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- local uis = game:GetService("UserInputService")
- local plrs = game:GetService("Players")
- local lplr = game:GetService("Players").LocalPlayer
- local mouse = lplr:GetMouse()
- function bringGun()
- game.Workspace.GunDrop.CFrame = lplr.Character.HumanoidRootPart.CFrame + Vector3.new(2,0,0)
- end
- mouse.KeyDown:connect(function(keyDown)
- if keyDown == "p" then
- for _, o in pairs(plrs:GetPlayers()) do
- for _, l in pairs(o.Character.Head:GetChildren()) do
- if l.Name == ("EGUI") then
- l:Destroy()
- end
- end
- for _, k in pairs(o.Character:GetChildren()) do
- if k.Name == ("EGUI") then
- k:Destroy()
- end
- end
- end
- esp()
- end
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