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Apr 25th, 2020
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  1. type: scene
  2. version: 0.1.0
  3.  
  4. components:
  5. # Battle Status
  6. BattleStatus:
  7. type: Window
  8. x:
  9. type: fixed
  10. value: 579
  11. y:
  12. type: fixed
  13. value: 430
  14. anchor:
  15. x: 0
  16. y: 0
  17.  
  18. width:
  19. type: fixed
  20. value: 400
  21. height:
  22. type: fixed
  23. value: 300
  24.  
  25. fontName: default
  26. fontSize: default
  27. fontOutline: default
  28. fontShadow: default
  29.  
  30. lineHeight: 48
  31. textPadding: default
  32. windowPadding: default
  33.  
  34. gaugeOffset: default
  35. gaugeHeight: default
  36. gaugeOutline: default
  37. gaugeSlanted: default
  38.  
  39.  
  40. windowSkin: default
  41. cursor:
  42. type: image
  43. blink: false
  44. image: "blank"
  45. offset:
  46. x: 0
  47. y: 0
  48. customBackground:
  49. enable: true
  50. image: none
  51.  
  52. columns: 1 # max for horizontal menu
  53.  
  54. # Party Command
  55. PartyCommand:
  56. type: Window
  57. x:
  58. type: fixed
  59. value: 131
  60. y:
  61. type: fixed
  62. value: -167
  63. anchor:
  64. x: 0
  65. y: 0
  66.  
  67. width:
  68. type: percentage
  69. value: 50
  70. height:
  71. type: fitLines
  72. value: 1
  73.  
  74. fontName: default
  75. fontSize: default
  76. fontOutline: default
  77. fontShadow: default
  78.  
  79. lineHeight: default
  80. textPadding: 70
  81. windowPadding: default
  82.  
  83. windowSkin: default
  84. cursor: default
  85. customBackground:
  86. enable: false
  87. image: none
  88.  
  89. columns: 2 # max for horizontal menu
  90.  
  91. # Actor Command
  92. ActorCommand:
  93. type: Window
  94. x:
  95. type: fixed
  96. value: 0
  97. y:
  98. type: fixed
  99. value: 0
  100. anchor:
  101. x: 0
  102. y: 0
  103.  
  104. width:
  105. type: fixed
  106. value: 160
  107. height:
  108. type: fixed
  109. value: 270
  110.  
  111. fontName: default
  112. fontSize: default
  113. fontOutline: default
  114. fontShadow: default
  115.  
  116. lineHeight: default
  117. textPadding: 1
  118. windowPadding: 2
  119. # contentsOffset:
  120. # x: 40
  121. # y: -60
  122.  
  123. windowSkin: default
  124. cursor: default
  125. customBackground:
  126. enable: false
  127. image: none
  128.  
  129. columns: 1 # max for horizontal menu
  130.  
  131. # Battle Log
  132. BattleLog:
  133. type: Window
  134. x:
  135. type: fixed
  136. value: 334
  137. y:
  138. type: fixed
  139. value: -428
  140. anchor:
  141. x: 0.5
  142. y: 0
  143.  
  144. width:
  145. type: fixed
  146. value: 400
  147. height:
  148. type: fixed
  149. value: 55
  150.  
  151. fontName: default
  152. fontSize: default
  153. fontOutline: default
  154. fontShadow: default
  155.  
  156. lineHeight: default
  157. textPadding: default
  158. windowPadding: 10
  159.  
  160. windowSkin: default
  161. cursor: default
  162. customBackground:
  163. enable: false
  164. image: none
  165. contentsOffset:
  166. x: 20
  167. y: 0
  168. columns: 1 # max for horizontal menu
  169.  
  170. # Battle Skill
  171. BattleSkill:
  172. type: Window
  173. x:
  174. type: fixed
  175. value: -198
  176. y:
  177. type: fixed
  178. value: -92
  179. anchor:
  180. x: 0
  181. y: 0
  182.  
  183. width:
  184. type: fixed
  185. value: 526
  186. height:
  187. type: fixed
  188. value: 260
  189.  
  190. fontName: default
  191. fontSize: 22
  192. fontOutline: default
  193. fontShadow: default
  194.  
  195. lineHeight: default
  196. textPadding: default
  197. windowPadding: 30
  198.  
  199. windowSkin: default
  200. cursor: default
  201. customBackground:
  202. enable: false
  203. image: none
  204. contentsOffset:
  205. x: 0
  206. y: 10
  207. columns: 1 # max for horizontal menu
  208.  
  209. # Battle Item
  210. BattleItem:
  211. type: Window
  212. x:
  213. type: fixed
  214. value: -198
  215. y:
  216. type: fixed
  217. value: -92
  218. anchor:
  219. x: 0
  220. y: 0
  221.  
  222. width:
  223. type: fixed
  224. value: 526
  225. height:
  226. type: fixed
  227. value: 260
  228.  
  229. fontName: default
  230. fontSize: 22
  231. fontOutline: default
  232. fontShadow: default
  233.  
  234. lineHeight: default
  235. textPadding: default
  236. windowPadding: 30
  237.  
  238. windowSkin: default
  239. cursor: default
  240. customBackground:
  241. enable: false
  242. image: none
  243. contentsOffset:
  244. x: 0
  245. y: 10
  246. columns: 1 # max for horizontal menu
  247.  
  248. # Battle Actor
  249. BattleActor:
  250. type: Window
  251. extend: BattleStatus
  252.  
  253. # Battle Enemy
  254. BattleEnemy:
  255. type: Window
  256. x:
  257. type: fixed
  258. value: 100000000000000
  259. y:
  260. type: fixed
  261. value: 0
  262. anchor:
  263. x: 0
  264. y: 0
  265.  
  266. width:
  267. type: percentage
  268. value: 100
  269. height:
  270. type: fitLines
  271. value: 4
  272.  
  273. fontName: default
  274. fontSize: default
  275. fontOutline: default
  276. fontShadow: default
  277.  
  278. lineHeight: default
  279. textPadding: default
  280. windowPadding: default
  281.  
  282. windowSkin: default
  283. cursor: default
  284. customBackground:
  285. enable: true
  286. image: none
  287.  
  288. columns: 2 # max for horizontal menu
  289.  
  290. # Help Window
  291. Help:
  292. type: Window
  293. x:
  294. type: fixed
  295. value: -198
  296. y:
  297. type: fixed
  298. value: 269
  299. anchor:
  300. x: 0
  301. y: 0
  302.  
  303. width:
  304. type: fixed
  305. value: 526
  306. height:
  307. type: fitLines
  308. value: 2
  309.  
  310.  
  311. fontName: default
  312. fontSize: 19
  313. fontOutline: default
  314. fontShadow: default
  315.  
  316. lineHeight: default
  317. textPadding: 65
  318. windowPadding: default
  319.  
  320. windowSkin: default
  321. cursor: default
  322. customBackground:
  323. enable: false
  324. image: none
  325.  
  326. contentsOffset:
  327. x: 0
  328. y: 8
  329.  
  330.  
  331. # Message
  332. Message:
  333. type: Window
  334. x:
  335. type: percentage
  336. value: 0
  337. y:
  338. type: percentage
  339. value: 100
  340. anchor:
  341. x: 0
  342. y: 1
  343.  
  344. width:
  345. type: percentage
  346. value: 100
  347. height:
  348. type: fitLines
  349. value: 4
  350.  
  351. fontName: default
  352. fontSize: default
  353. fontOutline: default
  354. fontShadow: default
  355.  
  356. lineHeight: default
  357. textPadding: default
  358. windowPadding: default
  359.  
  360. windowSkin: default
  361. cursor: default
  362. customBackground:
  363. enable: false
  364. image: none
  365.  
  366. # Scroll Text
  367. ScrollText:
  368. type: Window
  369. x:
  370. type: percentage
  371. value: 0
  372. y:
  373. type: percentage
  374. value: 0
  375. anchor:
  376. x: 0
  377. y: 0
  378.  
  379. width:
  380. type: percentage
  381. value: 100
  382. height:
  383. type: percentage
  384. value: 100
  385.  
  386. fontName: default
  387. fontSize: default
  388. fontOutline: default
  389. fontShadow: default
  390.  
  391. lineHeight: default
  392. textPadding: default
  393. windowPadding: default
  394.  
  395. windowSkin: default
  396. cursor: default
  397. customBackground:
  398. enable: false
  399. image: none
  400.  
  401. # YEP Enemy name
  402. EnemyVisualSelect:
  403. type: image
  404.  
  405. offset:
  406. x: 0
  407. y: 0
  408.  
  409. fontName: default
  410. fontSize: default
  411. fontOutline: default
  412. fontShadow: default
  413.  
  414. lineHeight: default
  415. textPadding: default
  416. windowPadding: default
  417.  
  418. windowSkin: default
  419. cursor: default
  420. customBackground:
  421. enable: true
  422. image: "blank"
  423.  
  424. # YEP Enemy HP Gauge
  425. # Currently has issues working with Luna engine
  426. VisualHpGauge:
  427. type: Window
  428.  
  429. offset:
  430. x: 0
  431. y: 0
  432.  
  433. fontName: default
  434. fontSize: default
  435. fontOutline: default
  436. fontShadow: default
  437.  
  438. lineHeight: default
  439. textPadding: default
  440. windowPadding: default
  441.  
  442. windowSkin: default
  443. cursor: default
  444. customBackground:
  445. enable: false
  446. image:
  447.  
  448. layouts:
  449. MainLayout:
  450. type: FreeLayout
  451. components:
  452. - BattleLog
  453. - Message
  454. - ScrollText
  455. - BattleUILayout
  456. - EnemyVisualSelect
  457. # - VisualHpGauge (Currently has issues working with Luna engine)
  458.  
  459. BattleUILayout:
  460. type: HorizontalLayout
  461. x:
  462. type: fixed
  463. value: 0
  464. y:
  465. type: fixed
  466. value: 0
  467. width:
  468. type: percentage
  469. value: 100
  470. height:
  471. type: percentage
  472. value: 100
  473. components:
  474. - BattleStatusLayout
  475. - CommandMenuLayout
  476.  
  477. BattleStatusLayout:
  478. type: FreeLayout
  479. x:
  480. type: fixed
  481. value: 0
  482. y:
  483. type: fixed
  484. value: 0
  485. width:
  486. type: fixed
  487. value: 192
  488. height:
  489. type: percentage
  490. value: 100
  491. components:
  492. - BattleStatus
  493. - BattleActor
  494.  
  495. CommandMenuLayout:
  496. type: VerticalLayout
  497. x:
  498. type: percentage
  499. value: 2
  500. y:
  501. type: fixed
  502. value: 0
  503. width:
  504. type: fill
  505. value: 0.94
  506. height:
  507. type: fill
  508. value: 1
  509. components:
  510. - HelpLogLayout
  511. - SkillItemLayout
  512. - CommandLayout
  513.  
  514. HelpLogLayout:
  515. type: FreeLayout
  516. x:
  517. type: fixed
  518. value: 0
  519. y:
  520. type: fixed
  521. value: 0
  522. width:
  523. type: percentage
  524. value: 100
  525. height:
  526. type: fitLines
  527. value: 2
  528. components:
  529. - Help
  530.  
  531. SkillItemLayout:
  532. type: FreeLayout
  533. x:
  534. type: fixed
  535. value: 0
  536. y:
  537. type: fixed
  538. value: 0
  539. width:
  540. type: percentage
  541. value: 100
  542. height:
  543. type: fill
  544. value: 1
  545. components:
  546. - BattleSkill
  547. - BattleItem
  548.  
  549. CommandLayout:
  550. type: FreeLayout
  551. x:
  552. type: fixed
  553. value: 0
  554. y:
  555. type: fixed
  556. value: 0
  557. width:
  558. type: percentage
  559. value: 100
  560. height:
  561. type: fitLines
  562. value: 4
  563. components:
  564. - ActorCommand
  565. - PartyCommand
  566. - BattleEnemy
  567. - BattleLog
  568.  
  569. events:
  570. onSceneEnter:
  571. - type: Animation
  572. target: BattleStatusLunaticItem0
  573. animation: FadeInRight
  574. duration: 350 # miliseconds
  575. ease: Quadratic.Out
  576. - type: Animation
  577. target: BattleStatusLunaticItem1
  578. animation: FadeInRight
  579. duration: 350 # miliseconds
  580. delay: 100
  581. ease: Quadratic.Out
  582. - type: Animation
  583. target: BattleStatusLunaticItem2
  584. animation: FadeInRight
  585. duration: 350 # miliseconds
  586. delay: 200
  587. ease: Quadratic.Out
  588. - type: Animation
  589. target: BattleStatusLunaticItem3
  590. animation: FadeInRight
  591. duration: 350 # miliseconds
  592. delay: 300
  593. ease: Quadratic.Out
  594.  
  595. onItemSelect:
  596. BattleStatus:
  597. - type: Animation
  598. target: BattleStatusLunaticItem${index}
  599. animation: MoveLeft
  600. duration: 150 # miliseconds
  601. ease: Quadratic.Out
  602.  
  603. onItemUnselect:
  604. BattleStatus:
  605. - type: Animation
  606. target: BattleStatusLunaticItem${index}
  607. animation: MoveBack
  608. duration: 150 # miliseconds
  609. ease: Quadratic.Out
  610.  
  611. lunatic:
  612. enable: true
  613. Help:
  614. enable: true
  615. additionMode: true
  616. components:
  617. Icon:
  618. type: Image
  619. x:
  620. type: fixed
  621. value: 27
  622. y:
  623. type: fixed
  624. value: 12
  625. anchor:
  626. x: 0.5
  627. y: 0
  628. imageName: "Shared_Files/HelpIcon"
  629.  
  630. contents:
  631. type: FreeLayout
  632. components:
  633. - Icon
  634.  
  635. lunaticItems:
  636. template:
  637. type: FreeLayout
  638. components: []
  639.  
  640.  
  641. BattleStatus:
  642. enable: true
  643. components:
  644. ActorBar:
  645. type: Image
  646. x:
  647. type: fixed
  648. value: 50
  649. y:
  650. type: fixed
  651. value: 80
  652.  
  653. anchor:
  654. x: 0
  655. y: 0
  656. imageName: "battle_hud/BattleStatusBar"
  657.  
  658. ActorName:
  659. type: Text
  660. x:
  661. type: fixed
  662. value: 60
  663. y:
  664. type: fixed
  665. value: 120
  666. width:
  667. type: percentage
  668. value: 100
  669. height:
  670. type: lineHeight
  671. value: 1
  672. anchor:
  673. x: 0
  674. y: 1
  675. fontSize: 20
  676. text: "${data.name}"
  677.  
  678. ActorHP:
  679. type: Text
  680. x:
  681. type: fixed
  682. value: 390
  683. y:
  684. type: fixed
  685. value: 112
  686. width:
  687. type: percentage
  688. value: 100
  689. height:
  690. type: lineHeight
  691. value: 1
  692. anchor:
  693. x: 1
  694. y: 1
  695. fontSize: 14
  696. text: "${data.hp}/${data.mhp}"
  697. bind: true
  698.  
  699. ActorHPLabel:
  700. type: Text
  701. x:
  702. type: fixed
  703. value: 300
  704. y:
  705. type: fixed
  706. value: 105
  707. width:
  708. type: percentage
  709. value: 100
  710. height:
  711. type: lineHeight
  712. value: 1
  713. anchor:
  714. x: 0
  715. y: 1
  716. fontSize: 14
  717. text: "HP"
  718.  
  719.  
  720. ActorHPGauge:
  721. type: Gauge
  722. x:
  723. type: fixed
  724. value: 300
  725. y:
  726. type: fixed
  727. value: 110
  728. width:
  729. type: fixed
  730. value: 100
  731. height:
  732. type: fixed
  733. value: 7
  734. anchor:
  735. x: 0
  736. y: 1
  737.  
  738. gaugeOutline:
  739. enable: false
  740. lineWidth: 1
  741. lineColor: rgba(16, 16, 16, 1)
  742. gaugeColor1: "rgb(249, 79, 131)"
  743. gaugeColor2: "rgb(249, 79, 131)"
  744. gaugeBackColor: "rgba(59, 91, 147, 255)"
  745.  
  746. bind: true
  747. rate: ${data.hpRate}
  748.  
  749. ActorMP:
  750. type: Text
  751. x:
  752. type: fixed
  753. value: 450
  754. y:
  755. type: fixed
  756. value: 105
  757. width:
  758. type: percentage
  759. value: 100
  760. height:
  761. type: lineHeight
  762. value: 1
  763. anchor:
  764. x: 1
  765. y: 1
  766. fontSize: 14
  767. text: "${data.mp}"
  768. bind: true
  769.  
  770. ActorMPLabel:
  771. type: Text
  772. x:
  773. type: fixed
  774. value: 450
  775. y:
  776. type: fixed
  777. value: 110
  778. width:
  779. type: percentage
  780. value: 100
  781. height:
  782. type: lineHeight
  783. value: 1
  784. anchor:
  785. x: 0
  786. y: 1
  787. text: "MP"
  788. fontSize: 14
  789.  
  790.  
  791. ActorMPGauge:
  792. type: Gauge
  793. x:
  794. type: fixed
  795. value: 450
  796. y:
  797. type: fixed
  798. value: 110
  799. width:
  800. type: fixed
  801. value: 50
  802. height:
  803. type: fixed
  804. value: 6
  805. anchor:
  806. x: 0
  807. y: 1
  808.  
  809. gaugeOutline:
  810. enable: false
  811. lineWidth: 1
  812. lineColor: rgba(16, 16, 16, 1)
  813. gaugeColor1: "rgb(46, 205, 186)"
  814. gaugeColor2: "rgb(46, 205, 186)"
  815. gaugeBackColor: "rgba(59, 91, 147, 255)"
  816.  
  817. bind: true
  818. rate: ${data.mpRate}
  819.  
  820. ActorTP:
  821. type: Text
  822. x:
  823. type: fixed
  824. value: 0
  825. y:
  826. type: fixed
  827. value: 0
  828. width:
  829. type: percentage
  830. value: 0
  831. height:
  832. type: lineHeight
  833. value: 0
  834. anchor:
  835. x: 1
  836. y: 1
  837. fontSize: 0.1
  838. text: "${data.tp}"
  839. bind: false
  840.  
  841. ActorTPLabel:
  842. type: Text
  843. x:
  844. type: fixed
  845. value: 0
  846. y:
  847. type: fixed
  848. value: 0
  849. width:
  850. type: percentage
  851. value: 0
  852. height:
  853. type: lineHeight
  854. value: 0
  855. anchor:
  856. x: 0
  857. y: 0
  858. text: "TP"
  859. fontSize: 0.1
  860.  
  861.  
  862. ActorTPGauge:
  863. type: Gauge
  864. x:
  865. type: fixed
  866. value: 0
  867. y:
  868. type: fixed
  869. value: 0
  870. width:
  871. type: fixed
  872. value: 0
  873. height:
  874. type: fixed
  875. value: 0
  876. anchor:
  877. x: 0
  878. y: 1
  879.  
  880. gaugeOutline:
  881. enable: false
  882. lineWidth: 1
  883. lineColor: rgba(16, 16, 16, 1)
  884. gaugeColor1: "rgb(210, 173, 213)"
  885. gaugeColor2: "rgb(210, 173, 213)"
  886. gaugeBackColor: "rgba(59, 91, 147, 255)"
  887.  
  888. bind: false
  889. rate: ${data.tpRate}
  890.  
  891.  
  892. BattlerStates:
  893. type: grid
  894. x:
  895. type: fixed
  896. value: 400
  897. y:
  898. type: fixed
  899. value: 120
  900. width:
  901. type: fixed
  902. value: 64
  903. height:
  904. type: fixed
  905. value: 32
  906. anchor:
  907. x: 0
  908. y: 1
  909. horizontal: true
  910. limit: 2
  911. bind: true
  912. itemList: ${data.allStatesBuffs}
  913.  
  914. components:
  915. StateIcon:
  916. type: icon
  917. x:
  918. type: fixed
  919. value: 400
  920. y:
  921. type: fixed
  922. value: 120
  923. anchor:
  924. x: 0
  925. y: 1
  926. iconSet: "IconSet"
  927. iconIndex: "${data.iconIndex}"
  928.  
  929.  
  930. TurnCounter:
  931. type: Text
  932. x:
  933. type: fixed
  934. value: -3
  935. y:
  936. type: fixed
  937. value: -3
  938. anchor:
  939. x: 0
  940. y: 0
  941. bind: true
  942. textColor: rgba(255, 197, 95, 255)
  943. fontOutline:
  944. enable: true
  945. lineWidth: 5
  946. lineColor: rgba(16, 16, 16, 1)
  947. text: "${data.turnCount}"
  948.  
  949. StateCounter:
  950. type: Text
  951. x:
  952. type: fixed
  953. value: 35
  954. y:
  955. type: fixed
  956. value: 10
  957. anchor:
  958. x: 1
  959. y: 0
  960. bind: true
  961. textColor: rgba(210, 173, 213)
  962. fontOutline:
  963. enable: true
  964. lineWidth: 5
  965. lineColor: rgba(16, 16, 16, 1)
  966. text: "${data.stateCount}"
  967.  
  968.  
  969. template:
  970. type: FreeLayout
  971. components:
  972. - StateIcon
  973. - TurnCounter
  974. - StateCounter
  975.  
  976. BattlerStateIcons:
  977. type: grid
  978. x:
  979. type: fixed
  980. value: 400
  981. y:
  982. type: fixed
  983. value: 120
  984. width:
  985. type: fixed
  986. value: 32
  987. height:
  988. type: fixed
  989. value: 32
  990. anchor:
  991. x: 0
  992. y: 1
  993. horizontal: true
  994. limit: 1
  995. bind: true
  996. itemList: ${data.allIcons}
  997.  
  998. components:
  999. StateIcon2:
  1000. type: icon
  1001. x:
  1002. type: fixed
  1003. value: 400
  1004. y:
  1005. type: fixed
  1006. value: 120
  1007. anchor:
  1008. x: 0
  1009. y: 1
  1010. iconSet: "IconSet"
  1011. iconIndex: "${data}"
  1012.  
  1013.  
  1014. template:
  1015. type: FreeLayout
  1016. components:
  1017. - StateIcon2
  1018.  
  1019. ActorShield:
  1020. type: Text
  1021. x:
  1022. type: percentage
  1023. value: 110
  1024. y:
  1025. type: percentage
  1026. value: 85
  1027. width:
  1028. type: percentage
  1029. value: 100
  1030. height:
  1031. type: percentage
  1032. value: 100
  1033. anchor:
  1034. x: 1
  1035. y: 1
  1036. fontSize: 14
  1037. text: "${data.currentBreakShield}"
  1038. bind: true
  1039.  
  1040. BattlerBoost:
  1041. type: grid
  1042. x:
  1043. type: fixed
  1044. value: 0
  1045. y:
  1046. type: fixed
  1047. value: 0
  1048. width:
  1049. type: fixed
  1050. value: 48
  1051. height:
  1052. type: fixed
  1053. value: 100
  1054. anchor:
  1055. x: 0
  1056. y: 0
  1057. horizontal: true
  1058.  
  1059. bind: true
  1060. itemList: ${Array(data.storedBP()).fill(Olivia.OctoBattle.BoostPoint.BoostIcon).concat(Array(Olivia.OctoBattle.BoostPoint.BP_MaxStored - data.storedBP()).fill(Olivia.OctoBattle.BoostPoint.EmptyIcon))}
  1061.  
  1062. components:
  1063. BoostIcon:
  1064. type: icon
  1065. x:
  1066. type: fixed
  1067. value: 0
  1068. y:
  1069. type: fixed
  1070. value: 0
  1071. anchor:
  1072. x: 0
  1073. y: 0
  1074. iconSet: IconSet
  1075. iconIndex: ${data}
  1076. template:
  1077. type: FreeLayout
  1078. components:
  1079. - BoostIcon
  1080. contents:
  1081. type: FreeLayout
  1082. components: []
  1083. lunaticItems:
  1084. itemList: ${party.members}
  1085.  
  1086.  
  1087.  
  1088. contents:
  1089. type: FreeLayout
  1090. components: []
  1091.  
  1092. lunaticItems:
  1093. x:
  1094. type: percentage
  1095. value: 0
  1096. y:
  1097. type: percentage
  1098. value: 0
  1099. anchor:
  1100. x: 0
  1101. y: 0
  1102.  
  1103. width:
  1104. type: percentage
  1105. value: 100
  1106. height:
  1107. type: percentage
  1108. value: 100
  1109.  
  1110. itemList: ${party.members}
  1111.  
  1112. template:
  1113. type: FreeLayout
  1114. x:
  1115. type: percentage
  1116. value: 0
  1117. y:
  1118. type: percentage
  1119. value: 0
  1120. anchor:
  1121. x: 0
  1122. y: 0
  1123.  
  1124. template:
  1125. type: FreeLayout
  1126. components:
  1127. - ActorBar
  1128. - ActorName
  1129. - ActorHPLabel
  1130. - ActorHP
  1131. - ActorMPLabel
  1132. - ActorMP
  1133. - ActorTPLabel
  1134. - ActorTP
  1135. - ActorHPGauge
  1136. - ActorMPGauge
  1137. - ActorTPGauge
  1138. - BattlerStateIcons
  1139. - BattlerStates
  1140. - ActorShield
  1141. - BattlerBoost
  1142.  
  1143. BattleActor:
  1144. components:
  1145. isCurrentActor:
  1146. condition: data === BattleManager.actor()
  1147. config:
  1148. offsetX:
  1149. type: fixed
  1150. value: 80
  1151.  
  1152. lunaticItems:
  1153. template:
  1154. type: FreeLayout
  1155. components:
  1156. - ActorBar
  1157. - ActorName
  1158. - ActorHPLabel
  1159. - ActorHP
  1160. - ActorMPLabel
  1161. - ActorMP
  1162. - ActorTPLabel
  1163. - ActorTP
  1164. - ActorHPGauge
  1165. - ActorMPGauge
  1166. - ActorTPGauge
  1167. - BattlerStateIcons
  1168. - BattlerStates
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