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  1. Mono path[0] = '/Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/Resources/Data/Managed'
  2. Mono config path = '/Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: OpenGL Core
  5. GfxDevice: creating device client; threaded=1
  6. Renderer: AMD Radeon RX 580 OpenGL Engine
  7. Vendor: ATI Technologies Inc.
  8. Version: 4.1 ATI-2.11.20
  9. GLES: 0
  10. GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_mirror_clamp GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable G
  11. L_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  12. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level <OpenGL 4.1> ; Context handle -1543169024
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.158 seconds
  15. UnloadTime: 0.701161 ms
  16. 2019-10-18T16:10:14 0.078 INF [Steamworks.NET] SteamAPI_Init() ok
  17. 2019-10-18T16:10:14 0.149 INF Texture quality is set to 1
  18. 2019-10-18T16:10:14 0.151 INF Precaching...
  19. 2019-10-18T16:10:14 0.152 INF Precaching file: Contents/Resources/Data/resources.assets
  20. 2019-10-18T16:10:14 0.216 INF [EAC] Initializing ...
  21. 2019-10-18T16:10:14 0.662 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  22. 2019-10-18T16:10:15 1.252 INF Precaching file: Contents/Resources/Data/sharedassets1.assets
  23. 2019-10-18T16:10:15 1.339 INF Precaching file: Data/Bundles/blocktextureatlases
  24. 2019-10-18T16:10:16 1.815 INF Precaching file: Data/Bundles/terraintextures
  25. 2019-10-18T16:10:16 2.155 INF Precaching done
  26. 2019-10-18T16:10:20 6.726 INF Loading main scene
  27. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  28. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  29. UnloadTime: 3.632547 ms
  30. 2019-10-18T16:10:21 6.953 INF Awake
  31. Localization language: English
  32.  
  33. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  34.  
  35. 2019-10-18T16:10:21 7.053 INF Version: Alpha 18 (b149) Compatibility Version: Alpha 18, Build: Mac 64 Bit
  36. 2019-10-18T16:10:21 7.054 INF System information:
  37. 2019-10-18T16:10:21 7.054 INF OS: Mac OS X 10.14.6
  38. 2019-10-18T16:10:21 7.054 INF CPU: Intel(R) Xeon(R) CPU W3530 @ 2.80GHz (cores: 8)
  39. 2019-10-18T16:10:21 7.054 INF RAM: 16384 MB
  40. 2019-10-18T16:10:21 7.054 INF GPU: AMD Radeon RX 580 OpenGL Engine (8192 MB)
  41. 2019-10-18T16:10:21 7.055 INF Graphics API: OpenGL 4.1 ATI-2.11.20 (shader level 4.6)
  42. 2019-10-18T16:10:21 7.055 INF Last played version: Alpha 18
  43. 2019-10-18T16:10:21 7.056 INF Local UTC offset: 3 hours
  44. 2019-10-18T16:10:21 7.069 INF Command line arguments: /Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie.app/Contents/MacOS/7DaysToDie -force-glcore -logfile /Volumes/EVK - Base/SteamLibrary/steamapps/common/7 Days To Die/output_log__2019-10-18__16-10-11.txt
  45. 2019-10-18T16:10:21 7.071 INF Not running in Big Picture Mode, no on-screen keyboard available
  46. 2019-10-18T16:10:21 7.072 INF Starting PlayerInputManager...
  47. 2019-10-18T16:10:21 7.104 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  48. 2019-10-18T16:10:21 7.267 INF Starting UserProfileManager...
  49. 2019-10-18T16:10:21 7.409 INF Occlusion: Awake
  50. 2019-10-18T16:10:21 7.426 INF ApplyAllOptions streaming True, budget 6392 MB
  51. 2019-10-18T16:10:21 7.426 INF ApplyAllOptions AF Enable
  52. 2019-10-18T16:10:21 7.427 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
  53. 2019-10-18T16:10:21 7.428 INF SetResolution was screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
  54. 2019-10-18T16:10:21 7.428 INF SetResolution to window 1680 x 1050, fullscreen False
  55. 2019-10-18T16:10:21 7.429 INF Texture quality is set to 1
  56. 2019-10-18T16:10:22 7.928 INF [MODS] No mods folder found
  57. 2019-10-18T16:10:22 7.962 INF Loading permissions file at '/Users/eviktus/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
  58. 2019-10-18T16:10:22 8.075 INF Loading permissions file done.
  59. 2019-10-18T16:10:22 8.163 INF Awake done in 1210 ms
  60.  
  61. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 4021.
  62. Total: 13.316339 ms (FindLiveObjects: 0.440342 ms CreateObjectMapping: 0.157274 ms MarkObjects: 12.558123 ms DeleteObjects: 0.158679 ms)
  63.  
  64. 2019-10-18T16:10:22 8.304 INF User joined: Eviktus
  65. 2019-10-18T16:10:22 8.564 INF Reloading serveradmin.xml
  66. 2019-10-18T16:10:22 8.564 INF Loading permissions file at '/Users/eviktus/Library/Application Support/7DaysToDie/Saves/serveradmin.xml'
  67. 2019-10-18T16:10:22 8.565 INF Loading permissions file done.
  68. 2019-10-18T16:10:23 9.619 INF UMA Overlay loading took 674 ms
  69. 2019-10-18T16:10:23 9.622 INF UMA Slot loading took 3 ms
  70. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  71. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  72. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  73. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  74. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  75. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  76. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  77. 2019-10-18T16:10:25 11.744 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  78. 2019-10-18T16:10:26 12.370 INF WorldStaticData.Init() needed 2.501s
  79. 2019-10-18T16:10:28 14.433 INF [Steamworks.NET] Login ok.
  80. 2019-10-18T16:10:29 14.994 INF AchievementManager: Received stats and achievements from Steam
  81. 2019-10-18T16:10:41 27.351 INF NET: Starting server protocols
  82. 2019-10-18T16:10:41 27.372 INF NET: LiteNetLib server started
  83. 2019-10-18T16:10:41 27.374 INF [Steamworks.NET] NET: Server started
  84. 2019-10-18T16:10:41 27.375 INF Started thread SteamNetworkingServer
  85. 2019-10-18T16:10:41 27.376 INF StartGame
  86. 2019-10-18T16:10:41 27.429 INF Persistent GamePrefs saved
  87. GamePref.AdminFileName = serveradmin.xml
  88. GamePref.AirDropFrequency = 72
  89. GamePref.AirDropMarker = True
  90. GamePref.AutopilotMode = 0
  91. GamePref.BedrollDeadZoneSize = 15
  92. GamePref.BedrollExpiryTime = 45
  93. GamePref.BlockDamageAI = 100
  94. GamePref.BlockDamageAIBM = 100
  95. GamePref.BlockDamagePlayer = 100
  96. GamePref.BloodMoonEnemyCount = 12
  97. GamePref.BloodMoonFrequency = 7
  98. GamePref.BloodMoonRange = 0
  99. GamePref.BloodMoonWarning = 8
  100. GamePref.BuildCreate = False
  101. GamePref.ConnectToServerIP = 127.0.0.1
  102. GamePref.ConnectToServerPort = 26900
  103. GamePref.ControlPanelEnabled = False
  104. GamePref.ControlPanelPort = 8080
  105. GamePref.CraftTimer =
  106. GamePref.CreateLevelDim = 8
  107. GamePref.CreateLevelName = My Level
  108. GamePref.CreativeMenuEnabled = False
  109. GamePref.DayCount = 3
  110. GamePref.DayLightLength = 18
  111. GamePref.DayNightLength = 90
  112. GamePref.DebugMenuEnabled = False
  113. GamePref.DebugMenuShowTasks = False
  114. GamePref.DebugStopEnemiesMoving = False
  115. GamePref.DropOnDeath = 3
  116. GamePref.DropOnQuit = 0
  117. GamePref.DynamicSpawner =
  118. GamePref.EACEnabled = False
  119. GamePref.EnemyDifficulty = 0
  120. GamePref.EnemySpawnMode = True
  121. GamePref.FavoriteServersList =
  122. GamePref.FragLimit = 20
  123. GamePref.GameDifficulty = 1
  124. GamePref.GameGuidClient =
  125. GamePref.GameMode = GameModeSurvival
  126. GamePref.GameName = experimental
  127. GamePref.GameNameClient = My Game
  128. GamePref.GameVersion = Alpha 18
  129. GamePref.GameWorld = PREGEN02
  130. GamePref.HideCommandExecutionLog = 0
  131. GamePref.JoiningOptions = True
  132. GamePref.LandClaimCount = 1
  133. GamePref.LandClaimDeadZone = 30
  134. GamePref.LandClaimDecayMode = 0
  135. GamePref.LandClaimExpiryTime = 7
  136. GamePref.LandClaimOfflineDurabilityModifier = 4
  137. GamePref.LandClaimOnlineDurabilityModifier = 4
  138. GamePref.LandClaimSize = 41
  139. GamePref.LastGameResetRevision = 13
  140. GamePref.LastLoadedPrefab =
  141. GamePref.LastLoadedPrefabSize =
  142. GamePref.LootAbundance = 100
  143. GamePref.LootRespawnDays = -1
  144. GamePref.LootTimer =
  145. GamePref.MatchLength = 10
  146. GamePref.MaxSpawnedAnimals = 50
  147. GamePref.MaxSpawnedZombies = 60
  148. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  149. GamePref.NoGraphicsMode = False
  150. GamePref.OptionsAA = 1
  151. GamePref.OptionsAllowController = True
  152. GamePref.OptionsAmbientVolumeLevel = 0.3491379
  153. GamePref.OptionsAudioOcclusion = False
  154. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  155. GamePref.OptionsControllerVibration = True
  156. GamePref.OptionsDeferredLighting = True
  157. GamePref.OptionsDisableChunkLODs = False
  158. GamePref.OptionsDynamicMusicDailyTime = 0.5043104
  159. GamePref.OptionsDynamicMusicEnabled = True
  160. GamePref.OptionsFieldOfView = 45
  161. GamePref.OptionsFieldOfViewNew = 65
  162. GamePref.OptionsForegroundGlobalOpacity = 1
  163. GamePref.OptionsGamma = 0.3017241
  164. GamePref.OptionsGfxBloom = False
  165. GamePref.OptionsGfxDOF = False
  166. GamePref.OptionsGfxMotionBlur = 0
  167. GamePref.OptionsGfxOcclusion = True
  168. GamePref.OptionsGfxSSAO = True
  169. GamePref.OptionsGfxSSReflections = 0
  170. GamePref.OptionsGfxSunShafts = False
  171. GamePref.OptionsGraphicsQuality = 4
  172. GamePref.OptionsGrassDistance = 0
  173. GamePref.OptionsHudOpacity = 1
  174. GamePref.OptionsHudSize = 2
  175. GamePref.OptionsInterfaceSensitivity = 0.75
  176. GamePref.OptionsInvertMouse = False
  177. GamePref.OptionsJournalPopup = True
  178. GamePref.OptionsLODDistance = 0.5
  179. GamePref.OptionsMenuMusicVolumeLevel = 0
  180. GamePref.OptionsMicVolumeLevel = 0.75
  181. GamePref.OptionsMouseSensitivity = 0.3
  182. GamePref.OptionsMusicVolumeLevel = 0.01724138
  183. GamePref.OptionsOverallAudioVolumeLevel = 0.3534483
  184. GamePref.OptionsPlayChanceFrequency = 3
  185. GamePref.OptionsPlayChanceProbability = 0.983
  186. GamePref.OptionsPlayerModel = playerFemale
  187. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  188. GamePref.OptionsPOICulling = 2
  189. GamePref.OptionsReflectedShadows = False
  190. GamePref.OptionsReflectionBounces = 0
  191. GamePref.OptionsReflectionCullList = Default
  192. GamePref.OptionsReflectionFarClip = 3000
  193. GamePref.OptionsReflectionQuality = 0
  194. GamePref.OptionsReflectionRefreshMode = ViaScripting
  195. GamePref.OptionsReflectionRefreshRate = 0
  196. GamePref.OptionsReflectionShadowDistance = 60
  197. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  198. GamePref.OptionsResolution = 0
  199. GamePref.OptionsScreenBoundsValue = 0.9
  200. GamePref.OptionsShadowDistance = 1
  201. GamePref.OptionsShowCompass = True
  202. GamePref.OptionsShowCrosshair = True
  203. GamePref.OptionsStabSpawnBlocksOnGround = True
  204. GamePref.OptionsStreamingMipmapsBudget = 4096
  205. GamePref.OptionsStreamingMipmapsEnabled = True
  206. GamePref.OptionsTempCelsius = True
  207. GamePref.OptionsTextureQuality = 1
  208. GamePref.OptionsTreeDistance = 4
  209. GamePref.OptionsTreeQuality = 1
  210. GamePref.OptionsUMATextureQuality = 2
  211. GamePref.OptionsViewDistance = 6
  212. GamePref.OptionsVoiceChatEnabled = False
  213. GamePref.OptionsVoiceVolumeLevel = 0.75
  214. GamePref.OptionsVsync = 0
  215. GamePref.OptionsWaterParticleLimiter = 0
  216. GamePref.OptionsWaterQuality = 0
  217. GamePref.OptionsZoomMouseSensitivity = 0.5
  218. GamePref.PartySharedKillRange = 100
  219. GamePref.PersistentPlayerProfiles = True
  220. GamePref.PlayerAutologin = False
  221. GamePref.PlayerId = 76561198072357187
  222. GamePref.PlayerKillingMode = 2
  223. GamePref.PlayerName = Eviktus
  224. GamePref.PlayerSafeZoneHours = 7
  225. GamePref.PlayerSafeZoneLevel = 5
  226. GamePref.PlayerToken =
  227. GamePref.RebuildMap = False
  228. GamePref.SaveGameFolder = /Users/eviktus/Library/Application Support/7DaysToDie/Saves
  229. GamePref.SelectionContextMode = 0
  230. GamePref.SelectionOperationMode = 0
  231. GamePref.ServerAdminSlots = 0
  232. GamePref.ServerAdminSlotsPermission = 0
  233. GamePref.ServerDescription =
  234. GamePref.ServerDisabledNetworkProtocols =
  235. GamePref.ServerIP =
  236. GamePref.ServerIsPublic = True
  237. GamePref.ServerLoginConfirmationText =
  238. GamePref.ServerMaxAllowedViewDistance = 12
  239. GamePref.ServerMaxPlayerCount = 1
  240. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  241. GamePref.ServerName = Default Server
  242. GamePref.ServerPort = 26900
  243. GamePref.ServerReservedSlots = 0
  244. GamePref.ServerReservedSlotsPermission = 100
  245. GamePref.ServerVisibility = 2
  246. GamePref.ServerWebsiteURL =
  247. GamePref.ShowFriendPlayerOnMap = True
  248. GamePref.TelnetEnabled = False
  249. GamePref.TelnetFailedLoginLimit = 10
  250. GamePref.TelnetFailedLoginsBlocktime = 10
  251. GamePref.TelnetPort = 25003
  252. GamePref.TerminalWindowEnabled = True
  253. GamePref.UNUSED_OptionsBloom =
  254. GamePref.UNUSED_OptionsDOF =
  255. GamePref.UNUSED_OptionsImageEffects =
  256. GamePref.UNUSED_OptionsMotionBlur =
  257. GamePref.UNUSED_OptionsObjectBlur =
  258. GamePref.UNUSED_OptionsSSAO =
  259. GamePref.UNUSED_OptionsSunShafts =
  260. GamePref.UserDataFolder = /Users/eviktus/Library/Application Support/7DaysToDie
  261. GamePref.WorldGenSeed =
  262. GamePref.WorldGenSize = 8192
  263. GamePref.XPMultiplier = 100
  264. GamePref.ZombieBMMove = 3
  265. GamePref.ZombieFeralMove = 2
  266. GamePref.ZombieMove = 0
  267. GamePref.ZombieMoveNight = 0
  268. GamePref.ZombiePlayers = True
  269. GameStat.AirDropFrequency = 0
  270. GameStat.AirDropMarker = False
  271. GameStat.AllowedViewDistance = 12
  272. GameStat.AnimalCount = 0
  273. GameStat.AutoParty = False
  274. GameStat.BedrollExpiryTime = 45
  275. GameStat.BlockDamagePlayer = 100
  276. GameStat.BloodMoonDay = 0
  277. GameStat.BloodMoonEnemyCount = 8
  278. GameStat.BloodMoonWarning = 8
  279. GameStat.ChunkStabilityEnabled = True
  280. GameStat.CraftTimer =
  281. GameStat.CurrentRoundIx = 0
  282. GameStat.DayLightLength = 18
  283. GameStat.DayLimitActive = False
  284. GameStat.DayLimitThisRound = 0
  285. GameStat.DropOnDeath = 1
  286. GameStat.DropOnQuit = 0
  287. GameStat.EnemyCount = 0
  288. GameStat.EnemyDifficulty = Normal
  289. GameStat.EnemySpawnMode = True
  290. GameStat.FragLimitActive = False
  291. GameStat.FragLimitThisRound = 0
  292. GameStat.GameDifficulty = 2
  293. GameStat.GameDifficultyBonus = 1
  294. GameStat.GameModeId = 0
  295. GameStat.GameState = 0
  296. GameStat.GlobalMessageToShow =
  297. GameStat.IsCreativeMenuEnabled = False
  298. GameStat.IsFlyingEnabled = False
  299. GameStat.IsPlayerCollisionEnabled = True
  300. GameStat.IsPlayerDamageEnabled = True
  301. GameStat.IsResetMapOnRestart = False
  302. GameStat.IsSaveSupplyCrates = True
  303. GameStat.IsSpawnEnemies = True
  304. GameStat.IsSpawnNearOtherPlayer = False
  305. GameStat.IsTeleportEnabled = False
  306. GameStat.IsVersionCheckDone = True
  307. GameStat.LandClaimCount = 1
  308. GameStat.LandClaimDeadZone = 30
  309. GameStat.LandClaimDecayMode = 0
  310. GameStat.LandClaimExpiryTime = 3
  311. GameStat.LandClaimOfflineDurabilityModifier = 32
  312. GameStat.LandClaimOnlineDurabilityModifier = 32
  313. GameStat.LandClaimSize = 41
  314. GameStat.LoadScene =
  315. GameStat.LootTimer =
  316. GameStat.OptionsPOICulling = 0
  317. GameStat.PartySharedKillRange = 100
  318. GameStat.PlayerKillingMode = KillStrangersOnly
  319. GameStat.ScoreDiedMultiplier = -5
  320. GameStat.ScorePlayerKillMultiplier = 1
  321. GameStat.ScoreZombieKillMultiplier = 1
  322. GameStat.ShowAllPlayersOnMap = False
  323. GameStat.ShowFriendPlayerOnMap = True
  324. GameStat.ShowSpawnWindow = False
  325. GameStat.ShowWindow =
  326. GameStat.ShowZombieCounter = False
  327. GameStat.TimeLimitActive = False
  328. GameStat.TimeLimitThisRound = 0
  329. GameStat.TimeOfDayIncPerSec = 20
  330. GameStat.XPMultiplier = 100
  331. GameStat.ZombieHordeMeter = False
  332. 2019-10-18T16:10:41 27.466 INF StartAsServer
  333. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  334. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  335. 2019-10-18T16:10:48 34.664 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  336. 2019-10-18T16:10:48 34.664 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  337. 2019-10-18T16:10:48 34.664 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  338. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  339. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  340. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  341. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  342. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  343. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  344. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  345. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  346. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  347. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  348. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  349. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  350. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  351. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  352. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  353. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  354. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  355. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  356. 2019-10-18T16:11:14 60.581 INF Block IDs with mapping
  357. 2019-10-18T16:11:14 60.592 INF BlockIDs from Mapping
  358. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  359. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  360. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  361. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  362. 2019-10-18T16:11:20 66.350 INF Item IDs with mapping
  363. 2019-10-18T16:11:20 66.350 INF ItemIDs from Mapping
  364. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  365. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  366. 2019-10-18T16:11:31 77.395 INF createWorld: PREGEN02, experimental, GameModeSurvival
  367. 2019-10-18T16:11:31 77.403 WRN Occlusion: !supportsAsyncGPUReadback
  368. 2019-10-18T16:11:31 77.403 WRN Occlusion: !supportsComputeShaders
  369. 2019-10-18T16:11:31 77.403 INF Occlusion: Disabled
  370. 2019-10-18T16:11:31 77.459 INF Started thread ChunkRegeneration
  371. 2019-10-18T16:11:31 77.459 INF Started thread ChunkCalc
  372. 2019-10-18T16:11:31 77.667 INF World.Load: PREGEN02
  373. 2019-10-18T16:11:31 77.690 WRN Loaded world file from different version: 'Alpha 18 (b143)'
  374. 2019-10-18T16:11:31 77.703 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  375. 2019-10-18T16:11:31 77.707 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  376. 2019-10-18T16:11:40 86.225 INF ShapeControllers: 64
  377. 2019-10-18T16:11:59 105.649 INF Started thread GenerateChunks
  378. 2019-10-18T16:12:01 107.403 INF Loading dtm raw file took 1743ms
  379. 2019-10-18T16:12:02 108.564 INF Biomes image size w= 8192, h = 8192
  380. 2019-10-18T16:12:04 110.421 INF Loading and creating biomes took 3017ms
  381. 2019-10-18T16:12:17 123.686 INF Loading and creating shader control textures took 13265ms
  382. 2019-10-18T16:12:26 132.457 INF Loading and parsing of generator took 8759ms
  383. 2019-10-18T16:12:26 132.480 INF Started thread SaveChunks /Users/eviktus/Library/Application Support/7DaysToDie/Saves/PREGEN02/experimental/Region
  384. 2019-10-18T16:12:29 135.673 INF [DECO] read 2/2
  385. 2019-10-18T16:12:32 137.934 INF AstarManager Init
  386. 2019-10-18T16:12:33 139.666 INF Weather Packages Created FROM BIOMES
  387. 2019-10-18T16:12:33 139.669 INF createWorld() done
  388. 2019-10-18T16:12:33 139.671 INF Calculating world hashes
  389. 2019-10-18T16:12:33 139.674 INF Loading players.xml
  390. 2019-10-18T16:12:34 140.313 INF Created player with id=171
  391. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  392. 2019-10-18T16:12:36 142.081 WRN InitBreadCrumbs Eviktus (-777.9, 94.5, -704.6)
  393. 2019-10-18T16:12:36 142.090 INF Loaded player
  394. 2019-10-18T16:12:37 143.649 INF VehicleManager /Users/eviktus/Library/Application Support/7DaysToDie/Saves/PREGEN02/experimental/vehicles.dat, loaded 0
  395. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  396.  
  397. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  398.  
  399. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  400.  
  401. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  402.  
  403. 2019-10-18T16:12:38 144.274 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  404. 2019-10-18T16:12:38 144.274 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  405. 2019-10-18T16:12:38 144.274 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 12, default = 8
  406. 2019-10-18T16:12:38 144.274 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  407. 2019-10-18T16:12:38 144.326 INF Origin Reposition (0.0, 0.0, 0.0) to (-768.0, 80.0, -704.0)
  408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  409.  
  410. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  411.  
  412. 2019-10-18T16:12:38 144.550 INF [DECO] written 2/2
  413. 2019-10-18T16:12:38 144.741 INF OpenSpawnWindow
  414. 2019-10-18T16:12:39 144.807 INF StartGame done
  415. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  416.  
  417. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  418.  
  419. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  420.  
  421. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  422.  
  423. Calling Animator.GotoState on Synchronize layer
  424.  
  425. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  426.  
  427. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  428.  
  429. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  430.  
  431. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  432.  
  433. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  434.  
  435. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  436.  
  437. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  438.  
  439. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  440.  
  441. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  442.  
  443. 2019-10-18T16:12:43 148.986 INF [Steamworks.NET] GameServer.Init successful
  444. 2019-10-18T16:12:43 149.009 INF [Steamworks.NET] Making server public
  445. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  446.  
  447. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  448.  
  449. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  450.  
  451. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  452.  
  453. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  454.  
  455. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  456.  
  457. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  458.  
  459. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  460.  
  461. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  462.  
  463. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  464.  
  465. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  466. 2019-10-18T16:12:44 150.355 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129863926313995, public IP=212.50.88.168
  467. 2019-10-18T16:12:44 150.380 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  468. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  469.  
  470. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  471.  
  472. 2019-10-18T16:12:45 150.755 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241112221402, server SteamID=90129863926313995, server public IP=212.50.88.168, server port=26900
  473. 2019-10-18T16:12:45 150.772 INF [Steamworks.NET] Lobby entered: 109775241112221402
  474. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  475.  
  476. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  477.  
  478. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  479.  
  480. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  481.  
  482. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  483.  
  484. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  485.  
  486. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  487.  
  488. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  489.  
  490. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  491.  
  492. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  493.  
  494. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  495.  
  496. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  497.  
  498. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  499.  
  500. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  501.  
  502. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  503.  
  504. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  505.  
  506. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  507. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  508.  
  509. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  510.  
  511. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  512.  
  513. (Filename: ./Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  514.  
  515. 2019-10-18T16:12:49 155.625 INF Respawn almost done
  516. 2019-10-18T16:12:49 155.640 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -777, 94, -704): localplayer
  517. 2019-10-18T16:12:49 155.657 INF DMS Entered Game!
  518. 2019-10-18T16:12:50 155.912 INF Getting new currentStreamer!
  519. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  520. 2019-10-18T16:13:05 170.883 INF Calculating hashes took 31212 ms (world size 668 MiB)
  521. 2019-10-18T16:13:12 178.593 INF Time: 2.19m FPS: 28.99 Heap: 2401.1MB Max: 2401.1MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  522. 2019-10-18T16:13:42 208.595 INF Time: 2.69m FPS: 36.71 Heap: 2507.7MB Max: 2507.7MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  523. 2019-10-18T16:13:48 214.212 INF Saving 41 of chunks took 102ms
  524. 2019-10-18T16:14:25 251.523 INF Time: 3.19m FPS: 37.54 Heap: 2596.3MB Max: 2596.3MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  525. 2019-10-18T16:14:55 281.515 INF VehicleManager saving 0 (0 / 0)
  526. 2019-10-18T16:14:56 282.066 INF Time: 3.69m FPS: 39.88 Heap: 2620.4MB Max: 2620.4MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  527. 2019-10-18T16:15:26 312.062 INF Time: 4.19m FPS: 42.23 Heap: 2628.9MB Max: 2628.9MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  528. 2019-10-18T16:15:56 342.076 INF Time: 4.69m FPS: 40.46 Heap: 2637.6MB Max: 2637.6MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  529. 2019-10-18T16:16:26 372.312 INF Time: 5.19m FPS: 30.46 Heap: 2647.0MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  530. 2019-10-18T16:16:56 402.265 INF VehicleManager saving 0 (0 / 0)
  531. 2019-10-18T16:16:56 402.617 INF Time: 5.69m FPS: 39.73 Heap: 2619.9MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  532. 2019-10-18T16:17:26 432.631 INF Time: 6.19m FPS: 40.59 Heap: 2625.6MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  533. 2019-10-18T16:17:56 462.655 INF Time: 6.69m FPS: 38.74 Heap: 2631.6MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  534. 2019-10-18T16:18:26 492.673 INF Time: 7.19m FPS: 36.79 Heap: 2639.0MB Max: 2647.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  535. 2019-10-18T16:18:56 522.527 INF VehicleManager saving 0 (0 / 0)
  536. 2019-10-18T16:18:57 522.940 INF Time: 7.69m FPS: 40.80 Heap: 2647.6MB Max: 2647.6MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  537. 2019-10-18T16:19:27 552.960 INF Time: 8.19m FPS: 38.14 Heap: 2656.0MB Max: 2656.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  538. 2019-10-18T16:19:57 582.963 INF Time: 8.69m FPS: 41.85 Heap: 2664.5MB Max: 2664.5MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  539. 2019-10-18T16:20:27 612.965 INF Time: 9.19m FPS: 37.89 Heap: 2672.8MB Max: 2672.8MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  540. 2019-10-18T16:20:56 642.536 INF VehicleManager saving 0 (0 / 0)
  541. 2019-10-18T16:20:57 642.970 INF Time: 9.69m FPS: 39.03 Heap: 2681.0MB Max: 2681.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  542. 2019-10-18T16:21:27 672.994 INF Time: 10.19m FPS: 43.36 Heap: 2690.6MB Max: 2690.6MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  543. 2019-10-18T16:21:57 703.014 INF Time: 10.69m FPS: 46.28 Heap: 2700.4MB Max: 2700.4MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  544. 2019-10-18T16:22:27 733.024 INF Time: 11.19m FPS: 46.73 Heap: 2710.2MB Max: 2710.2MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  545. 2019-10-18T16:22:56 762.543 INF VehicleManager saving 0 (0 / 0)
  546. 2019-10-18T16:22:57 763.034 INF Time: 11.69m FPS: 45.26 Heap: 2720.0MB Max: 2720.0MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  547. 2019-10-18T16:23:27 793.037 INF Time: 12.19m FPS: 42.52 Heap: 2733.4MB Max: 2733.4MB Chunks: 225 CGO: 149 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  548. 2019-10-18T16:23:57 823.041 INF Time: 12.69m FPS: 34.39 Heap: 2743.5MB Max: 2743.5MB Chunks: 232 CGO: 160 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  549. 2019-10-18T16:24:18 844.704 INF Saving 39 of chunks took 80ms
  550. 2019-10-18T16:24:48 874.301 INF Binding Left Control already bound to the action ToggleCrouch
  551. 2019-10-18T16:24:54 880.525 INF Binding added for action ToggleCrouch on device Keyboard: C
  552. 2019-10-18T16:24:57 882.872 INF Persistent GamePrefs saved
  553. 2019-10-18T16:25:08 893.812 INF Time: 13.19m FPS: 38.14 Heap: 2674.2MB Max: 2743.5MB Chunks: 240 CGO: 181 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  554. 2019-10-18T16:25:37 923.300 INF VehicleManager saving 0 (0 / 0)
  555. 2019-10-18T16:25:38 923.824 INF Time: 13.69m FPS: 32.73 Heap: 2679.9MB Max: 2743.5MB Chunks: 240 CGO: 181 Ply: 1 Zom: 4 Ent: 5 (5) Items: 0 CO: 1 RSS: 0.0MB
  556. 2019-10-18T16:25:49 935.571 INF Calling Play on 0
  557. 2019-10-18T16:26:08 953.835 INF Time: 14.19m FPS: 32.47 Heap: 2686.3MB Max: 2743.5MB Chunks: 240 CGO: 181 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 0.0MB
  558. WARNING: RGBA Compressed BC7 UNorm format is not supported, decompressing texture
  559. 2019-10-18T16:26:38 983.839 INF Time: 14.69m FPS: 35.42 Heap: 2695.5MB Max: 2743.5MB Chunks: 240 CGO: 180 Ply: 1 Zom: 5 Ent: 6 (6) Items: 0 CO: 1 RSS: 0.0MB
  560. 2019-10-18T16:26:53 998.888 INF Entity zombieDarlene 293 killed by Eviktus 171
  561. 2019-10-18T16:27:08 1014.000 INF Time: 15.19m FPS: 40.76 Heap: 2706.4MB Max: 2743.5MB Chunks: 240 CGO: 180 Ply: 1 Zom: 4 Ent: 7 (7) Items: 1 CO: 1 RSS: 0.0MB
  562. 2019-10-18T16:27:24 1030.208 INF Entity zombieMoe 295 killed by Eviktus 171
  563. 2019-10-18T16:27:37 1043.487 INF VehicleManager saving 0 (0 / 0)
  564. 2019-10-18T16:27:38 1044.006 INF Time: 15.69m FPS: 37.49 Heap: 2714.9MB Max: 2743.5MB Chunks: 240 CGO: 183 Ply: 1 Zom: 3 Ent: 6 (7) Items: 1 CO: 1 RSS: 0.0MB
  565. 2019-10-18T16:28:08 1074.034 INF Time: 16.19m FPS: 31.80 Heap: 2729.2MB Max: 2743.5MB Chunks: 240 CGO: 185 Ply: 1 Zom: 3 Ent: 6 (9) Items: 3 CO: 1 RSS: 0.0MB
  566. 2019-10-18T16:28:13 1079.458 INF Set loop to false on 000ExpPsp
  567. 2019-10-18T16:28:13 1079.458 INF Set loop to false on 011ExpSec
  568. 2019-10-18T16:28:13 1079.458 INF Set loop to false on 001ExpLfx
  569. 2019-10-18T16:28:28 1094.021 INF Saving 37 of chunks took 61ms
  570. 2019-10-18T16:28:57 1123.343 INF SetResolution was screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
  571. 2019-10-18T16:28:57 1123.344 INF SetResolution to window 1680 x 1050, fullscreen True
  572. 2019-10-18T16:28:57 1123.347 INF Persistent GamePrefs saved
  573. 2019-10-18T16:28:57 1123.347 INF ApplyAllOptions streaming True, budget 6392 MB
  574. 2019-10-18T16:28:57 1123.347 INF ApplyAllOptions AF Enable
  575. 2019-10-18T16:28:57 1123.348 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
  576. 2019-10-18T16:28:57 1123.348 INF SetResolution was screen 1920 x 1080, 60hz, window 1680 x 1050, fullscreen False Windowed
  577. 2019-10-18T16:28:57 1123.348 INF SetResolution to window 1680 x 1050, fullscreen True
  578. 2019-10-18T16:28:57 1123.349 INF LoadTextureArraysForQuality quality 1 to 1, reload True
  579. 2019-10-18T16:28:57 1123.349 INF Texture quality is set to 1
  580. Calling Animator.GotoState on Synchronize layer
  581.  
  582. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  583.  
  584. 2019-10-18T16:29:09 1135.147 INF SetResolution was screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
  585. 2019-10-18T16:29:09 1135.147 INF SetResolution to window 1920 x 1080, fullscreen True
  586. 2019-10-18T16:29:09 1135.151 INF Persistent GamePrefs saved
  587. 2019-10-18T16:29:09 1135.152 INF ApplyAllOptions streaming True, budget 6392 MB
  588. 2019-10-18T16:29:09 1135.152 INF ApplyAllOptions AF Enable
  589. 2019-10-18T16:29:09 1135.154 INF ApplyAllOptions current screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
  590. 2019-10-18T16:29:09 1135.156 INF SetResolution was screen 1680 x 1050, 60hz, window 1680 x 1050, fullscreen True FullScreenWindow
  591. 2019-10-18T16:29:09 1135.156 INF SetResolution to window 1920 x 1080, fullscreen True
  592. 2019-10-18T16:29:09 1135.156 INF LoadTextureArraysForQuality quality 1 to 1, reload True
  593. 2019-10-18T16:29:09 1135.156 INF Texture quality is set to 1
  594. Calling Animator.GotoState on Synchronize layer
  595.  
  596. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  597.  
  598. 2019-10-18T16:29:26 1152.134 INF Getting new currentStreamer!
  599. 2019-10-18T16:29:27 1153.214 INF Time: 16.70m FPS: 43.37 Heap: 2748.8MB Max: 2748.8MB Chunks: 240 CGO: 180 Ply: 1 Zom: 3 Ent: 6 (9) Items: 3 CO: 1 RSS: 0.0MB
  600. 2019-10-18T16:29:57 1183.242 INF Time: 17.20m FPS: 32.61 Heap: 2759.7MB Max: 2759.7MB Chunks: 240 CGO: 180 Ply: 1 Zom: 3 Ent: 4 (9) Items: 3 CO: 1 RSS: 0.0MB
  601. Calling Animator.GotoState on Synchronize layer
  602.  
  603. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  604.  
  605. Calling Animator.GotoState on Synchronize layer
  606.  
  607. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  608.  
  609. Calling Animator.GotoState on Synchronize layer
  610.  
  611. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  612.  
  613. Calling Animator.GotoState on Synchronize layer
  614.  
  615. (Filename: ./Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  616.  
  617. 2019-10-18T16:30:27 1212.700 INF VehicleManager saving 0 (0 / 0)
  618. 2019-10-18T16:30:27 1213.284 INF Time: 17.70m FPS: 29.66 Heap: 2665.9MB Max: 2759.7MB Chunks: 240 CGO: 180 Ply: 1 Zom: 3 Ent: 4 (6) Items: 0 CO: 1 RSS: 0.0MB
  619. 2019-10-18T16:30:57 1243.274 INF Time: 18.20m FPS: 33.45 Heap: 2673.6MB Max: 2759.7MB Chunks: 240 CGO: 181 Ply: 1 Zom: 3 Ent: 4 (6) Items: 0 CO: 1 RSS: 0.0MB
  620. 2019-10-18T16:31:14 1260.368 INF DMS Died!
  621. 2019-10-18T16:31:14 1260.383 INF GMSG: Player 'Eviktus' died
  622. 2019-10-18T16:31:14 1260.385 INF Entity Eviktus 171 killed by zombieFatHawaiian 288
  623. 2019-10-18T16:31:24 1270.474 WRN InitBreadCrumbs Eviktus (-742.0, 82.6, -738.1)
  624. 2019-10-18T16:31:27 1273.285 INF Time: 18.70m FPS: 67.68 Heap: 2680.2MB Max: 2759.7MB Chunks: 240 CGO: 182 Ply: 1 Zom: 3 Ent: 5 (8) Items: 2 CO: 1 RSS: 0.0MB
  625. 2019-10-18T16:31:27 1273.466 INF 1. Spawn pos: sleeping bag SpawnPoint (-873.5, 104.0, -487.5)/0.0
  626. 2019-10-18T16:31:27 1273.466 INF OpenSpawnWindow
  627. 2019-10-18T16:31:38 1284.324 INF Preparing quit
  628. 2019-10-18T16:31:38 1284.325 INF Disconnect
  629. 2019-10-18T16:31:38 1284.331 INF [NET] ServerShutdown
  630. 2019-10-18T16:31:38 1284.332 INF NET: Stopping server protocols
  631. 2019-10-18T16:31:38 1284.342 INF NET: LiteNetLib server stopped
  632. 2019-10-18T16:31:38 1284.344 INF Exited thread SteamNetworkingServer
  633. 2019-10-18T16:31:38 1284.345 INF [Steamworks.NET] NET: Server stopped
  634. 2019-10-18T16:31:38 1284.347 INF SaveAndCleanupWorld
  635. 2019-10-18T16:31:38 1284.427 INF Saving 41 of chunks took 60ms
  636. 2019-10-18T16:31:38 1284.433 INF [Steamworks.NET] Stopping server
  637. 2019-10-18T16:31:38 1284.449 INF [Steamworks.NET] Exiting Lobby
  638. 2019-10-18T16:31:38 1284.470 INF AstarManager Cleanup
  639. 2019-10-18T16:31:38 1284.479 INF World.Unload
  640. 2019-10-18T16:31:38 1284.499 INF Exited thread GenerateChunks
  641. 2019-10-18T16:31:38 1284.535 INF Exited thread SaveChunks /Users/eviktus/Library/Application Support/7DaysToDie/Saves/PREGEN02/experimental/Region
  642. 2019-10-18T16:31:38 1284.661 INF World.Cleanup
  643. 2019-10-18T16:31:38 1284.662 INF Exited thread ChunkRegeneration
  644. 2019-10-18T16:31:38 1284.668 INF Exited thread ChunkCalc
  645. 2019-10-18T16:31:38 1284.671 INF VehicleManager saving 0 (0 / 0)
  646. 2019-10-18T16:31:39 1284.698 INF Persistent GamePrefs saved
  647. 2019-10-18T16:31:39 1284.835 INF Persistent GamePrefs saved
  648. 2019-10-18T16:31:39 1284.836 INF Cleanup
  649. 2019-10-18T16:31:39 1284.986 INF AchievementManager.Cleanup
  650. 2019-10-18T16:31:40 1286.448 INF Terminating threads
  651. 2019-10-18T16:31:40 1286.449 INF OnApplicationQuit
  652. 2019-10-18T16:31:40 1286.450 INF Terminating threads
  653. 2019-10-18T16:31:40 1286.450 INF OnApplicationQuit
  654. Setting up 4 worker threads for Enlighten.
  655. Thread -> id: 70000d23e000 -> priority: 1
  656. Thread -> id: 70000d357000 -> priority: 1
  657. Thread -> id: 70000da18000 -> priority: 1
  658. Thread -> id: 70000da9b000 -> priority: 1
  659. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  660.  
  661. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  662.  
  663. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  664.  
  665. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
  666.  
  667. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  668.  
  669. (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
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