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- // Oleedee's beautiful configuration file for Quakelive 17/09/2024
- // Mouse: LANZU Atlantis V2
- // DPI: 800/1600 current=1600
- // RATE: 2000hz
- // KB: Ducky One3 - Cherry MX speed silver
- // RAW ACCEL (https://github.com/a1xd/rawaccel)
- // Sens Multiplier 0.57
- // Y/X Ratio 1
- // Rotation -2
- // Linear
- // Gain On
- // Acceleration 0.0198
- // Cap Type Output
- // Cap: Output 4
- // Input Offset 0
- // main fov 96
- seta in_mouseMode "win32(Raw)"
- seta sensitivity "1"
- seta cl_mouseAccel "0"
- seta cl_mouseaccelstyle "0"
- seta cl_mouseAccelPower "0"
- seta cl_mouseSensCap "0"
- seta cl_mouseAccelOffset "0"
- seta m_cpi "0"
- seta m_yaw "0.022"
- seta m_pitch "-0.022"
- seta m_filter "0"
- seta in_mouse "2"
- seta cg_hudfiles "ui/oleedee.cfg"
- //-------
- seta cl_timenudge "-15"
- seta rate "25000"
- seta snaps "40"
- //-------
- bind e "+forward"
- bind d "+back"
- bind s "+moveleft"
- bind f "+moveright"
- bind z "+zoomdo"
- bind mouse4 "+voice"
- bind mouse5 "+zoomdo"
- bind SPACE "+moveup"
- bind MOUSE2 "+movedown"
- bind SHIFT "+ninjawalk"
- bind MOUSE1 "+attack"
- bind MOUSE3 "+button2;wait 5;-button2"
- bind ctrl "dropweapon;+button2;wait 5;-button2"
- bind tab "+scores"
- bind q "+scores"
- bind h "say ^3ツ^0."
- bind t "say ^3GL&HF^0."
- bind 1 "say ^3yo^0."
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "readyup"
- bind F5 "team free"
- bind F9 "vstr togglefastsky"
- bind F10 "forfeit"
- bind F11 "vstr mutetoggle"
- bind F12 "screenshotJPEG"
- //bind "disconnect"
- //bind "droppowerup"
- bind INS "exec oleedee"
- bind DEL "vid_restart"
- bind PAUSE "timeout"
- bind HOME "timein"
- bind PGUP "vstr n_vol_up"
- bind PGDN "vstr n_vol_down"
- bind F6 "vstr togglefastsky"
- bind enter "messagemode"
- bind y "messagemode"
- bind backspace "messagemode2"
- bind / "+acc"
- bind 2 "weapon 1; n_gun1" //g
- bind c "weapon 2; n_gun2" //mg
- bind v "weapon 3; n_gun3" //sg
- bind g "weapon 4; n_gun4" //gl
- bind mwheelup "weapon 5; n_gun5" //rl
- bind r "weapon 6; n_gun6" //lg
- bind mwheeldown "weapon 7; n_gun7" //rg
- bind w "weapon 8; n_gun8" //pg
- //bind "weapon 9; n_gun9" //bfg
- bind 5 "weapon 11;n_gun11" //ng
- //bind "weapon 12;n_gun12" //pl
- bind 3 "weapon 13;n_gun13" //cg
- bind 4 "weapon 14;n_gun14" //hmg
- //-------
- seta country "GB"
- //-------
- seta model "bitterman/red"
- seta headmodel "bitterman/red"
- seta cg_forceTeamModel "bitterman"
- seta cg_forceEnemyModel "tankjr"
- seta cg_forceTeamSkin "bright"
- seta cg_forceEnemySkin "bright"
- seta cg_enemyHeadcolor "0xff0000ff"
- seta cg_enemyUppercolor "0x0000ff44"
- seta cg_enemyLowercolor "0x00000000"
- seta cg_teamHeadcolor "0x884400ff"
- seta cg_teamUppercolor "0x804000ff"
- seta cg_teamLowercolor "0x804000ff"
- seta cg_forceEnemyWeaponColor "1"
- seta cg_forceTeamWeaponColor "1"
- seta bot_nochat "1"
- seta s_voicevolume 0.5
- //-------
- seta con_background "0"
- seta con_height "0.75"
- seta con_opacity "0.3"
- seta con_speed "9001"
- seta con_scale "1"
- seta con_timestamp "1"
- seta con_noprint "0"
- //-------
- seta r_mode "-1"
- seta r_displayrefresh "0"
- seta r_customWidth "1920"
- seta r_customHeight "1080"
- seta r_windowedmode "-1"
- seta r_windowedWidth "1280"
- seta r_windowedHeight "720"
- seta r_picmip "6"
- seta r_overbrightbits "1"
- seta r_mapoverbrightbits "5"
- seta r_mapOverbrightCap "255"
- seta r_gamma "1.4"
- seta r_subdivisions "4"
- seta r_lodbias "-2"
- seta r_fastSky "1"
- seta r_fastSkyColor "0x37255b"
- seta r_fullbright "1"
- seta r_simpleMipMaps "1"
- seta r_lightmap "0"
- seta r_vertexlight "0"
- seta r_intensity "0.83"
- seta r_enablePostProcess "1"
- seta r_lodscale "50"
- seta r_dynamiclight "0"
- seta r_inBrowserMode "12"
- seta r_ignorehwgamma "1"
- seta r_enableBloom "0"
- seta r_enableColorCorrect "1"
- seta r_texturemode "gl_linear_mipmap_linear"
- seta r_contrast "0.85"
- seta r_teleporterFlash "0"
- seta r_bloomBrightThreshold "0.06"
- seta r_bloomSaturation "1.5"
- seta r_bloomIntensity "0.2"
- seta r_bloomSceneSaturation "1"
- seta r_bloomSceneIntensity "1"
- seta r_bloomBlurRadius "5"
- seta r_bloomBlurFalloff "0.75"
- seta r_bloomBlurScale "1.0"
- seta r_bloomPasses "2"
- seta r_railCoreWidth "4"
- seta r_railWidth "8"
- seta r_railSegmentLength "2"
- //-------
- seta cg_weaponConfig_g "n_conf1"
- seta cg_weaponConfig_mg "n_conf2"
- seta cg_weaponConfig_sg "n_conf3"
- seta cg_weaponConfig_gl "n_conf4"
- seta cg_weaponConfig_rl "n_conf5"
- seta cg_weaponConfig_lg "n_conf6"
- seta cg_weaponConfig_rg "n_conf7"
- seta cg_weaponConfig_pg "n_conf8"
- seta cg_weaponConfig_bfg "n_conf9"
- seta cg_weaponConfig_ng "n_conf11"
- seta cg_weaponConfig_cg "n_conf12"
- seta cg_weaponConfig_pl "n_conf13"
- seta com_maxfps "250"
- seta com_idlesleep "0"
- seta cg_drawfps "0"
- seta cg_drawgun "0"
- seta cg_lagometer "2"
- seta cg_killBeep "7"
- seta cg_raceBeep "2"
- seta cg_chatBeep "0"
- seta cg_teamChatBeep "1"
- seta cg_teamChatsOnly "0"
- seta cg_chatHistoryLength "10"
- seta cg_complaintWarning "0"
- seta cg_quadKillCounter "1"
- seta cg_battlesuitKillCounter "1"
- seta cg_drawTeamOverlay "2"
- seta cg_selfOnTeamOverlay "0"
- seta cg_clanOnTeamOverlay "0"
- seta cg_drawTeamOverlayOpacity "0.33"
- seta cg_drawTeamOverlayX "-340"
- seta cg_drawTeamOverlayY "-20"
- seta cg_teammatePOIs "1"
- seta cg_teammatePOIsMinWidth "6.0f"
- seta cg_teammatePOIsMaxWidth "24.0f"
- seta cg_teammatenames "0"
- seta cg_drawCrosshairTeamHealth "2"
- seta cg_drawCrosshairTeamHealthSize "0.15f"
- seta cg_enemyCrosshairNames "1"
- seta cg_enemyCrosshairNamesOpacity "0.1"
- seta cg_teammateCrosshairNames "1"
- seta cg_teammateCrosshairNamesOpacity "0.1"
- seta cg_crosshairColor "4"
- seta cg_crosshairPulse "0"
- seta cg_crosshairBrightness "0"
- seta cg_itemFx "7"
- seta cg_simpleItems "0"
- seta cg_simpleItemsFX "1"
- seta cg_simpleItemsBob "2"
- seta cg_simpleItemsHeightOffset "10"
- seta cg_simpleItemsRadius "17"
- seta cg_gibs "0"
- seta cg_damagePlumColorStyle "2"
- seta cg_damagePlum "g mg sg gl rl rg lg pg bfg gh cg ng pl hmg"
- seta cg_draw3dicons "0"
- seta cg_bob "0"
- seta cg_AutoHop "0"
- seta cg_marks "0"
- seta cg_impactMarkTime "0"
- seta cg_impactSparks "0"
- seta cg_impactSparksLifetime "250"
- seta cg_impactSparksSize "7"
- seta cg_impactSparksVelocity "64"
- seta cg_playerlean "0"
- seta cg_kickScale "0"
- seta cg_levelTimerDirection "0"
- seta cg_drawattacker "0"
- seta cg_teammatePOIs "1"
- seta cg_teammatePOIsMaxWidth "24.0f"
- seta cg_teammatePOIsMinWidth "4.0f"
- seta cg_flagPOIs "1"
- seta cg_powerupPOIs "1"
- seta cg_drawDeadFriendTime "1000.0f"
- seta cg_drawSpriteSelf "0"
- seta cg_poiMaxWidth "32.0f"
- seta cg_poiMinWidth "16.0f"
- seta cg_powerupPOIs "2"
- seta cg_drawAmmoWarning "0"
- seta cg_trueLightning "1"
- seta cg_trueShotgun "1"
- seta cg_WeaponBar "1"
- seta cg_drawFullWeaponBar "1"
- seta cg_scoreplums "0"
- seta cg_brasstime "0"
- seta cg_switchonempty "1"
- seta cg_allowTaunt "0"
- seta cg_followpowerup "0"
- seta cg_drawRewards "0"
- seta cg_predictLocalRailShots "0"
- seta cg_predictItems "0"
- seta cg_playerLean "0.7"
- seta cg_filter_Angles "0"
- seta cg_gunX "0"
- seta cg_gunY "0"
- seta cg_gunZ "0"
- seta cg_autoswitch "0"
- seta cg_autoAction "3"
- seta cg_shadows "1"
- seta cg_drawPregameMessages "0"
- seta cg_drawSpecMessages "0"
- seta cg_specNames "2"
- seta cg_teammateNames "1"
- seta cg_compHud "1"
- seta cg_switchToEmpty "1"
- seta cg_zoomOutOnDeath "0"
- seta cg_lightningImpact "0"
- seta cg_lightningImpactCap "200"
- seta cg_muzzleFlash "0"
- seta cg_smokeRadius_GL "0"
- seta cg_smokeRadius_RL "0"
- seta cg_smokeRadius_NG "0"
- seta cg_smokeRadius_dust "0"
- seta cg_smokeRadius_flight "0"
- seta cg_smokeRadius_haste "0"
- seta cg_bubbleTrail "0"
- seta cg_smoke_SG "0"
- seta cg_screenDamage "0"
- seta cg_screenDamage_Self "0"
- seta cg_screenDamage_Team "0"
- seta cg_crosshairHitStyle "2"
- seta cg_crosshairHitTime "200"
- seta cg_crosshairHitColor "1"
- seta cg_weaponColor_grenade "0x00ff0000"
- seta cg_deadBodyDarken "1"
- seta cg_deadBodyColor "0x000000ff"
- seta cg_waterWarp "0"
- seta cg_zoomScaling "0"
- seta cg_zoomToggle "0"
- seta cg_zoomSensitivity "0"
- seta cg_drawFragMessages "1"
- seta cg_useItemMessage "1"
- seta cg_useItemWarning "1"
- seta cg_buzzerSound "1"
- seta cg_lightningStyle "5"
- seta cg_railStyle "1"
- seta cg_rocketStyle "1"
- seta cg_plasmaStyle "1"
- seta cg_flagStyle "2"
- seta cg_enableRespawnTimer "15"
- seta cg_respawnTimerX "10"
- seta cg_respawnTimerY "100"
- seta cg_drawItemPickups "5"
- seta cg_drawAmmoWarning "0"
- seta cg_lowAmmoWarningPercentile "0.08"
- seta cg_lowAmmoWarningSound "1"
- seta cg_lowAmmoWeaponBarWarning "1"
- seta cg_playTeamVO "1"
- seta cg_rewardsVO "0"
- seta cg_killbeepVolume "1"
- seta cg_HitBeep "2"
- seta cg_announcer "3"
- seta cg_announcerRewardsVO "0"
- seta cg_announcerLeadsVO "1"
- seta cg_announcerLastStandingVO "1"
- seta cg_announcerTiesVO "1"
- seta cg_railtrailtime "40"
- seta com_blood "0"
- seta com_allowconsole "1"
- seta cl_demoRecordMessage "0"
- seta cl_allowConsoleChat "1"
- seta winkey_disable "1"
- seta color1 "3"
- seta color2 "17"
- seta s_ambient "0"
- seta s_musicvolume "0"
- seta s_mutebackground "0"
- seta s_volume "0.5"
- seta s_announcerVolume "1.2"
- //-------
- alias n_conf1 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //g
- alias n_conf2 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //mg
- alias n_conf3 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //sg
- alias n_conf4 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //gl
- alias n_conf5 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //rl
- alias n_conf6 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 3; cg_gunX -10; cg_gunZ -8; +zoom; cg_HitBeep 0"//lg
- alias n_conf7 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //rg
- alias n_conf8 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0; +zoom; cg_HitBeep 2" //pg
- alias n_conf9 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0 ; +zoom; cg_HitBeep 2" //bfg
- alias n_conf11 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0 ; +zoom; cg_HitBeep 2" //ng
- alias n_conf12 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0 ; +zoom; cg_HitBeep 2" //pl
- alias n_conf13 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0 ; +zoom; cg_HitBeep 2" //cg
- alias n_conf14 "cg_drawcrosshair 2; cg_crosshairSize 0; cg_crosshairColor 4; cg_drawgun 3; cg_gunY 0; cg_gunX -2; cg_gunZ 0 ; +zoom; cg_HitBeep 2" //hmg
- alias n_weap1 "n_fov2; n_conf1; alias n_zon n_zoom1; alias n_zoff n_weap1; cg_weaponConfig_g n_conf1"
- alias n_weap2 "n_fov2; n_conf2; alias n_zon n_zoom2; alias n_zoff n_weap2; cg_weaponConfig_mg n_conf2"
- alias n_weap3 "n_fov2; n_conf3; alias n_zon n_zoom3; alias n_zoff n_weap3; cg_weaponConfig_sg n_conf3"
- alias n_weap4 "n_fov2; n_conf4; alias n_zon n_zoom4; alias n_zoff n_weap4; cg_weaponConfig_gl n_conf4"
- alias n_weap5 "n_fov2; n_conf5; alias n_zon n_zoom5; alias n_zoff n_weap5; cg_weaponConfig_rl n_conf5"
- alias n_weap6 "n_fov2; n_conf6; alias n_zon n_zoom6; alias n_zoff n_weap6; cg_weaponConfig_lg n_conf6"
- alias n_weap7 "n_fov2; n_conf7; alias n_zon n_zoom7; alias n_zoff n_weap7; cg_weaponConfig_rg n_conf7"
- alias n_weap8 "n_fov2; n_conf8; alias n_zon n_zoom8; alias n_zoff n_weap8; cg_weaponConfig_pg n_conf8"
- alias n_weap9 "n_fov2; n_conf9; alias n_zon n_zoom9; alias n_zoff n_weap9; cg_weaponConfig_bfg n_conf9"
- alias n_weap11 "n_fov2; n_conf11; alias n_zon n_zoom11; alias n_zoff n_weap11; cg_weaponConfig_ng n_conf11"
- alias n_weap12 "n_fov2; n_conf12; alias n_zon n_zoom12; alias n_zoff n_weap12; cg_weaponConfig_pl n_conf12"
- alias n_weap13 "n_fov2; n_conf13; alias n_zon n_zoom13; alias n_zoff n_weap13; cg_weaponConfig_cg n_conf13"
- alias n_weap14 "n_fov2; n_conf14; alias n_zon n_zoom14; alias n_zoff n_weap14; cg_weaponConfig_cg n_conf14"
- alias n_zoom1 "n_zfov3; n_conf1;alias n_zon n_zoom1; alias n_zoff n_weap1; clearcvar cg_weaponConfig_g"
- alias n_zoom2 "n_zfov2; n_conf2;alias n_zon n_zoom2; alias n_zoff n_weap2; clearcvar cg_weaponConfig_mg; cg_drawgun 0"
- alias n_zoom3 "n_zfov2; n_conf3;alias n_zon n_zoom3; alias n_zoff n_weap3; clearcvar cg_weaponConfig_sg; cg_drawgun 0"
- alias n_zoom4 "n_zfov3; n_conf4;alias n_zon n_zoom4; alias n_zoff n_weap4; clearcvar cg_weaponConfig_gl"
- alias n_zoom5 "n_zfov2; n_conf5;alias n_zon n_zoom5; alias n_zoff n_weap5; clearcvar cg_weaponConfig_rl"
- alias n_zoom6 "n_zfov4; n_conf6;alias n_zon n_zoom6; alias n_zoff n_weap6; clearcvar cg_weaponConfig_lg; cg_drawgun 0"
- alias n_zoom7 "n_zfov1; n_conf7;alias n_zon n_zoom7; alias n_zoff n_weap7; clearcvar cg_weaponConfig_rg; cg_drawgun 0"
- alias n_zoom8 "n_zfov2; n_conf8;alias n_zon n_zoom8; alias n_zoff n_weap8; clearcvar cg_weaponConfig_pg"
- alias n_zoom9 "n_zfov2; n_conf9;alias n_zon n_zoom9; alias n_zoff n_weap9; clearcvar cg_weaponConfig_bfg"
- alias n_zoom11 "n_zfov2; n_conf11;alias n_zon n_zoom11; alias n_zoff n_weap11;clearcvar cg_weaponConfig_ng"
- alias n_zoom12 "n_zfov2; n_conf12;alias n_zon n_zoom12; alias n_zoff n_weap12;clearcvar cg_weaponConfig_pl"
- alias n_zoom13 "n_zfov2; n_conf13;alias n_zon n_zoom13; alias n_zoff n_weap13;clearcvar cg_weaponConfig_cg"
- alias n_zoom14 "n_zfov2; n_conf14;alias n_zon n_zoom14; alias n_zoff n_weap14;clearcvar cg_weaponConfig_hmg; cg_drawgun 0"
- alias n_bind_weap "alias n_gun1 n_weap1; alias n_gun2 n_weap2; alias n_gun3 n_weap3; alias n_gun4 n_weap4; alias n_gun5 n_weap5; alias n_gun6 n_weap6; alias n_gun7 n_weap7; alias n_gun8 n_weap8; alias n_gun11 n_weap11; alias n_gun13 n_weap13; alias n_gun14 n_weap14"
- alias n_bind_zoom "alias n_gun1 n_zoom1; alias n_gun2 n_zoom2; alias n_gun3 n_zoom3; alias n_gun4 n_zoom4; alias n_gun5 n_zoom5; alias n_gun6 n_zoom6; alias n_gun7 n_zoom7; alias n_gun8 n_zoom8; alias n_gun11 n_zoom11; alias n_gun13 n_zoom13; alias n_gun14 n_zoom14"
- alias +zoomdo "n_bind_zoom; n_zon"
- alias -zoomdo "n_bind_weap; n_zoff"
- alias n_fov1 "cg_zoomfov 90; cg_fov 90"
- alias n_fov2 "cg_zoomfov 96; cg_fov 96"
- alias n_fov3 "cg_zoomfov 100; cg_fov 100"
- alias n_fov7 "cg_zoomfov 100; cg_fov 100"
- alias n_fov4 "cg_zoomfov 105; cg_fov 100"
- alias n_fov5 "cg_zoomfov 110; cg_fov 110"
- alias n_zfov1 "cg_zoomfov 50; cg_fov 96"
- alias n_zfov2 "cg_zoomfov 75; cg_fov 96"
- alias n_zfov3 "cg_zoomfov 85; cg_fov 96"
- alias n_zfov4 "cg_zoomfov 65; cg_fov 96"
- alias n_zoff "" //no zoom
- set n_vol_up "vstr n_vol_6"
- set n_vol_down "vstr n_vol_4"
- set n_vol_0 "s_volume 0.0; set n_vol_up vstr n_vol_02; set n_vol_down vstr n_vol_0; print ^7Volume: ^0[^70.0^0]"
- set n_vol_02 "s_volume 0.02; set n_vol_up vstr n_vol_05; set n_vol_down vstr n_vol_0; print ^7Volume: ^0[^50.02^0]"
- set n_vol_05 "s_volume 0.05; set n_vol_up vstr n_vol_1; set n_vol_down vstr n_vol_02; print ^7Volume: ^0[^50.05^0]"
- set n_vol_1 "s_volume 0.1; set n_vol_up vstr n_vol_2; set n_vol_down vstr n_vol_05; print ^7Volume: ^0[^20.1^0]"
- set n_vol_2 "s_volume 0.2; set n_vol_up vstr n_vol_3; set n_vol_down vstr n_vol_1; print ^7Volume: ^0[^20.2^0]"
- set n_vol_3 "s_volume 0.3; set n_vol_up vstr n_vol_4; set n_vol_down vstr n_vol_2; print ^7Volume: ^0[^20.3^0]"
- set n_vol_4 "s_volume 0.4; set n_vol_up vstr n_vol_5; set n_vol_down vstr n_vol_3; print ^7Volume: ^0[^20.4^0]"
- set n_vol_5 "s_volume 0.5; set n_vol_up vstr n_vol_6; set n_vol_down vstr n_vol_4; print ^7Volume: ^0[^20.5^0]"
- set n_vol_6 "s_volume 0.6; set n_vol_up vstr n_vol_7; set n_vol_down vstr n_vol_5; print ^7Volume: ^0[^20.6^0]"
- set n_vol_7 "s_volume 0.7; set n_vol_up vstr n_vol_8; set n_vol_down vstr n_vol_6; print ^7Volume: ^0[^20.7^0]"
- set n_vol_8 "s_volume 0.8; set n_vol_up vstr n_vol_9; set n_vol_down vstr n_vol_7; print ^7Volume: ^0[^20.8^0]"
- set n_vol_9 "s_volume 0.9; set n_vol_up vstr n_vol_10; set n_vol_down vstr n_vol_8; print ^7Volume: ^0[^20.9^0]"
- set n_vol_10 "s_volume 1.0; set n_vol_up vstr n_vol_11; set n_vol_down vstr n_vol_9; print ^7Volume: ^0[^21.0^0]"
- set n_vol_11 "s_volume 1.2; set n_vol_up vstr n_vol_12; set n_vol_down vstr n_vol_10; print ^7Volume: ^0[^21.2^0]"
- set n_vol_12 "s_volume 1.4; set n_vol_up vstr n_vol_13; set n_vol_down vstr n_vol_11; print ^7Volume: ^0[^21.4^0]"
- set n_vol_13 "s_volume 1.6; set n_vol_up vstr n_vol_13; set n_vol_down vstr n_vol_12; print ^7Volume: ^0[^11.6^0]"
- set n_rj "+moveup;+attack;wait;wait;-moveup;wait;-attack;-attack;-attack"
- set activeAction "vstr n_zoom"
- set n_zoom "+zoom; set activeAction vstr n_zoom"
- set fs_on "r_fastsky 0;set togglefastsky vstr fs_off;print ^2* ^7f^1a^2s^3t^4s^5k^6y ^7o^1f^2f ^2*"
- set fs_off "r_fastsky 1;set togglefastsky vstr fs_on;print ^2* ^7fastsky on ^2*"
- set togglefastsky "vstr fs_on"
- set muteon "s_volume 0;set mutetoggle vstr muteoff;print ^2* ^7mute ^2*"
- set muteoff "vstr n_vol_up;vstr n_vol_down;set mutetoggle vstr muteon;print ^2* ^7volume restored ^2*"
- set mutetoggle "vstr muteon"
- alias +ninjawalk "+speed; r_dynamiclight 1"
- alias -ninjawalk "-speed; r_dynamiclight 0"
- n_bind_weap
- vstr n_zoom
- n_conf1
- in_restart
- loadhud
- wait 10
- print <3
- play sound/world/button_zap.wav
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