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- # ===============================================
- # ====== Configuration File of 'ShopChest' ======
- # ===============================================
- #
- # Lines starting with '#' are comments and are ignored by the server.
- # Set the main command you have to enter to manage the shops
- # (default: "/shop ...")
- main-command-name: "shop"
- # Set the language of the item-, enchantment-, potion- and arrow-effect names
- # The value must equal to the name of one of a file in the 'lang' folder
- # (without the '.lang' extension)
- language-file: "en_US"
- # Set whether the floating shop items on top of the chest should be shown
- show-shop-items: true
- # Set the quality (speed) for hologram and item updating.
- # Valid values are (from slowest to fastest):
- # 'SLOWEST', 'SLOWER', 'SLOW', 'NORMAL', 'FAST', 'FASTER', 'FASTEST'
- # The faster the value, the more performance will be used, which
- # may lead to TPS loss.
- update-quality: NORMAL
- # Set the item with which a player can click a shop to retrieve information.
- # You can set this to an empty string to disable this feature.
- shop-info-item: "STICK"
- # Set whether interaction with the hologram should be enabled.
- # If set to true, a player can do the exact same thing with the
- # hologram, as with the chest. You can even open the chest if you
- # are the vendor or have permission.
- enable-hologram-interaction: true
- # Set whether a debug log file should be created.
- # The file may get large! Please enable this setting when reporting bugs.
- enable-debug-log: false
- # Set whether WorldGuard integration should be enabled
- # Of course, this only works if WorldGuard is installed
- enable-worldguard-integration: true
- # Set whether Towny integration should be enabled
- # Of course, this only works if Towny is installed
- enable-towny-integration: true
- # Set whether AuthMe integration should be enabled
- # Of course, this only works if AuthMe is installed
- enable-authme-integration: true
- # Set whether PlotSquared integration should be enabled
- # Of course, this only works if PlotSquared is installed
- enable-plotsquared-integration: true
- # Set whether uSkyBlock integration should be enabled
- # Of course, this only works if uSkyBlock is installed
- enable-uskyblock-integration: true
- # Set whether ASkyBlock integration should be enabled
- # Of course, this only works if ASkyBlock is installed
- enable-askyblock-integration: true
- # Set whether IslandWorld integration should be enabled
- # Of course, this only works if IslandWorld is installed
- enable-islandworld-integration: true
- # Set whether GriefPrevention integration should be enabled
- # Of course, this only works if GriefPrevention is installed
- enable-griefprevention-integration: true
- # Set whether AreaShop integration should be enabled
- # Of course, this only works if AreaShop and WorldGuard is installed
- enable-areashop-integration: true
- # Set whether the vendor of a shop should get messages when players
- # buy or sell something from/to his shop or if his shop is out of stock
- enable-vendor-messages: true
- # Set whether only the shops a player has in sight should be shown to him.
- # If set to false, every shop near the player (with the specified
- # distance) will be shown to him.
- only-show-shops-in-sight: true
- # Set whether only the shop a player is looking at should be shown to him.
- # This only has effect if 'only-show-shops-in-sight' is enabled
- only-show-first-shop-in-sight: true
- # Set whether the hologram's location should be fixed at the bottom,
- # so when it gets more lines, it won't interfere with the item or chest,
- # but goes higher.
- hologram-fixed-bottom: true
- # Set the amount (may be negative) a hologram should be lifted in the y-axis.
- # A value of '1' equals to one block, and a value of '0.25' is equal to the
- hologram-lift: 0
- # Set whether players should be allowed to sell their items, even if the
- # amount they have, is lower than the amount, the shop owner has set for the
- # given price, or if the inventory of the chest doesn't have enough space
- # for all the items, but only for a few, or if the player only has enough
- # money for a few items, but not for the amount, the shop owner has set.
- # When set to true, players may also buy items from a shop, even if the
- # amount of items in the chest is lower than the amount, the shop owner has
- # set for the given price, or if they don't have enough space in the
- # inventory for all of the items, but only for a few, or if the shop owner
- # doesn't have enough money to buy all of the items, the player wants to
- # sell. The price will be calculated correspondingly.
- # (If it's not clear enough, please let me know)
- auto-calculate-item-amount: false
- # Set whether prices may contain decimals (prices of existing shops will stay)
- allow-decimals-in-price: true
- # Set whether players should be allowed to sell/buy broken items
- allow-broken-items: false
- # Set whether the level of a potion or tipped arrow (if upgraded) should be
- # appended to the item name. If set to true, the level ("II") will be
- # displayed after the item name, but only if the item does NOT have a
- # custom name. If set to false, it will only be shown in the
- # shop info message.
- append-potion-level-to-item-name: false
- # Set whether shops should automatically be removed from the database if
- # an error occurred while loading e.g. when no chest is found at a
- # shop's location.
- # This might be useful if you're removing shop chests with WorldEdit,
- # resetting plots, or similar
- remove-shop-on-error: false
- # Set whether the mouse buttons should be inverted.
- # Default:
- # Right-Click -> Buy
- # Left-Click -> Sell
- invert-mouse-buttons: false
- # Set the maximal distance (in blocks) to the shop where the
- # player can see the hologram.
- maximal-distance: 2
- # Set the maximal distance (in blocks) to the shop where the
- # player can see the floating shop item.
- maximal-item-distance: 40
- # Set the price a player has to pay in order to create...
- # You can set this to 0 to disable costs.
- # Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
- shop-creation-price:
- # ...a normal shop
- normal: 5
- # ...an admin shop
- admin: 0
- # Set whether the shop's chest should be protected by hoppers
- hopper-protection: true
- # Set whether the shop's chest should be protected by explosions
- explosion-protection: true
- # Set whether the buy price must be greater than or equal sell price.
- buy-greater-or-equal-sell: true
- # Set the minimum prices for each individual Item. Not per Stack, per single Item!
- # To add an item, follow the format below.
- # Important: You must have exactly 2 leading spaces in each line
- # You can find the item names in the 'item_names.txt' file.
- minimum-prices:
- # "STONE:1": 0.5
- # "DIAMOND_SWORD": 100
- # Set the maximum prices for each individual Item. Not per Stack, per single Item!
- # To add an item, follow the format below.
- # Important: You must have exactly 2 leading spaces in each line
- # You can find the item names in the 'item_names.txt' file.
- maximum-prices:
- # "STONE:1": 19.9
- # "DIAMOND_SWORD": 1000
- # Set the items of which a player can't create a shop.
- # To add an item, follow the format below.
- # Important: You must have exactly 2 leading spaces in each line
- # You can find the item names in the 'item_names.txt' file.
- blacklist:
- # - "STONE:1"
- # - "DIAMOND_BLOCK"
- # Set the events of AreaShop when shops on that region should be removed.
- # Important: You must have exactly 2 leading spaces in each line
- # Valid values are: DELETE, UNRENT, RESELL, SELL
- areashop-remove-shops:
- - "DELETE"
- - "UNRENT"
- - "RESELL"
- - "SELL"
- # Set whether the custom WorldGuard flags should be allowed by default
- # (true = Allowed by default, false = Denied by default)
- # This can, of course, be overridden in specific regions and is only
- # enabled if WorldGuard is installed and WorldGuard integration is enabled
- worldguard-default-flag-values:
- create-shop: false
- use-shop: true
- use-admin-shop: true
- # Set the types of Towny plots where shop creation should be allowed for...
- # Important: You must have exactly 4 leading spaces in each line
- # Valid values are:
- # RESIDENTIAL, COMMERCIAL, ARENA, EMBASSY, WILDS, SPLEEF, INN, JAIL, FARM
- towny-shop-plots:
- residents:
- - "COMMERCIAL"
- mayor:
- - "COMMERCIAL"
- king:
- - "COMMERCIAL"
- # Configuration of the database, where everything is stored.
- # Shops are found in the table 'shop_list', and logged economy
- # transactions are found in the table 'shop_log'
- database:
- # Select the type of database which should be used
- # Either use 'SQLite' or 'MySQL'. Otherwise you will break the plugin!
- type: "SQLite"
- # If the specified type is 'MySQL', here you configure the...
- # (You can leave this empty if you're using SQLite)
- mysql:
- # ...interval in seconds, when the database should be pinged,
- # to keep the connection alive
- # You can set this to '0' to disable the ping interval
- ping-interval: 3600
- # ...hostname where the database is accessible
- hostname: ""
- # ...port where the database is accessible (default: 3306)
- port: 3306
- # ...database you want to use
- database: ""
- # ...username you are going to login with
- username: ""
- # ...password you are going to login with
- # Be careful, as anyone who can read this file, can read the password!
- password: ""
- # Shop limits are handled with permissions.
- # A player with permission "shopchest.limit.X" has a limit of X shops,
- # a player with permission "shopchest.limit.*" does not have a shop limit.
- shop-limits:
- # Set whether admin shops should be excluded of the shop limits.
- # If set to true, admin shops won't be added to a player's shop count.
- exclude-admin-shops: true
- # Set the amount of shops that anyone who doesn't have a
- # specific permission may have.
- # If you don't want the players to have a limit by default
- # set the value to -1.
- default: 5
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