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- struct CharStartOutfitEntry
- {
- //uint32 Id; // 0
- uint8 Race; // 1
- uint8 Class; // 2
- uint8 Gender; // 3
- uint8 OutfitId; // 4
- int32 ItemId[MAX_OUTFIT_ITEMS]; // 5-25
- uint32 PetDisplayId; // 26 Pet Model ID for starting pet
- uint32 PetFamilyEntry; // 27 Pet Family Entry for starting pet
- };
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