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Sonicjumper

Flame Transform

Mar 11th, 2015
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  1.     <Script>
  2.         FlameTransform
  3.        
  4.         <Action>SetVal/FormActive,=,-VAL:FormActive-</Action>
  5.         <Action>IfValRun/FormActive,=,0,DefineFlameForm</Action>
  6.        
  7.         <Action>Run/UseForm</Action>
  8.     </Script>
  9.     <Script>
  10.         DefineFlameForm
  11.         <Action>SetString/FormSprite,Spirit_M</Action>
  12.         <Action>SetString/FormPortrait,Spirit_M</Action>
  13.         <Action>SetString/FormSex,Male</Action>
  14.        
  15.         <Action>SetVal/formMaxHealth,=,5</Action>
  16.         <Action>SetVal/formMaxHealth,*,-STAT:-FNAME-,Level-</Action>
  17.         <Action>SetVal/formDamage,=,0</Action>
  18.         <Action>SetVal/formMaxEnergy,=,0</Action>
  19.         <Action>SetVal/formDrain,=,0</Action>
  20.         <Action>SetVal/formStrength,=,4</Action>
  21.         <Action>SetVal/formPsyPower,=,0</Action>
  22.         <Action>SetVal/formPsyDefense,=,0</Action>
  23.         <Action>SetVal/formSpeed,=,0</Action>
  24.         <Action>SetVal/formAccuracy,=,0</Action>
  25.         <Action>SetVal/formDodge,=,-10</Action>
  26.         <Action>SetVal/formCounterLimit,=,2</Action>
  27.         <Action>SetVal/formPerception,=,-4</Action>
  28.         <Action>SetVal/formPierce,=,10</Action>
  29.         <Action>SetVal/formSlash,=,20</Action>
  30.         <Action>SetVal/formCrush,=,5</Action>
  31.         <Action>SetVal/formMental,=,0</Action>
  32.         <Action>SetVal/formHeat,=,0</Action>
  33.         <Action>SetVal/formCold,=,0</Action>
  34.         <Action>SetVal/formLight,=,0</Action>
  35.         <Action>SetVal/formShadow,=,0</Action>
  36.         <Action>SetVal/formPoison,=,0</Action>
  37.  
  38.         <Action>SetString/FormName,Flame/Form</Action>
  39.     </Script>
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