Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Script IEZVGD", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({ Name = "House", Icon = "", PremiumOnly = false })
- Tab:AddButton({ Name = "on AutoCrate", Callback = function()
- --[[
- WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
- ]]
- getgenv().settings = {
- ['AutoCrate'] = true
- }
- local player = game:GetService("Players").LocalPlayer
- function collectCrates()
- for _,v in next, workspace:GetChildren() do
- if string.find(v.Name, 'Crate') and v.ClassName == 'MeshPart' then
- v.CanCollide = false
- v.CFrame = player.Character.PrimaryPart.CFrame
- end
- end
- end
- while getgenv().settings.AutoCrate and task.wait() do
- collectCrates()
- end
- end })
- Tab:AddButton({ Name = "off AutoCrate", Callback = function()
- --[[
- WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
- ]]
- getgenv().settings = {
- ['AutoCrate'] = false
- }
- local player = game:GetService("Players").LocalPlayer
- function collectCrates()
- for _,v in next, workspace:GetChildren() do
- if string.find(v.Name, 'Crate') and v.ClassName == 'MeshPart' then
- v.CanCollide = false
- v.CFrame = player.Character.PrimaryPart.CFrame
- end
- end
- end
- while getgenv().settings.AutoCrate and task.wait() do
- collectCrates()
- end
- end })
- Tab:AddToggle({
- Name = "start wave",
- Default = false,
- Callback = function(Value)
- _G.Hum = Value
- while _G.Hum do wait()
- local args = { [1] = "Start" }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("StageController"):FireServer(unpack(args))
- end
- end
- })
- OrionLib:lnit()
Advertisement
Add Comment
Please, Sign In to add comment