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Mar 24th, 2018
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  1. /Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[27];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(-0.951660, 427.400238, "box");
  7. TextDrawLetterSize(TDEditor_TD[0], 0.000000, 1.847731);
  8. TextDrawTextSize(TDEditor_TD[0], 641.000000, 0.000000);
  9. TextDrawAlignment(TDEditor_TD[0], 1);
  10. TextDrawColor(TDEditor_TD[0], -1);
  11. TextDrawUseBox(TDEditor_TD[0], 1);
  12. TextDrawBoxColor(TDEditor_TD[0], 255);
  13. TextDrawSetShadow(TDEditor_TD[0], 0);
  14. TextDrawSetOutline(TDEditor_TD[0], 0);
  15. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  16. TextDrawFont(TDEditor_TD[0], 1);
  17. TextDrawSetProportional(TDEditor_TD[0], 1);
  18. TextDrawSetShadow(TDEditor_TD[0], 0);
  19.  
  20. TDEditor_TD[1] = TextDrawCreate(-0.951660, 429.700378, "box");
  21. TextDrawLetterSize(TDEditor_TD[1], 0.000000, 1.398710);
  22. TextDrawTextSize(TDEditor_TD[1], 641.000000, 0.000000);
  23. TextDrawAlignment(TDEditor_TD[1], 1);
  24. TextDrawColor(TDEditor_TD[1], -1);
  25. TextDrawUseBox(TDEditor_TD[1], 1);
  26. TextDrawBoxColor(TDEditor_TD[1], -1123678550);
  27. TextDrawSetShadow(TDEditor_TD[1], 0);
  28. TextDrawSetOutline(TDEditor_TD[1], 0);
  29. TextDrawBackgroundColor(TDEditor_TD[1], 255);
  30. TextDrawFont(TDEditor_TD[1], 1);
  31. TextDrawSetProportional(TDEditor_TD[1], 1);
  32. TextDrawSetShadow(TDEditor_TD[1], 0);
  33.  
  34. TDEditor_TD[2] = TextDrawCreate(1.996698, 425.866668, "ld_pool:ball");
  35. TextDrawLetterSize(TDEditor_TD[2], 0.000000, 0.000000);
  36. TextDrawTextSize(TDEditor_TD[2], 18.000000, 21.000000);
  37. TextDrawAlignment(TDEditor_TD[2], 1);
  38. TextDrawColor(TDEditor_TD[2], 255);
  39. TextDrawSetShadow(TDEditor_TD[2], 0);
  40. TextDrawSetOutline(TDEditor_TD[2], 0);
  41. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  42. TextDrawFont(TDEditor_TD[2], 4);
  43. TextDrawSetProportional(TDEditor_TD[2], 0);
  44. TextDrawSetShadow(TDEditor_TD[2], 0);
  45.  
  46. TDEditor_TD[3] = TextDrawCreate(131.176803, 431.499969, "dobrodosli_na_acuzio_gaming_server!");
  47. TextDrawLetterSize(TDEditor_TD[3], 0.146998, 0.806666);
  48. TextDrawAlignment(TDEditor_TD[3], 2);
  49. TextDrawColor(TDEditor_TD[3], -1);
  50. TextDrawSetShadow(TDEditor_TD[3], 0);
  51. TextDrawSetOutline(TDEditor_TD[3], 1);
  52. TextDrawBackgroundColor(TDEditor_TD[3], 255);
  53. TextDrawFont(TDEditor_TD[3], 2);
  54. TextDrawSetProportional(TDEditor_TD[3], 1);
  55. TextDrawSetShadow(TDEditor_TD[3], 0);
  56.  
  57. TDEditor_TD[4] = TextDrawCreate(242.909744, 425.883483, "ld_pool:ball");
  58. TextDrawLetterSize(TDEditor_TD[4], 0.000000, 0.000000);
  59. TextDrawTextSize(TDEditor_TD[4], 18.000000, 21.000000);
  60. TextDrawAlignment(TDEditor_TD[4], 1);
  61. TextDrawColor(TDEditor_TD[4], 255);
  62. TextDrawSetShadow(TDEditor_TD[4], 0);
  63. TextDrawSetOutline(TDEditor_TD[4], 0);
  64. TextDrawBackgroundColor(TDEditor_TD[4], 255);
  65. TextDrawFont(TDEditor_TD[4], 4);
  66. TextDrawSetProportional(TDEditor_TD[4], 0);
  67. TextDrawSetShadow(TDEditor_TD[4], 0);
  68.  
  69. TDEditor_TD[5] = TextDrawCreate(292.810913, 428.000000, "00:00~n~00/00/0000");
  70. TextDrawLetterSize(TDEditor_TD[5], 0.128257, 0.771665);
  71. TextDrawAlignment(TDEditor_TD[5], 2);
  72. TextDrawColor(TDEditor_TD[5], -1);
  73. TextDrawSetShadow(TDEditor_TD[5], -1);
  74. TextDrawSetOutline(TDEditor_TD[5], 1);
  75. TextDrawBackgroundColor(TDEditor_TD[5], 255);
  76. TextDrawFont(TDEditor_TD[5], 2);
  77. TextDrawSetProportional(TDEditor_TD[5], 1);
  78. TextDrawSetShadow(TDEditor_TD[5], -1);
  79.  
  80. TDEditor_TD[6] = TextDrawCreate(322.741821, 425.600067, "ld_pool:ball");
  81. TextDrawLetterSize(TDEditor_TD[6], 0.000000, 0.000000);
  82. TextDrawTextSize(TDEditor_TD[6], 18.000000, 21.000000);
  83. TextDrawAlignment(TDEditor_TD[6], 1);
  84. TextDrawColor(TDEditor_TD[6], 255);
  85. TextDrawSetShadow(TDEditor_TD[6], 0);
  86. TextDrawSetOutline(TDEditor_TD[6], 0);
  87. TextDrawBackgroundColor(TDEditor_TD[6], 255);
  88. TextDrawFont(TDEditor_TD[6], 4);
  89. TextDrawSetProportional(TDEditor_TD[6], 0);
  90. TextDrawSetShadow(TDEditor_TD[6], 0);
  91.  
  92. TDEditor_TD[7] = TextDrawCreate(393.259826, 425.600006, "ld_pool:ball");
  93. TextDrawLetterSize(TDEditor_TD[7], 0.000000, 0.000000);
  94. TextDrawTextSize(TDEditor_TD[7], 18.000000, 21.000000);
  95. TextDrawAlignment(TDEditor_TD[7], 1);
  96. TextDrawColor(TDEditor_TD[7], 255);
  97. TextDrawSetShadow(TDEditor_TD[7], 0);
  98. TextDrawSetOutline(TDEditor_TD[7], 0);
  99. TextDrawBackgroundColor(TDEditor_TD[7], 255);
  100. TextDrawFont(TDEditor_TD[7], 4);
  101. TextDrawSetProportional(TDEditor_TD[7], 0);
  102. TextDrawSetShadow(TDEditor_TD[7], 0);
  103.  
  104. TDEditor_TD[8] = TextDrawCreate(460.363922, 425.600006, "ld_pool:ball");
  105. TextDrawLetterSize(TDEditor_TD[8], 0.000000, 0.000000);
  106. TextDrawTextSize(TDEditor_TD[8], 18.000000, 21.000000);
  107. TextDrawAlignment(TDEditor_TD[8], 1);
  108. TextDrawColor(TDEditor_TD[8], 255);
  109. TextDrawSetShadow(TDEditor_TD[8], 0);
  110. TextDrawSetOutline(TDEditor_TD[8], 0);
  111. TextDrawBackgroundColor(TDEditor_TD[8], 255);
  112. TextDrawFont(TDEditor_TD[8], 4);
  113. TextDrawSetProportional(TDEditor_TD[8], 0);
  114. TextDrawSetShadow(TDEditor_TD[8], 0);
  115.  
  116. TDEditor_TD[9] = TextDrawCreate(532.918945, 428.516693, "ld_pool:ball");
  117. TextDrawLetterSize(TDEditor_TD[9], 0.000000, 0.000000);
  118. TextDrawTextSize(TDEditor_TD[9], 3.000000, 3.000000);
  119. TextDrawAlignment(TDEditor_TD[9], 1);
  120. TextDrawColor(TDEditor_TD[9], 255);
  121. TextDrawSetShadow(TDEditor_TD[9], 0);
  122. TextDrawSetOutline(TDEditor_TD[9], 0);
  123. TextDrawBackgroundColor(TDEditor_TD[9], 255);
  124. TextDrawFont(TDEditor_TD[9], 4);
  125. TextDrawSetProportional(TDEditor_TD[9], 0);
  126. TextDrawSetShadow(TDEditor_TD[9], 0);
  127.  
  128. TDEditor_TD[10] = TextDrawCreate(530.576416, 433.183410, "ld_pool:ball");
  129. TextDrawLetterSize(TDEditor_TD[10], 0.000000, 0.000000);
  130. TextDrawTextSize(TDEditor_TD[10], 3.000000, 3.000000);
  131. TextDrawAlignment(TDEditor_TD[10], 1);
  132. TextDrawColor(TDEditor_TD[10], 255);
  133. TextDrawSetShadow(TDEditor_TD[10], 0);
  134. TextDrawSetOutline(TDEditor_TD[10], 0);
  135. TextDrawBackgroundColor(TDEditor_TD[10], 255);
  136. TextDrawFont(TDEditor_TD[10], 4);
  137. TextDrawSetProportional(TDEditor_TD[10], 0);
  138. TextDrawSetShadow(TDEditor_TD[10], 0);
  139.  
  140. TDEditor_TD[11] = TextDrawCreate(528.702331, 437.850097, "ld_pool:ball");
  141. TextDrawLetterSize(TDEditor_TD[11], 0.000000, 0.000000);
  142. TextDrawTextSize(TDEditor_TD[11], 3.000000, 3.000000);
  143. TextDrawAlignment(TDEditor_TD[11], 1);
  144. TextDrawColor(TDEditor_TD[11], 255);
  145. TextDrawSetShadow(TDEditor_TD[11], 0);
  146. TextDrawSetOutline(TDEditor_TD[11], 0);
  147. TextDrawBackgroundColor(TDEditor_TD[11], 255);
  148. TextDrawFont(TDEditor_TD[11], 4);
  149. TextDrawSetProportional(TDEditor_TD[11], 0);
  150. TextDrawSetShadow(TDEditor_TD[11], 0);
  151.  
  152. TDEditor_TD[12] = TextDrawCreate(531.513427, 441.350158, "ld_pool:ball");
  153. TextDrawLetterSize(TDEditor_TD[12], 0.000000, 0.000000);
  154. TextDrawTextSize(TDEditor_TD[12], 3.000000, 3.000000);
  155. TextDrawAlignment(TDEditor_TD[12], 1);
  156. TextDrawColor(TDEditor_TD[12], 255);
  157. TextDrawSetShadow(TDEditor_TD[12], 0);
  158. TextDrawSetOutline(TDEditor_TD[12], 0);
  159. TextDrawBackgroundColor(TDEditor_TD[12], 255);
  160. TextDrawFont(TDEditor_TD[12], 4);
  161. TextDrawSetProportional(TDEditor_TD[12], 0);
  162. TextDrawSetShadow(TDEditor_TD[12], 0);
  163.  
  164. TDEditor_TD[13] = TextDrawCreate(628.028930, 440.766815, "ld_pool:ball");
  165. TextDrawLetterSize(TDEditor_TD[13], 0.000000, 0.000000);
  166. TextDrawTextSize(TDEditor_TD[13], 3.000000, 3.000000);
  167. TextDrawAlignment(TDEditor_TD[13], 1);
  168. TextDrawColor(TDEditor_TD[13], 255);
  169. TextDrawSetShadow(TDEditor_TD[13], 0);
  170. TextDrawSetOutline(TDEditor_TD[13], 0);
  171. TextDrawBackgroundColor(TDEditor_TD[13], 255);
  172. TextDrawFont(TDEditor_TD[13], 4);
  173. TextDrawSetProportional(TDEditor_TD[13], 0);
  174. TextDrawSetShadow(TDEditor_TD[13], 0);
  175.  
  176. TDEditor_TD[14] = TextDrawCreate(630.839965, 437.266784, "ld_pool:ball");
  177. TextDrawLetterSize(TDEditor_TD[14], 0.000000, 0.000000);
  178. TextDrawTextSize(TDEditor_TD[14], 3.000000, 3.000000);
  179. TextDrawAlignment(TDEditor_TD[14], 1);
  180. TextDrawColor(TDEditor_TD[14], 255);
  181. TextDrawSetShadow(TDEditor_TD[14], 0);
  182. TextDrawSetOutline(TDEditor_TD[14], 0);
  183. TextDrawBackgroundColor(TDEditor_TD[14], 255);
  184. TextDrawFont(TDEditor_TD[14], 4);
  185. TextDrawSetProportional(TDEditor_TD[14], 0);
  186. TextDrawSetShadow(TDEditor_TD[14], 0);
  187.  
  188. TDEditor_TD[15] = TextDrawCreate(628.897277, 432.783386, "ld_pool:ball");
  189. TextDrawLetterSize(TDEditor_TD[15], 0.000000, 0.000000);
  190. TextDrawTextSize(TDEditor_TD[15], 3.000000, 3.000000);
  191. TextDrawAlignment(TDEditor_TD[15], 1);
  192. TextDrawColor(TDEditor_TD[15], 255);
  193. TextDrawSetShadow(TDEditor_TD[15], 0);
  194. TextDrawSetOutline(TDEditor_TD[15], 0);
  195. TextDrawBackgroundColor(TDEditor_TD[15], 255);
  196. TextDrawFont(TDEditor_TD[15], 4);
  197. TextDrawSetProportional(TDEditor_TD[15], 0);
  198. TextDrawSetShadow(TDEditor_TD[15], 0);
  199.  
  200. TDEditor_TD[16] = TextDrawCreate(626.386169, 428.516723, "ld_pool:ball");
  201. TextDrawLetterSize(TDEditor_TD[16], 0.000000, 0.000000);
  202. TextDrawTextSize(TDEditor_TD[16], 3.000000, 3.000000);
  203. TextDrawAlignment(TDEditor_TD[16], 1);
  204. TextDrawColor(TDEditor_TD[16], 255);
  205. TextDrawSetShadow(TDEditor_TD[16], 0);
  206. TextDrawSetOutline(TDEditor_TD[16], 0);
  207. TextDrawBackgroundColor(TDEditor_TD[16], 255);
  208. TextDrawFont(TDEditor_TD[16], 4);
  209. TextDrawSetProportional(TDEditor_TD[16], 0);
  210. TextDrawSetShadow(TDEditor_TD[16], 0);
  211.  
  212. TDEditor_TD[17] = TextDrawCreate(581.395080, 435.700439, "happy_hours_-_off");
  213. TextDrawLetterSize(TDEditor_TD[17], 0.119355, 0.748332);
  214. TextDrawAlignment(TDEditor_TD[17], 2);
  215. TextDrawColor(TDEditor_TD[17], -1);
  216. TextDrawSetShadow(TDEditor_TD[17], 0);
  217. TextDrawSetOutline(TDEditor_TD[17], 1);
  218. TextDrawBackgroundColor(TDEditor_TD[17], 255);
  219. TextDrawFont(TDEditor_TD[17], 2);
  220. TextDrawSetProportional(TDEditor_TD[17], 1);
  221. TextDrawSetShadow(TDEditor_TD[17], 0);
  222.  
  223. TDEditor_TD[18] = TextDrawCreate(248.101669, 430.450195, "ld_grav:timer");
  224. TextDrawLetterSize(TDEditor_TD[18], 0.000000, 0.000000);
  225. TextDrawTextSize(TDEditor_TD[18], 8.000000, 9.000000);
  226. TextDrawAlignment(TDEditor_TD[18], 1);
  227. TextDrawColor(TDEditor_TD[18], -1);
  228. TextDrawSetShadow(TDEditor_TD[18], 0);
  229. TextDrawSetOutline(TDEditor_TD[18], 0);
  230. TextDrawBackgroundColor(TDEditor_TD[18], 255);
  231. TextDrawFont(TDEditor_TD[18], 4);
  232. TextDrawSetProportional(TDEditor_TD[18], 0);
  233. TextDrawSetShadow(TDEditor_TD[18], 0);
  234.  
  235. TDEditor_TD[19] = TextDrawCreate(7.181811, 430.666900, "ld_chat:badchat");
  236. TextDrawLetterSize(TDEditor_TD[19], 0.000000, 0.000000);
  237. TextDrawTextSize(TDEditor_TD[19], 8.000000, 9.000000);
  238. TextDrawAlignment(TDEditor_TD[19], 1);
  239. TextDrawColor(TDEditor_TD[19], -1);
  240. TextDrawSetShadow(TDEditor_TD[19], 0);
  241. TextDrawSetOutline(TDEditor_TD[19], 0);
  242. TextDrawBackgroundColor(TDEditor_TD[19], 255);
  243. TextDrawFont(TDEditor_TD[19], 4);
  244. TextDrawSetProportional(TDEditor_TD[19], 0);
  245. TextDrawSetShadow(TDEditor_TD[19], 0);
  246.  
  247. TDEditor_TD[20] = TextDrawCreate(325.070648, 428.800140, "");
  248. TextDrawLetterSize(TDEditor_TD[20], 0.000000, 0.000000);
  249. TextDrawTextSize(TDEditor_TD[20], 13.000000, 13.000000);
  250. TextDrawAlignment(TDEditor_TD[20], 1);
  251. TextDrawColor(TDEditor_TD[20], -1);
  252. TextDrawSetShadow(TDEditor_TD[20], 0);
  253. TextDrawSetOutline(TDEditor_TD[20], 0);
  254. TextDrawBackgroundColor(TDEditor_TD[20], 0);
  255. TextDrawFont(TDEditor_TD[20], 5);
  256. TextDrawSetProportional(TDEditor_TD[20], 0);
  257. TextDrawSetShadow(TDEditor_TD[20], 0);
  258. TextDrawSetPreviewModel(TDEditor_TD[20], 1274);
  259. TextDrawSetPreviewRot(TDEditor_TD[20], -15.000000, 0.000000, 190.000000, 1.000000);
  260.  
  261. TDEditor_TD[21] = TextDrawCreate(395.754516, 429.066772, "");
  262. TextDrawLetterSize(TDEditor_TD[21], 0.000000, 0.000000);
  263. TextDrawTextSize(TDEditor_TD[21], 13.000000, 13.000000);
  264. TextDrawAlignment(TDEditor_TD[21], 1);
  265. TextDrawColor(TDEditor_TD[21], -1);
  266. TextDrawSetShadow(TDEditor_TD[21], 0);
  267. TextDrawSetOutline(TDEditor_TD[21], 0);
  268. TextDrawBackgroundColor(TDEditor_TD[21], 0);
  269. TextDrawFont(TDEditor_TD[21], 5);
  270. TextDrawSetProportional(TDEditor_TD[21], 0);
  271. TextDrawSetShadow(TDEditor_TD[21], 0);
  272. TextDrawSetPreviewModel(TDEditor_TD[21], 19941);
  273. TextDrawSetPreviewRot(TDEditor_TD[21], -25.000000, 0.000000, 0.000000, 1.000000);
  274.  
  275. TDEditor_TD[22] = TextDrawCreate(462.853149, 428.866760, "");
  276. TextDrawLetterSize(TDEditor_TD[22], 0.000000, 0.000000);
  277. TextDrawTextSize(TDEditor_TD[22], 13.000000, 13.000000);
  278. TextDrawAlignment(TDEditor_TD[22], 1);
  279. TextDrawColor(TDEditor_TD[22], -1);
  280. TextDrawSetShadow(TDEditor_TD[22], 0);
  281. TextDrawSetOutline(TDEditor_TD[22], 0);
  282. TextDrawBackgroundColor(TDEditor_TD[22], 0);
  283. TextDrawFont(TDEditor_TD[22], 5);
  284. TextDrawSetProportional(TDEditor_TD[22], 0);
  285. TextDrawSetShadow(TDEditor_TD[22], 0);
  286. TextDrawSetPreviewModel(TDEditor_TD[22], 1210);
  287. TextDrawSetPreviewRot(TDEditor_TD[22], -25.000000, 0.000000, 0.000000, 1.000000);
  288.  
  289. TDEditor_TD[23] = TextDrawCreate(586.991394, 14.999998, "www.acuzio-gaming.com");
  290. TextDrawLetterSize(TDEditor_TD[23], 0.170423, 0.905831);
  291. TextDrawAlignment(TDEditor_TD[23], 2);
  292. TextDrawColor(TDEditor_TD[23], -1123678006);
  293. TextDrawSetShadow(TDEditor_TD[23], 0);
  294. TextDrawSetOutline(TDEditor_TD[23], 1);
  295. TextDrawBackgroundColor(TDEditor_TD[23], 255);
  296. TextDrawFont(TDEditor_TD[23], 2);
  297. TextDrawSetProportional(TDEditor_TD[23], 1);
  298. TextDrawSetShadow(TDEditor_TD[23], 0);
  299.  
  300. TDEditor_TD[24] = TextDrawCreate(632.712524, 22.316648, "v1.0.0");
  301. TextDrawLetterSize(TDEditor_TD[24], 0.170423, 0.905831);
  302. TextDrawAlignment(TDEditor_TD[24], 3);
  303. TextDrawColor(TDEditor_TD[24], -1);
  304. TextDrawSetShadow(TDEditor_TD[24], 0);
  305. TextDrawSetOutline(TDEditor_TD[24], 1);
  306. TextDrawBackgroundColor(TDEditor_TD[24], 255);
  307. TextDrawFont(TDEditor_TD[24], 2);
  308. TextDrawSetProportional(TDEditor_TD[24], 1);
  309. TextDrawSetShadow(TDEditor_TD[24], 0);
  310.  
  311. TDEditor_TD[25] = TextDrawCreate(541.127319, 8.583351, "]___]___]___]___]___]___]___]");
  312. TextDrawLetterSize(TDEditor_TD[25], 0.168081, 0.684166);
  313. TextDrawAlignment(TDEditor_TD[25], 1);
  314. TextDrawColor(TDEditor_TD[25], -1123678006);
  315. TextDrawSetShadow(TDEditor_TD[25], 0);
  316. TextDrawSetOutline(TDEditor_TD[25], 1);
  317. TextDrawBackgroundColor(TDEditor_TD[25], 255);
  318. TextDrawFont(TDEditor_TD[25], 2);
  319. TextDrawSetProportional(TDEditor_TD[25], 1);
  320. TextDrawSetShadow(TDEditor_TD[25], 0);
  321.  
  322. TDEditor_TD[26] = TextDrawCreate(547.586547, 8.283349, "]___]___]___]___]___]___]");
  323. TextDrawLetterSize(TDEditor_TD[26], 0.168081, 0.684166);
  324. TextDrawAlignment(TDEditor_TD[26], 1);
  325. TextDrawColor(TDEditor_TD[26], -1);
  326. TextDrawSetShadow(TDEditor_TD[26], 0);
  327. TextDrawSetOutline(TDEditor_TD[26], 1);
  328. TextDrawBackgroundColor(TDEditor_TD[26], 255);
  329. TextDrawFont(TDEditor_TD[26], 2);
  330. TextDrawSetProportional(TDEditor_TD[26], 1);
  331. TextDrawSetShadow(TDEditor_TD[26], 0);
  332.  
  333.  
  334.  
  335. //Player TextDraws:
  336.  
  337.  
  338. new PlayerText:TDEditor_PTD[MAX_PLAYERS][24];
  339.  
  340. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 368.711456, 431.500030, "0$");
  341. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.131068, 0.789165);
  342. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  343. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  344. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  345. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
  346. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  347. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
  348. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  349. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  350.  
  351. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 437.015625, 431.500030, "0G");
  352. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.131068, 0.789165);
  353. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
  354. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  355. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  356. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
  357. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  358. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  359. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  360. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  361.  
  362. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 505.119781, 431.500030, "0$");
  363. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.131068, 0.789165);
  364. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  365. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  366. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  367. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
  368. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  369. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  370. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  371. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  372.  
  373. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 581.395080, 427.999969, "GPS:_GLEN_PARK");
  374. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.119355, 0.748332);
  375. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  376. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  377. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  378. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 1);
  379. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  380. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  381. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  382. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  383.  
  384. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 325.007843, 406.416687, "-_trazeni_ste,_juri_vas_policija_-~n~]]]]]]]]]]");
  385. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.169955, 0.888333);
  386. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 2);
  387. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1123678006);
  388. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  389. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 1);
  390. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  391. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
  392. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
  393. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  394.  
  395. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 531.288452, 339.833984, "box");
  396. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 8.734992);
  397. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 634.000000, 0.000000);
  398. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  399. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1);
  400. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][5], 1);
  401. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][5], 255);
  402. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  403. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  404. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  405. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  406. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  407. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  408.  
  409. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 532.899841, 342.167358, "box");
  410. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 8.306818);
  411. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 632.398925, 0.000000);
  412. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  413. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1);
  414. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][6], 1);
  415. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][6], -1123678006);
  416. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  417. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  418. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  419. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 1);
  420. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  421. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  422.  
  423. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 532.225585, 353.533843, "box");
  424. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, -0.307464);
  425. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 633.000000, 0.000000);
  426. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  427. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  428. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][7], 1);
  429. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][7], 255);
  430. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  431. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  432. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  433. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 1);
  434. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  435. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  436.  
  437. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 582.214050, 340.700042, "-_sultan_-");
  438. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.175108, 0.905833);
  439. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 2);
  440. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  441. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  442. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 1);
  443. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  444. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  445. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  446. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  447.  
  448. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 558.762817, 362.666595, "ld_pool:ball");
  449. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  450. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 15.000000, 17.000000);
  451. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  452. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 255);
  453. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  454. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  455. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  456. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  457. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  458. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  459.  
  460. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 558.762817, 393.583343, "ld_pool:ball");
  461. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  462. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 15.000000, 17.000000);
  463. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  464. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 255);
  465. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  466. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  467. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  468. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  469. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  470. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  471.  
  472. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 589.655273, 393.583343, "ld_pool:ball");
  473. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  474. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 15.000000, 17.000000);
  475. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  476. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 255);
  477. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  478. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  479. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  480. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  481. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  482. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  483.  
  484. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 589.723876, 362.381439, "ld_pool:ball");
  485. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  486. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 15.000000, 17.000000);
  487. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  488. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 255);
  489. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  490. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  491. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  492. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  493. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  494. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  495.  
  496. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 567.295959, 365.100097, "box");
  497. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 4.799415);
  498. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 594.000000, 0.000000);
  499. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  500. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], -1);
  501. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][13], 1);
  502. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][13], 255);
  503. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  504. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  505. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  506. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 1);
  507. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  508. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  509.  
  510. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 561.205139, 372.100067, "box");
  511. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 3.112739);
  512. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 602.881835, 0.000000);
  513. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  514. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  515. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][14], 1);
  516. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][14], 255);
  517. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  518. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  519. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  520. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 1);
  521. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 1);
  522. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  523.  
  524. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 556.388732, 364.083160, "");
  525. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  526. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 51.000000, 51.000000);
  527. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  528. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  529. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  530. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  531. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 0);
  532. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 5);
  533. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  534. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  535. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][15], 560);
  536. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][15], -15.000000, 0.000000, 0.000000, 1.000000);
  537. PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][15], 1, 1);
  538.  
  539. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 535.712402, 359.414611, "ld_pool:ball");
  540. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  541. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 18.000000, 22.000000);
  542. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  543. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
  544. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  545. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  546. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  547. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  548. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  549. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  550.  
  551. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 535.712402, 392.516632, "ld_pool:ball");
  552. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  553. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 18.000000, 22.000000);
  554. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  555. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  556. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  557. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  558. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  559. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  560. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  561. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  562.  
  563. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 537.816406, 371.366760, "box");
  564. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 3.393851);
  565. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 551.819824, 0.000000);
  566. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  567. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -1);
  568. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][18], 1);
  569. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][18], 255);
  570. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  571. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  572. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  573. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 1);
  574. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  575. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  576.  
  577. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 544.944274, 364.616699, "b~n~e~n~n~n~z~n~i~n~n");
  578. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.211654, 0.771665);
  579. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 2);
  580. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
  581. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  582. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 1);
  583. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  584. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 2);
  585. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 1);
  586. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  587.  
  588. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 610.681701, 359.799896, "ld_pool:ball");
  589. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  590. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 18.000000, 22.000000);
  591. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  592. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 255);
  593. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  594. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  595. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  596. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  597. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  598. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  599.  
  600. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 611.018859, 391.883239, "ld_pool:ball");
  601. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  602. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 18.000000, 22.000000);
  603. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  604. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 255);
  605. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  606. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  607. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  608. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  609. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  610. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  611.  
  612. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 619.807617, 363.150054, "300~n~km/h");
  613. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.130600, 0.672500);
  614. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 2);
  615. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], -1);
  616. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  617. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 1);
  618. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  619. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 2);
  620. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 1);
  621. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  622.  
  623. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 620.007568, 399.252258, "100_L");
  624. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.130600, 0.672500);
  625. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 2);
  626. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], -1);
  627. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  628. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 1);
  629. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  630. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 2);
  631. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 1);
  632. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  633.  
  634.  
  635.  
  636.  
  637. //Total textdraws exported: 51 (27 global textdraws / 24 player textdraws) ~ 11/5/2017 ~ 17:13:51
  638. TDEditor V1.17 BY Bole
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