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General Guy Master Quest Strategy

Kappy321 May 20th, 2019 (edited) 122 Never
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  1. [Shy Squad Peril]
  2. STATS
  3. 10 HP, 25 FP
  4. BADGES: Multibounce, Mega Rush, Flower Saver, Double Dip, Hammer Charge, Quake Hammer, Quick Change, Damage Dodge, Power Smash (22 BP, 28 w/two FP Plus)
  5. ITEMS: Koopasta, Egg Missile x7, Shooting Star x2
  6.  
  7. T1: Hammer Charge, Smack (SGS: 10, M: 1, FP: 24) +2 *Guard one of the Shy Squad's attacks
  8. T2: Turbo Charge, Jump [SGS KO] (M: 1, FP: 20)
  9. T3: Quake Hammer [SG KO] (M: 1, FP: 18)
  10. T4: Multibounce, Outta Sight (SS: 6, M: 1, FP: 14)
  11. T5: Multibounce [SS KO] (M: 1, FP: 13)
  12. T6: Double Dip (Egg Missile, Koopasta), Electro Dash (GG: 49, M: 6, FP: 22) Guard only if Bulb
  13.  
  14.  
  15. IF PYRO GUY SUMMONED
  16.  
  17.     T7: Double Dip (Egg Missile x2), Electro Dash [Pyro KO'd] (GG: 38, M: 2, FP: 19) Guard only if Bulb
  18.      
  19.     IF PYRO GUY SUMMONED
  20.  
  21.         T8: Dizzy Shell, {swap to Watt} Refresh (GG: 38, M: 5, FP: 22) Guard only if Bulb
  22.  
  23.         IF 2ND PYRO GUY SUMMONED
  24.  
  25.             T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 22, M: 1, FP: 15) Guard only if Bulb
  26.             T10: Dizzy Shell, {swap to Watt} Refresh (GG: 22, M: 2, FP: 16) Guard only if Bulb
  27.             T11: Double Dip (Egg Missile x2), Outta Sight (GG: 6, M: 2, FP: 10)
  28.             T12: Double Dip (Shooting Star x2) [All KO]
  29.  
  30.        
  31.         IF SPY GUY SUMMONED
  32.        
  33.             T9: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 24, M: 5, FP: 16)
  34.             T10: {swap to Watt} Double Dip (Shooting Star, Egg Missile) [Pyro + Spy KO]  (GG: 10, M: 1, FP: 13) Guard only if Bulb
  35.  
  36.             IF PYRO GUY SUMMONED
  37.  
  38.                 T11: Double Dip (Egg Missile x2), Electro Dash [All KO]
  39.  
  40.             IF SPY GUY SUMMONED
  41.                
  42.                 T11: Air Lift, Double Dip (Egg Missile x2) [All KO]
  43.  
  44.             IF NO SUMMON
  45.                 T11: Egg Missile, Electro Dash [KO]
  46.  
  47.         IF NO SUMMON
  48.    
  49.             T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 22, M: 1, FP: 15) Guard only if Bulb
  50.  
  51.             IF 2ND PYRO GUY SUMMONED OR NO SUMMON
  52.  
  53.                 T10: Dizzy Shell, {swap to Watt} Refresh (GG: 22, M: 2, FP: 16) Guard only if Bulb
  54.                 T11: Double Dip (Egg Missile x2), Outta Sight (GG: 6, M: 2, FP: 10)
  55.                 T12: Double Dip (Shooting Star x2) [All KO]
  56.  
  57.             IF SPY GUY SUMMONED
  58.  
  59.                 T10: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 10, M: 1, FP: 9)
  60.                 T11: Double Dip (Shooting Star, Egg Missile) [All KO]
  61.  
  62. IF SPY GUY SUMMONED
  63.  
  64.     T7: Air Lift, {swap to Watt} Double Dip (Egg Missile x2) (GG: 33, M: 2, FP: 15) Guard only if Bulb
  65.  
  66.     IF SPY GUY SUMMONED
  67.  
  68.         T8: Air Lift, {swap to Watt} Refresh (GG: 33, M: 5, FP: 18) Guard only if Bulb
  69.        
  70.         IF SPY GUY SUMMONED
  71.        
  72.             T9: Air Lift, Double Dip (Egg Missile x2) (GG: 17, M: 1, FP: 11) Guard only if Bulb
  73.             T10: Egg Missile, Outta Sight (GG: 9, M: 1: FP: 8)  
  74.             T11: Double Dip (Shooting Star x2) [All KO]
  75.  
  76.         IF PYRO GUY SUMMONED
  77.  
  78.             T9: Double Dip (Egg Missile x2), Electro Dash (GG: 22, M: 1, FP: 15) Guard only if Bulb
  79.             T10: Double Dip (Egg Missile x2), Outta Sight (GG: 6, M: 1, FP: 9)
  80.             T11: Double Dip (Shooting Star x2) [All KO]
  81.  
  82.         IF NO SUMMON
  83.  
  84.             T9: Double Dip (Egg Missile x2) Electro Dash (GG: 14, M: 1, FP: 15) Guard only if Bulb
  85.             T10: Double Dip (Egg Missile, Shooting Star), Outta Sight [GG KO]
  86.             T11: Power Smash [KO]
  87.  
  88.  
  89.     IF PYRO GUY SUMMONED
  90.    
  91.         T8: Dizzy Shell, {swap to Watt} Refresh (GG: 33, M: 5, FP: 18) Guard only if Bulb
  92.  
  93.         IF 2ND PYRO GUY SUMMONED
  94.  
  95.             T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 17, M: 1, FP: 11) Guard only if Bulb
  96.             T10: Dizzy Shell, {swap to Watt} Refresh (GG: 17, M: 2, FP: 12) Guard only if Bulb
  97.             T11: Double Dip (Egg Missile x2), Electro Dash [miss AC] [GG KO] (M: 2, FP: 9)
  98.             T12: Double Dip (Shooting Star x2) [All KO]
  99.  
  100.         IF SPY GUY SUMMONED
  101.  
  102.             T9: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 19, M: 5, FP: 12)
  103.             T10: {swap to Watt} Double Dip (Shooting Star, Egg Missile) [Pyro + Spy KO]  (GG: 5, M: 1, FP: 9) Guard only if Bulb
  104.  
  105.             IF PYRO GUY SUMMONED
  106.  
  107.                 T11: Double Dip (Egg Missile x2) [All KO]
  108.  
  109.             IF SPY GUY SUMMONED
  110.                
  111.                 T11: Air Lift, Egg Missile [All KO]
  112.  
  113.             IF NO SUMMON
  114.  
  115.                 T11: Egg Missile [KO]
  116.  
  117.         IF NO SUMMON
  118.  
  119.             T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 17, M: 1, FP: 11) Guard only if Bulb
  120.  
  121.             IF 2ND PYRO GUY SUMMONED OR NO SUMMON
  122.  
  123.                 T10: Dizzy Shell, {swap to Watt} Refresh (GG: 17, M: 2, FP: 12) Guard only if Bulb
  124.                 T11: Double Dip (Egg Missile x2), Electro Dash [miss AC] [GG KO] (M: 2, FP: 9)
  125.                 T12: Double Dip (Shooting Star x2) [All KO]
  126.  
  127.             IF SPY GUY SUMMONED
  128.  
  129.                 T10: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 3, M: 1, FP: 9)
  130.                 T11: Shooting Star [All KO]
  131.  
  132.     IF NO SUMMON
  133.  
  134.         T8: Refresh, Electro Dash (GG: 30, M: 5, FP: 22) Guard only if Bulb
  135.        
  136.         IF PYRO GUY SUMMONED
  137.             T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  138.             T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  139.  
  140.         IF SPY GUY SUMMONED
  141.  
  142.             T9: Air Lift, {swap to Watt} Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  143.             T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  144.  
  145.         IF NO SUMMON
  146.  
  147.             T9: Double Dip (Egg Missile x2), Electro Dash (GG: 11, M: 1, FP: 19) Guard only if Bulb
  148.             T10: Double Dip (Shooting Star x2) [All KO]
  149.  
  150. IF NO SUMMON
  151.  
  152.     T7: Double Dip (Egg Missile x2), Electro Dash (GG: 30, M: 2, FP: 19) Guard only if Bulb
  153.    
  154.     IF PYRO GUY SUMMONED
  155.  
  156.         T8: Dizzy Shell, {swap to Watt} Refresh (GG: 30, M: 5, FP: 22) Guard only if Bulb
  157.        
  158.         IF 2ND PYRO GUY SUMMONED
  159.             T9: Dizzy Shell, Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  160.             T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  161.  
  162.         IF SPY GUY SUMMONED
  163.  
  164.             T9: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 16, M: 5, FP: 9)
  165.             T10: Double Dip (Shooting Star, Egg Missile) [Pyro + Spy KO] (GG: 2, M: 1, FP: 6) Guard only if Bulb
  166.  
  167.             IF PYRO GUY SUMMONED
  168.  
  169.                 T11: Egg Missile, Electro Dash [All KO]
  170.  
  171.             IF SPY GUY SUMMONED
  172.                 T11: Air Lift, Egg Missile [All KO]
  173.             IF NO SUMMON
  174.  
  175.                 T11: Electro Dash [KO]
  176.  
  177.     IF SPY GUY SUMMONED
  178.  
  179.         T8: Air Lift, {swap to Watt} Refresh (GG: 30, M: 5, FP: 22) Guard only if Bulb
  180.  
  181.         IF PYRO GUY SUMMONED
  182.  
  183.             T9: Dizzy Shell, Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  184.             T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  185.  
  186.         IF SPY GUY SUMMONED
  187.  
  188.             T9: Air Lift, Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  189.             T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  190.  
  191.         IF NO SUMMON
  192.             T9: Double Dip (Egg Missile x2), Electro Dash (GG: 11, M: 1, FP: 19) Guard only if Bulb
  193.             T10: Double Dip (Shooting Star x2) [All KO]
  194.  
  195.     IF NO SUMMON
  196.  
  197.         T8: Refresh, Electro Dash (GG: 27, M: 5, FP: 25) Guard only if Bulb
  198.         T9: Double Dip (Egg Missile x2), Outta Sight (GG: 11, M: 5, FP: 19)        T10: Double Dip (Shooting Star x2) [All KO]
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