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  1. 45132.307:002f:0030:trace:seh:NtRaiseException code=c0000005 flags=0 addr=0xbf1904 ip=bf1904 tid=0030
  2. 45132.307:002f:0030:trace:seh:NtRaiseException info[0]=0000000000000000
  3. 45132.307:002f:0030:trace:seh:NtRaiseException info[1]=ffffffffffffffff
  4. 45132.307:002f:0030:trace:seh:NtRaiseException rax=0000000002000000 rbx=0000000300000000 rcx=0000000002000000 rdx=0000000000000001
  5. 45132.307:002f:0030:trace:seh:NtRaiseException rsi=c024000000000000 rdi=0000000005840528 rbp=0000000005840518 rsp=000000000062d820
  6. 45132.307:002f:0030:trace:seh:NtRaiseException r8=0000000004000000 r9=0000000000000000 r10=0000000028000000 r11=000000004b4f4b28
  7. 45132.307:002f:0030:trace:seh:NtRaiseException r12=0000000000d80828 r13=000000000062db90 r14=0000000000d80810 r15=0000000000d80838
  8. 45132.307:002f:0030:trace:seh:call_vectored_handlers calling handler at 0x1d030ba0 code=c0000005 flags=0
  9. 45132.307:002f:0030:trace:seh:call_vectored_handlers handler at 0x1d030ba0 returned 0
  10. 45132.307:002f:0030:trace:seh:call_vectored_handlers calling handler at 0x6f271a90 code=c0000005 flags=0
  11. 45132.307:002f:0030:trace:seh:call_vectored_handlers handler at 0x6f271a90 returned 0
  12. 45132.307:002f:0030:trace:seh:call_vectored_handlers calling handler at 0xa71fb0 code=c0000005 flags=0
  13.  
  14. =================================================================
  15. Native Crash Reporting
  16. =================================================================
  17. Got a SIGSEGV while executing native code. This usually indicates
  18. a fatal error in the mono runtime or one of the native libraries
  19. used by your application.
  20. =================================================================
  21.  
  22. =================================================================
  23. Managed Stacktrace:
  24. =================================================================
  25. at <unknown> <0xffffffff>
  26. at System.GC:InternalCollect <0x00078>
  27. at System.GC:Collect <0x00092>
  28. at System.GC:Collect <0x00052>
  29. at System.GC:Collect <0x0004a>
  30. at Sandbox.Game.World.MySession:.ctor <0x00b52>
  31. at Sandbox.Game.World.MySession:.ctor <0x00122>
  32. at Sandbox.Game.World.MySession:Load <0x001fa>
  33. at <>c__DisplayClass18_0:<DownloadModsDone>b__0 <0x000aa>
  34. at Sandbox.Graphics.GUI.MyGuiScreenBase:RunLoadingAction <0x00041>
  35. at Sandbox.Game.Gui.MyGuiScreenLoading:RunLoad <0x000ad>
  36. at Sandbox.Game.Gui.MyGuiScreenLoading:Update <0x00152>
  37. at Sandbox.Graphics.GUI.MyScreenManager:Update <0x000dc>
  38. at Sandbox.Graphics.GUI.MyDX9Gui:Update <0x0005a>
  39. at Sandbox.Graphics.GUI.MyGuiSandbox:Update <0x00045>
  40. at Sandbox.MySandboxGame:Update <0x01462>
  41. at Sandbox.Engine.Platform.Game:UpdateInternal <0x001f9>
  42. at Sandbox.Engine.Platform.Game:RunSingleFrame <0x0007a>
  43. at <>c__DisplayClass11_0:<Run>b__0 <0x00105>
  44. at Sandbox.Engine.Platform.GenericLoop:Run <0x00080>
  45. at Sandbox.Engine.Platform.FixedLoop:Run <0x00142>
  46. at Sandbox.Engine.Platform.Game:RunLoop <0x001e4>
  47. at Sandbox.MySandboxGame:Run <0x00272>
  48. at SpaceEngineers.MyProgram:Main <0x006ca>
  49. at <Module>:runtime_invoke_void_object <0x0009f>
  50. =================================================================
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