename:  Line: 82)
  9751.  
  9752. Look rotation viewing vector is zero
  9753.  
  9754. (Filename:  Line: 82)
  9755.  
  9756. Look rotation viewing vector is zero
  9757.  
  9758. (Filename:  Line: 82)
  9759.  
  9760. Look rotation viewing vector is zero
  9761.  
  9762. (Filename:  Line: 82)
  9763.  
  9764. Look rotation viewing vector is zero
  9765.  
  9766. (Filename:  Line: 82)
  9767.  
  9768. Look rotation viewing vector is zero
  9769.  
  9770. (Filename:  Line: 82)
  9771.  
  9772. Look rotation viewing vector is zero
  9773.  
  9774. (Filename:  Line: 82)
  9775.  
  9776. Look rotation viewing vector is zero
  9777.  
  9778. (Filename:  Line: 82)
  9779.  
  9780. Look rotation viewing vector is zero
  9781.  
  9782. (Filename:  Line: 82)
  9783.  
  9784. Look rotation viewing vector is zero
  9785.  
  9786. (Filename:  Line: 82)
  9787.  
  9788. Look rotation viewing vector is zero
  9789.  
  9790. (Filename:  Line: 82)
  9791.  
  9792. Look rotation viewing vector is zero
  9793.  
  9794. (Filename:  Line: 82)
  9795.  
  9796. Look rotation viewing vector is zero
  9797.  
  9798. (Filename:  Line: 82)
  9799.  
  9800. Look rotation viewing vector is zero
  9801.  
  9802. (Filename:  Line: 82)
  9803.  
  9804. Look rotation viewing vector is zero
  9805.  
  9806. (Filename:  Line: 82)
  9807.  
  9808. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9809.  
  9810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9811.  
  9812. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9813.  
  9814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9815.  
  9816. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  9817.  
  9818. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  9819.  
  9820. Look rotation viewing vector is zero
  9821.  
  9822. (Filename:  Line: 82)
  9823.  
  9824. Look rotation viewing vector is zero
  9825.  
  9826. (Filename:  Line: 82)
  9827.  
  9828. Look rotation viewing vector is zero
  9829.  
  9830. (Filename:  Line: 82)
  9831.  
  9832. Look rotation viewing vector is zero
  9833.  
  9834. (Filename:  Line: 82)
  9835.  
  9836. Look rotation viewing vector is zero
  9837.  
  9838. (Filename:  Line: 82)
  9839.  
  9840. Look rotation viewing vector is zero
  9841.  
  9842. (Filename:  Line: 82)
  9843.  
  9844. Look rotation viewing vector is zero
  9845.  
  9846. (Filename:  Line: 82)
  9847.  
  9848. Look rotation viewing vector is zero
  9849.  
  9850. (Filename:  Line: 82)
  9851.  
  9852. Look rotation viewing vector is zero
  9853.  
  9854. (Filename:  Line: 82)
  9855.  
  9856. Look rotation viewing vector is zero
  9857.  
  9858. (Filename:  Line: 82)
  9859.  
  9860. Look rotation viewing vector is zero
  9861.  
  9862. (Filename:  Line: 82)
  9863.  
  9864. Look rotation viewing vector is zero
  9865.  
  9866. (Filename:  Line: 82)
  9867.  
  9868. Look rotation viewing vector is zero
  9869.  
  9870. (Filename:  Line: 82)
  9871.  
  9872. Look rotation viewing vector is zero
  9873.  
  9874. (Filename:  Line: 82)
  9875.  
  9876. Look rotation viewing vector is zero
  9877.  
  9878. (Filename:  Line: 82)
  9879.  
  9880. Look rotation viewing vector is zero
  9881.  
  9882. (Filename:  Line: 82)
  9883.  
  9884. Look rotation viewing vector is zero
  9885.  
  9886. (Filename:  Line: 82)
  9887.  
  9888. Look rotation viewing vector is zero
  9889.  
  9890. (Filename:  Line: 82)
  9891.  
  9892. Look rotation viewing vector is zero
  9893.  
  9894. (Filename:  Line: 82)
  9895.  
  9896. Look rotation viewing vector is zero
  9897.  
  9898. (Filename:  Line: 82)
  9899.  
  9900. Look rotation viewing vector is zero
  9901.  
  9902. (Filename:  Line: 82)
  9903.  
  9904. Look rotation viewing vector is zero
  9905.  
  9906. (Filename:  Line: 82)
  9907.  
  9908. Look rotation viewing vector is zero
  9909.  
  9910. (Filename:  Line: 82)
  9911.  
  9912. Look rotation viewing vector is zero
  9913.  
  9914. (Filename:  Line: 82)
  9915.  
  9916. Look rotation viewing vector is zero
  9917.  
  9918. (Filename:  Line: 82)
  9919.  
  9920. Look rotation viewing vector is zero
  9921.  
  9922. (Filename:  Line: 82)
  9923.  
  9924. Look rotation viewing vector is zero
  9925.  
  9926. (Filename:  Line: 82)
  9927.  
  9928. NullReferenceException
  9929.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  9930.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  9931.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  9932.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  9933.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  9934.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  9935.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  9936. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9937. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9938. UnityEngine.Logger:LogException(Exception, Object)
  9939. UnityEngine.Debug:LogException(Exception)
  9940. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  9941. Game:LateUpdate()
  9942.  
  9943. (Filename:  Line: -1)
  9944.  
  9945. Look rotation viewing vector is zero
  9946.  
  9947. (Filename:  Line: 82)
  9948.  
  9949. Look rotation viewing vector is zero
  9950.  
  9951. (Filename:  Line: 82)
  9952.  
  9953. Look rotation viewing vector is zero
  9954.  
  9955. (Filename:  Line: 82)
  9956.  
  9957. Look rotation viewing vector is zero
  9958.  
  9959. (Filename:  Line: 82)
  9960.  
  9961. Look rotation viewing vector is zero
  9962.  
  9963. (Filename:  Line: 82)
  9964.  
  9965. Look rotation viewing vector is zero
  9966.  
  9967. (Filename:  Line: 82)
  9968.  
  9969. NullReferenceException
  9970.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  9971.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  9972.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  9973.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  9974.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  9975.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  9976.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  9977. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9978. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9979. UnityEngine.Logger:LogException(Exception, Object)
  9980. UnityEngine.Debug:LogException(Exception)
  9981. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  9982. Game:LateUpdate()
  9983.  
  9984. (Filename:  Line: -1)
  9985.  
  9986. NullReferenceException
  9987.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  9988.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  9989.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  9990.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  9991.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  9992.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  9993.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  9994. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  9995. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9996. UnityEngine.Logger:LogException(Exception, Object)
  9997. UnityEngine.Debug:LogException(Exception)
  9998. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  9999. Game:LateUpdate()
  10000.  
  10001. (Filename:  Line: -1)
  10002.  
  10003. NullReferenceException
  10004.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10005.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10006.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10007.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10008.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10009.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10010.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10011. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10012. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10013. UnityEngine.Logger:LogException(Exception, Object)
  10014. UnityEngine.Debug:LogException(Exception)
  10015. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10016. Game:LateUpdate()
  10017.  
  10018. (Filename:  Line: -1)
  10019.  
  10020. Look rotation viewing vector is zero
  10021.  
  10022. (Filename:  Line: 82)
  10023.  
  10024. Look rotation viewing vector is zero
  10025.  
  10026. (Filename:  Line: 82)
  10027.  
  10028. NullReferenceException
  10029.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10030.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10031.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10032.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10033.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10034.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10035.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10036. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10037. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10038. UnityEngine.Logger:LogException(Exception, Object)
  10039. UnityEngine.Debug:LogException(Exception)
  10040. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10041. Game:LateUpdate()
  10042.  
  10043. (Filename:  Line: -1)
  10044.  
  10045. NullReferenceException
  10046.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10047.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10048.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10049.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10050.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10051.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10052.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10053. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10054. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10055. UnityEngine.Logger:LogException(Exception, Object)
  10056. UnityEngine.Debug:LogException(Exception)
  10057. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10058. Game:LateUpdate()
  10059.  
  10060. (Filename:  Line: -1)
  10061.  
  10062. NullReferenceException
  10063.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10064.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10065.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10066.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10067.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10068.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10069.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10070. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10071. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10072. UnityEngine.Logger:LogException(Exception, Object)
  10073. UnityEngine.Debug:LogException(Exception)
  10074. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10075. Game:LateUpdate()
  10076.  
  10077. (Filename:  Line: -1)
  10078.  
  10079. NullReferenceException
  10080.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10081.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10082.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10083.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10084.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10085.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10086.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10087. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10088. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10089. UnityEngine.Logger:LogException(Exception, Object)
  10090. UnityEngine.Debug:LogException(Exception)
  10091. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10092. Game:LateUpdate()
  10093.  
  10094. (Filename:  Line: -1)
  10095.  
  10096. NullReferenceException
  10097.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10098.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10099.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10100.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10101.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10102.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10103.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10104. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10105. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10106. UnityEngine.Logger:LogException(Exception, Object)
  10107. UnityEngine.Debug:LogException(Exception)
  10108. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10109. Game:LateUpdate()
  10110.  
  10111. (Filename:  Line: -1)
  10112.  
  10113. Look rotation viewing vector is zero
  10114.  
  10115. (Filename:  Line: 82)
  10116.  
  10117. Look rotation viewing vector is zero
  10118.  
  10119. (Filename:  Line: 82)
  10120.  
  10121. Look rotation viewing vector is zero
  10122.  
  10123. (Filename:  Line: 82)
  10124.  
  10125. Look rotation viewing vector is zero
  10126.  
  10127. (Filename:  Line: 82)
  10128.  
  10129. Look rotation viewing vector is zero
  10130.  
  10131. (Filename:  Line: 82)
  10132.  
  10133. Look rotation viewing vector is zero
  10134.  
  10135. (Filename:  Line: 82)
  10136.  
  10137. Look rotation viewing vector is zero
  10138.  
  10139. (Filename:  Line: 82)
  10140.  
  10141. Look rotation viewing vector is zero
  10142.  
  10143. (Filename:  Line: 82)
  10144.  
  10145. Look rotation viewing vector is zero
  10146.  
  10147. (Filename:  Line: 82)
  10148.  
  10149. Look rotation viewing vector is zero
  10150.  
  10151. (Filename:  Line: 82)
  10152.  
  10153. Look rotation viewing vector is zero
  10154.  
  10155. (Filename:  Line: 82)
  10156.  
  10157. Look rotation viewing vector is zero
  10158.  
  10159. (Filename:  Line: 82)
  10160.  
  10161. NullReferenceException
  10162.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10163.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10164.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10165.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10166.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10167.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10168.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10169. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10170. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10171. UnityEngine.Logger:LogException(Exception, Object)
  10172. UnityEngine.Debug:LogException(Exception)
  10173. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10174. Game:LateUpdate()
  10175.  
  10176. (Filename:  Line: -1)
  10177.  
  10178. Look rotation viewing vector is zero
  10179.  
  10180. (Filename:  Line: 82)
  10181.  
  10182. NullReferenceException
  10183.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10184.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10185.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10186.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10187.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10188.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10189.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10190. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10191. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10192. UnityEngine.Logger:LogException(Exception, Object)
  10193. UnityEngine.Debug:LogException(Exception)
  10194. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10195. Game:LateUpdate()
  10196.  
  10197. (Filename:  Line: -1)
  10198.  
  10199. NullReferenceException
  10200.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10201.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10202.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10203.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10204.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10205.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10206.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10207. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10208. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10209. UnityEngine.Logger:LogException(Exception, Object)
  10210. UnityEngine.Debug:LogException(Exception)
  10211. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10212. Game:LateUpdate()
  10213.  
  10214. (Filename:  Line: -1)
  10215.  
  10216. Look rotation viewing vector is zero
  10217.  
  10218. (Filename:  Line: 82)
  10219.  
  10220. NullReferenceException
  10221.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10222.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10223.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10224.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10225.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10226.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10227.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10228. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10229. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10230. UnityEngine.Logger:LogException(Exception, Object)
  10231. UnityEngine.Debug:LogException(Exception)
  10232. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10233. Game:LateUpdate()
  10234.  
  10235. (Filename:  Line: -1)
  10236.  
  10237. Look rotation viewing vector is zero
  10238.  
  10239. (Filename:  Line: 82)
  10240.  
  10241. NullReferenceException
  10242.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10243.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10244.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10245.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10246.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10247.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10248.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10249. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10250. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10251. UnityEngine.Logger:LogException(Exception, Object)
  10252. UnityEngine.Debug:LogException(Exception)
  10253. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10254. Game:LateUpdate()
  10255.  
  10256. (Filename:  Line: -1)
  10257.  
  10258. Look rotation viewing vector is zero
  10259.  
  10260. (Filename:  Line: 82)
  10261.  
  10262. Look rotation viewing vector is zero
  10263.  
  10264. (Filename:  Line: 82)
  10265.  
  10266. Look rotation viewing vector is zero
  10267.  
  10268. (Filename:  Line: 82)
  10269.  
  10270. Look rotation viewing vector is zero
  10271.  
  10272. (Filename:  Line: 82)
  10273.  
  10274. Look rotation viewing vector is zero
  10275.  
  10276. (Filename:  Line: 82)
  10277.  
  10278. Look rotation viewing vector is zero
  10279.  
  10280. (Filename:  Line: 82)
  10281.  
  10282. NullReferenceException
  10283.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10284.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10285.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10286.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10287.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10288.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10289.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10290. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10291. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10292. UnityEngine.Logger:LogException(Exception, Object)
  10293. UnityEngine.Debug:LogException(Exception)
  10294. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10295. Game:LateUpdate()
  10296.  
  10297. (Filename:  Line: -1)
  10298.  
  10299. NullReferenceException
  10300.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10301.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10302.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10303.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10304.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10305.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10306.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10307. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10308. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10309. UnityEngine.Logger:LogException(Exception, Object)
  10310. UnityEngine.Debug:LogException(Exception)
  10311. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10312. Game:LateUpdate()
  10313.  
  10314. (Filename:  Line: -1)
  10315.  
  10316. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10317.  
  10318. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10319.  
  10320. NullReferenceException
  10321.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10322.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10323.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10324.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10325.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10326.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10327.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10328. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10329. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10330. UnityEngine.Logger:LogException(Exception, Object)
  10331. UnityEngine.Debug:LogException(Exception)
  10332. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10333. Game:LateUpdate()
  10334.  
  10335. (Filename:  Line: -1)
  10336.  
  10337. NullReferenceException
  10338.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10339.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10340.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10341.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10342.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10343.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10344.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10345. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10346. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10347. UnityEngine.Logger:LogException(Exception, Object)
  10348. UnityEngine.Debug:LogException(Exception)
  10349. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10350. Game:LateUpdate()
  10351.  
  10352. (Filename:  Line: -1)
  10353.  
  10354. NullReferenceException
  10355.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10356.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10357.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10358.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10359.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10360.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10361.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10362. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10363. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10364. UnityEngine.Logger:LogException(Exception, Object)
  10365. UnityEngine.Debug:LogException(Exception)
  10366. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10367. Game:LateUpdate()
  10368.  
  10369. (Filename:  Line: -1)
  10370.  
  10371. NullReferenceException
  10372.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10373.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10374.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10375.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10376.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10377.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10378.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10379. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10380. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10381. UnityEngine.Logger:LogException(Exception, Object)
  10382. UnityEngine.Debug:LogException(Exception)
  10383. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10384. Game:LateUpdate()
  10385.  
  10386. (Filename:  Line: -1)
  10387.  
  10388. NullReferenceException
  10389.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10390.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10391.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10392.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10393.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10394.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10395.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10396. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10397. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10398. UnityEngine.Logger:LogException(Exception, Object)
  10399. UnityEngine.Debug:LogException(Exception)
  10400. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10401. Game:LateUpdate()
  10402.  
  10403. (Filename:  Line: -1)
  10404.  
  10405. Look rotation viewing vector is zero
  10406.  
  10407. (Filename:  Line: 82)
  10408.  
  10409. NullReferenceException
  10410.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10411.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10412.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10413.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10414.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10415.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10416.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10417. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10418. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10419. UnityEngine.Logger:LogException(Exception, Object)
  10420. UnityEngine.Debug:LogException(Exception)
  10421. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10422. Game:LateUpdate()
  10423.  
  10424. (Filename:  Line: -1)
  10425.  
  10426. Look rotation viewing vector is zero
  10427.  
  10428. (Filename:  Line: 82)
  10429.  
  10430. Look rotation viewing vector is zero
  10431.  
  10432. (Filename:  Line: 82)
  10433.  
  10434. Look rotation viewing vector is zero
  10435.  
  10436. (Filename:  Line: 82)
  10437.  
  10438. Look rotation viewing vector is zero
  10439.  
  10440. (Filename:  Line: 82)
  10441.  
  10442. Look rotation viewing vector is zero
  10443.  
  10444. (Filename:  Line: 82)
  10445.  
  10446. Look rotation viewing vector is zero
  10447.  
  10448. (Filename:  Line: 82)
  10449.  
  10450. Look rotation viewing vector is zero
  10451.  
  10452. (Filename:  Line: 82)
  10453.  
  10454. Lowering time sync detected
  10455.  
  10456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10457.  
  10458. Look rotation viewing vector is zero
  10459.  
  10460. (Filename:  Line: 82)
  10461.  
  10462. Look rotation viewing vector is zero
  10463.  
  10464. (Filename:  Line: 82)
  10465.  
  10466. Look rotation viewing vector is zero
  10467.  
  10468. (Filename:  Line: 82)
  10469.  
  10470. Look rotation viewing vector is zero
  10471.  
  10472. (Filename:  Line: 82)
  10473.  
  10474. Look rotation viewing vector is zero
  10475.  
  10476. (Filename:  Line: 82)
  10477.  
  10478. Look rotation viewing vector is zero
  10479.  
  10480. (Filename:  Line: 82)
  10481.  
  10482. Look rotation viewing vector is zero
  10483.  
  10484. (Filename:  Line: 82)
  10485.  
  10486. Look rotation viewing vector is zero
  10487.  
  10488. (Filename:  Line: 82)
  10489.  
  10490. Look rotation viewing vector is zero
  10491.  
  10492. (Filename:  Line: 82)
  10493.  
  10494. Look rotation viewing vector is zero
  10495.  
  10496. (Filename:  Line: 82)
  10497.  
  10498. Look rotation viewing vector is zero
  10499.  
  10500. (Filename:  Line: 82)
  10501.  
  10502. NullReferenceException
  10503.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10504.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10505.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10506.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10507.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10508.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10509.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10510. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10511. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10512. UnityEngine.Logger:LogException(Exception, Object)
  10513. UnityEngine.Debug:LogException(Exception)
  10514. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10515. Game:LateUpdate()
  10516.  
  10517. (Filename:  Line: -1)
  10518.  
  10519. NullReferenceException
  10520.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10521.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10522.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10523.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10524.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10525.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10526.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10527. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10528. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10529. UnityEngine.Logger:LogException(Exception, Object)
  10530. UnityEngine.Debug:LogException(Exception)
  10531. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10532. Game:LateUpdate()
  10533.  
  10534. (Filename:  Line: -1)
  10535.  
  10536. Look rotation viewing vector is zero
  10537.  
  10538. (Filename:  Line: 82)
  10539.  
  10540. Lowering time sync detected
  10541.  
  10542. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10543.  
  10544. Client have a dead unit ! Worker_1 (NetworkUnitMovement)
  10545.  
  10546. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10547.  
  10548. Look rotation viewing vector is zero
  10549.  
  10550. (Filename:  Line: 82)
  10551.  
  10552. Look rotation viewing vector is zero
  10553.  
  10554. (Filename:  Line: 82)
  10555.  
  10556. Look rotation viewing vector is zero
  10557.  
  10558. (Filename:  Line: 82)
  10559.  
  10560. Look rotation viewing vector is zero
  10561.  
  10562. (Filename:  Line: 82)
  10563.  
  10564. Look rotation viewing vector is zero
  10565.  
  10566. (Filename:  Line: 82)
  10567.  
  10568. Look rotation viewing vector is zero
  10569.  
  10570. (Filename:  Line: 82)
  10571.  
  10572. Look rotation viewing vector is zero
  10573.  
  10574. (Filename:  Line: 82)
  10575.  
  10576. Look rotation viewing vector is zero
  10577.  
  10578. (Filename:  Line: 82)
  10579.  
  10580. Look rotation viewing vector is zero
  10581.  
  10582. (Filename:  Line: 82)
  10583.  
  10584. Look rotation viewing vector is zero
  10585.  
  10586. (Filename:  Line: 82)
  10587.  
  10588. Look rotation viewing vector is zero
  10589.  
  10590. (Filename:  Line: 82)
  10591.  
  10592. Look rotation viewing vector is zero
  10593.  
  10594. (Filename:  Line: 82)
  10595.  
  10596. Look rotation viewing vector is zero
  10597.  
  10598. (Filename:  Line: 82)
  10599.  
  10600. Look rotation viewing vector is zero
  10601.  
  10602. (Filename:  Line: 82)
  10603.  
  10604. Look rotation viewing vector is zero
  10605.  
  10606. (Filename:  Line: 82)
  10607.  
  10608. Look rotation viewing vector is zero
  10609.  
  10610. (Filename:  Line: 82)
  10611.  
  10612. Look rotation viewing vector is zero
  10613.  
  10614. (Filename:  Line: 82)
  10615.  
  10616. Look rotation viewing vector is zero
  10617.  
  10618. (Filename:  Line: 82)
  10619.  
  10620. Look rotation viewing vector is zero
  10621.  
  10622. (Filename:  Line: 82)
  10623.  
  10624. Look rotation viewing vector is zero
  10625.  
  10626. (Filename:  Line: 82)
  10627.  
  10628. Look rotation viewing vector is zero
  10629.  
  10630. (Filename:  Line: 82)
  10631.  
  10632. Look rotation viewing vector is zero
  10633.  
  10634. (Filename:  Line: 82)
  10635.  
  10636. Look rotation viewing vector is zero
  10637.  
  10638. (Filename:  Line: 82)
  10639.  
  10640. Look rotation viewing vector is zero
  10641.  
  10642. (Filename:  Line: 82)
  10643.  
  10644. NullReferenceException
  10645.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10646.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10647.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10648.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10649.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10650.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10651.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10652. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10653. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10654. UnityEngine.Logger:LogException(Exception, Object)
  10655. UnityEngine.Debug:LogException(Exception)
  10656. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10657. Game:LateUpdate()
  10658.  
  10659. (Filename:  Line: -1)
  10660.  
  10661. Look rotation viewing vector is zero
  10662.  
  10663. (Filename:  Line: 82)
  10664.  
  10665. NullReferenceException
  10666.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10667.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10668.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10669.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10670.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10671.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10672.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10673. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10674. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10675. UnityEngine.Logger:LogException(Exception, Object)
  10676. UnityEngine.Debug:LogException(Exception)
  10677. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10678. Game:LateUpdate()
  10679.  
  10680. (Filename:  Line: -1)
  10681.  
  10682. NullReferenceException
  10683.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10684.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10685.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10686.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10687.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10688.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10689.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10690. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10691. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10692. UnityEngine.Logger:LogException(Exception, Object)
  10693. UnityEngine.Debug:LogException(Exception)
  10694. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10695. Game:LateUpdate()
  10696.  
  10697. (Filename:  Line: -1)
  10698.  
  10699. NullReferenceException
  10700.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  10701.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  10702.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  10703.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  10704.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  10705.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  10706.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  10707. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  10708. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  10709. UnityEngine.Logger:LogException(Exception, Object)
  10710. UnityEngine.Debug:LogException(Exception)
  10711. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  10712. Game:LateUpdate()
  10713.  
  10714. (Filename:  Line: -1)
  10715.  
  10716. Look rotation viewing vector is zero
  10717.  
  10718. (Filename:  Line: 82)
  10719.  
  10720. Look rotation viewing vector is zero
  10721.  
  10722. (Filename:  Line: 82)
  10723.  
  10724. Look rotation viewing vector is zero
  10725.  
  10726. (Filename:  Line: 82)
  10727.  
  10728. Look rotation viewing vector is zero
  10729.  
  10730. (Filename:  Line: 82)
  10731.  
  10732. Look rotation viewing vector is zero
  10733.  
  10734. (Filename:  Line: 82)
  10735.  
  10736. Look rotation viewing vector is zero
  10737.  
  10738. (Filename:  Line: 82)
  10739.  
  10740. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10741.  
  10742. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10743.  
  10744. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10745.  
  10746. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10747.  
  10748. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10749.  
  10750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10751.  
  10752. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10753.  
  10754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10755.  
  10756. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10757.  
  10758. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10759.  
  10760. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10761.  
  10762. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10763.  
  10764. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10765.  
  10766. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10767.  
  10768. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10769.  
  10770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10771.  
  10772. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10773.  
  10774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10775.  
  10776. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10777.  
  10778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10779.  
  10780. Lowering time sync detected
  10781.  
  10782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10783.  
  10784. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10785.  
  10786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10787.  
  10788. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10789.  
  10790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10791.  
  10792. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10793.  
  10794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10795.  
  10796. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10797.  
  10798. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10799.  
  10800. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10801.  
  10802. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10803.  
  10804. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10805.  
  10806. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10807.  
  10808. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10809.  
  10810. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10811.  
  10812. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10813.  
  10814. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10815.  
  10816. Look rotation viewing vector is zero
  10817.  
  10818. (Filename:  Line: 82)
  10819.  
  10820. Look rotation viewing vector is zero
  10821.  
  10822. (Filename:  Line: 82)
  10823.  
  10824. Look rotation viewing vector is zero
  10825.  
  10826. (Filename:  Line: 82)
  10827.  
  10828. Look rotation viewing vector is zero
  10829.  
  10830. (Filename:  Line: 82)
  10831.  
  10832. Look rotation viewing vector is zero
  10833.  
  10834. (Filename:  Line: 82)
  10835.  
  10836. Look rotation viewing vector is zero
  10837.  
  10838. (Filename:  Line: 82)
  10839.  
  10840. Look rotation viewing vector is zero
  10841.  
  10842. (Filename:  Line: 82)
  10843.  
  10844. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10845.  
  10846. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10847.  
  10848. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10849.  
  10850. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10851.  
  10852. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10853.  
  10854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10855.  
  10856. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10857.  
  10858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10859.  
  10860. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10861.  
  10862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10863.  
  10864. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10865.  
  10866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10867.  
  10868. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10869.  
  10870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10871.  
  10872. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10873.  
  10874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10875.  
  10876. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10877.  
  10878. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10879.  
  10880. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10881.  
  10882. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10883.  
  10884. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10885.  
  10886. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10887.  
  10888. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10889.  
  10890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10891.  
  10892. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10893.  
  10894. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10895.  
  10896. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10897.  
  10898. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10899.  
  10900. Look rotation viewing vector is zero
  10901.  
  10902. (Filename:  Line: 82)
  10903.  
  10904. Look rotation viewing vector is zero
  10905.  
  10906. (Filename:  Line: 82)
  10907.  
  10908. Look rotation viewing vector is zero
  10909.  
  10910. (Filename:  Line: 82)
  10911.  
  10912. Look rotation viewing vector is zero
  10913.  
  10914. (Filename:  Line: 82)
  10915.  
  10916. Look rotation viewing vector is zero
  10917.  
  10918. (Filename:  Line: 82)
  10919.  
  10920. Look rotation viewing vector is zero
  10921.  
  10922. (Filename:  Line: 82)
  10923.  
  10924. Look rotation viewing vector is zero
  10925.  
  10926. (Filename:  Line: 82)
  10927.  
  10928. Look rotation viewing vector is zero
  10929.  
  10930. (Filename:  Line: 82)
  10931.  
  10932. Look rotation viewing vector is zero
  10933.  
  10934. (Filename:  Line: 82)
  10935.  
  10936. Look rotation viewing vector is zero
  10937.  
  10938. (Filename:  Line: 82)
  10939.  
  10940. Look rotation viewing vector is zero
  10941.  
  10942. (Filename:  Line: 82)
  10943.  
  10944. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10945.  
  10946. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10947.  
  10948. Look rotation viewing vector is zero
  10949.  
  10950. (Filename:  Line: 82)
  10951.  
  10952. Look rotation viewing vector is zero
  10953.  
  10954. (Filename:  Line: 82)
  10955.  
  10956. Look rotation viewing vector is zero
  10957.  
  10958. (Filename:  Line: 82)
  10959.  
  10960. Look rotation viewing vector is zero
  10961.  
  10962. (Filename:  Line: 82)
  10963.  
  10964. Look rotation viewing vector is zero
  10965.  
  10966. (Filename:  Line: 82)
  10967.  
  10968. Look rotation viewing vector is zero
  10969.  
  10970. (Filename:  Line: 82)
  10971.  
  10972. Look rotation viewing vector is zero
  10973.  
  10974. (Filename:  Line: 82)
  10975.  
  10976. Look rotation viewing vector is zero
  10977.  
  10978. (Filename:  Line: 82)
  10979.  
  10980. Look rotation viewing vector is zero
  10981.  
  10982. (Filename:  Line: 82)
  10983.  
  10984. Look rotation viewing vector is zero
  10985.  
  10986. (Filename:  Line: 82)
  10987.  
  10988. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  10989.  
  10990. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  10991.  
  10992. Look rotation viewing vector is zero
  10993.  
  10994. (Filename:  Line: 82)
  10995.  
  10996. Look rotation viewing vector is zero
  10997.  
  10998. (Filename:  Line: 82)
  10999.  
  11000. Look rotation viewing vector is zero
  11001.  
  11002. (Filename:  Line: 82)
  11003.  
  11004. Look rotation viewing vector is zero
  11005.  
  11006. (Filename:  Line: 82)
  11007.  
  11008. Look rotation viewing vector is zero
  11009.  
  11010. (Filename:  Line: 82)
  11011.  
  11012. No owned on DefencePart(Clone) (WItemRenderer)
  11013.  
  11014. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11015.  
  11016. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11017.  
  11018. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11019.  
  11020. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11021.  
  11022. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11023.  
  11024. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11025.  
  11026. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11027.  
  11028. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11029.  
  11030. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11031.  
  11032. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11033.  
  11034. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11035.  
  11036. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11037.  
  11038. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11039.  
  11040. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11041.  
  11042. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11043.  
  11044. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11045.  
  11046. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11047.  
  11048. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11049.  
  11050. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11051.  
  11052. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11053.  
  11054. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11055.  
  11056. Look rotation viewing vector is zero
  11057.  
  11058. (Filename:  Line: 82)
  11059.  
  11060. Look rotation viewing vector is zero
  11061.  
  11062. (Filename:  Line: 82)
  11063.  
  11064. Look rotation viewing vector is zero
  11065.  
  11066. (Filename:  Line: 82)
  11067.  
  11068. Look rotation viewing vector is zero
  11069.  
  11070. (Filename:  Line: 82)
  11071.  
  11072. Look rotation viewing vector is zero
  11073.  
  11074. (Filename:  Line: 82)
  11075.  
  11076. Look rotation viewing vector is zero
  11077.  
  11078. (Filename:  Line: 82)
  11079.  
  11080. Look rotation viewing vector is zero
  11081.  
  11082. (Filename:  Line: 82)
  11083.  
  11084. Look rotation viewing vector is zero
  11085.  
  11086. (Filename:  Line: 82)
  11087.  
  11088. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11089.  
  11090. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11091.  
  11092. Look rotation viewing vector is zero
  11093.  
  11094. (Filename:  Line: 82)
  11095.  
  11096. Look rotation viewing vector is zero
  11097.  
  11098. (Filename:  Line: 82)
  11099.  
  11100. Look rotation viewing vector is zero
  11101.  
  11102. (Filename:  Line: 82)
  11103.  
  11104. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11105.  
  11106. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11107.  
  11108. Look rotation viewing vector is zero
  11109.  
  11110. (Filename:  Line: 82)
  11111.  
  11112. Look rotation viewing vector is zero
  11113.  
  11114. (Filename:  Line: 82)
  11115.  
  11116. Look rotation viewing vector is zero
  11117.  
  11118. (Filename:  Line: 82)
  11119.  
  11120. Look rotation viewing vector is zero
  11121.  
  11122. (Filename:  Line: 82)
  11123.  
  11124. Look rotation viewing vector is zero
  11125.  
  11126. (Filename:  Line: 82)
  11127.  
  11128. Look rotation viewing vector is zero
  11129.  
  11130. (Filename:  Line: 82)
  11131.  
  11132. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  11133.  
  11134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11135.  
  11136. Look rotation viewing vector is zero
  11137.  
  11138. (Filename:  Line: 82)
  11139.  
  11140. Look rotation viewing vector is zero
  11141.  
  11142. (Filename:  Line: 82)
  11143.  
  11144. Look rotation viewing vector is zero
  11145.  
  11146. (Filename:  Line: 82)
  11147.  
  11148. Look rotation viewing vector is zero
  11149.  
  11150. (Filename:  Line: 82)
  11151.  
  11152. Look rotation viewing vector is zero
  11153.  
  11154. (Filename:  Line: 82)
  11155.  
  11156. Look rotation viewing vector is zero
  11157.  
  11158. (Filename:  Line: 82)
  11159.  
  11160. Look rotation viewing vector is zero
  11161.  
  11162. (Filename:  Line: 82)
  11163.  
  11164. Look rotation viewing vector is zero
  11165.  
  11166. (Filename:  Line: 82)
  11167.  
  11168. Look rotation viewing vector is zero
  11169.  
  11170. (Filename:  Line: 82)
  11171.  
  11172. Look rotation viewing vector is zero
  11173.  
  11174. (Filename:  Line: 82)
  11175.  
  11176. Look rotation viewing vector is zero
  11177.  
  11178. (Filename:  Line: 82)
  11179.  
  11180. Look rotation viewing vector is zero
  11181.  
  11182. (Filename:  Line: 82)
  11183.  
  11184. Look rotation viewing vector is zero
  11185.  
  11186. (Filename:  Line: 82)
  11187.  
  11188. Look rotation viewing vector is zero
  11189.  
  11190. (Filename:  Line: 82)
  11191.  
  11192. Lowering time sync detected
  11193.  
  11194. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11195.  
  11196. Look rotation viewing vector is zero
  11197.  
  11198. (Filename:  Line: 82)
  11199.  
  11200. Look rotation viewing vector is zero
  11201.  
  11202. (Filename:  Line: 82)
  11203.  
  11204. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11205.  
  11206. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11207.  
  11208. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11209.  
  11210. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11211.  
  11212. Look rotation viewing vector is zero
  11213.  
  11214. (Filename:  Line: 82)
  11215.  
  11216. Look rotation viewing vector is zero
  11217.  
  11218. (Filename:  Line: 82)
  11219.  
  11220. Look rotation viewing vector is zero
  11221.  
  11222. (Filename:  Line: 82)
  11223.  
  11224. Look rotation viewing vector is zero
  11225.  
  11226. (Filename:  Line: 82)
  11227.  
  11228. Look rotation viewing vector is zero
  11229.  
  11230. (Filename:  Line: 82)
  11231.  
  11232. Look rotation viewing vector is zero
  11233.  
  11234. (Filename:  Line: 82)
  11235.  
  11236. Look rotation viewing vector is zero
  11237.  
  11238. (Filename:  Line: 82)
  11239.  
  11240. Look rotation viewing vector is zero
  11241.  
  11242. (Filename:  Line: 82)
  11243.  
  11244. Look rotation viewing vector is zero
  11245.  
  11246. (Filename:  Line: 82)
  11247.  
  11248. Look rotation viewing vector is zero
  11249.  
  11250. (Filename:  Line: 82)
  11251.  
  11252. Look rotation viewing vector is zero
  11253.  
  11254. (Filename:  Line: 82)
  11255.  
  11256. Look rotation viewing vector is zero
  11257.  
  11258. (Filename:  Line: 82)
  11259.  
  11260. Look rotation viewing vector is zero
  11261.  
  11262. (Filename:  Line: 82)
  11263.  
  11264. Look rotation viewing vector is zero
  11265.  
  11266. (Filename:  Line: 82)
  11267.  
  11268. Look rotation viewing vector is zero
  11269.  
  11270. (Filename:  Line: 82)
  11271.  
  11272. Look rotation viewing vector is zero
  11273.  
  11274. (Filename:  Line: 82)
  11275.  
  11276. Lowering time sync detected
  11277.  
  11278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11279.  
  11280. Look rotation viewing vector is zero
  11281.  
  11282. (Filename:  Line: 82)
  11283.  
  11284. Look rotation viewing vector is zero
  11285.  
  11286. (Filename:  Line: 82)
  11287.  
  11288. Look rotation viewing vector is zero
  11289.  
  11290. (Filename:  Line: 82)
  11291.  
  11292. Look rotation viewing vector is zero
  11293.  
  11294. (Filename:  Line: 82)
  11295.  
  11296. Look rotation viewing vector is zero
  11297.  
  11298. (Filename:  Line: 82)
  11299.  
  11300. Look rotation viewing vector is zero
  11301.  
  11302. (Filename:  Line: 82)
  11303.  
  11304. Look rotation viewing vector is zero
  11305.  
  11306. (Filename:  Line: 82)
  11307.  
  11308. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11309.  
  11310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11311.  
  11312. Look rotation viewing vector is zero
  11313.  
  11314. (Filename:  Line: 82)
  11315.  
  11316. Look rotation viewing vector is zero
  11317.  
  11318. (Filename:  Line: 82)
  11319.  
  11320. Look rotation viewing vector is zero
  11321.  
  11322. (Filename:  Line: 82)
  11323.  
  11324. Look rotation viewing vector is zero
  11325.  
  11326. (Filename:  Line: 82)
  11327.  
  11328. Look rotation viewing vector is zero
  11329.  
  11330. (Filename:  Line: 82)
  11331.  
  11332. Look rotation viewing vector is zero
  11333.  
  11334. (Filename:  Line: 82)
  11335.  
  11336. Look rotation viewing vector is zero
  11337.  
  11338. (Filename:  Line: 82)
  11339.  
  11340. Look rotation viewing vector is zero
  11341.  
  11342. (Filename:  Line: 82)
  11343.  
  11344. Look rotation viewing vector is zero
  11345.  
  11346. (Filename:  Line: 82)
  11347.  
  11348. Look rotation viewing vector is zero
  11349.  
  11350. (Filename:  Line: 82)
  11351.  
  11352. Look rotation viewing vector is zero
  11353.  
  11354. (Filename:  Line: 82)
  11355.  
  11356. Look rotation viewing vector is zero
  11357.  
  11358. (Filename:  Line: 82)
  11359.  
  11360. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11361.  
  11362. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11363.  
  11364. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  11365.  
  11366. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11367.  
  11368. Look rotation viewing vector is zero
  11369.  
  11370. (Filename:  Line: 82)
  11371.  
  11372. Look rotation viewing vector is zero
  11373.  
  11374. (Filename:  Line: 82)
  11375.  
  11376. Look rotation viewing vector is zero
  11377.  
  11378. (Filename:  Line: 82)
  11379.  
  11380. Look rotation viewing vector is zero
  11381.  
  11382. (Filename:  Line: 82)
  11383.  
  11384. Lowering time sync detected
  11385.  
  11386. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11387.  
  11388. No owned on Bombard (WProjectileTrapRenderer)
  11389.  
  11390. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11391.  
  11392. No owned on DefencePart(Clone) (WItemRenderer)
  11393.  
  11394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11395.  
  11396. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11397.  
  11398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11399.  
  11400. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11401.  
  11402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11403.  
  11404. No owned on Bombard (WProjectileTrapRenderer)
  11405.  
  11406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11407.  
  11408. No owned on DefencePart(Clone) (WItemRenderer)
  11409.  
  11410. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11411.  
  11412. No owned on DefencePart(Clone) (WItemRenderer)
  11413.  
  11414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11415.  
  11416. No owned on DefencePart(Clone) (WItemRenderer)
  11417.  
  11418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11419.  
  11420. No owned on DefencePart(Clone) (WItemRenderer)
  11421.  
  11422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11423.  
  11424. No owned on DefencePart(Clone) (WItemRenderer)
  11425.  
  11426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11427.  
  11428. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11429.  
  11430. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11431.  
  11432. No owned on Bombard (WProjectileTrapRenderer)
  11433.  
  11434. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11435.  
  11436. No owned on DefencePart(Clone) (WItemRenderer)
  11437.  
  11438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11439.  
  11440. No owned on DefencePart(Clone) (WItemRenderer)
  11441.  
  11442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11443.  
  11444. No owned on DefencePart(Clone) (WItemRenderer)
  11445.  
  11446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11447.  
  11448. Look rotation viewing vector is zero
  11449.  
  11450. (Filename:  Line: 82)
  11451.  
  11452. Look rotation viewing vector is zero
  11453.  
  11454. (Filename:  Line: 82)
  11455.  
  11456. Look rotation viewing vector is zero
  11457.  
  11458. (Filename:  Line: 82)
  11459.  
  11460. Look rotation viewing vector is zero
  11461.  
  11462. (Filename:  Line: 82)
  11463.  
  11464. Look rotation viewing vector is zero
  11465.  
  11466. (Filename:  Line: 82)
  11467.  
  11468. Look rotation viewing vector is zero
  11469.  
  11470. (Filename:  Line: 82)
  11471.  
  11472. Look rotation viewing vector is zero
  11473.  
  11474. (Filename:  Line: 82)
  11475.  
  11476. Look rotation viewing vector is zero
  11477.  
  11478. (Filename:  Line: 82)
  11479.  
  11480. Look rotation viewing vector is zero
  11481.  
  11482. (Filename:  Line: 82)
  11483.  
  11484. Look rotation viewing vector is zero
  11485.  
  11486. (Filename:  Line: 82)
  11487.  
  11488. Look rotation viewing vector is zero
  11489.  
  11490. (Filename:  Line: 82)
  11491.  
  11492. Look rotation viewing vector is zero
  11493.  
  11494. (Filename:  Line: 82)
  11495.  
  11496. Look rotation viewing vector is zero
  11497.  
  11498. (Filename:  Line: 82)
  11499.  
  11500. Look rotation viewing vector is zero
  11501.  
  11502. (Filename:  Line: 82)
  11503.  
  11504. Look rotation viewing vector is zero
  11505.  
  11506. (Filename:  Line: 82)
  11507.  
  11508. Look rotation viewing vector is zero
  11509.  
  11510. (Filename:  Line: 82)
  11511.  
  11512. Look rotation viewing vector is zero
  11513.  
  11514. (Filename:  Line: 82)
  11515.  
  11516. Look rotation viewing vector is zero
  11517.  
  11518. (Filename:  Line: 82)
  11519.  
  11520. Look rotation viewing vector is zero
  11521.  
  11522. (Filename:  Line: 82)
  11523.  
  11524. Look rotation viewing vector is zero
  11525.  
  11526. (Filename:  Line: 82)
  11527.  
  11528. Look rotation viewing vector is zero
  11529.  
  11530. (Filename:  Line: 82)
  11531.  
  11532. Look rotation viewing vector is zero
  11533.  
  11534. (Filename:  Line: 82)
  11535.  
  11536. Look rotation viewing vector is zero
  11537.  
  11538. (Filename:  Line: 82)
  11539.  
  11540. Look rotation viewing vector is zero
  11541.  
  11542. (Filename:  Line: 82)
  11543.  
  11544. Look rotation viewing vector is zero
  11545.  
  11546. (Filename:  Line: 82)
  11547.  
  11548. Look rotation viewing vector is zero
  11549.  
  11550. (Filename:  Line: 82)
  11551.  
  11552. Look rotation viewing vector is zero
  11553.  
  11554. (Filename:  Line: 82)
  11555.  
  11556. Look rotation viewing vector is zero
  11557.  
  11558. (Filename:  Line: 82)
  11559.  
  11560. Look rotation viewing vector is zero
  11561.  
  11562. (Filename:  Line: 82)
  11563.  
  11564. Look rotation viewing vector is zero
  11565.  
  11566. (Filename:  Line: 82)
  11567.  
  11568. Look rotation viewing vector is zero
  11569.  
  11570. (Filename:  Line: 82)
  11571.  
  11572. Look rotation viewing vector is zero
  11573.  
  11574. (Filename:  Line: 82)
  11575.  
  11576. Look rotation viewing vector is zero
  11577.  
  11578. (Filename:  Line: 82)
  11579.  
  11580. Look rotation viewing vector is zero
  11581.  
  11582. (Filename:  Line: 82)
  11583.  
  11584. Look rotation viewing vector is zero
  11585.  
  11586. (Filename:  Line: 82)
  11587.  
  11588. Look rotation viewing vector is zero
  11589.  
  11590. (Filename:  Line: 82)
  11591.  
  11592. Look rotation viewing vector is zero
  11593.  
  11594. (Filename:  Line: 82)
  11595.  
  11596. Look rotation viewing vector is zero
  11597.  
  11598. (Filename:  Line: 82)
  11599.  
  11600. Look rotation viewing vector is zero
  11601.  
  11602. (Filename:  Line: 82)
  11603.  
  11604. No owned on ManaVault (WManaVaultRenderer)
  11605.  
  11606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11607.  
  11608. No owned on ManaVault (WManaVaultRenderer)
  11609.  
  11610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11611.  
  11612. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11613.  
  11614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11615.  
  11616. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11617.  
  11618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11619.  
  11620. No owned on ManaVault (WManaVaultRenderer)
  11621.  
  11622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11623.  
  11624. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11625.  
  11626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11627.  
  11628. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11629.  
  11630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11631.  
  11632. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11633.  
  11634. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11635.  
  11636. No owned on Bombard (WProjectileTrapRenderer)
  11637.  
  11638. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11639.  
  11640. No owned on DefencePart(Clone) (WItemRenderer)
  11641.  
  11642. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11643.  
  11644. No owned on DefencePart(Clone) (WItemRenderer)
  11645.  
  11646. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11647.  
  11648. No owned on DefencePart(Clone) (WItemRenderer)
  11649.  
  11650. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11651.  
  11652. Look rotation viewing vector is zero
  11653.  
  11654. (Filename:  Line: 82)
  11655.  
  11656. Look rotation viewing vector is zero
  11657.  
  11658. (Filename:  Line: 82)
  11659.  
  11660. Look rotation viewing vector is zero
  11661.  
  11662. (Filename:  Line: 82)
  11663.  
  11664. Look rotation viewing vector is zero
  11665.  
  11666. (Filename:  Line: 82)
  11667.  
  11668. Look rotation viewing vector is zero
  11669.  
  11670. (Filename:  Line: 82)
  11671.  
  11672. Look rotation viewing vector is zero
  11673.  
  11674. (Filename:  Line: 82)
  11675.  
  11676. Look rotation viewing vector is zero
  11677.  
  11678. (Filename:  Line: 82)
  11679.  
  11680. Look rotation viewing vector is zero
  11681.  
  11682. (Filename:  Line: 82)
  11683.  
  11684. Look rotation viewing vector is zero
  11685.  
  11686. (Filename:  Line: 82)
  11687.  
  11688. Look rotation viewing vector is zero
  11689.  
  11690. (Filename:  Line: 82)
  11691.  
  11692. Look rotation viewing vector is zero
  11693.  
  11694. (Filename:  Line: 82)
  11695.  
  11696. Look rotation viewing vector is zero
  11697.  
  11698. (Filename:  Line: 82)
  11699.  
  11700. Look rotation viewing vector is zero
  11701.  
  11702. (Filename:  Line: 82)
  11703.  
  11704. Look rotation viewing vector is zero
  11705.  
  11706. (Filename:  Line: 82)
  11707.  
  11708. Look rotation viewing vector is zero
  11709.  
  11710. (Filename:  Line: 82)
  11711.  
  11712. Look rotation viewing vector is zero
  11713.  
  11714. (Filename:  Line: 82)
  11715.  
  11716. Look rotation viewing vector is zero
  11717.  
  11718. (Filename:  Line: 82)
  11719.  
  11720. Look rotation viewing vector is zero
  11721.  
  11722. (Filename:  Line: 82)
  11723.  
  11724. Look rotation viewing vector is zero
  11725.  
  11726. (Filename:  Line: 82)
  11727.  
  11728. Look rotation viewing vector is zero
  11729.  
  11730. (Filename:  Line: 82)
  11731.  
  11732. Look rotation viewing vector is zero
  11733.  
  11734. (Filename:  Line: 82)
  11735.  
  11736. Look rotation viewing vector is zero
  11737.  
  11738. (Filename:  Line: 82)
  11739.  
  11740. Look rotation viewing vector is zero
  11741.  
  11742. (Filename:  Line: 82)
  11743.  
  11744. Look rotation viewing vector is zero
  11745.  
  11746. (Filename:  Line: 82)
  11747.  
  11748. No owned on GoldDrop(Clone) (WGoldDropRenderer)
  11749.  
  11750. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11751.  
  11752. Client have a dead unit ! SpiritWorkerFade_1 (NetworkUnitMovement)
  11753.  
  11754. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11755.  
  11756. System.NullReferenceException: Object reference not set to an instance of an object
  11757.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  11758.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  11759.  
  11760. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11761.  
  11762. NullReferenceException: Object reference not set to an instance of an object
  11763.   at Player.BloodMoneySpellAction.simulateSpell (IPhysicalObject hitObject, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  11764.   at Player.SpellAction.networkSimulate (NetworkViewID ID, Vector3 intersectionPoint) [0x00000] in <filename unknown>:0
  11765. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11766. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11767. UnityEngine.Logger:LogException(Exception, Object)
  11768. UnityEngine.Debug:LogException(Exception)
  11769. Player.SpellAction:networkSimulate(NetworkViewID, Vector3)
  11770. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  11771. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  11772. System.Reflection.MethodBase:Invoke(Object, Object[])
  11773. uLink.RPCMethod:Execute(Object, Object[])
  11774. uLink.RPCInstance:Execute(Object[])
  11775. uLink.RPCInstance:Execute(BitStream, Object)
  11776. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  11777. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  11778. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  11779. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  11780. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  11781. uLink.NetworkBaseClient:_ClientCheckMessages()
  11782. uLink.NetworkBaseClient:_ClientUpdate(Double)
  11783. uLink.NetworkBaseLocal:Update()
  11784. uLink.InternalHelper:LateUpdate()
  11785.  
  11786. (Filename:  Line: -1)
  11787.  
  11788. Look rotation viewing vector is zero
  11789.  
  11790. (Filename:  Line: 82)
  11791.  
  11792. Look rotation viewing vector is zero
  11793.  
  11794. (Filename:  Line: 82)
  11795.  
  11796. Look rotation viewing vector is zero
  11797.  
  11798. (Filename:  Line: 82)
  11799.  
  11800. Look rotation viewing vector is zero
  11801.  
  11802. (Filename:  Line: 82)
  11803.  
  11804. Look rotation viewing vector is zero
  11805.  
  11806. (Filename:  Line: 82)
  11807.  
  11808. Look rotation viewing vector is zero
  11809.  
  11810. (Filename:  Line: 82)
  11811.  
  11812. Look rotation viewing vector is zero
  11813.  
  11814. (Filename:  Line: 82)
  11815.  
  11816. ArgumentNullException: Argument cannot be null.
  11817. Parameter name: key
  11818.   at System.Collections.Generic.Dictionary`2[DataAccess.IAttackable,UnityEngine.GameObject].ContainsKey (IAttackable key) [0x00000] in <filename unknown>:0
  11819.   at Player.BloodMoneySpellAction.IfPresentDestroyAndDelete (System.Collections.Generic.Dictionary`2 dict, IAttackable key) [0x00000] in <filename unknown>:0
  11820.   at Player.BloodMoneySpellAction.simmulatDelayedApplySpell (IUnitData unitToApplySpell) [0x00000] in <filename unknown>:0
  11821. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11822. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11823. UnityEngine.Logger:LogException(Exception, Object)
  11824. UnityEngine.Debug:LogException(Exception)
  11825. Player.BloodMoneySpellAction:simmulatDelayedApplySpell(IUnitData)
  11826. Player.BloodMoneySpellAction:networkSimmulatDelayedApplySpell(NetworkViewID)
  11827. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  11828. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  11829. System.Reflection.MethodBase:Invoke(Object, Object[])
  11830. uLink.RPCMethod:Execute(Object, Object[])
  11831. uLink.RPCInstance:Execute(Object[])
  11832. uLink.RPCInstance:Execute(BitStream, Object)
  11833. uLink.NetworkView:OnRPC(String, BitStream, NetworkMessageInfo)
  11834. uLink.NetworkViewBase:_CallRPC(String, BitStream, NetworkMessageInfo)
  11835. uLink.NetworkBaseLocal:_ExecuteCustomRPC(NetworkMessage)
  11836. uLink.NetworkBaseLocal:_ExecuteRPC(NetworkMessage)
  11837. uLink.NetworkBaseClient:_OnLidgrenMessage(NetBuffer, NetChannel, Double)
  11838. uLink.NetworkBaseClient:_ClientCheckMessages()
  11839. uLink.NetworkBaseClient:_ClientUpdate(Double)
  11840. uLink.NetworkBaseLocal:Update()
  11841. uLink.InternalHelper:LateUpdate()
  11842.  
  11843. (Filename:  Line: -1)
  11844.  
  11845. Look rotation viewing vector is zero
  11846.  
  11847. (Filename:  Line: 82)
  11848.  
  11849. Look rotation viewing vector is zero
  11850.  
  11851. (Filename:  Line: 82)
  11852.  
  11853. Look rotation viewing vector is zero
  11854.  
  11855. (Filename:  Line: 82)
  11856.  
  11857. NullReferenceException
  11858.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  11859.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  11860.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  11861.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  11862.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  11863.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  11864.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  11865. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11866. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11867. UnityEngine.Logger:LogException(Exception, Object)
  11868. UnityEngine.Debug:LogException(Exception)
  11869. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  11870. Game:LateUpdate()
  11871.  
  11872. (Filename:  Line: -1)
  11873.  
  11874. Look rotation viewing vector is zero
  11875.  
  11876. (Filename:  Line: 82)
  11877.  
  11878. NullReferenceException
  11879.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  11880.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  11881.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  11882.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  11883.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  11884.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  11885.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  11886. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11887. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11888. UnityEngine.Logger:LogException(Exception, Object)
  11889. UnityEngine.Debug:LogException(Exception)
  11890. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  11891. Game:LateUpdate()
  11892.  
  11893. (Filename:  Line: -1)
  11894.  
  11895. Look rotation viewing vector is zero
  11896.  
  11897. (Filename:  Line: 82)
  11898.  
  11899. NullReferenceException
  11900.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  11901.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  11902.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  11903.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  11904.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  11905.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  11906.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  11907. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11908. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11909. UnityEngine.Logger:LogException(Exception, Object)
  11910. UnityEngine.Debug:LogException(Exception)
  11911. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  11912. Game:LateUpdate()
  11913.  
  11914. (Filename:  Line: -1)
  11915.  
  11916. Look rotation viewing vector is zero
  11917.  
  11918. (Filename:  Line: 82)
  11919.  
  11920. NullReferenceException
  11921.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  11922.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  11923.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  11924.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  11925.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  11926.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  11927.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  11928. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11929. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11930. UnityEngine.Logger:LogException(Exception, Object)
  11931. UnityEngine.Debug:LogException(Exception)
  11932. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  11933. Game:LateUpdate()
  11934.  
  11935. (Filename:  Line: -1)
  11936.  
  11937. NullReferenceException
  11938.   at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr)
  11939.   at UnityEngine.Component.GetComponent[NetworkView] () [0x00000] in <filename unknown>:0
  11940.   at uLink.NetworkView.Get (UnityEngine.Component component) [0x00000] in <filename unknown>:0
  11941.   at uLink.MonoBehaviour.get_networkView () [0x00000] in <filename unknown>:0
  11942.   at DataAccess.ItemDataImpl`1[E].Dispose (Boolean disposing) [0x00000] in <filename unknown>:0
  11943.   at DataAccess.AbstractDataObject.DestroyObject () [0x00000] in <filename unknown>:0
  11944.   at DataAccess.DataObjectFinalizer.finalizeDataObjects () [0x00000] in <filename unknown>:0
  11945. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  11946. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  11947. UnityEngine.Logger:LogException(Exception, Object)
  11948. UnityEngine.Debug:LogException(Exception)
  11949. DataAccess.DataObjectFinalizer:finalizeDataObjects()
  11950. Game:LateUpdate()
  11951.  
  11952. (Filename:  Line: -1)
  11953.  
  11954. Look rotation viewing vector is zero
  11955.  
  11956. (Filename:  Line: 82)
  11957.  
  11958. Look rotation viewing vector is zero
  11959.  
  11960. (Filename:  Line: 82)
  11961.  
  11962. Look rotation viewing vector is zero
  11963.  
  11964. (Filename:  Line: 82)
  11965.  
  11966. Look rotation viewing vector is zero
  11967.  
  11968. (Filename:  Line: 82)
  11969.  
  11970. Look rotation viewing vector is zero
  11971.  
  11972. (Filename:  Line: 82)
  11973.  
  11974. Look rotation viewing vector is zero
  11975.  
  11976. (Filename:  Line: 82)
  11977.  
  11978. Look rotation viewing vector is zero
  11979.  
  11980. (Filename:  Line: 82)
  11981.  
  11982. Look rotation viewing vector is zero
  11983.  
  11984. (Filename:  Line: 82)
  11985.  
  11986. Client have a dead unit ! EmberDemon_1 (NetworkUnitMovement)
  11987.  
  11988. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  11989.  
  11990. Look rotation viewing vector is zero
  11991.  
  11992. (Filename:  Line: 82)
  11993.  
  11994. Look rotation viewing vector is zero
  11995.  
  11996. (Filename:  Line: 82)
  11997.  
  11998. Look rotation viewing vector is zero
  11999.  
  12000. (Filename:  Line: 82)
  12001.  
  12002. Look rotation viewing vector is zero
  12003.  
  12004. (Filename:  Line: 82)
  12005.  
  12006. Look rotation viewing vector is zero
  12007.  
  12008. (Filename:  Line: 82)
  12009.  
  12010. Look rotation viewing vector is zero
  12011.  
  12012. (Filename:  Line: 82)
  12013.  
  12014. Look rotation viewing vector is zero
  12015.  
  12016. (Filename:  Line: 82)