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- Mummy_Husk:
- Type: HUSK
- Disguise: MummyHusk
- Display: '&6&k.Ж &6۞Ancient Mummy۞ &6&kЖ.'
- Health: 500
- Damage: 6
- Armor: 20
- Drops:
- - diamond 20 1
- - Mummy_H 1 0.0001
- - exp 500 1
- - totem_of_undying 1 1
- Equipment:
- - Mummy_Sword HAND
- BossBar:
- Enabled: true
- Title: '&6۞Ancient Mummy۞'
- Range: 128
- Color: YELLOW
- Style: SOLID
- Createfog: true
- Skills:
- - sound{s=entity.wither.spawn;v=0.7;p=0.2} @self ~onSpawn
- - sound{s=entity.wither.hurt;v=0.7;p=0.2} @self ~onDamaged
- - sound{s=entity.wither.death;v=0.7;p=0.2} @self ~onDeath
- - sound{s=entity.husk.ambient;v=0.7;p=0.6} @self ~onTimer:180
- - equip{i=Mummy_Sword:0} ~onSpawn
- - ignite{ticks=100} @target ~onAttack 0.25
- - effect:ender @PlayersInRadius{r=20} =50% 0.1
- - skill{s=MummyFin} @self ~onTimer:75
- - threat{amount=550} @NearestPlayer ~onSpawn
- - skill{s=SandPrison} @PlayersInRadius{r=25} ~onDamage
- KillMessage:
- - '<target.name> &4was turned into a mummy'
- - '<target.name> &4sent to the underworld of Egypt'
- AIGoalSelectors:
- - 0 clear
- - 1 players
- - 2 wolves
- - 3 meleeattack
- - 4 opendoors
- - 5 closedoors
- - 6 float
- - 7 lookatplayers
- AITargetSelectors:
- - 1 player
- - 2 attacker
- Modules:
- ThreatTable: true
- Options:
- AlwaysShowName: true
- MovementSpeed: 0.35
- FollowRange: 40
- MaxCombatDistance: 20
- Despawn: false
- Silent: true
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