GregroxMun

Minmus.cfg

Sep 27th, 2015
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  1. @Kopernicus:FOR[AlternisKerbol]
  2. {
  3. @Body[Minmus]
  4. {
  5. //@Template
  6. //{
  7. //removePQSMods = VertexPlanet
  8. //}
  9.  
  10. // We have to force ScaledSpace caching, because we change neither the radius, nor use no template
  11. Debug
  12. {
  13. exportBin = true
  14. }
  15.  
  16. // Change Minmus Orbit-color to a bright orange (Example for using 32-bit colors with Kopernicus)
  17. @ScaledVersion
  18. {
  19. Material
  20. {
  21. normals = AlternisKerbol/Minmus/Textures/Minmus_Normal
  22. texture = AlternisKerbol/Minmus/Textures/Minmus_Color
  23.  
  24. Gradient
  25. {
  26. 0.0 = 0.72549,0.81961,0.83529,1
  27. 0.6 = 0.0549,0.0784,0.141,1
  28. 1.0 = 0.0196,0.0196,0.0196,1
  29. }
  30. }
  31. }
  32. @Properties
  33. {
  34. description = Because of its small size in the sky, Minmus was often mistaken as dirt on telescope lenses, but nevertheless the object is indeed visible to the naked eye at night, so it is very clearly a real moon nevertheless.
  35. geeASL = 0.022
  36. radius = 29000
  37. tidallyLocked = true
  38. @ScienceValues
  39. {
  40. landedDataValue = 8
  41. splashedDataValue = 1
  42. flyingLowDataValue = 6
  43. flyingHighDataValue = 5
  44. inSpaceLowDataValue = 7
  45. inSpaceHighDataValue = 6
  46. recoveryValue = 5
  47. }
  48. }
  49. @PQS
  50. {
  51. Mods
  52. {
  53. VoronoiCraters
  54. {
  55. name = 1
  56. deformation = 200
  57. voronoiSeed = 98646
  58. voronoiDisplacement = 0.1
  59. voronoiFrequency = 6
  60. simplexSeed = 123123
  61. simplexOctaves = 9
  62. simplexPersistence = 0.5
  63. simplexFrequency = 120
  64. jitter = 0.1
  65. jitterHeight = 3
  66. rFactor = 0.5
  67. rOffset = 1
  68. colorOpacity = 0.2
  69. DebugColorMapping = false
  70. enabled = true
  71. order = 101
  72. }
  73. // This is one of the most powerful mods, it can generate a fully procedural Planet. I have no idea what some of the values do.
  74. VertexPlanet
  75. {
  76. buildHeightColors = false
  77. colorDeformity = 6000
  78. ContinentalSimplex
  79. {
  80. deformity = 1
  81. frequency = 1
  82. octaves = 10
  83. persistance = 0.400000005960464
  84. seed = 33124
  85. }
  86. RuggednessSimplex
  87. {
  88. deformity = 1
  89. frequency = 0.5
  90. octaves = 4
  91. persistance = 0.5
  92. seed = 33125
  93. }
  94. SharpnessNoise
  95. {
  96. seed = 0
  97. deformity = 0.00100000004749745
  98. octaves = 4
  99. persistance = 0.5
  100. frequency = 0.5
  101. Noise
  102. {
  103. frequency = 0.5
  104. lacunarity = 0.5
  105. quality = High
  106. octaveCount = 4
  107. seed = 33127
  108. }
  109. }
  110. SharpnessSimplexMap
  111. {
  112. deformity = 50
  113. frequency = 1.5
  114. octaves = 4
  115. persistance = 0.550000011920929
  116. seed = 33128
  117. }
  118. deformity = 2305
  119.  
  120. // The LandClasses define the surface-color, so we change them
  121. LandClasses
  122. {
  123. LandClass
  124. {
  125. name = AbyPl
  126. baseColor = 0.376, 0.141, 0.117, 1.000
  127. colorNoise = 0.386, 0.151, 0.127, 1.000
  128. colorNoiseAmount = 0.200000002980232
  129. SimplexNoiseMap
  130. {
  131. deformity = 1
  132. frequency = 4
  133. octaves = 4
  134. persistance = 0.600000023841858
  135. seed = 33133
  136. }
  137. fractalStart = 0
  138. fractalEnd = 0.00100000004749745
  139. fractalDelta = 0.00100000004749745
  140. startHeight = 0
  141. endHeight = 0
  142. lerpToNext = true
  143. }
  144. LandClass
  145. {
  146. name = Beach
  147. baseColor = 0.611, 0.260, 0.220, 1.000
  148. colorNoise = 0.500, 0.250, 0.230, 1.000
  149. colorNoiseAmount = 0.200000002980232
  150. SimplexNoiseMap
  151. {
  152. deformity = 1
  153. frequency = 4
  154. octaves = 4
  155. persistance = 0.600000023841858
  156. seed = 33134
  157. }
  158. fractalStart = 0.00100000004749745
  159. fractalEnd = 0.449999988079071
  160. fractalDelta = 0.448999988031574
  161. startHeight = 0
  162. endHeight = 0
  163. lerpToNext = true
  164. }
  165. LandClass
  166. {
  167. name = Grass
  168. baseColor = 0.198, 0.128, 0.062, 1.000
  169. colorNoise = 0.18, 0.12, 0.05, 1.000
  170. colorNoiseAmount = 0.300000011920929
  171. SimplexNoiseMap
  172. {
  173. deformity = 1
  174. frequency = 3
  175. octaves = 4
  176. persistance = 0.600000023841858
  177. seed = 33135
  178. }
  179. fractalStart = 0.449999988079071
  180. fractalEnd = 0.899999976158142
  181. fractalDelta = 0.449999988079071
  182. startHeight = 0
  183. endHeight = 0
  184. lerpToNext = true
  185. }
  186. LandClass
  187. {
  188. name = Snow
  189. baseColor = 0.198, 0.128, 0.062, 1.000
  190. colorNoise = 0.18, 0.12, 0.05, 1.000
  191. colorNoiseAmount = 0.400000005960464
  192. SimplexNoiseMap
  193. {
  194. deformity = 1
  195. frequency = 2
  196. octaves = 4
  197. persistance = 0.600000023841858
  198. seed = 33136
  199. }
  200. fractalStart = 0.899999976158142
  201. fractalEnd = 2
  202. fractalDelta = 1.10000002384186
  203. startHeight = 0
  204. endHeight = 0
  205. lerpToNext = false
  206. }
  207. }
  208. //oceanDepth = 0
  209. //oceanLevel = 0
  210. //oceanSnap = false
  211. //oceanStep = 0
  212. seed = 33123
  213. terrainRidgeBalance = 0.1
  214. terrainRidgesMax = 1
  215. terrainRidgesMin = 0.4
  216. terrainShapeStart = 2
  217. terrainShapeEnd = -2
  218. terrainSmoothing = 0.100000001490116
  219. TerrainTypeSimplex
  220. {
  221. deformity = 1
  222. frequency = 4
  223. octaves = 12
  224. persistance = 0.7
  225. seed = 33126
  226. }
  227. enabled = True
  228. order = 100
  229. }
  230. }
  231. }
  232. @Orbit
  233. {
  234. @referenceBody = Jool
  235.  
  236. semiMajorAxis = 14740300
  237. inclination = 0.003
  238. eccentricity = 0.0
  239. longitudeOfAscendingNode = 78
  240. argumentOfPeriapsis = 38
  241. meanAnomalyAtEpoch = 0.899
  242. epoch = 0
  243. color = RGBA(77, 26, 26, 255)
  244. }
  245. }
  246. }
  247.  
  248. @Kopernicus:FOR[AlternisKerbol]:NEEDS[GalacticNeighborhood]
  249. {
  250. @Body[Minmus]
  251. {
  252. @Properties
  253. {
  254. %description = Cinimus is a red asteroid orbiting Meander. It was discovered by accident, after the Undeniably Monstrous Telescope was pointed at Meander too long. A red ring seemed to form around the image, and although the telescope received some minor damage, the moon was added to the celestial catalog.
  255. }
  256. }
  257. }
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