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- Quantum Spade [325]
- +10 Weapon Damage
- " A simple terran mining tool. "
- Bloodletter [700]
- Quantum Spade (325)
- +10 Weapon Damage, +10% Lifesteal
- Phase Cloak [1675]
- Psionic Ravager (925) + Quantum Spade (325
- +30 Agility
- +15 Weapon Damage
- [ACTIVE: VANISH 1] Cloak for 10 seconds. Attacking or casting spells will break the cloak. 20 second cooldown.
- Ocelot's Revolver [1250]
- Quantum Spade (325) + Sapphire Mox (400)
- +225 Energy, +16 Weapon Damage
- [POWERStrengthIKE 1] Using an ability causes your next attack to deal [75% Weapon Damage] Spell Damage to the target.
- Star's Fury [3550]
- Psionic Lasher [1625] + Ocelot's Revolver [1250]
- +30 Agility, +20 Intelligence, +300 Energy, +20 Weapon Damage
- [DRAIN 2] Your attacks leech 52 energy from the target. Has no effect if the target has less than 20% of their maximum energy.
- [POWERSTRIKE 4] Using an ability causes your next attack to deal [150% Intelligence] Spell Damage and leech energy equal to the damage dealt.
- Sledgehammer [850]
- +25 Weapon Damage
- Runic Gavel [1175]
- Quantum Spade (325) x2
- +10% Cooldown Reduction, +25 Weapon Damage
- Darwin's Might [4300]
- Flesh Hammer (2000) + Bloodletter (700) x2
- +45 Strength, +25 Weapon Damage, +25% Lifesteal
- [ACTIVE] +100% Lifesteal for 4 seconds. 20 second cooldown.
- Atom Smasher [4000]
- Flesh Hammer (2000) + Ocelot's Revolver (1250)
- +41 Strength, +300 Energy, +26 Weapon Damage
- [POWERSTRIKE 3] Using an ability causes your next attack to deal [75% Intelligence] Spell Damage and slow enemies in a 2-unit area by 50% for 2 seconds.
- Vibranium Shield [2100]
- Sledgehammer (850) + Nullifier (700)
- +27 Weapon Damage, +12% Spell Resist
- [ACTIVE: GUARDIAN] +400 Shields for 5 seconds. 60 second cooldown.
- Pulse Hammer [1525]
- Metabolic Booster (200) + Sledgehammer (850)
- +11 Strength, +35 Weapon Damage
- [SHOCKWAVE 1] Your attacks reduce the target's Movement Speed by 20% for 2.5 seconds.
- Spell Buffer [3700]
- Miner's Goggles (750) + Vibranium Shield (2100)
- +300 Health, +10% Cooldown Reduction, +30 Weapon Damage, +15% Spell Resist
- [UNIQUE] Allies in a 10-unit radius gain +10% Spell Resistance
- [ACTIVE: GUARDIAN] You gain +500 Shields for 5 seconds and allied heroes in a 10-unit radius gain +250 shields for 5 seconds. 60 second cooldown.
- Energy Saber [3000]
- Kinetic Cell (1000) + Runic Gavel (1175)
- +450 Energy, +15% Cooldown Reduction, +30 Weapon Damage
- [OVERCHARGE] Each time you use an ability, you gain +4 Maximum Energy, up to 600 Energy.
- [UNIQUE] You gain +4 Weapon Damage for every 100 Maximum Energy.
- Time Splitter [5300]
- Stun Knife (1575) + Nerazim Dagger (2000) + Sledgehammer (850)
- +60 Agility, +0.08 Movement Speed, +30% Weapon Speed, +30 Weapon Damage
- [PARRY 2] +35% Evasion
- [ACTIVE: DISCHARGE] Your next 3 attacks will stun the target for 0.2 seconds and deal 90 Spell Damage. 40 second cooldown.
- Force of Entropy [3200]
- Pulse Hammer (1525) + Emerald Lotus (1100)
- +12 Strength, +480 Health, +40 Weapon Damage
- [SHOCKWAVE 2] Your attacks Slow the target by 30% for 2.5 seconds.
- Eternity [4600] (Doesn't do anything)
- Bloodletter (700) + Runic Gavel (1175) + Nerazim Dagger (2000)
- +47 Agility, +15% Cooldown Reduction, +40 Weapon Damage, +15% Lifesteal, +3% Spell Leech
- [Active] Deal 200 (+40% Weapon Damage) Spell Damage to enemies in a 3-unit area and Stun then for 1 second. You gain Health equal to 50% of the damage dealt. 18 second cooldown.
- Black Hole Magnum [3050]
- Ocelot's Revolver (1250) + Runic Gavel (1175)
- +225 Energy, +15% Cooldown Reduction, +48 Weapon Damage
- [POWERStrengthIKE 2] Using an ability causes your next attack to deal [125% Weapon Damage] Spell Damage to the target.
- Hyperion Incinerator [2025]
- +55 Weapon Damage
- Explosive Retrofit [3550]
- Lost Treasure (850) + Hyperion Incinerator (2025)
- +6 Health Regen, +2.5 Energy Regen, +60 Weapon Damage
- [UNIQUE] Your attacks explode, dealing [50% Weapon Damage] Spell Damage to enemies in a 3-unit radius around your target.
- Contamination Shard [3400]
- Emerald Mox (475) + Hyperion Incinerator (2025)
- +250 Health, +65 Weapon Damage
- [Unique] Your attacks deal True Damage equal to 8% of your Weapon Damage. This effect increases by 2% each time you attack the same target, up to 30%.
- Shadowmourne [5000]
- Flesh Hammer (2000) + Sledgehammer (850) x2
- +38 Strength, +65 Weapon Damage
- [UNIQUE] Your attacks spawn a shadow of yourself that follows and attacks the target unit for up to 3 seconds. The shadow deals 50% of your Weapon Damage and applies other on-hit effects.
- Shinobi Style [4800]
- Phase Cloak (1675) + Emerald Mox (475) + Hyperion Incinerator (2025)
- +35 Agility, +250 Health, +80 Weapon Damage
- [Unique] While cloaked, you gain +20% Movement Speed.
- [ACTIVE: VANISH] Cloak for 14 seconds. Attacking will dispel the effect and deal 100 [+50% Weapon Damage] Spell Damage to the target. 20 second cooldown.
- Galactic Defender [5100]
- Vibranium Shield (2100) + Hyperion Incinerator (2025)
- +85 Weapon Damage, +20% Spell Resist
- [Unique] For every 10% of Health you are missing, you gain 2% Time Scale and +5 Weapon Damage.
- [ACTIVE: GUARDIAN] +1050 Shields for 5 seconds. 60 second cooldown.
- Khali Blade [5500]
- Hyperion Incinerator (2025) + Sledgehammer (850) + Executioner's Axe (1800)
- +100 Weapon Damage, +35% Crit Chance
- [BLINDING STEEL 2] +50% Critical Damage
- [EXECUTIONER 2] Your attacks reduce the effects of Healing on the target by 60% for 4 seconds. Does not affect Regeneration.
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