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  1. 2019-07-18 04:27:58.517100+0300 ios[19737:4035427] [DYMTLInitPlatform] platform initialization successful
  2. 2019-07-18 04:27:58.601725+0300 ios[19737:4035308] Built from '2018.4/staging' branch, Version '2018.4.0f1 (b6ffa8986c8d)', Build type 'Release', Scripting Backend 'il2cpp'
  3. 2019-07-18 04:27:58.604740+0300 ios[19737:4035308] -> registered mono modules 0x106ea0b50
  4. -> applicationDidFinishLaunching()
  5. 2019-07-18 04:27:58.792127+0300 ios[19737:4035308] Metal GPU Frame Capture Enabled
  6. 2019-07-18 04:27:58.792510+0300 ios[19737:4035308] Metal API Validation Disabled
  7. 2019-07-18 04:27:58.887627+0300 ios[19737:4035308] [Warning] Trying to set delaysTouchesBegan to NO on a system gate gesture recognizer - this is unsupported and will have undesired side effects
  8. -> applicationDidBecomeActive()
  9. GfxDevice: creating device client; threaded=1
  10. Initializing Metal device caps: Apple A10 GPU
  11. Initialize engine version: 2018.4.0f1 (b6ffa8986c8d)
  12. UnloadTime: 3.249208 ms
  13. Compiled for iOS
  14. Vuforia.PlatformRuntimeInitialization:InitPlatform()
  15.  
  16. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  17.  
  18. RootScene is loaded
  19. Assets.Scripts.Architecture.Services.Implementation.SceneManagerService:OnSceneLoaded(Scene, LoadSceneMode)
  20. UnityEngine.Events.UnityAction`2:Invoke(T0, T1)
  21.  
  22. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  23.  
  24. Initializing Vuforia Engine
  25. Vuforia.VuforiaRuntime:InitVuforia()
  26.  
  27. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  28.  
  29. Vuforia Engine Version: 8.3.8
  30. Vuforia.VuforiaRuntime:LogVersions()
  31. Vuforia.VuforiaRuntime:InitVuforia()
  32.  
  33. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  34.  
  35. Vuforia Engine Unity Extension Version: 8.3.8
  36. Vuforia.VuforiaRuntime:LogVersions()
  37. Vuforia.VuforiaRuntime:InitVuforia()
  38.  
  39. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  40.  
  41. Unity Editor Version: 2018.4.0f1
  42. Vuforia.VuforiaRuntime:InitVuforia()
  43.  
  44. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  45.  
  46. Initializing Vuforia...
  47. 2019-07-18 04:28:02.028094+0300 ios[19737:4035308] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles
  48. 2019-07-18 04:28:02.028327+0300 ios[19737:4035308] [MC] Reading from public effective user settings.
  49. 2019-07-18 04:28:02.031817+0300 ios[19737:4035308] Requesting access to the camera
  50. 2019-07-18 04:28:04.094063+0300 ios[19737:4035418] User granted access to the camera
  51. 2019-07-18 04:28:04.099235+0300 ios[19737:4035308] INFO/AR(19737) 2019-07-18 04:28:04: Vuforia selected rendering API Metal
  52. 2019-07-18 04:28:04.099313+0300 ios[19737:4035308] INFO/AR(19737) 2019-07-18 04:28:04: Vuforia SDK version 8.3.8
  53. 2019-07-18 04:28:04.099358+0300 ios[19737:4035308] INFO/AR(19737) 2019-07-18 04:28:04: Vuforia SDK build 3621
  54. 2019-07-18 04:28:04.197276+0300 ios[19737:4035308] INFO/AR(19737) 2019-07-18 04:28:04: Matched precache profile for Apple, iPhone9,3, iOS 12, 800.1
  55. 2019-07-18 04:28:05.467390+0300 ios[19737:4035308] INFO/AR(19737) 2019-07-18 04:28:05: Vuforia Fusion: Detected and enabled use of ARKit
  56. 2019-07-18 04:28:05.469640+0300 ios[19737:4035308] Rendering mode set to: Metal
  57. 2019-07-18 04:28:05.523083+0300 ios[19737:4035308] Rendering mode set to: Metal
  58. =================================================================
  59. Main Thread Checker: UI API called on a background thread: -[UIApplication windows]
  60. PID: 19737, TID: 4035476, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
  61. Backtrace:
  62. 4 Vuforia 0x000000010db31028 _ZN7Vuforia24setProviderConfigurationEPKv + 1389984
  63. 5 Vuforia 0x000000010db313fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
  64. 6 Vuforia 0x000000010da184c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
  65. 7 Vuforia 0x000000010d9fca74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
  66. 8 Vuforia 0x000000010d9bf6e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
  67. 9 ios 0x0000000105bea3b0 onSurfaceCreated + 32
  68. 10 ios 0x00000001055b32fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
  69. 11 ios 0x0000000105362d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
  70. 12 ios 0x000000010579e94c GfxDeviceWorkerAutoreleasePoolProxy + 68
  71. 13 ios 0x0000000105367488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
  72. 14 ios 0x000000010535fc18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
  73. 15 ios 0x000000010556c3c8 _ZN6Thread16RunThreadWrapperEPv + 516
  74. 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
  75. 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
  76. 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
  77. 2019-07-18 04:28:05.638812+0300 ios[19737:4035476] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication windows]
  78. PID: 19737, TID: 4035476, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
  79. Backtrace:
  80. 4 Vuforia 0x000000010db31028 _ZN7Vuforia24setProviderConfigurationEPKv + 1389984
  81. 5 Vuforia 0x000000010db313fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
  82. 6 Vuforia 0x000000010da184c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
  83. 7 Vuforia 0x000000010d9fca74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
  84. 8 Vuforia 0x000000010d9bf6e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
  85. 9 ios 0x0000000105bea3b0 onSurfaceCreated + 32
  86. 10 ios 0x00000001055b32fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
  87. 11 ios 0x0000000105362d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
  88. 12 ios 0x000000010579e94c GfxDeviceWorkerAutoreleasePoolProxy + 68
  89. 13 ios 0x0000000105367488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
  90. 14 ios 0x000000010535fc18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
  91. 15 ios 0x000000010556c3c8 _ZN6Thread16RunThreadWrapperEPv + 516
  92. 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
  93. 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
  94. 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
  95. 2019-07-18 04:28:05.764817+0300 ios[19737:4035476] [Assert] Cannot be called with asCopy = NO on non-main thread.
  96. =================================================================
  97. Main Thread Checker: UI API called on a background thread: -[UIView subviews]
  98. PID: 19737, TID: 4035476, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
  99. Backtrace:
  100. 4 Vuforia 0x000000010db30eb8 _ZN7Vuforia24setProviderConfigurationEPKv + 1389616
  101. 5 Vuforia 0x000000010db31098 _ZN7Vuforia24setProviderConfigurationEPKv + 1390096
  102. 6 Vuforia 0x000000010db313fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
  103. 7 Vuforia 0x000000010da184c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
  104. 8 Vuforia 0x000000010d9fca74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
  105. 9 Vuforia 0x000000010d9bf6e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
  106. 10 ios 0x0000000105bea3b0 onSurfaceCreated + 32
  107. 11 ios 0x00000001055b32fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
  108. 12 ios 0x0000000105362d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
  109. 13 ios 0x000000010579e94c GfxDeviceWorkerAutoreleasePoolProxy + 68
  110. 14 ios 0x0000000105367488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
  111. 15 ios 0x000000010535fc18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
  112. 16 ios 0x000000010556c3c8 _ZN6Thread16RunThreadWrapperEPv + 516
  113. 17 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
  114. 18 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
  115. 19 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
  116. 2019-07-18 04:28:05.777896+0300 ios[19737:4035476] [reports] Main Thread Checker: UI API called on a background thread: -[UIView subviews]
  117. PID: 19737, TID: 4035476, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
  118. Backtrace:
  119. 4 Vuforia 0x000000010db30eb8 _ZN7Vuforia24setProviderConfigurationEPKv + 1389616
  120. 5 Vuforia 0x000000010db31098 _ZN7Vuforia24setProviderConfigurationEPKv + 1390096
  121. 6 Vuforia 0x000000010db313fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
  122. 7 Vuforia 0x000000010da184c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
  123. 8 Vuforia 0x000000010d9fca74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
  124. 9 Vuforia 0x000000010d9bf6e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
  125. 10 ios 0x0000000105bea3b0 onSurfaceCreated + 32
  126. 11 ios 0x00000001055b32fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
  127. 12 ios 0x0000000105362d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
  128. 13 ios 0x000000010579e94c GfxDeviceWorkerAutoreleasePoolProxy + 68
  129. 14 ios 0x0000000105367488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
  130. 15 ios 0x000000010535fc18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
  131. 16 ios 0x000000010556c3c8 _ZN6Thread16RunThreadWrapperEPv + 516
  132. 17 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
  133. 18 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
  134. 19 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
  135. 2019-07-18 04:28:05.874173+0300 ios[19737:4035476] DEBUG/AR(19737) UIView has CAMetalLayer layer class
  136. 2019-07-18 04:28:05.874265+0300 ios[19737:4035476] DEBUG/AR(19737) UIView does not respond to selector renderFrameVuforia
  137. =================================================================
  138. Main Thread Checker: UI API called on a background thread: -[UIWindow rootViewController]
  139. PID: 19737, TID: 4035476, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
  140. Backtrace:
  141. 4 Vuforia 0x000000010db310a8 _ZN7Vuforia24setProviderConfigurationEPKv + 1390112
  142. 5 Vuforia 0x000000010db313fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
  143. 6 Vuforia 0x000000010da184c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
  144. 7 Vuforia 0x000000010d9fca74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
  145. 8 Vuforia 0x000000010d9bf6e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
  146. 9 ios 0x0000000105bea3b0 onSurfaceCreated + 32
  147. 10 ios 0x00000001055b32fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
  148. 11 ios 0x0000000105362d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
  149. 12 ios 0x000000010579e94c GfxDeviceWorkerAutoreleasePoolProxy + 68
  150. 13 ios 0x0000000105367488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
  151. 14 ios 0x000000010535fc18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
  152. 15 ios 0x000000010556c3c8 _ZN6Thread16RunThreadWrapperEPv + 516
  153. 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
  154. 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
  155. 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
  156. 2019-07-18 04:28:05.894193+0300 ios[19737:4035476] [reports] Main Thread Checker: UI API called on a background thread: -[UIWindow rootViewController]
  157. PID: 19737, TID: 4035476, Thread name: UnityGfxDeviceWorker, Queue name: com.apple.root.default-qos.overcommit, QoS: 0
  158. Backtrace:
  159. 4 Vuforia 0x000000010db310a8 _ZN7Vuforia24setProviderConfigurationEPKv + 1390112
  160. 5 Vuforia 0x000000010db313fc _ZN7Vuforia24setProviderConfigurationEPKv + 1390964
  161. 6 Vuforia 0x000000010da184c8 _ZN7Vuforia24setProviderConfigurationEPKv + 240192
  162. 7 Vuforia 0x000000010d9fca74 _ZN7Vuforia24setProviderConfigurationEPKv + 126956
  163. 8 Vuforia 0x000000010d9bf6e8 _ZN7Vuforia16onSurfaceCreatedEv + 56
  164. 9 ios 0x0000000105bea3b0 onSurfaceCreated + 32
  165. 10 ios 0x00000001055b32fc _ZN9GfxDevice26InsertCustomMarkerCallbackEPFviEi + 48
  166. 11 ios 0x0000000105362d30 _ZN15GfxDeviceWorker10RunCommandER20ThreadedStreamBuffer + 12032
  167. 12 ios 0x000000010579e94c GfxDeviceWorkerAutoreleasePoolProxy + 68
  168. 13 ios 0x0000000105367488 _ZN15GfxDeviceWorker6RunExtER20ThreadedStreamBuffer + 112
  169. 14 ios 0x000000010535fc18 _ZN15GfxDeviceWorker18RunGfxDeviceWorkerEPv + 12
  170. 15 ios 0x000000010556c3c8 _ZN6Thread16RunThreadWrapperEPv + 516
  171. 16 libsystem_pthread.dylib 0x00000001e5acc2c0 <redacted> + 128
  172. 17 libsystem_pthread.dylib 0x00000001e5acc220 _pthread_start + 44
  173. 18 libsystem_pthread.dylib 0x00000001e5acfcdc thread_start + 4
  174. 2019-07-18 04:28:05.997603+0300 ios[19737:4035476] DEBUG/AR(19737) UIView has CAMetalLayer layer class
  175. 2019-07-18 04:28:05.997714+0300 ios[19737:4035476] DEBUG/AR(19737) UIView does not respond to selector renderFrameVuforia
  176. 2019-07-18 04:28:05.997777+0300 ios[19737:4035476] DEBUG/AR(19737) Could not find a UIView with CAEAGLLayer or CAMetalLayer layer class that responds to selector renderFrameVuforia
  177. Waiting...
  178. Assets.Scripts.Utils.<CheckAvailability>d__2:MoveNext()
  179. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  180.  
  181. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  182.  
  183. 2019-07-18 04:28:06.099958+0300 ios[19737:4035443] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  184. Setting up 1 worker threads for Enlighten.
  185. Thread -> id: 16c643000 -> priority: 1
  186. 2019-07-18 04:28:06.282772+0300 ios[19737:4035308] [Common] _BSMachError: port c503; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND"
  187. 2019-07-18 04:28:06.283007+0300 ios[19737:4035308] [Common] _BSMachError: port c503; (os/kern) invalid capability (0x14) "Unable to insert COPY_SEND"
  188. AR supported
  189. Assets.Scripts.Utils.<CheckAvailability>d__2:MoveNext()
  190. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  191.  
  192. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  193.  
  194. 2019-07-18 04:28:16.349580+0300 ios[19737:4035444] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  195. HandleSuccesRegistration
  196. Architecture.Services.Implementation.InternalApiService:HandleRegistrationSucces()
  197. Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
  198. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  199. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  200. System.Runtime.CompilerServices.MoveNextRunner:Run()
  201. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  202.  
  203. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  204.  
  205. HandleRegistrationSucces
  206. Assets.Scripts.Services.Implementation.AuthorizationService:HandleRegistrationSucces()
  207. Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
  208. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  209. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  210. System.Runtime.CompilerServices.MoveNextRunner:Run()
  211. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  212.  
  213. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  214.  
  215. 2019-07-18 04:28:16.651331+0300 ios[19737:4035445] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  216. HandleSuccesLogin
  217. Architecture.Services.Implementation.InternalApiService:HandleLoginSucces(String)
  218. Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
  219. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  220. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  221. System.Runtime.CompilerServices.MoveNextRunner:Run()
  222. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  223.  
  224. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  225.  
  226. HandleLoginSucces
  227. Assets.Scripts.Services.Implementation.AuthorizationService:HandleLoginSucces(Token)
  228. Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
  229. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  230. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  231. System.Runtime.CompilerServices.MoveNextRunner:Run()
  232. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  233.  
  234. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  235.  
  236. 2019-07-18 04:28:16.755350+0300 ios[19737:4035446] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  237. HandleSuccesAllMarkers
  238. Architecture.Services.Implementation.InternalApiService:HandleSuccesGetAllMarkersInfoSucces(String)
  239. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  240. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  241. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  242. System.Runtime.CompilerServices.MoveNextRunner:Run()
  243. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  244.  
  245. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  246.  
  247. HandleGetAllMarkersSucces
  248. Assets.Scripts.Services.Implementation.CollectionService:HandleGetAllMarkersSucces(List`1)
  249. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  250. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  251. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  252. System.Runtime.CompilerServices.MoveNextRunner:Run()
  253. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  254.  
  255. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  256.  
  257. 2019-07-18 04:28:16.859581+0300 ios[19737:4035446] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  258. HandleSuccesWhoAmI
  259. Architecture.Services.Implementation.InternalApiService:HandleGetWhoAmISucces(String)
  260. Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
  261. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  262. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  263. System.Runtime.CompilerServices.MoveNextRunner:Run()
  264. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  265.  
  266. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  267.  
  268. HandleGetCollectionSucces
  269. Assets.Scripts.Services.Implementation.CollectionService:HandleGetCollectionSucces(WhoAmI)
  270. Assets.Scripts.Containers.Implementation.DownloadObject:SetUnityWebRequest(UnityWebRequest)
  271. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  272. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  273. System.Runtime.CompilerServices.MoveNextRunner:Run()
  274. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  275.  
  276. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  277.  
  278. 2019-07-18 04:28:16.974538+0300 ios[19737:4035446] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  279. HandleGetAllBundlesSucces
  280. Architecture.Services.Implementation.InternalApiService:HandleGetAllBundlesInfoSucces(String)
  281. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  282. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  283. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  284. System.Runtime.CompilerServices.MoveNextRunner:Run()
  285. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  286.  
  287. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  288.  
  289. HandleGetBundlesInfoSucces
  290. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetBundlesInfoSucces(List`1)
  291. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  292. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  293. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  294. System.Runtime.CompilerServices.MoveNextRunner:Run()
  295. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  296.  
  297. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  298.  
  299. 2019-07-18 04:28:17.097972+0300 ios[19737:4035447] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  300. 2019-07-18 04:28:17.099772+0300 ios[19737:4035448] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  301. 2019-07-18 04:28:17.104414+0300 ios[19737:4035448] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  302. 2019-07-18 04:28:17.108210+0300 ios[19737:4035448] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  303. 2019-07-18 04:28:17.110143+0300 ios[19737:4035443] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  304. 2019-07-18 04:28:17.111767+0300 ios[19737:4035449] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  305. 2019-07-18 04:28:17.111980+0300 ios[19737:4035443] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  306. 2019-07-18 04:28:17.113699+0300 ios[19737:4035443] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  307. 2019-07-18 04:28:17.115493+0300 ios[19737:4035446] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  308. 2019-07-18 04:28:17.116891+0300 ios[19737:4035450] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  309. 2019-07-18 04:28:17.118118+0300 ios[19737:4035451] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  310. 2019-07-18 04:28:17.118928+0300 ios[19737:4035452] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  311. 2019-07-18 04:28:17.119613+0300 ios[19737:4035447] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  312. 2019-07-18 04:28:17.120419+0300 ios[19737:4035453] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  313. 2019-07-18 04:28:17.120537+0300 ios[19737:4035444] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  314. 2019-07-18 04:28:17.122100+0300 ios[19737:4035453] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  315. 2019-07-18 04:28:17.123214+0300 ios[19737:4035453] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  316. 2019-07-18 04:28:17.124420+0300 ios[19737:4035454] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  317. 2019-07-18 04:28:17.125169+0300 ios[19737:4035450] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  318. 2019-07-18 04:28:17.125950+0300 ios[19737:4035455] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  319. 2019-07-18 04:28:17.126570+0300 ios[19737:4035456] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  320. 2019-07-18 04:28:17.127454+0300 ios[19737:4035453] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  321. 2019-07-18 04:28:17.128010+0300 ios[19737:4035455] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  322. 2019-07-18 04:28:17.128744+0300 ios[19737:4035441] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  323. 2019-07-18 04:28:17.129308+0300 ios[19737:4035441] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  324. 2019-07-18 04:28:17.129957+0300 ios[19737:4035444] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  325. 2019-07-18 04:28:17.130563+0300 ios[19737:4035442] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  326. 2019-07-18 04:28:17.131440+0300 ios[19737:4035445] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  327. 2019-07-18 04:28:17.131993+0300 ios[19737:4035451] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  328. 2019-07-18 04:28:17.132733+0300 ios[19737:4035448] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  329. 2019-07-18 04:28:17.133506+0300 ios[19737:4035451] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  330. 2019-07-18 04:28:17.134173+0300 ios[19737:4035451] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  331. 2019-07-18 04:28:17.134763+0300 ios[19737:4035447] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  332. 2019-07-18 04:28:17.135443+0300 ios[19737:4035449] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  333. 2019-07-18 04:28:17.135894+0300 ios[19737:4035443] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  334. 2019-07-18 04:28:17.136409+0300 ios[19737:4035449] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  335. statvfs failed with errno=2; path was /var/mobile/Containers/Data/Application/39E7E845-60C2-40A5-B69A-378F4B1B7327/Library/UnityCache/Shared
  336. statvfs failed with errno=2; path was /var/mobile/Containers/Data/Application/39E7E845-60C2-40A5-B69A-378F4B1B7327/Library/UnityCache/Shared
  337. 2019-07-18 04:28:17.397991+0300 ios[19737:4035446] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  338. 2019-07-18 04:28:17.398087+0300 ios[19737:4035454] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  339. statvfs failed with errno=2; path was /var/mobile/Containers/Data/Application/39E7E845-60C2-40A5-B69A-378F4B1B7327/Library/UnityCache/Shared
  340. statvfs failed with errno=2; path was /var/mobile/Containers/Data/Application/39E7E845-60C2-40A5-B69A-378F4B1B7327/Library/UnityCache/Shared
  341. HandleGetAssetBundleSucces 0/38
  342. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  343. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  344. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  345. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  346. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  347. System.Runtime.CompilerServices.MoveNextRunner:Run()
  348. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  349.  
  350. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  351.  
  352. HandleGetAssetBundleSucces runnergame/prefabtile
  353. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  354. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  355. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  356. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  357. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  358. System.Runtime.CompilerServices.MoveNextRunner:Run()
  359. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  360.  
  361. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  362.  
  363. HandleGetAssetBundleSucces 1/38
  364. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  365. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  366. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  367. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  368. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  369. System.Runtime.CompilerServices.MoveNextRunner:Run()
  370. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  371.  
  372. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  373.  
  374. HandleGetAssetBundleSucces argame/prefabjumpboostblock
  375. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  376. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  377. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  378. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  379. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  380. System.Runtime.CompilerServices.MoveNextRunner:Run()
  381. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  382.  
  383. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  384.  
  385. HandleGetAssetBundleSucces 2/38
  386. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  387. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  388. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  389. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  390. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  391. System.Runtime.CompilerServices.MoveNextRunner:Run()
  392. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  393.  
  394. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  395.  
  396. HandleGetAssetBundleSucces monsters/prefabmirela
  397. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  398. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  399. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  400. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  401. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  402. System.Runtime.CompilerServices.MoveNextRunner:Run()
  403. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  404.  
  405. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  406.  
  407. HandleGetAssetBundleSucces 3/38
  408. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  409. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  410. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  411. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  412. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  413. System.Runtime.CompilerServices.MoveNextRunner:Run()
  414. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  415.  
  416. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  417.  
  418. HandleGetAssetBundleSucces monsters/prefabguglar
  419. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  420. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  421. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  422. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  423. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  424. System.Runtime.CompilerServices.MoveNextRunner:Run()
  425. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  426.  
  427. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  428.  
  429. HandleGetAssetBundleSucces 4/38
  430. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  431. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  432. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  433. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  434. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  435. System.Runtime.CompilerServices.MoveNextRunner:Run()
  436. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  437.  
  438. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  439.  
  440. HandleGetAssetBundleSucces materials/materialsmonsters
  441. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  442. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  443. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  444. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  445. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  446. System.Runtime.CompilerServices.MoveNextRunner:Run()
  447. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  448.  
  449. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  450.  
  451. HandleGetAssetBundleSucces 5/38
  452. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  453. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  454. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  455. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  456. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  457. System.Runtime.CompilerServices.MoveNextRunner:Run()
  458. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  459.  
  460. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  461.  
  462. HandleGetAssetBundleSucces argame/prefabnormalblock
  463. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  464. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  465. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  466. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  467. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  468. System.Runtime.CompilerServices.MoveNextRunner:Run()
  469. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  470.  
  471. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  472.  
  473. HandleGetAssetBundleSucces 6/38
  474. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  475. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  476. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  477. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  478. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  479. System.Runtime.CompilerServices.MoveNextRunner:Run()
  480. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  481.  
  482. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  483.  
  484. HandleGetAssetBundleSucces argame/prefabslowdownblock
  485. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  486. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  487. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  488. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  489. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  490. System.Runtime.CompilerServices.MoveNextRunner:Run()
  491. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  492.  
  493. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  494.  
  495. HandleGetAssetBundleSucces 7/38
  496. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  497. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  498. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  499. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  500. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  501. System.Runtime.CompilerServices.MoveNextRunner:Run()
  502. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  503.  
  504. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  505.  
  506. HandleGetAssetBundleSucces argame/prefabverticalblock
  507. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  508. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  509. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  510. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  511. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  512. System.Runtime.CompilerServices.MoveNextRunner:Run()
  513. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  514.  
  515. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  516.  
  517. HandleGetAssetBundleSucces 8/38
  518. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  519. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  520. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  521. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  522. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  523. System.Runtime.CompilerServices.MoveNextRunner:Run()
  524. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  525.  
  526. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  527.  
  528. HandleGetAssetBundleSucces monsters/prefabgafi
  529. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  530. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  531. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  532. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  533. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  534. System.Runtime.CompilerServices.MoveNextRunner:Run()
  535. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  536.  
  537. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  538.  
  539. HandleGetAssetBundleSucces 9/38
  540. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  541. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  542. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  543. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  544. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  545. System.Runtime.CompilerServices.MoveNextRunner:Run()
  546. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  547.  
  548. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  549.  
  550. HandleGetAssetBundleSucces monsters/prefabjarick
  551. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  552. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  553. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  554. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  555. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  556. System.Runtime.CompilerServices.MoveNextRunner:Run()
  557. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  558.  
  559. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  560.  
  561. HandleGetAssetBundleSucces 10/38
  562. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  563. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  564. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  565. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  566. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  567. System.Runtime.CompilerServices.MoveNextRunner:Run()
  568. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  569.  
  570. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  571.  
  572. HandleGetAssetBundleSucces monsters/prefabtrulual
  573. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  574. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  575. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  576. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  577. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  578. System.Runtime.CompilerServices.MoveNextRunner:Run()
  579. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  580.  
  581. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  582.  
  583. HandleGetAssetBundleSucces 11/38
  584. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  585. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  586. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  587. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  588. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  589. System.Runtime.CompilerServices.MoveNextRunner:Run()
  590. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  591.  
  592. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  593.  
  594. HandleGetAssetBundleSucces materials/materialsworld
  595. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  596. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  597. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  598. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  599. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  600. System.Runtime.CompilerServices.MoveNextRunner:Run()
  601. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  602.  
  603. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  604.  
  605. HandleGetAssetBundleSucces 12/38
  606. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  607. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  608. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  609. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  610. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  611. System.Runtime.CompilerServices.MoveNextRunner:Run()
  612. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  613.  
  614. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  615.  
  616. HandleGetAssetBundleSucces argame/prefabholeblock
  617. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  618. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  619. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  620. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  621. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  622. System.Runtime.CompilerServices.MoveNextRunner:Run()
  623. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  624.  
  625. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  626.  
  627. HandleGetAssetBundleSucces 13/38
  628. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  629. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  630. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  631. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  632. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  633. System.Runtime.CompilerServices.MoveNextRunner:Run()
  634. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  635.  
  636. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  637.  
  638. HandleGetAssetBundleSucces portal/prefabportal
  639. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  640. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  641. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  642. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  643. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  644. System.Runtime.CompilerServices.MoveNextRunner:Run()
  645. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  646.  
  647. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  648.  
  649. HandleGetAssetBundleSucces 14/38
  650. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  651. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  652. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  653. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  654. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  655. System.Runtime.CompilerServices.MoveNextRunner:Run()
  656. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  657.  
  658. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  659.  
  660. HandleGetAssetBundleSucces argame/prefabspringblock
  661. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  662. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  663. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  664. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  665. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  666. System.Runtime.CompilerServices.MoveNextRunner:Run()
  667. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  668.  
  669. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  670.  
  671. 2019-07-18 04:29:27.523649+0300 ios[19737:4035454] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  672. HandleGetAssetBundleSucces 15/38
  673. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  674. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  675. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  676. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  677. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  678. System.Runtime.CompilerServices.MoveNextRunner:Run()
  679. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  680.  
  681. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  682.  
  683. HandleGetAssetBundleSucces monsters/prefablulajah
  684. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  685. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  686. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  687. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  688. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  689. System.Runtime.CompilerServices.MoveNextRunner:Run()
  690. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  691.  
  692. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  693.  
  694. HandleGetAssetBundleSucces 16/38
  695. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  696. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  697. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  698. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  699. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  700. System.Runtime.CompilerServices.MoveNextRunner:Run()
  701. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  702.  
  703. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  704.  
  705. HandleGetAssetBundleSucces shaders/shaderscollection
  706. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  707. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  708. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  709. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  710. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  711. System.Runtime.CompilerServices.MoveNextRunner:Run()
  712. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  713.  
  714. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  715.  
  716. HandleGetAssetBundleSucces 17/38
  717. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  718. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  719. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  720. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  721. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  722. System.Runtime.CompilerServices.MoveNextRunner:Run()
  723. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  724.  
  725. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  726.  
  727. HandleGetAssetBundleSucces monsters/prefabbardi
  728. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  729. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  730. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  731. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  732. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  733. System.Runtime.CompilerServices.MoveNextRunner:Run()
  734. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  735.  
  736. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  737.  
  738. HandleGetAssetBundleSucces 18/38
  739. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  740. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  741. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  742. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  743. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  744. System.Runtime.CompilerServices.MoveNextRunner:Run()
  745. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  746.  
  747. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  748.  
  749. HandleGetAssetBundleSucces monsters/prefabgunnar
  750. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  751. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  752. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  753. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  754. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  755. System.Runtime.CompilerServices.MoveNextRunner:Run()
  756. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  757.  
  758. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  759.  
  760. HandleGetAssetBundleSucces 19/38
  761. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  762. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  763. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  764. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  765. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  766. System.Runtime.CompilerServices.MoveNextRunner:Run()
  767. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  768.  
  769. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  770.  
  771. HandleGetAssetBundleSucces argame/prefabspeedupblock
  772. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  773. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  774. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  775. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  776. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  777. System.Runtime.CompilerServices.MoveNextRunner:Run()
  778. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  779.  
  780. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  781.  
  782. HandleGetAssetBundleSucces 20/38
  783. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  784. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  785. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  786. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  787. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  788. System.Runtime.CompilerServices.MoveNextRunner:Run()
  789. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  790.  
  791. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  792.  
  793. HandleGetAssetBundleSucces monsters/prefabchakriya
  794. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  795. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  796. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  797. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  798. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  799. System.Runtime.CompilerServices.MoveNextRunner:Run()
  800. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  801.  
  802. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  803.  
  804. HandleGetAssetBundleSucces 21/38
  805. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  806. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  807. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  808. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  809. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  810. System.Runtime.CompilerServices.MoveNextRunner:Run()
  811. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  812.  
  813. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  814.  
  815. HandleGetAssetBundleSucces monsters/prefabbitzuhich
  816. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  817. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  818. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  819. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  820. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  821. System.Runtime.CompilerServices.MoveNextRunner:Run()
  822. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  823.  
  824. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  825.  
  826. 2019-07-18 04:30:31.968808+0300 ios[19737:4035453] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  827. HandleGetAssetBundleSucces 22/38
  828. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  829. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  830. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  831. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  832. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  833. System.Runtime.CompilerServices.MoveNextRunner:Run()
  834. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  835.  
  836. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  837.  
  838. HandleGetAssetBundleSucces monsters/prefablili
  839. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  840. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  841. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  842. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  843. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  844. System.Runtime.CompilerServices.MoveNextRunner:Run()
  845. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  846.  
  847. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  848.  
  849. HandleGetAssetBundleSucces 23/38
  850. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  851. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  852. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  853. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  854. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  855. System.Runtime.CompilerServices.MoveNextRunner:Run()
  856. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  857.  
  858. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  859.  
  860. HandleGetAssetBundleSucces monsters/prefabbiber
  861. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  862. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  863. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  864. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  865. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  866. System.Runtime.CompilerServices.MoveNextRunner:Run()
  867. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  868.  
  869. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  870.  
  871. HandleGetAssetBundleSucces 24/38
  872. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  873. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  874. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  875. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  876. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  877. System.Runtime.CompilerServices.MoveNextRunner:Run()
  878. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  879.  
  880. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  881.  
  882. HandleGetAssetBundleSucces monsters/prefabfrida
  883. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  884. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  885. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  886. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  887. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  888. System.Runtime.CompilerServices.MoveNextRunner:Run()
  889. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  890.  
  891. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  892.  
  893. HandleGetAssetBundleSucces 25/38
  894. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  895. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  896. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  897. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  898. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  899. System.Runtime.CompilerServices.MoveNextRunner:Run()
  900. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  901.  
  902. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  903.  
  904. HandleGetAssetBundleSucces monsters/prefabfloki
  905. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  906. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  907. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  908. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  909. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  910. System.Runtime.CompilerServices.MoveNextRunner:Run()
  911. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  912.  
  913. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  914.  
  915. HandleGetAssetBundleSucces 26/38
  916. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  917. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  918. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  919. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  920. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  921. System.Runtime.CompilerServices.MoveNextRunner:Run()
  922. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  923.  
  924. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  925.  
  926. HandleGetAssetBundleSucces argame/prefabsawblock
  927. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  928. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  929. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  930. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  931. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  932. System.Runtime.CompilerServices.MoveNextRunner:Run()
  933. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  934.  
  935. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  936.  
  937. HandleGetAssetBundleSucces 27/38
  938. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  939. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  940. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  941. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  942. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  943. System.Runtime.CompilerServices.MoveNextRunner:Run()
  944. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  945.  
  946. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  947.  
  948. HandleGetAssetBundleSucces argame/prefabtriangleblock
  949. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  950. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  951. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  952. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  953. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  954. System.Runtime.CompilerServices.MoveNextRunner:Run()
  955. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  956.  
  957. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  958.  
  959. HandleGetAssetBundleSucces 28/38
  960. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  961. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  962. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  963. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  964. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  965. System.Runtime.CompilerServices.MoveNextRunner:Run()
  966. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  967.  
  968. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  969.  
  970. HandleGetAssetBundleSucces monsters/prefabjurlih
  971. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  972. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  973. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  974. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  975. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  976. System.Runtime.CompilerServices.MoveNextRunner:Run()
  977. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  978.  
  979. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  980.  
  981. HandleGetAssetBundleSucces 29/38
  982. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  983. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  984. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  985. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  986. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  987. System.Runtime.CompilerServices.MoveNextRunner:Run()
  988. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  989.  
  990. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  991.  
  992. HandleGetAssetBundleSucces monsters/prefabugarek
  993. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  994. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  995. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  996. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  997. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  998. System.Runtime.CompilerServices.MoveNextRunner:Run()
  999. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1000.  
  1001. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1002.  
  1003. HandleGetAssetBundleSucces 30/38
  1004. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1005. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1006. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1007. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1008. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1009. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1010. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1011.  
  1012. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1013.  
  1014. HandleGetAssetBundleSucces textures/texturesrefl
  1015. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1016. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1017. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1018. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1019. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1020. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1021. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1022.  
  1023. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1024.  
  1025. HandleGetAssetBundleSucces 31/38
  1026. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1027. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1028. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1029. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1030. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1031. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1032. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1033.  
  1034. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1035.  
  1036. HandleGetAssetBundleSucces monsters/prefabhilda
  1037. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1038. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1039. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1040. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1041. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1042. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1043. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1044.  
  1045. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1046.  
  1047. HandleGetAssetBundleSucces 32/38
  1048. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1049. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1050. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1051. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1052. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1053. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1054. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1055.  
  1056. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1057.  
  1058. HandleGetAssetBundleSucces materials/materialscake
  1059. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1060. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1061. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1062. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1063. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1064. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1065. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1066.  
  1067. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1068.  
  1069. 2019-07-18 04:31:27.622612+0300 ios[19737:4035450] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1070. 2019-07-18 04:31:27.687411+0300 ios[19737:4035455] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1071. HandleGetAssetBundleFailed
  1072. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleFailed(String)
  1073. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleFailed(DownloadObject, String)
  1074. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1075. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1076. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1077. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1078. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1079.  
  1080. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1081.  
  1082. HandleGetAssetBundleSucces 0/38
  1083. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1084. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1085. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1086. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1087. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1088. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1089. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1090.  
  1091. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1092.  
  1093. HandleGetAssetBundleSucces monsters/prefabchubarik
  1094. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1095. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1096. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1097. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1098. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1099. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1100. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1101.  
  1102. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1103.  
  1104. HandleGetAssetBundleSucces 1/38
  1105. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1106. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1107. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1108. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1109. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1110. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1111. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1112.  
  1113. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1114.  
  1115. HandleGetAssetBundleSucces textures/texturesworld
  1116. Assets.Scripts.Services.Implementation.AssetBundleService:HandleGetAssetBundleSucces(AssetBundle)
  1117. Assets.Scripts.Services.Implementation.DownloadService:HandleGetAssetBundleSucces(DownloadObject, AssetBundle)
  1118. Assets.Scripts.Architecture.Services.Implementation.NetworkingService:.ctor()
  1119. System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
  1120. System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
  1121. System.Runtime.CompilerServices.MoveNextRunner:Run()
  1122. UnityEngine.AsyncOperation:InvokeCompletionEvent()
  1123.  
  1124. (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  1125.  
  1126. 2019-07-18 04:31:37.873058+0300 ios[19737:4035444] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1127. 2019-07-18 04:31:48.055862+0300 ios[19737:4035448] You are using download over http. Currently Unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
  1128. 2019-07-18 04:31:52.884495+0300 ios[19737:4035308] INFO/AR(19737) 2019-07-18 04:31:52: Vuforia deinitialized.
  1129. 2019-07-18 04:31:53.953447+0300 ios[19737:4035639] TIC Read Status [10:0x0]: 1:57
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