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- @Override
- public boolean isItemValidForSlot(int i, ItemStack itemstack)
- {
- return (i == 0 && TilePowderAggregator.getItemBurnTime(tileEnt.inventory[i]) > 0);
- }
- @Override
- public int[] getAccessibleSlotsFromSide(int var1)
- {
- if (var1 == 0 || var1 > 1)
- return new int[] { 0 };
- else
- return new int[] { 1};
- }
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