Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #pragma strict
- private var estado = false;
- private var camara:GameObject;
- function Start()
- {
- camara = GameObject.FindWithTag("MainCamera") as GameObject;
- }
- function Update()
- {
- if(Input.GetKey(KeyCode.KeypadEnter))
- {
- estado = !estado;
- gestionaCamara();
- }
- }
- function gestionaCamara()
- {
- var cC = camara.GetComponent.<camaraCerca>();
- var oC = camara.GetComponent.<orbitController>();
- cC.enabled = estado;
- oC.enabled = !estado;
- }
Add Comment
Please, Sign In to add comment