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- Mono path[0] = '/Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
- Mono config path = '/Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: AMD Radeon RX 580 OpenGL Engine
- Vendor: ATI Technologies Inc.
- Version: 4.1 ATI-2.11.20
- GLES: 0
- GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
- L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
- OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle -1543169024
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.158 seconds
- UnloadTime: 0.701161 ms
- 2019-10-18T16:10:14 0.078 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-18T16:10:14 0.149 INF Texture quality is set to 1
- 2019-10-18T16:10:14 0.151 INF Precaching...
- 2019-10-18T16:10:14 0.152 INF Precaching file: Contents/Resources/Data/resources.assets
- 2019-10-18T16:10:14 0.216 INF [EAC] Initializing ...
- 2019-10-18T16:10:14 0.662 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-10-18T16:10:15 1.252 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
- 2019-10-18T16:10:15 1.339 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-18T16:10:16 1.815 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-18T16:10:16 2.155 INF Precaching done
- 2019-10-18T16:10:20 6.726 INF Loading main scene
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.632547 ms
- 2019-10-18T16:10:21 6.953 INF Awake
- Localization language: English
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-18T16:10:21 7.053 INF Version: Alpha 18 (b149) Compatibility Version: Alpha 18, Build: Mac 64 Bit
- 2019-10-18T16:10:21 7.054 INF System information:
- 2019-10-18T16:10:21 7.054 INF OS: Mac OS X 10.14.6
- 2019-10-18T16:10:21 7.054 INF CPU: Intel(R) Xeon(R) CPU W3530 @ 2.80GHz (cores: 8)
- 2019-10-18T16:10:21 7.054 INF RAM: 16384 MB
- 2019-10-18T16:10:21 7.054 INF GPU: AMD Radeon RX 580 OpenGL Engine (8192 MB)
- 2019-10-18T16:10:21 7.055 INF Graphics API: OpenGL 4.1 ATI-2.11.20 (shader level 4.6)
- 2019-10-18T16:10:21 7.055 INF Last played version: Alpha 18
- 2019-10-18T16:10:21 7.056 INF Local UTC offset: 3 hours
- 2019-10-18T16:10:21 7.069 INF Command line arguments: /Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/output_log__2019-10-18__16-10-11.txt
- 2019-10-18T16:10:21 7.071 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-18T16:10:21 7.072 INF Starting PlayerInputManager...
- 2019-10-18T16:10:21 7.104 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- 2019-10-18T16:10:21 7.267 INF Starting UserProfileManager...
- 2019-10-18T16:10:21 7.409 INF Occlusion: Awake
- 2019-10-18T16:10:21 7.426 INF ApplyAllOptions streaming True, budget 6392 MB
- 2019-10-18T16:10:21 7.426 INF ApplyAllOptions AF Enable
- 2019-10-18T16:10:21 7.427 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
- 2019-10-18T16:10:21 7.428 INF SetResolution was screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
- 2019-10-18T16:10:21 7.428 INF SetResolution to window 1680 x 1050, fullscreen False
- 2019-10-18T16:10:21 7.429 INF Texture quality is set to 1
- 2019-10-18T16:10:22 7.928 INF [MODS] No mods folder found
- 2019-10-18T16:10:22 7.962 INF Loading permissions file at '/Users/eviktus/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-18T16:10:22 8.075 INF Loading permissions file done.
- 2019-10-18T16:10:22 8.163 INF Awake done in 1210 ms
- Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 4021.
- Total: 13.316339 ms (FindLiveObjects: 0.440342 ms CreateObjectMapping: 0.157274 ms MarkObjects: 12.558123 ms DeleteObjects: 0.158679 ms)
- 2019-10-18T16:10:22 8.304 INF User joined: Eviktus
- 2019-10-18T16:10:22 8.564 INF Reloading serveradmin.xml
- 2019-10-18T16:10:22 8.564 INF Loading permissions file at '/Users/eviktus/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-18T16:10:22 8.565 INF Loading permissions file done.
- 2019-10-18T16:10:23 9.619 INF UMA Overlay loading took 674 ms
- 2019-10-18T16:10:23 9.622 INF UMA Slot loading took 3 ms
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:10:25 11.744 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2019-10-18T16:10:26 12.370 INF WorldStaticData.Init() needed 2.501s
- 2019-10-18T16:10:28 14.433 INF [Steamworks.NET] Login ok.
- 2019-10-18T16:10:29 14.994 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-18T16:10:41 27.351 INF NET: Starting server protocols
- 2019-10-18T16:10:41 27.372 INF NET: LiteNetLib server started
- 2019-10-18T16:10:41 27.374 INF [Steamworks.NET] NET: Server started
- 2019-10-18T16:10:41 27.375 INF Started thread SteamNetworkingServer
- 2019-10-18T16:10:41 27.376 INF StartGame
- 2019-10-18T16:10:41 27.429 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 12
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = experimental
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN02
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = -1
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.3491379
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.5043104
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.3017241
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.3
- GamePref.OptionsMusicVolumeLevel = 0.01724138
- GamePref.OptionsOverallAudioVolumeLevel = 0.3534483
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 0.9
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsUMATextureQuality = 2
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198072357187
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Eviktus
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = /Users/eviktus/Library/Application Support/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = /Users/eviktus/Library/Application Support/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 0
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-18T16:10:41 27.466 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-18T16:10:48 34.664 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-18T16:10:48 34.664 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-18T16:10:48 34.664 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:11:14 60.581 INF Block IDs with mapping
- 2019-10-18T16:11:14 60.592 INF BlockIDs from Mapping
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:11:20 66.350 INF Item IDs with mapping
- 2019-10-18T16:11:20 66.350 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2019-10-18T16:11:31 77.395 INF createWorld: PREGEN02, experimental, GameModeSurvival
- 2019-10-18T16:11:31 77.403 WRN Occlusion: !supportsAsyncGPUReadback
- 2019-10-18T16:11:31 77.403 WRN Occlusion: !supportsComputeShaders
- 2019-10-18T16:11:31 77.403 INF Occlusion: Disabled
- 2019-10-18T16:11:31 77.459 INF Started thread ChunkRegeneration
- 2019-10-18T16:11:31 77.459 INF Started thread ChunkCalc
- 2019-10-18T16:11:31 77.667 INF World.Load: PREGEN02
- 2019-10-18T16:11:31 77.690 WRN Loaded world file from different version: 'Alpha 18 (b143)'
- 2019-10-18T16:11:31 77.703 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-18T16:11:31 77.707 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-10-18T16:11:40 86.225 INF ShapeControllers: 64
- 2019-10-18T16:11:59 105.649 INF Started thread GenerateChunks
- 2019-10-18T16:12:01 107.403 INF Loading dtm raw file took 1743ms
- 2019-10-18T16:12:02 108.564 INF Biomes image size w= 8192, h = 8192
- 2019-10-18T16:12:04 110.421 INF Loading and creating biomes took 3017ms
- 2019-10-18T16:12:17 123.686 INF Loading and creating shader control textures took 13265ms
- 2019-10-18T16:12:26 132.457 INF Loading and parsing of generator took 8759ms
- 2019-10-18T16:12:26 132.480 INF Started thread SaveChunks /Users/eviktus/Library/Application Support/7DaysToDie/Saves/PREGEN02/experimental/Region
- 2019-10-18T16:12:29 135.673 INF [DECO] read 2/2
- 2019-10-18T16:12:32 137.934 INF AstarManager Init
- 2019-10-18T16:12:33 139.666 INF Weather Packages Created FROM BIOMES
- 2019-10-18T16:12:33 139.669 INF createWorld() done
- 2019-10-18T16:12:33 139.671 INF Calculating world hashes
- 2019-10-18T16:12:33 139.674 INF Loading players.xml
- 2019-10-18T16:12:34 140.313 INF Created player with id=171
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:12:36 142.081 WRN InitBreadCrumbs Eviktus (-777.9, 94.5, -704.6)
- 2019-10-18T16:12:36 142.090 INF Loaded player
- 2019-10-18T16:12:37 143.649 INF VehicleManager /Users/eviktus/Library/Application Support/7DaysToDie/Saves/PREGEN02/experimental/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T16:12:38 144.274 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2019-10-18T16:12:38 144.274 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2019-10-18T16:12:38 144.274 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
- 2019-10-18T16:12:38 144.274 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
- 2019-10-18T16:12:38 144.326 INF Origin Reposition (0.0, 0.0, 0.0) to (-768.0, 80.0, -704.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T16:12:38 144.550 INF [DECO] written 2/2
- 2019-10-18T16:12:38 144.741 INF OpenSpawnWindow
- 2019-10-18T16:12:39 144.807 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T16:12:43 148.986 INF [Steamworks.NET] GameServer.Init successful
- 2019-10-18T16:12:43 149.009 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:12:44 150.355 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129863926313995, public IP=212.50.88.168
- 2019-10-18T16:12:44 150.380 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T16:12:45 150.755 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241112221402, server SteamID=90129863926313995, server public IP=212.50.88.168, server port=26900
- 2019-10-18T16:12:45 150.772 INF [Steamworks.NET] Lobby entered: 109775241112221402
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-18T16:12:49 155.625 INF Respawn almost done
- 2019-10-18T16:12:49 155.640 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -777, 94, -704): localplayer
- 2019-10-18T16:12:49 155.657 INF DMS Entered Game!
- 2019-10-18T16:12:50 155.912 INF Getting new currentStreamer!
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:13:05 170.883 INF Calculating hashes took 31212 ms (world size 668 MiB)
- 2019-10-18T16:13:12 178.593 INF Time: 2.19m FPS: 28.99 Heap: 2401.1MB Max: 2401.1MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:13:42 208.595 INF Time: 2.69m FPS: 36.71 Heap: 2507.7MB Max: 2507.7MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:13:48 214.212 INF Saving 41 of chunks took 102ms
- 2019-10-18T16:14:25 251.523 INF Time: 3.19m FPS: 37.54 Heap: 2596.3MB Max: 2596.3MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:14:55 281.515 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:14:56 282.066 INF Time: 3.69m FPS: 39.88 Heap: 2620.4MB Max: 2620.4MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:15:26 312.062 INF Time: 4.19m FPS: 42.23 Heap: 2628.9MB Max: 2628.9MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:15:56 342.076 INF Time: 4.69m FPS: 40.46 Heap: 2637.6MB Max: 2637.6MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:16:26 372.312 INF Time: 5.19m FPS: 30.46 Heap: 2647.0MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:16:56 402.265 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:16:56 402.617 INF Time: 5.69m FPS: 39.73 Heap: 2619.9MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:17:26 432.631 INF Time: 6.19m FPS: 40.59 Heap: 2625.6MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:17:56 462.655 INF Time: 6.69m FPS: 38.74 Heap: 2631.6MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:18:26 492.673 INF Time: 7.19m FPS: 36.79 Heap: 2639.0MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:18:56 522.527 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:18:57 522.940 INF Time: 7.69m FPS: 40.80 Heap: 2647.6MB Max: 2647.6MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:19:27 552.960 INF Time: 8.19m FPS: 38.14 Heap: 2656.0MB Max: 2656.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:19:57 582.963 INF Time: 8.69m FPS: 41.85 Heap: 2664.5MB Max: 2664.5MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:20:27 612.965 INF Time: 9.19m FPS: 37.89 Heap: 2672.8MB Max: 2672.8MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:20:56 642.536 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:20:57 642.970 INF Time: 9.69m FPS: 39.03 Heap: 2681.0MB Max: 2681.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:21:27 672.994 INF Time: 10.19m FPS: 43.36 Heap: 2690.6MB Max: 2690.6MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:21:57 703.014 INF Time: 10.69m FPS: 46.28 Heap: 2700.4MB Max: 2700.4MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:22:27 733.024 INF Time: 11.19m FPS: 46.73 Heap: 2710.2MB Max: 2710.2MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:22:56 762.543 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:22:57 763.034 INF Time: 11.69m FPS: 45.26 Heap: 2720.0MB Max: 2720.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:23:27 793.037 INF Time: 12.19m FPS: 42.52 Heap: 2733.4MB Max: 2733.4MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:23:57 823.041 INF Time: 12.69m FPS: 34.39 Heap: 2743.5MB Max: 2743.5MB Chunks: 232 CGO: 160 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:24:18 844.704 INF Saving 39 of chunks took 80ms
- 2019-10-18T16:24:48 874.301 INF Binding Left Control already bound to the action ToggleCrouch
- 2019-10-18T16:24:54 880.525 INF Binding added for action ToggleCrouch on device Keyboard: C
- 2019-10-18T16:24:57 882.872 INF Persistent GamePrefs saved
- 2019-10-18T16:25:08 893.812 INF Time: 13.19m FPS: 38.14 Heap: 2674.2MB Max: 2743.5MB Chunks: 240 CGO: 181 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:25:37 923.300 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:25:38 923.824 INF Time: 13.69m FPS: 32.73 Heap: 2679.9MB Max: 2743.5MB Chunks: 240 CGO: 181 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:25:49 935.571 INF Calling Play on 0
- 2019-10-18T16:26:08 953.835 INF Time: 14.19m FPS: 32.47 Heap: 2686.3MB Max: 2743.5MB Chunks: 240 CGO: 181 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 0.0MB
- WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
- 2019-10-18T16:26:38 983.839 INF Time: 14.69m FPS: 35.42 Heap: 2695.5MB Max: 2743.5MB Chunks: 240 CGO: 180 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:26:53 998.888 INF Entity zombieDarlene 293 killed by Eviktus 171
- 2019-10-18T16:27:08 1014.000 INF Time: 15.19m FPS: 40.76 Heap: 2706.4MB Max: 2743.5MB Chunks: 240 CGO: 180 Ply: 1 Zom: 4 Ent: 7 (7) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T16:27:24 1030.208 INF Entity zombieMoe 295 killed by Eviktus 171
- 2019-10-18T16:27:37 1043.487 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:27:38 1044.006 INF Time: 15.69m FPS: 37.49 Heap: 2714.9MB Max: 2743.5MB Chunks: 240 CGO: 183 Ply: 1 Zom: 3 Ent: 6 (7) Items: 1 CO: 1 RSS: 0.0MB
- 2019-10-18T16:28:08 1074.034 INF Time: 16.19m FPS: 31.80 Heap: 2729.2MB Max: 2743.5MB Chunks: 240 CGO: 185 Ply: 1 Zom: 3 Ent: 6 (9) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T16:28:13 1079.458 INF Set loop to false on 000ExpPsp
- 2019-10-18T16:28:13 1079.458 INF Set loop to false on 011ExpSec
- 2019-10-18T16:28:13 1079.458 INF Set loop to false on 001ExpLfx
- 2019-10-18T16:28:28 1094.021 INF Saving 37 of chunks took 61ms
- 2019-10-18T16:28:57 1123.343 INF SetResolution was screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
- 2019-10-18T16:28:57 1123.344 INF SetResolution to window 1680 x 1050, fullscreen True
- 2019-10-18T16:28:57 1123.347 INF Persistent GamePrefs saved
- 2019-10-18T16:28:57 1123.347 INF ApplyAllOptions streaming True, budget 6392 MB
- 2019-10-18T16:28:57 1123.347 INF ApplyAllOptions AF Enable
- 2019-10-18T16:28:57 1123.348 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
- 2019-10-18T16:28:57 1123.348 INF SetResolution was screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
- 2019-10-18T16:28:57 1123.348 INF SetResolution to window 1680 x 1050, fullscreen True
- 2019-10-18T16:28:57 1123.349 INF LoadTextureArraysForQuality quality 1 to 1, reload True
- 2019-10-18T16:28:57 1123.349 INF Texture quality is set to 1
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T16:29:09 1135.147 INF SetResolution was screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
- 2019-10-18T16:29:09 1135.147 INF SetResolution to window 1920 x 1080, fullscreen True
- 2019-10-18T16:29:09 1135.151 INF Persistent GamePrefs saved
- 2019-10-18T16:29:09 1135.152 INF ApplyAllOptions streaming True, budget 6392 MB
- 2019-10-18T16:29:09 1135.152 INF ApplyAllOptions AF Enable
- 2019-10-18T16:29:09 1135.154 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
- 2019-10-18T16:29:09 1135.156 INF SetResolution was screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
- 2019-10-18T16:29:09 1135.156 INF SetResolution to window 1920 x 1080, fullscreen True
- 2019-10-18T16:29:09 1135.156 INF LoadTextureArraysForQuality quality 1 to 1, reload True
- 2019-10-18T16:29:09 1135.156 INF Texture quality is set to 1
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T16:29:26 1152.134 INF Getting new currentStreamer!
- 2019-10-18T16:29:27 1153.214 INF Time: 16.70m FPS: 43.37 Heap: 2748.8MB Max: 2748.8MB Chunks: 240 CGO: 180 Ply: 1 Zom: 3 Ent: 6 (9) Items: 3 CO: 1 RSS: 0.0MB
- 2019-10-18T16:29:57 1183.242 INF Time: 17.20m FPS: 32.61 Heap: 2759.7MB Max: 2759.7MB Chunks: 240 CGO: 180 Ply: 1 Zom: 3 Ent: 4 (9) Items: 3 CO: 1 RSS: 0.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Calling Animator.GotoState on Synchronize layer
- (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-18T16:30:27 1212.700 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:30:27 1213.284 INF Time: 17.70m FPS: 29.66 Heap: 2665.9MB Max: 2759.7MB Chunks: 240 CGO: 180 Ply: 1 Zom: 3 Ent: 4 (6) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:30:57 1243.274 INF Time: 18.20m FPS: 33.45 Heap: 2673.6MB Max: 2759.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 4 (6) Items: 0 CO: 1 RSS: 0.0MB
- 2019-10-18T16:31:14 1260.368 INF DMS Died!
- 2019-10-18T16:31:14 1260.383 INF GMSG: Player 'Eviktus' died
- 2019-10-18T16:31:14 1260.385 INF Entity Eviktus 171 killed by zombieFatHawaiian 288
- 2019-10-18T16:31:24 1270.474 WRN InitBreadCrumbs Eviktus (-742.0, 82.6, -738.1)
- 2019-10-18T16:31:27 1273.285 INF Time: 18.70m FPS: 67.68 Heap: 2680.2MB Max: 2759.7MB Chunks: 240 CGO: 182 Ply: 1 Zom: 3 Ent: 5 (8) Items: 2 CO: 1 RSS: 0.0MB
- 2019-10-18T16:31:27 1273.466 INF 1. Spawn pos: sleeping bag SpawnPoint (-873.5, 104.0, -487.5)/0.0
- 2019-10-18T16:31:27 1273.466 INF OpenSpawnWindow
- 2019-10-18T16:31:38 1284.324 INF Preparing quit
- 2019-10-18T16:31:38 1284.325 INF Disconnect
- 2019-10-18T16:31:38 1284.331 INF [NET] ServerShutdown
- 2019-10-18T16:31:38 1284.332 INF NET: Stopping server protocols
- 2019-10-18T16:31:38 1284.342 INF NET: LiteNetLib server stopped
- 2019-10-18T16:31:38 1284.344 INF Exited thread SteamNetworkingServer
- 2019-10-18T16:31:38 1284.345 INF [Steamworks.NET] NET: Server stopped
- 2019-10-18T16:31:38 1284.347 INF SaveAndCleanupWorld
- 2019-10-18T16:31:38 1284.427 INF Saving 41 of chunks took 60ms
- 2019-10-18T16:31:38 1284.433 INF [Steamworks.NET] Stopping server
- 2019-10-18T16:31:38 1284.449 INF [Steamworks.NET] Exiting Lobby
- 2019-10-18T16:31:38 1284.470 INF AstarManager Cleanup
- 2019-10-18T16:31:38 1284.479 INF World.Unload
- 2019-10-18T16:31:38 1284.499 INF Exited thread GenerateChunks
- 2019-10-18T16:31:38 1284.535 INF Exited thread SaveChunks /Users/eviktus/Library/Application Support/7DaysToDie/Saves/PREGEN02/experimental/Region
- 2019-10-18T16:31:38 1284.661 INF World.Cleanup
- 2019-10-18T16:31:38 1284.662 INF Exited thread ChunkRegeneration
- 2019-10-18T16:31:38 1284.668 INF Exited thread ChunkCalc
- 2019-10-18T16:31:38 1284.671 INF VehicleManager saving 0 (0 / 0)
- 2019-10-18T16:31:39 1284.698 INF Persistent GamePrefs saved
- 2019-10-18T16:31:39 1284.835 INF Persistent GamePrefs saved
- 2019-10-18T16:31:39 1284.836 INF Cleanup
- 2019-10-18T16:31:39 1284.986 INF AchievementManager.Cleanup
- 2019-10-18T16:31:40 1286.448 INF Terminating threads
- 2019-10-18T16:31:40 1286.449 INF OnApplicationQuit
- 2019-10-18T16:31:40 1286.450 INF Terminating threads
- 2019-10-18T16:31:40 1286.450 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 70000d23e000 -> priority: 1
- Thread -> id: 70000d357000 -> priority: 1
- Thread -> id: 70000da18000 -> priority: 1
- Thread -> id: 70000da9b000 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
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