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Kappy321

General Guy Master Quest Strategy

May 20th, 2019
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  1. [Shy Squad Peril]
  2. STATS
  3. 10 HP, 25 FP
  4. BADGES: Multibounce, Mega Rush, Flower Saver, Double Dip, Hammer Charge, Quake Hammer, Quick Change, Damage Dodge, Power Smash (22 BP, 28 w/two FP Plus)
  5. ITEMS: Koopasta, Egg Missile x7, Shooting Star x2
  6.  
  7. T1: Hammer Charge, Smack (SGS: 10, M: 1, FP: 24) +2 *Guard one of the Shy Squad's attacks
  8. T2: Turbo Charge, Jump [SGS KO] (M: 1, FP: 20)
  9. T3: Quake Hammer [SG KO] (M: 1, FP: 18)
  10. T4: Multibounce, Outta Sight (SS: 6, M: 1, FP: 14)
  11. T5: Multibounce [SS KO] (M: 1, FP: 13)
  12. T6: Double Dip (Egg Missile, Koopasta), Electro Dash (GG: 49, M: 6, FP: 22) Guard only if Bulb
  13.  
  14.  
  15. IF PYRO GUY SUMMONED
  16.  
  17. T7: Double Dip (Egg Missile x2), Electro Dash [Pyro KO'd] (GG: 38, M: 2, FP: 19) Guard only if Bulb
  18.  
  19. IF PYRO GUY SUMMONED
  20.  
  21. T8: Dizzy Shell, {swap to Watt} Refresh (GG: 38, M: 5, FP: 22) Guard only if Bulb
  22.  
  23. IF 2ND PYRO GUY SUMMONED
  24.  
  25. T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 22, M: 1, FP: 15) Guard only if Bulb
  26. T10: Dizzy Shell, {swap to Watt} Refresh (GG: 22, M: 2, FP: 16) Guard only if Bulb
  27. T11: Double Dip (Egg Missile x2), Outta Sight (GG: 6, M: 2, FP: 10)
  28. T12: Double Dip (Shooting Star x2) [All KO]
  29.  
  30.  
  31. IF SPY GUY SUMMONED
  32.  
  33. T9: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 24, M: 5, FP: 16)
  34. T10: {swap to Watt} Double Dip (Shooting Star, Egg Missile) [Pyro + Spy KO] (GG: 10, M: 1, FP: 13) Guard only if Bulb
  35.  
  36. IF PYRO GUY SUMMONED
  37.  
  38. T11: Double Dip (Egg Missile x2), Electro Dash [All KO]
  39.  
  40. IF SPY GUY SUMMONED
  41.  
  42. T11: Air Lift, Double Dip (Egg Missile x2) [All KO]
  43.  
  44. IF NO SUMMON
  45. T11: Egg Missile, Electro Dash [KO]
  46.  
  47. IF NO SUMMON
  48.  
  49. T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 22, M: 1, FP: 15) Guard only if Bulb
  50.  
  51. IF 2ND PYRO GUY SUMMONED OR NO SUMMON
  52.  
  53. T10: Dizzy Shell, {swap to Watt} Refresh (GG: 22, M: 2, FP: 16) Guard only if Bulb
  54. T11: Double Dip (Egg Missile x2), Outta Sight (GG: 6, M: 2, FP: 10)
  55. T12: Double Dip (Shooting Star x2) [All KO]
  56.  
  57. IF SPY GUY SUMMONED
  58.  
  59. T10: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 10, M: 1, FP: 9)
  60. T11: Double Dip (Shooting Star, Egg Missile) [All KO]
  61.  
  62. IF SPY GUY SUMMONED
  63.  
  64. T7: Air Lift, {swap to Watt} Double Dip (Egg Missile x2) (GG: 33, M: 2, FP: 15) Guard only if Bulb
  65.  
  66. IF SPY GUY SUMMONED
  67.  
  68. T8: Air Lift, {swap to Watt} Refresh (GG: 33, M: 5, FP: 18) Guard only if Bulb
  69.  
  70. IF SPY GUY SUMMONED
  71.  
  72. T9: Air Lift, Double Dip (Egg Missile x2) (GG: 17, M: 1, FP: 11) Guard only if Bulb
  73. T10: Egg Missile, Outta Sight (GG: 9, M: 1: FP: 8)
  74. T11: Double Dip (Shooting Star x2) [All KO]
  75.  
  76. IF PYRO GUY SUMMONED
  77.  
  78. T9: Double Dip (Egg Missile x2), Electro Dash (GG: 22, M: 1, FP: 15) Guard only if Bulb
  79. T10: Double Dip (Egg Missile x2), Outta Sight (GG: 6, M: 1, FP: 9)
  80. T11: Double Dip (Shooting Star x2) [All KO]
  81.  
  82. IF NO SUMMON
  83.  
  84. T9: Double Dip (Egg Missile x2) Electro Dash (GG: 14, M: 1, FP: 15) Guard only if Bulb
  85. T10: Double Dip (Egg Missile, Shooting Star), Outta Sight [GG KO]
  86. T11: Power Smash [KO]
  87.  
  88.  
  89. IF PYRO GUY SUMMONED
  90.  
  91. T8: Dizzy Shell, {swap to Watt} Refresh (GG: 33, M: 5, FP: 18) Guard only if Bulb
  92.  
  93. IF 2ND PYRO GUY SUMMONED
  94.  
  95. T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 17, M: 1, FP: 11) Guard only if Bulb
  96. T10: Dizzy Shell, {swap to Watt} Refresh (GG: 17, M: 2, FP: 12) Guard only if Bulb
  97. T11: Double Dip (Egg Missile x2), Electro Dash [miss AC] [GG KO] (M: 2, FP: 9)
  98. T12: Double Dip (Shooting Star x2) [All KO]
  99.  
  100. IF SPY GUY SUMMONED
  101.  
  102. T9: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 19, M: 5, FP: 12)
  103. T10: {swap to Watt} Double Dip (Shooting Star, Egg Missile) [Pyro + Spy KO] (GG: 5, M: 1, FP: 9) Guard only if Bulb
  104.  
  105. IF PYRO GUY SUMMONED
  106.  
  107. T11: Double Dip (Egg Missile x2) [All KO]
  108.  
  109. IF SPY GUY SUMMONED
  110.  
  111. T11: Air Lift, Egg Missile [All KO]
  112.  
  113. IF NO SUMMON
  114.  
  115. T11: Egg Missile [KO]
  116.  
  117. IF NO SUMMON
  118.  
  119. T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 17, M: 1, FP: 11) Guard only if Bulb
  120.  
  121. IF 2ND PYRO GUY SUMMONED OR NO SUMMON
  122.  
  123. T10: Dizzy Shell, {swap to Watt} Refresh (GG: 17, M: 2, FP: 12) Guard only if Bulb
  124. T11: Double Dip (Egg Missile x2), Electro Dash [miss AC] [GG KO] (M: 2, FP: 9)
  125. T12: Double Dip (Shooting Star x2) [All KO]
  126.  
  127. IF SPY GUY SUMMONED
  128.  
  129. T10: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 3, M: 1, FP: 9)
  130. T11: Shooting Star [All KO]
  131.  
  132. IF NO SUMMON
  133.  
  134. T8: Refresh, Electro Dash (GG: 30, M: 5, FP: 22) Guard only if Bulb
  135.  
  136. IF PYRO GUY SUMMONED
  137. T9: Dizzy Shell, {swap to Watt} Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  138. T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  139.  
  140. IF SPY GUY SUMMONED
  141.  
  142. T9: Air Lift, {swap to Watt} Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  143. T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  144.  
  145. IF NO SUMMON
  146.  
  147. T9: Double Dip (Egg Missile x2), Electro Dash (GG: 11, M: 1, FP: 19) Guard only if Bulb
  148. T10: Double Dip (Shooting Star x2) [All KO]
  149.  
  150. IF NO SUMMON
  151.  
  152. T7: Double Dip (Egg Missile x2), Electro Dash (GG: 30, M: 2, FP: 19) Guard only if Bulb
  153.  
  154. IF PYRO GUY SUMMONED
  155.  
  156. T8: Dizzy Shell, {swap to Watt} Refresh (GG: 30, M: 5, FP: 22) Guard only if Bulb
  157.  
  158. IF 2ND PYRO GUY SUMMONED
  159. T9: Dizzy Shell, Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  160. T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  161.  
  162. IF SPY GUY SUMMONED
  163.  
  164. T9: Double Dip (Shooting Star, Egg Missile), Outta Sight (GG: 16, M: 5, FP: 9)
  165. T10: Double Dip (Shooting Star, Egg Missile) [Pyro + Spy KO] (GG: 2, M: 1, FP: 6) Guard only if Bulb
  166.  
  167. IF PYRO GUY SUMMONED
  168.  
  169. T11: Egg Missile, Electro Dash [All KO]
  170.  
  171. IF SPY GUY SUMMONED
  172. T11: Air Lift, Egg Missile [All KO]
  173. IF NO SUMMON
  174.  
  175. T11: Electro Dash [KO]
  176.  
  177. IF SPY GUY SUMMONED
  178.  
  179. T8: Air Lift, {swap to Watt} Refresh (GG: 30, M: 5, FP: 22) Guard only if Bulb
  180.  
  181. IF PYRO GUY SUMMONED
  182.  
  183. T9: Dizzy Shell, Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  184. T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  185.  
  186. IF SPY GUY SUMMONED
  187.  
  188. T9: Air Lift, Double Dip (Egg Missile x2) (GG: 14, M: 1, FP: 15) Guard only if Bulb
  189. T10: Double Dip (Shooting Star x2), Electro Dash [All KO]
  190.  
  191. IF NO SUMMON
  192. T9: Double Dip (Egg Missile x2), Electro Dash (GG: 11, M: 1, FP: 19) Guard only if Bulb
  193. T10: Double Dip (Shooting Star x2) [All KO]
  194.  
  195. IF NO SUMMON
  196.  
  197. T8: Refresh, Electro Dash (GG: 27, M: 5, FP: 25) Guard only if Bulb
  198. T9: Double Dip (Egg Missile x2), Outta Sight (GG: 11, M: 5, FP: 19) T10: Double Dip (Shooting Star x2) [All KO]
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