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  1. [Type] == pelt && [Quality] == Magic && [Level] >= 95 # # [MaxQuantity] == 1 //BAAL pelt
  2.  
  3. //MAGIC JEWELS
  4. [Type] == Jewel && [Quality] == Magic # [MAXDamage] >= 28 || ([MAXDamage] >= 13 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8))
  5. [Type] == Jewel && [Quality] == Magic # [MAXDamage] == 20
  6. [Type] == Jewel && [Quality] == Magic # ([MINDamage] >= 18 || [MINDamage] == 8) && [ItemReqPercent] == -15
  7. [Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 30 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  8. [Type] == Jewel && [Quality] == Magic # [ToHit] >= 75 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  9. [Type] == Jewel && [Quality] == Magic # [MaxMana] >= 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10)
  10. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 48 && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  11. [Type] == Jewel && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60
  12. [Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 25 || [FireResist] >= 25 || [LightResist] >= 25 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 15 || [Strength] >= 8 || [Dexterity] >= 8 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 8)
  13.  
  14. // ##### Helms #########################
  15. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2 || [BarbarianSkills] == 2)
  16. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 40 && [Sockets] == 2
  17. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20 && [Sockets] == 2
  18. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
  19. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  20. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && ([ColdResist]+[FireResist] >= 30 || [ColdResist]+[LightResist] >= 30 || [FireResist]+[LightResist] >= 30) && [Sockets] == 2
  21. [Type] == Helm && [Quality] == Rare # [ItemToHitPercentPerLevel] > 1 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40 && [Sockets] == 2
  22.  
  23. // ##### Armor #########################
  24. [Type] == armor && [Class] == elite && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 95 || [FHR] >= 24)
  25. [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
  26. [Type] == Armor && [Quality] == Rare # [Sockets] == 2 && [FHR] >= 17 && [Strength] >= 15 && ([MaxHP] >= 35 || (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30)))
  27. [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [Sockets] == 2 && [FHR] >= 17 && [ItemReplenishDurability] >= 1 && ([MaxHP] >= 35 || ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40))
  28. [Type] == Armor && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDefense] >= 150 && [Sockets] == 2 && [ItemReplenishDurability] >=1
  29.  
  30. // ##### Shields #######################
  31. [Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [Defense] >= 90 && [FBR] >= 30
  32. [Type] == Shield && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  33. [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  34. [Type] == AuricShields && [Quality] == Rare && [Flag] != Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30
  35. [Type] == Shield && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  36. [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  37. [Type] == AuricShields && [Quality] == Rare && [Flag] == Ethereal # ([PaladinSkills] == 2 || [PaliCombatSkillTab] == 2) && [Sockets] == 2 && [ToBlock] == 20 && [FBR] == 30 && [ItemReplenishDurability] >= 1
  38.  
  39. // ##### Gloves ########################
  40. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 25 && [FireResist]+[LightResist]+[ColdResist] >= 40
  41. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [FireResist]+[LightResist]+[ColdResist] >= 40
  42. [Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 25
  43. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 45
  44. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # ([Dexterity] >= 15 || [Strength] >= 15) && (([ColdResist] >= 15 && [FireResist] >= 15 && [LightResist] >= 15) || ([ColdResist]+[FireResist] >= 35) || ([ColdResist]+[LightResist] >= 35) || ([FireResist]+[LightResist] >= 35))
  45. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  46. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21
  47. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
  48. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16))
  49. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18
  50. [Type] == Gloves && [Quality] == Rare && [Flag] != Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2)
  51. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
  52. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && [ColdResist]+[FireResist]+[LightResist] >= 21 && [ItemReplenishDurability] >= 1
  53. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && ([Dexterity] >= 10 || [Strength] >= 13) && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
  54. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && (([ColdResist]+[FireResist] >= 16) || ([ColdResist]+[LightResist] >= 16) || ([FireResist]+[LightResist] >= 16)) && [ItemReplenishDurability] >= 1
  55. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && [ColdResist]+[FireResist]+[LightResist] >= 18 && [ItemReplenishDurability] >= 1
  56. [Type] == Gloves && [Quality] == Rare && [Flag] == Ethereal # [IAS] == 20 && [Dexterity]+[Strength] >= 15 && ([BowAndCrossbowSkillTab] == 2 || [PassiveAndMagicSkillTab] == 2 || [JavelinAndSpearSkillTab] == 2) && [ItemReplenishDurability] >= 1
  57.  
  58.  
  59. // ##### Boots #########################
  60. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 85
  61. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70
  62. [Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 20 && [FHR] >= 10 && [HPRegen] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[MaxMana] >= 80
  63. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
  64. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
  65. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70))
  66. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90))
  67. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 30 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60))
  68. [Type] == Boots && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 10 && [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75))
  69. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
  70. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
  71. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist] >= 70) || ([ColdResist]+[LightResist] >= 70) || ([FireResist]+[LightResist] >= 70)) && [ItemReplenishDurability] >= 1
  72. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FRW] >= 30 && (([ColdResist]+[FireResist]+[LightResist] >= 75) || ([ColdResist]+[FireResist]+[PoisonResist] >= 90) || ([ColdResist]+[LightResist]+[PoisonResist] >= 90) || ([FireResist]+[LightResist]+[PoisonResist] >= 90)) && [ItemReplenishDurability] >= 1
  73. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist] >= 60) || ([ColdResist]+[LightResist] >= 60) || ([FireResist]+[LightResist] >= 60)) && [ItemReplenishDurability] >= 1
  74. [Type] == Boots && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 10 && [FRW] >= 10 && (([ColdResist]+[FireResist]+[LightResist] >= 60) || ([ColdResist]+[FireResist]+[PoisonResist] >= 75) || ([ColdResist]+[LightResist]+[PoisonResist] >= 75) || ([FireResist]+[LightResist]+[PoisonResist] >= 75)) && [ItemReplenishDurability] >= 1
  75.  
  76.  
  77. // ##### Belts #########################
  78. [Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 25 && ([MaxHP] >= 50 || [ItemGoldBonus] >= 70)
  79. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50))
  80. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20)
  81. [Type] == Belt && [Quality] == Rare && [Flag] != Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20))
  82. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # (([FHR] == 24 && [Strength] >= 20 && [MaxHP] >= 40) || ([FHR] >= 17 && [Strength] >= 25 && [MaxHP] >= 50)) && [ItemReplenishDurability] >= 1
  83. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && ([ColdResist] >= 20 || [FireResist] >= 20 || [LightResist] >= 20) && [ItemReplenishDurability] >= 1
  84. [Type] == Belt && [Quality] == Rare && [Flag] == Ethereal # [FHR] >= 17 && [Strength] >= 20 && [MaxHP] >= 30 && (([ColdResist]+[FireResist] >= 20) || ([ColdResist]+[LightResist] >= 20) || ([FireResist]+[LightResist] >= 20)) && [ItemReplenishDurability] >= 1
  85.  
  86.  
  87. // ##### Barbarian Helms ###############
  88. [Type] == primalhelm && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 70)
  89. [Type] == primalhelm && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 3 || [ItemGoldBonus] >= 70)
  90. [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [WarcriesSkillTab] >= 2 && [MaxHP] >= 20 && [FHR] >= 10 && [Sockets] == 2
  91. [Type] == PrimalHelm && [Quality] == Rare # [SkillBattleOrders] == 3 && [BarbarianSkills] == 2 && ([Sockets] == 2 || [FHR] >= 10 || [MaxHP] >= 30)
  92.  
  93. // ##### Druid Pelts ###################
  94. [Type] == pelt && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 3
  95. [Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [DruidSkills] >= 2 && [SkillTornado] >= 3
  96. [Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [DruidSkills] >= 2 && [SkillTornado] >= 3
  97. [Type] == Pelt && [Quality] == Rare # [DruidSkills]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
  98. [Type] == Pelt && [Quality] == Rare # [ElementalSkillTab]+[SkillTornado] >= 5 && ([Sockets] == 2 || [MaxHP] >= 20 || [FHR] >= 10)
  99. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillSummonGrizzly] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  100. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFireClaws] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  101. [Type] == Pelt && [Quality] == Rare # [DruidSkills] == 2 && [SkillFury] == 3 && (([FHR] >= 10 && [MaxHP] >= 20) || ([FHR] >= 10 && [Sockets] == 2) || ([Sockets] == 2 && [MaxHP] >= 20))
  102.  
  103.  
  104. // ##### Paladin Shields ###############
  105. [Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 30
  106. [Type] == auricshields && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [PaladinSkills] >= 2 && [FBR] >= 30
  107.  
  108. // ##### Necromancer Shrunken Heads ####
  109. [Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 5
  110. [Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 5
  111.  
  112. // ##### Axes ##########################
  113. [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
  114. [Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 30
  115.  
  116. // ##### Bows ##########################
  117.  
  118. // ##### Crossbows #####################
  119.  
  120. // ##### Daggers #######################
  121.  
  122. // ##### Javelins ######################
  123. ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [AmazonSkills]+[JavelinAndSpearSkillTab] >= 4
  124. ([Name] == MaidenJavelin || [Name] == CeremonialJavelin || [Name] == MatriarchalJavelin) && ([Quality] == Rare || [Quality] == Magic) # [IAS] >= 30 && [JavelinAndSpearSkillTab] >= 4
  125.  
  126. // ##### Maces #########################
  127. ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
  128. ([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 30
  129.  
  130. // ##### Polearms ######################
  131. [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
  132. [Type] == polearm && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 30
  133.  
  134. // ##### Scepters ######################
  135. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
  136. [Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 30
  137.  
  138. // ##### Spears ########################
  139. [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 40
  140. [Type] == spear && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 40
  141.  
  142. // ##### Staves ########################
  143.  
  144. // ##### Swords ########################
  145. [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 30
  146. [Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 30
  147. ([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 8 || [ManaLeech] >= 8)
  148.  
  149. // ##### Throwing ######################
  150.  
  151. // ##### Wands #########################
  152.  
  153. // ##### Amazon Weapons ################
  154. [Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20 && [ItemSkillOnHit] >= 1
  155. [Type] == amazonbow && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 440 && [IAS] >= 20 && [ItemSkillOnHit] >= 1
  156. [Type] == amazonjavelin && [Quality] >= magic && [Flag] == ethereal # [EnhancedDamage] >= 280 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
  157. [Type] == amazonjavelin && [Quality] >= magic && [Flag] == ethereal # [EnhancedDamage] >= 440 && [ItemReplenishQuantity] >= 1
  158.  
  159. // ##### Assassin Katars ###############
  160. ([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
  161. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] == rare # [Sockets] >= 2 && [EnhancedDamage] >= 250 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 20
  162. ([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
  163. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] >= magic # [SkillLightningSentry] == 3 && [trapsskilltab] == 3
  164. ([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] >= magic # [SkillLightningSentry] == 3 && ([trapsskilltab] == 3 || [assassinskills] >= 2)
  165. [Type] == AssassinClaw && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  166. [Type] == AssassinClaw && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  167. [Type] == HandToHand && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  168. [Type] == HandToHand && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  169. [Name] == RunicTalons && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  170. [Name] == RunicTalons && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  171. [Name] == FeralClaws && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  172. [Name] == FeralClaws && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  173. [Name] == WristSword && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  174. [Name] == WristSword && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  175. [Name] == BattleCestus && [Quality] == Rare # [IAS] >= 20 && (([ItemToHitPerLevel] >= 1 && [EnhancedDamage] >= 250) || ([ItemToHitPercentPerLevel] >= 1 && [EnhancedDamage] >= 250))
  176. [Name] == BattleCestus && [Quality] == Rare && [Flag] == Ethereal # [EnhancedDamage] >= 250 && [ItemReplenishDurability] >= 1
  177.  
  178. // ##### Sorceress Orbs ################
  179. [Type] == Orb && [Quality] >= magic # (([SorceressSkills]+[SkillLightning] >= 5) || ([SorceressSkills]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
  180. [Type] == Orb && [Quality] >= magic # (([SorceressSkills]+[SkillFireball] >= 5) || ([SorceressSkills]+[SkillFirebolt] >= 5) || ([SorceressSkills]+[SkillEnchant] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
  181. [Type] == Orb && [Quality] >= magic # (([SorceressSkills]+[SkillFireball] >= 5 && [SkillMeteor] >= 1) || ([SorceressSkills]+[SkillFireball] >= 5 && [SkillFirebolt] >= 1)) && [FCR] >= 20
  182. [Type] == Orb && [Quality] >= magic # (([SorceressSkills]+[SkillBlizzard] >= 5) || ([SorceressSkills]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 1 && [FCR] >=20 && [Sockets] >= 2
  183. [Type] == Orb && [Quality] >= magic # (([LightningSkillTab]+[SkillLightning] >= 5) || ([LightningSkillTab]+[SkillChainLightning] >= 5)) && [SkillLightningMastery] >= 1 && [FCR] >= 20
  184. [Type] == Orb && [Quality] >= magic # (([FireSkillTab]+[SkillFireball] >= 5) || ([FireSkillTab]+[SkillFirebolt] >= 5) || ([FireSkillTab]+[SkillMeteor] >= 5)) && [SkillFireMastery] >= 1 && [FCR] >= 20
  185. [Type] == Orb && [Quality] >= magic # [FireSkillTab]+[SkillEnchant] >= 6
  186. [Type] == Orb && [Quality] >= magic # (([ColdSkillTab]+[SkillBlizzard] >= 5) || ([ColdSkillTab]+[SkillFrozenOrb] >= 5)) && [SkillColdMastery] >= 2 && [FCR] >=20 && [Sockets] >= 2
  187.  
  188.  
  189.  
  190. // ##### Circlets ######################
  191. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 25 || [Dexterity] >= 25 || [MaxHP] >= 100 || [FRW] >= 30 || [FCR] >= 20)
  192. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 40
  193. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 2 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 15) && ([FRW] >= 30 || [FCR] >= 20)
  194. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [MaxHP] >= 20) && ([FRW] >= 30 || [FCR] >= 20)
  195. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30) && ([FRW] >= 30 || [FCR] >= 20)
  196. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 3 && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHP] >= 60 || [FRW] >= 30 || [FCR] >= 20 || [ItemMagicBonus] >= 35 || [ItemGoldBonus] >= 80 || [MinDamage] >= 12 || [MaxDamage] >= 12)
  197. [Type] == circlet && [Quality] == magic && [Flag] != ethereal # [ItemAddSkillTab] == 3 && [FCR] >= 20
  198. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 5 || [MaxHP] >= 20) && ([FRW] >= 30 || [FCR] >= 20)
  199. [Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && ([FRW] == 30 || [FCR] == 20)
  200. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [Sockets] == 2
  201. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 40
  202. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
  203. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  204. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  205. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  206. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  207. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [Sockets] == 2
  208. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] == 20 && [MaxHP] >= 40
  209. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 20
  210. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  211. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  212. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  213. [Type] == Circlet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FRW] >= 20 && [MaxHP] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  214.  
  215. // ##### Rings #########################
  216. [Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 15) && (([FireResist] >= 15 && [LightResist] >= 15) || [MaxMana] >= 120)
  217. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [MaxMana] >= 80 && [Strength]+[Dexterity] >= 30
  218. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [MaxHP] >= 30 && [Strength]+[Dexterity] >= 18
  219. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [MaxHP] >= 35 && [Strength]+[Dexterity] >= 20
  220. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && [MaxMana] >= 80 && [MaxHP] >= 35 && ([Strength] >= 15 || [Dexterity] >= 10)
  221. [Type] == ring && [Quality] == rare # [ToHit] >= 110 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40 && ([Strength] >= 15 || [Dexterity] >= 10)
  222. [Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 15 && [LightResist] >= 15) || [MaxMana] >= 100)
  223. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
  224. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 5 || [Dexterity] >= 0)
  225. [Type] == ring && [Quality] >= magic # [ItemMagicBonus] >= 35
  226. [Type] == ring && [Quality] >= magic # [FCR] == 10 && ([ItemMagicBonus] >= 20 || [Strength] >= 20)
  227. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [HPRegen] >= 5 && ([MaxMana] >= 40 || [MaxHP] >= 20 || [Strength] >= 10 || [Dexterity] >= 10)
  228. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [HPRegen] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 && [MaxHP] >= 30
  229. [Type] == ring && [Quality] == rare # [FCR] >= 10 && [HPRegen] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 && [MaxMana] >= 50
  230.  
  231.  
  232. // ##### Amulets #######################
  233. //[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && ([FCR] >= 10 || [Strength] >= 30)
  234. //[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && ([MaxHP] >= 100 || [Dexterity] >= 30)
  235. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 && [MaxMana] >= 50 && [Strength]+[Dexterity] >= 20
  236. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 30 && [MaxMana] >= 0 && [MaxHP] >= 30 && ([Strength] >= 20 || [Dexterity] >= 15)
  237. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && ([LifeLeech]+[ManaLeech] >= 13 || [Strength]+[Dexterity] >= 40)
  238. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 70 && ([LifeLeech] >= 6 || [ManaLeech] >= 8) && ([Strength] >= 25 || [Dexterity] >= 15)
  239. //[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && [FCR] >= 10
  240. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 30
  241. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [MaxHP] >= 30 && ([Strength] >= 15 || [Dexterity] >= 5)
  242. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
  243. [Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)
  244. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [MaxHP] >= 20
  245. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  246. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [Dexterity]+[Strength] >= 20 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  247. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [MaxHP] >= 20
  248. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  249. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && ([Dexterity] >= 20 || [Strength] >= 20) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 40
  250. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [Dexterity]+[Strength] >= 20
  251. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [MaxHP] >= 15
  252. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  253. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && ([Dexterity] >= 10 || [Strength] >= 10) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  254. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && (([ColdResist]+[FireResist] >= 30) || ([ColdResist]+[LightResist] >= 30) || ([FireResist]+[LightResist] >= 30))
  255. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 25 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 32
  256. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [MaxHP] >= 40
  257. [Type] == Amulet && [Quality] == Rare # [ItemAddClassSkills] == 2 && [FCR] == 10 && [ItemMagicBonus] >= 25
  258.  
  259. // ##### Jewels ########################
  260. [Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 40 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9 || [MinDamage] >= 10 || [MaxDamage] >= 15)
  261. [Type] == jewel && [Quality] == magic # [FireResist] >= 15 && [LightResist] >= 15 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 9 || [Dexterity] >= 9)
  262. [Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
  263. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [MinDamage]+[MaxDamage] >= 25
  264. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [MinDamage]+[MaxDamage] >= 15 && ([Strength] >= 9 || [Dexterity] >= 9)
  265. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && ([MinDamage] >= 8 || [MaxDamage] >= 8) && [Strength]+[Dexterity] >= 16
  266. [Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 30 && [FHR] >= 7 && ([MinDamage] >= 8 || [MaxDamage] >= 8) && ([Strength] >= 6 || [Dexterity] >= 6)
  267. [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [Strength]+[Dexterity] >= 12 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 23
  268. [Type] == jewel && [Quality] == rare # [FHR] >= 7 && [MaxMana] >= 12 && [Energy] >= 7
  269. [Type] == jewel && [Quality] == rare # [HPRegen] >= 3 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 23
  270. [Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 36 || [ItemDamageToMana] >= 12) && [FHR] >= 7 && [ItemReqPercent] <= -15
  271. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist] >= 20
  272. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [FireResist] >= 20
  273. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [LightResist] >= 20
  274. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 16
  275. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [Dexterity]+[Strength] >= 12 && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  276. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && ([Dexterity] >= 6 || [Strength] >= 6) && [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 28
  277. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [ColdResist] >= 20 && [FireResist]+[LightResist]+[PoisonResist] >= 24
  278. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [FireResist] >= 20 && [ColdResist]+[LightResist]+[PoisonResist] >= 24
  279. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [LightResist] >= 20 && [ColdResist]+[FireResist]+[PoisonResist] >= 24
  280. [Type] == Jewel && [Quality] == Rare # [FHR] >= 7 && [PoisonResist] >= 20 && [ColdResist]+[FireResist]+[LightResist] >= 24
  281. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 25 && [ToHit] >= 50 && ([Dexterity] >= 6 || [Strength] >= 6)
  282. [Type] == Jewel && [Quality] == Rare # [EnhancedDamage] >= 28 && [FHR] >= 7
  283. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [Dexterity]+[Strength] >= 16
  284. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 8 || [Strength] >= 8)
  285. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && [FHR] >= 7 && ([ColdResist] >= 15 || [FireResist] >= 15 || [LightResist] >= 15)
  286. [Type] == Jewel && [Quality] == Rare # [ItemReqPercent] == -15 && ([Dexterity] >= 5 || [Strength] >= 5) && ([ColdResist] >= 10 || [FireResist] >= 10 || [LightResist] >= 10)
  287.  
  288. // ##### Small Charms ##################
  289. [Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 15) || [MaxMana] >= 16 || ([FireResist] >= 5 && [LightResist] >= 5)) && ([MaxHP] >= 15 || [FHR] >= 5 || [FRW] >= 3)
  290. [Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 35
  291. [Name] == SmallCharm && [Quality] == magic # [MaxHP] >= 15 && ([FireResist] >= 5 && [LightResist] >= 5)
  292. [Name] == SmallCharm && [Quality] == magic # [MaxHP] == 20 && ([FireResist] >= 4 && [LightResist] >= 4)
  293. [Name] == SmallCharm && [Quality] == Magic # [ColdResist]+[FireResist]+[LightResist]+[PoisonResist] >= 20
  294. [Name] == Smallcharm && [Quality] == Magic # [MAXDamage] >= 3 && [ToHit] >= 10 && ([FHR] == 5 || [FRW] == 3)
  295. [Name] == SmallCharm && [Quality] == Magic # ([FRW] >= 3 || [FHR] >= 5) && ([ColdResist] >= 9 || [FireResist] >= 9 || [LightResist] >= 9 || [PoisonResist] >= 12)
  296. [Name] == SmallCharm && [Quality] == magic && [Prefix] == 1407 && [Suffix] > 0
  297. [Name] == SmallCharm && [Quality] == Magic # [PoisonMINDam] >= 175
  298. [Name] == SmallCharm && [Quality] == Magic # [PoisonMAXDam] >= 175
  299. //[Name] == SmallCharm && [Quality] == Magic # [MaxHP] >= 20
  300. [Name] == SmallCharm && [Quality] == Magic # [ToHit] >= 25 && [MaxHP] >= 15
  301. //[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] >= 7
  302.  
  303. // ##### Large Charms ##################
  304.  
  305. // ##### Grand Charms ##################
  306. [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1
  307. //[Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1
  308. //[Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1
  309. //[Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1
  310. //[Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1
  311. //[Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1
  312. //[Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1
  313. //[Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1
  314. //[Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1
  315. [Name] == GrandCharm && [Quality] == Magic # [PaliCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  316. [Name] == GrandCharm && [Quality] == Magic # [LightningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  317. [Name] == GrandCharm && [Quality] == Magic # [ElementalSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  318. [Name] == GrandCharm && [Quality] == Magic # [TrapsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  319. [Name] == GrandCharm && [Quality] == Magic # [FireSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  320. [Name] == GrandCharm && [Quality] == Magic # [ColdSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  321. [Name] == GrandCharm && [Quality] == Magic # [PoisonAndBoneSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  322. [Name] == GrandCharm && [Quality] == Magic # [JavelinAndSpearSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  323. [Name] == GrandCharm && [Quality] == Magic # [WarcriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20 || [ItemGoldBonus] >= 20)
  324. [Name] == GrandCharm && [Quality] == Magic # [ShadowDisciplinesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  325. [Name] == GrandCharm && [Quality] == Magic # [PassiveAndMagicSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  326. [Name] == GrandCharm && [Quality] == Magic # [ShapeShiftingSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  327. [Name] == GrandCharm && [Quality] == Magic # [OffensiveAurasSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 20)
  328. [Name] == GrandCharm && [Quality] == Magic # [NecromancerSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  329. [Name] == GrandCharm && [Quality] == Magic # [DruidSummoningSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  330. [Name] == GrandCharm && [Quality] == Magic # [BarbCombatSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  331. [Name] == GrandCharm && [Quality] == Magic # [MasteriesSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  332. [Name] == GrandCharm && [Quality] == Magic # [MartialArtsSkillTab] == 1 && ([FHR] >= 12 || [MaxHP] >= 30)
  333. [Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 10 && [ToHit] >= 70) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 30 || [FHR] >= 12)
  334. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] >= 9 && [ToHit] >= 49 && [MaxHP] >= 35
  335. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] >= 10 && [ToHit] >= 70 && [FRW] == 7
  336. [Name] == GrandCharm && [Quality] == Magic # [MAXDamage] >= 10 && [ToHit] >= 49 && [FHR] == 12
  337. [Name] == GrandCharm && [Quality] == Magic # [ToHit] >= 100 && [MaxHP] >= 35
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