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- # Forestry: Planks (I:planks=1380)
- @material(blockid=1380, data=range(16), solid=True)
- def forestry_planks1(self, blockid, data):
- if data == 0: # Larch Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.larch.png")
- elif data == 1: # Teak Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.teak.png")
- elif data == 2: # Acacia Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.acacia.png")
- elif data == 3: # Lime Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.lime.png")
- elif data == 4: # Chestnut Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.chestnut.png")
- elif data == 5: # Wenge Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.wenge.png")
- elif data == 6: # Baobab Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.baobab.png")
- elif data == 7: # Sequoia Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.sequoia.png")
- elif data == 8: # Kapok Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.kapok.png")
- elif data == 9: # Ebony Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.ebony.png")
- elif data == 10: # Mahogany Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.mahogany.png")
- elif data == 11: # Balsa Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.balsa.png")
- elif data == 12: # Willow Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.willow.png")
- elif data == 13: # Walnut Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.walnut.png")
- elif data == 14: # Greenheart Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.greenheart.png")
- elif data == 15: # Cherry Wood Planks
- side = self.load_image_texture("assets/forestry/textures/blocks/wood/planks.cherry.png")
- return self.build_block(side, side)
- # wooden planks2
- @material(blockid=1417, data=range(8), solid=True)
- def forestry_wooden_planks2(self, blockid, data):
- if data == 0: # mahoe
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.mahoe.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.mahoe.png"))
- if data == 1: # poplar
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.poplar.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.poplar.png"))
- if data == 2: # palm
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.palm.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.palm.png"))
- if data == 3: # papaya
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.papaya.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.papaya.png"))
- if data == 4: # pine
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.pine.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.pine.png"))
- if data == 5: # plum
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.plum.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.plum.png"))
- if data == 6: # maple
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.maple.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.maple.png"))
- if data == 7: # citrus
- return self.build_block(self.load_image_texture("assets/forestry/textures/blocks/wood/planks.citrus.png"), self.load_image_texture("assets/forestry/textures/blocks/wood/planks.citrus.png"))
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