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- --[[
- || 📜 AUTHOR: @4zx16 || GEAR COMMAND || SAY gear/ASSET ID
- ]]
- game.Players.PlayerAdded:Connect(function(player)
- player.Chatted:Connect(function(msg)
- if string.sub(string.lower(msg),1,4) == "gear" then
- game:GetService("InsertService"):LoadAsset(string.sub(msg,6)):GetChildren()[1].Parent = player:WaitForChild("Backpack")
- end
- end)
- end)
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