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Pmn20002

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Mar 4th, 2023 (edited)
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  1. local teleport_table = {
  2. location1 = Vector3.new(341.545441, -6.59994698, -1381.53601, -0.560909986, -1.71081211e-08, -0.827876806, 8.36246983e-09, 1, -2.63308664e-08, 0.827876806, -2.16923404e-08, -0.560909986), -- your desired position
  3. location2 = Vector3.new(341.545441, -6.59994698, -1381.53601, -0.560909986, -1.71081211e-08, -0.827876806, 8.36246983e-09, 1, -2.63308664e-08, 0.827876806, -2.16923404e-08, -0.560909986) -- your desired position
  4. }
  5.  
  6. local tween_s = game:GetService('TweenService')
  7. local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear)
  8.  
  9. local lp = game.Players.LocalPlayer
  10.  
  11. function bypass_teleport(v)
  12. if lp.Character and
  13. lp.Character:FindFirstChild('HumanoidRootPart') then
  14. local cf = CFrame.new(v)
  15. local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf})
  16. a:Play()
  17. -- a.Completed:Wait()
  18. -- print('Teleporting Done!')
  19. end
  20. end
  21.  
  22. bypass_teleport(teleport_table.location1)
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