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- GUARDIAN
- Guardians stand at the front lines, bringing down foes and shielding allies with their bodies.
- Weapons: Broadswords, Greatswords, Knightswords, Knuckles
- Head: Helmets
- Body: Heavy Armour
- Equip Sheilds?: Yes
- A-ABILITES:
- Name - Effect - AP - Learned From
- Guardian Angel - Covers Target - 200AP - Defender
- Warcry - Raises Attack and Defence in an area - 100AP - Oblige
- Mercy Blow - Deals heavy damage, but won't lower HP below 1 - 300AP - Tiger Fangs
- Blow of Mourning - Deal damage based on # of KO'd allies - 250AP - Preditor
- Encouraging Word - Removes Debuffs from a single target - 150AP - Vigilante
- Spiral Crush - Damages surrounding units - 200AP - El-Cid
- Furyblow - Deals damage based on # of Buff on target - 250AP - Cat Claws
- S-ABILITIES
- Name - Effect - AP - Learned From
- Defenceβ - Increases Weapon Defense - 150AP - Diamond Armour
- Impervious - Grants user immunity to debuffs - 450AP - Materia Armor
- R-ABILITIES
- Name - Effect - AP - Learned From
- Strike Back - Avoids any standard attacks then counters - 250AP - Maximilian
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