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- This guide will serve as a sort of monument of me spending far too much time playing Pokémon, and an effort to at least help
- people who aren't entirely sure about where to place EVs for defensively-inclined Pokémon. Maybe I'll add in a section on how
- to EV a mixed attacker, that's using a guide on defense in a creative, fun-for-everyone-except-the-foe way.
- For the purpose of the guide, I'm just going to start with some clarifications:
- ** If you don't what EVs are, go find a guide on http://google.com **
- -I will be using some standard terminology like Specs, Mixed, 2HKO, and Stealth Rock. If its confusing, try googling the term.
- -I also tend to mix my own terminolgy in. Here's a quick run down:
- >Offensive stats: Attack, Special Attack, and Speed. I abbrevate them as Atk, Sp. Atk, and Speed, respectively.
- >Defensive stats: HP, Defense, and Special Defense. I abbreviate them as HP, Def, and Sp. Def, respectively.
- >Skewed defenses: One high defensive stat, and a much lower defensive stat. Example being Blissey.
- >Wall: Usually runs a very high amount of EVs into defensive stats. A Skarmory with 252 HP, 252 Def, and 4 Sp. Def is an example.
- >Tank: Usually runs a significant amount of EVs in defensive stats and Atk or Sp. Atk. Conkeldurr or Reuniclus are examples.
- >Meant to take a hit and hit back hard, but are slow. Think of a literal tank. Slow, strong, tough.
- -Yes, its going to be a big wall of text and there's no pictures. If your not a fan of text walls, this won't be fun.
- -Comedic relief here and there, we all need a break and Pokémon is srs effing biznss.
- As is my style, we shall start simple and get more... advanced.
- A good rule of thumb is, if your going for something bulky, HP investment is usually the best place to put EVs. This is because
- HP counts for both physical AND special based attacks, so 4 HP EVs are similar to having 4 EVs in Defense and Sp. Defense.
- Like any rule of thumb though, its general: there are plenty of exceptions. Pokémon with skewed defensive stats often get better
- results by investing EVs in the weak stat: Vaporeon for example gets a lot more out of max Defense than HP.
- Dusknoir is another example of skewed defenses: its impressive base 135 Def and Sp. Def are cruely paired with a miserable
- Base 45 HP: Its pitiful HP means that 252 HP EV's are basically a requirement to endure anything.
- To summarize all that: HP is usually the best place to put EVs for defensive reasons, except things with high HP stats and one or
- more low Def/Sp.Def stats. Stuff like Swampert, go with HP. Stuff like Wailord, go with Def/Sp. Def.
- But how about some more complicated cases like Throh, Lapras, Gyarados, or Porygon2, or perhaps tanks that aren't
- looking to put too much emphasis on EVs in order to have more Atk or Special attack? Well, we're both probably going to
- (prepare yourself) learn things. So first, the probable reason anyone's reading this: Walls.
- ** How to build a wall **
- You will need:
- -Bricks
- -Mortar
- -A putty knife
- -A sense of humor
- Mix ingredients into a fine paste and spread it into a cookie shape, bake for 15-45 minutes at 500F,
- or until pitch black and smoking. Serves 2-3.
- Fine, back to business.
- Specialized walls are pretty basic: be as tough as you can either physically or specially, and run like hell when something with
- intimidating damage potential on your weak side comes in. A simple spread of maximum HP and Def for a physical wall like Donphan
- will get the job done. What of Sp. Def? Something skewed like Donphan simply isn't going to take Special attacks like Latios'
- Draco Meteor at all, so you may as well maximize its impressive 90 HP and 120 Def.
- Now, for another simple wall: Blissey. Blissey has an absolutely massive Base 255 HP and 135 Sp. Def: even brtually powerful
- Special attacks such as Volcarona's Fire Blast barely singe the blubber. Thus, its just so obnoxiously strong on the Special side
- that you might as well dump everything into that laughable 10 Def to take Psyshock better.
- Why can't you just take Donphan, who's very solid on the Physical side and do like we did to Blissey and max Sp. Def and HP?
- Lets look at Donphan, statistically. It has 90/120/60 defenses. Even with Careful and maximum Special bulk, it still gets crushed
- by every Draco Meteor, Surf, Ice Beam, and SolarBeam you fling at it, while things like Terrakion can now 2HKO it with
- Close Combat. Instead of excelling at physical walling and completely failing to sponge a Draco Meteor, it just tends
- to buckle at every strong attacker you put it in front of. So why the hell does Blissey max its defense when its still ripped
- in half by Superpower? Because it doesn't even NEED Sp. Def to wall things like Volcarona. While one could argue
- "there's still no point in buffing its Defense", it does let it take some hits like a bulky Donphan's Earthquake, instead of
- being forced out. Ironic example, I know.
- Another reason to peg down Specially defensive Donphan is its weak to Water, Ice, and Grass: common among attackers in
- the weather heavy warzone Donphan calls home. Its Electric immunity means a +6 Thundurus is going to hit it like a Lv. 1
- Pichu anyway, so it doesn't need Sp. Def for that. It does need maximum Defense to take Choice Band Terrakion on, which
- always fun to tank. Nothing gets a giggle like a pretty good Earthquake after Close Combat takes care of Defense for you.
- **Simple Walls: Physical and Special**
- Another thing to consider when your trying to build a wall is "what does it wall". It sounds like a really stupid question,
- but its important to know how well your Forretress can actually handle a Terrakion. For example, the Specially defensive
- Forretress you use to take on Latios may not actually handle a Terrakion's rather painful Life Orb'd Close Combat.
- Don't believe? You should, but what good is a claim with no proof? Below are damage calcs, to illustrate.
- Forretress 1 is Relaxed, with 252 HP, 252 Def, and 4 Sp. Def, simple physical wall.
- Forretress 2 is Sassy, with 252 HP, 4 Def, and 252 Sp. Def, simple special wall.
- The attack used is a Jolly Terrakion's Close Combat, with nothing but a Life Orb.
- Forretress 1: 40.67 - 48.58%
- Forretress 2: 53.1 - 63.27%
- Neither of these Forretress are OHKO'd, while Terrakion on the other hand dies horrifically to a Gyro Ball on its -1 Defense.
- However: Forretress #1 can switch right in (remember, Terrakion isn't going to come in on you), take the hit, take another
- hit, and crush the bull. If you tried that with Forretress #2, it'd get ran over without accomplishing very much: you have to
- get it in without being hit, usually meaning a sacrifice. While both can effortlesly take the hit and KO back, the Specially defensive
- one absolutely cannot counter it without the death of a teammate or a clever double switch.
- That's not to say Forretress #2 can't handle Terrakion: obviously, it can, but has difficulty doing so. Both are also 2HKO'd in
- Stealth Rock. You'd never think walling something was this hard, hmm?
- **Mixed Walls**
- So, simple physical or special walling isn't to complicated, now is it? What about both, called Mixed walls? Those are tricky sons of
- bitches that will pull your hair out. While simpler walls like Skarmory are almost brainless to EV, Mixed walls like Cresselia,
- Umbreon, and Dusclops can reallly give headaches when properly used by not having some miserably low stat to pick at.
- They're also pretty handy against Psyshock, which can wreck some specialized walls like Blissey.
- Something with good Mixed defenses is Lapras. 130/80/95 defenses can take quite a beating on both sides, despite is eternal
- damnation by virtue of Ice typing granting it nothing but weaknesses. Brutal blows like Specs Latios' Draco Meteor almost
- bounce right off, while still not buckling to its Psyshock. Its Ice Typing amazingly enough serves some purpose, allowing it to
- defeat Latios with Ice Beam. Only if its EV'd properly, however. 252 HP alone isn't going to take those amazing hits.
- How many EVs do you need to survive 2 Specs Psyshocks? How much is needed to take Draco Meteor? Is it best to max HP
- and dump in some Defense, or max Defense and add some HP? What Nature, Bold or Calm? Are we playing 20 questions?
- In this case, we're simply devoting a Lapras to be able to handle the most absurd attacks Latios wil throw without setting up
- Calm Minds. Why bother when Heatran giggles at its mere existence? Not sure but its a good example :3
- I've taken the liberty of preparing 3 EV spreads. All use a Cam Nature to get the highest overall defenses because of Lapras'
- higher Special Defense. Held Sp. Def at a nice 300, to help show how increasing and decreasing HP/Def affect it overall.
- In a nod to an old article of mine, the spreads will have an "Overall damage" rating: how it handles both Physical and Special damage
- in the same spread. Simply, its an average of how this Lapras takes a Draco Meteor, and how it handles a Psyshock.
- -"Special" is the damage from a Draco Meteor coming from Timid Latios holding Choice Specs.
- -"Physical" is the damage from a Psychock coming from the same Latios.
- -"Overall": an average of the Physical and Special hits. Min damage from both added together, then divided by 2, same on max.
- Spread 1: Calm, 128 HP, 192 Def, 188 Sp. Def. | Defenses: 417/244/300
- Spread 2: Calm, 192 HP, 128 Def, 188 Sp. Def. | Defenses: 449/228/300
- Spread 3: Calm, 252 HP, 68 Def, 188 Sp. Def. | Defenses: 464/213/300
- -Spread 1:
- Special: 62.35 - 73.44%, Physical: 43.87 - 51.96%, Overall: 53.11 - 62.70%
- -Spread 2:
- Special: 60.13 - 70.82%, Physical: 45.43 - 53.45, Overall: 52. 78 - 62.13%
- -Spread 3:
- Special: 58.18 - 68.53%, Physical: 46.76 - 55.17%, Overall: 52.47 - 61. 85%
- So what does all that even mean?
- It means that Spread 3 is, overall, the best. All 3 had 508 EVs spread between HP, Defense, and Sp. Def, with the same nature, yet
- each got different (albeit it, slight) differences. Spread 3 does however have a minor 14.06% chance to 2HKO from Psyshock.
- Its also the best one to survive 2 consecutive Draco Meteor: the second hit deals 23.49 - 27.8%, maxing at 96.33% for both hits.
- Why is that important? Because Latios outruns you, by a lot. Sure, it can't OHKO you: but you better believe a 2HKO is very
- realistic. Does your mind hurt?
- 137 lines, 10,560+ characters, and a whole lot of math just to say "252 HP/4 Def is usually better than 4 HP/252 Def".
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