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- // TextDraw(s) developed using Gammix's TextDraw editor
- #include <a_samp>
- // variable decleration on top of script
- /*
- ** textdarw group: "Fondo"
- */
- new PlayerText:FondoPTD[MAX_PLAYERS][3];
- /*
- ** textdarw group: "Bag_Llave"
- */
- new PlayerText:Bag_LlavePTD[MAX_PLAYERS][2];
- /*
- ** textdarw group: "Slots"
- */
- new PlayerText:SlotsPTD[MAX_PLAYERS][22];
- /*
- ** textdarw group: "OpcMax"
- */
- new PlayerText:OpcMaxPTD[MAX_PLAYERS][5];
- /*
- ** textdarw group: "OpcMin"
- */
- new PlayerText:OpcMinPTD[MAX_PLAYERS][4];
- /*
- ** textdarw group: "Info"
- */
- new PlayerText:InfoPTD[MAX_PLAYERS][4];
- // creating player textdraw(s) under "OnPlayerConnect" preferably
- public OnPlayerConnect(playerid) {
- /*
- ** player textdarw group: "Fondo"
- */
- FondoPTD[playerid][0] = CreatePlayerTextDraw(playerid, 499.5000, 240.0000, "mdl-2340:fondo");
- PlayerTextDrawFont(playerid, FondoPTD[playerid][0], 4);
- PlayerTextDrawLetterSize(playerid, FondoPTD[playerid][0], 0.5000, 1.0000);
- PlayerTextDrawAlignment(playerid, FondoPTD[playerid][0], 2);
- PlayerTextDrawColor(playerid, FondoPTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, FondoPTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, FondoPTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, FondoPTD[playerid][0], 255);
- PlayerTextDrawSetProportional(playerid, FondoPTD[playerid][0], 1);
- PlayerTextDrawTextSize(playerid, FondoPTD[playerid][0], 136.0000, 170.0000);
- FondoPTD[playerid][1] = CreatePlayerTextDraw(playerid, 527.0000, 260.5000, "Inventory");
- PlayerTextDrawFont(playerid, FondoPTD[playerid][1], 1);
- PlayerTextDrawLetterSize(playerid, FondoPTD[playerid][1], 0.2000, 1.1000);
- PlayerTextDrawColor(playerid, FondoPTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, FondoPTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, FondoPTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, FondoPTD[playerid][1], 255);
- PlayerTextDrawSetProportional(playerid, FondoPTD[playerid][1], 1);
- PlayerTextDrawTextSize(playerid, FondoPTD[playerid][1], 600.0000, 0.0000);
- FondoPTD[playerid][2] = CreatePlayerTextDraw(playerid, 626.5000, 261.0000, "X");
- PlayerTextDrawFont(playerid, FondoPTD[playerid][2], 1);
- PlayerTextDrawLetterSize(playerid, FondoPTD[playerid][2], 0.2000, 1.1000);
- PlayerTextDrawColor(playerid, FondoPTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, FondoPTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, FondoPTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, FondoPTD[playerid][2], 255);
- PlayerTextDrawSetProportional(playerid, FondoPTD[playerid][2], 1);
- PlayerTextDrawTextSize(playerid, FondoPTD[playerid][2], 632.0000, 0.0000);
- PlayerTextDrawSetSelectable(playerid, FondoPTD[playerid][2], 1);
- /*
- ** player textdarw group: "Bag_Llave"
- */
- Bag_LlavePTD[playerid][0] = CreatePlayerTextDraw(playerid, 506.0000, 346.5000, "mdl-2340:bag");
- PlayerTextDrawFont(playerid, Bag_LlavePTD[playerid][0], 4);
- PlayerTextDrawLetterSize(playerid, Bag_LlavePTD[playerid][0], 0.5000, 1.0000);
- PlayerTextDrawAlignment(playerid, Bag_LlavePTD[playerid][0], 2);
- PlayerTextDrawColor(playerid, Bag_LlavePTD[playerid][0], 1164036351);
- PlayerTextDrawSetShadow(playerid, Bag_LlavePTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, Bag_LlavePTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, Bag_LlavePTD[playerid][0], 255);
- PlayerTextDrawSetProportional(playerid, Bag_LlavePTD[playerid][0], 1);
- PlayerTextDrawTextSize(playerid, Bag_LlavePTD[playerid][0], 13.0000, 13.0000);
- Bag_LlavePTD[playerid][1] = CreatePlayerTextDraw(playerid, 506.0000, 371.5000, "mdl-2340:keys");
- PlayerTextDrawFont(playerid, Bag_LlavePTD[playerid][1], 4);
- PlayerTextDrawLetterSize(playerid, Bag_LlavePTD[playerid][1], 0.5000, 1.0000);
- PlayerTextDrawAlignment(playerid, Bag_LlavePTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, Bag_LlavePTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, Bag_LlavePTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, Bag_LlavePTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, Bag_LlavePTD[playerid][1], 255);
- PlayerTextDrawSetProportional(playerid, Bag_LlavePTD[playerid][1], 1);
- PlayerTextDrawTextSize(playerid, Bag_LlavePTD[playerid][1], 13.0000, 13.0000);
- /*
- ** player textdarw group: "Slots"
- */
- SlotsPTD[playerid][0] = CreatePlayerTextDraw(playerid, 528.5000, 281.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][0], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][0], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][0], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][0], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][0], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][0], 1);
- SlotsPTD[playerid][1] = CreatePlayerTextDraw(playerid, 549.5000, 281.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][1], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][1], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][1], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][1], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][1], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][1], 1);
- SlotsPTD[playerid][2] = CreatePlayerTextDraw(playerid, 571.0000, 281.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][2], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][2], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][2], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][2], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][2], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][2], 1);
- SlotsPTD[playerid][3] = CreatePlayerTextDraw(playerid, 592.0000, 281.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][3], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][3], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][3], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][3], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][3], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][3], 1);
- SlotsPTD[playerid][4] = CreatePlayerTextDraw(playerid, 612.5000, 281.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][4], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][4], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][4], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][4], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][4], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][4], 1);
- SlotsPTD[playerid][5] = CreatePlayerTextDraw(playerid, 528.5000, 308.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][5], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][5], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][5], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][5], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][5], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][5], 1);
- SlotsPTD[playerid][6] = CreatePlayerTextDraw(playerid, 549.5000, 308.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][6], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][6], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][6], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][6], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][6], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][6], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][6], 1);
- SlotsPTD[playerid][7] = CreatePlayerTextDraw(playerid, 571.0000, 308.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][7], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][7], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][7], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][7], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][7], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][7], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][7], 1);
- SlotsPTD[playerid][8] = CreatePlayerTextDraw(playerid, 592.0000, 308.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][8], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][8], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][8], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][8], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][8], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][8], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][8], 1);
- SlotsPTD[playerid][9] = CreatePlayerTextDraw(playerid, 612.5000, 308.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][9], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][9], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][9], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][9], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][9], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][9], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][9], 1);
- SlotsPTD[playerid][10] = CreatePlayerTextDraw(playerid, 528.5000, 336.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][10], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][10], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][10], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][10], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][10], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][10], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][10], 1);
- SlotsPTD[playerid][11] = CreatePlayerTextDraw(playerid, 549.5000, 336.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][11], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][11], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][11], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][11], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][11], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][11], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][11], 1);
- SlotsPTD[playerid][12] = CreatePlayerTextDraw(playerid, 571.0000, 336.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][12], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][12], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][12], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][12], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][12], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][12], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][12], 1);
- SlotsPTD[playerid][13] = CreatePlayerTextDraw(playerid, 592.0000, 336.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][13], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][13], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][13], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][13], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][13], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][13], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][13], 1);
- SlotsPTD[playerid][14] = CreatePlayerTextDraw(playerid, 612.5000, 336.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][14], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][14], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][14], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][14], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][14], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][14], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][14], 1);
- SlotsPTD[playerid][15] = CreatePlayerTextDraw(playerid, 528.5000, 363.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][15], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][15], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][15], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][15], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][15], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][15], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][15], 1);
- SlotsPTD[playerid][16] = CreatePlayerTextDraw(playerid, 549.5000, 363.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][16], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][16], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][16], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][16], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][16], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][16], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][16], 1);
- SlotsPTD[playerid][17] = CreatePlayerTextDraw(playerid, 571.0000, 363.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][17], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][17], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][17], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][17], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][17], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][17], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][17], 1);
- SlotsPTD[playerid][18] = CreatePlayerTextDraw(playerid, 592.0000, 363.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][18], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][18], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][18], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][18], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][18], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][18], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][18], 1);
- SlotsPTD[playerid][19] = CreatePlayerTextDraw(playerid, 612.5000, 363.0000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][19], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][19], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][19], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][19], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][19], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][19], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][19], 1);
- SlotsPTD[playerid][20] = CreatePlayerTextDraw(playerid, 528.5000, 281.0000, "mdl-2340:slotactive");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][20], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][20], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][20], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][20], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][20], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][20], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][20], 1);
- SlotsPTD[playerid][21] = CreatePlayerTextDraw(playerid, 528.5000, 281.0000, "mdl-2340:hamburguesa");
- PlayerTextDrawFont(playerid, SlotsPTD[playerid][21], 4);
- PlayerTextDrawLetterSize(playerid, SlotsPTD[playerid][21], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, SlotsPTD[playerid][21], -1);
- PlayerTextDrawSetShadow(playerid, SlotsPTD[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, SlotsPTD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, SlotsPTD[playerid][21], 255);
- PlayerTextDrawSetProportional(playerid, SlotsPTD[playerid][21], 1);
- PlayerTextDrawTextSize(playerid, SlotsPTD[playerid][21], 18.5000, 23.0000);
- PlayerTextDrawSetSelectable(playerid, SlotsPTD[playerid][21], 1);
- /*
- ** player textdarw group: "OpcMax"
- */
- OpcMaxPTD[playerid][0] = CreatePlayerTextDraw(playerid, 480.0000, 257.5000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, OpcMaxPTD[playerid][0], 4);
- PlayerTextDrawLetterSize(playerid, OpcMaxPTD[playerid][0], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, OpcMaxPTD[playerid][0], -1936945921);
- PlayerTextDrawSetShadow(playerid, OpcMaxPTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, OpcMaxPTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMaxPTD[playerid][0], 255);
- PlayerTextDrawSetProportional(playerid, OpcMaxPTD[playerid][0], 1);
- PlayerTextDrawTextSize(playerid, OpcMaxPTD[playerid][0], 40.0000, 42.5000);
- OpcMaxPTD[playerid][1] = CreatePlayerTextDraw(playerid, 500.0000, 260.0000, "Usar");
- PlayerTextDrawFont(playerid, OpcMaxPTD[playerid][1], 2);
- PlayerTextDrawLetterSize(playerid, OpcMaxPTD[playerid][1], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMaxPTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, OpcMaxPTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, OpcMaxPTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, OpcMaxPTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMaxPTD[playerid][1], 255);
- PlayerTextDrawSetProportional(playerid, OpcMaxPTD[playerid][1], 1);
- PlayerTextDrawTextSize(playerid, OpcMaxPTD[playerid][1], 5.0000, 34.5000);
- OpcMaxPTD[playerid][2] = CreatePlayerTextDraw(playerid, 500.0000, 270.0000, "Tirar");
- PlayerTextDrawFont(playerid, OpcMaxPTD[playerid][2], 2);
- PlayerTextDrawLetterSize(playerid, OpcMaxPTD[playerid][2], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMaxPTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, OpcMaxPTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, OpcMaxPTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, OpcMaxPTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMaxPTD[playerid][2], 255);
- PlayerTextDrawSetProportional(playerid, OpcMaxPTD[playerid][2], 1);
- PlayerTextDrawTextSize(playerid, OpcMaxPTD[playerid][2], 5.0000, 25.0000);
- OpcMaxPTD[playerid][3] = CreatePlayerTextDraw(playerid, 499.5000, 279.0000, "Mover");
- PlayerTextDrawFont(playerid, OpcMaxPTD[playerid][3], 2);
- PlayerTextDrawLetterSize(playerid, OpcMaxPTD[playerid][3], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMaxPTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, OpcMaxPTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, OpcMaxPTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, OpcMaxPTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMaxPTD[playerid][3], 255);
- PlayerTextDrawSetProportional(playerid, OpcMaxPTD[playerid][3], 1);
- PlayerTextDrawTextSize(playerid, OpcMaxPTD[playerid][3], 5.0000, 25.0000);
- OpcMaxPTD[playerid][4] = CreatePlayerTextDraw(playerid, 500.0000, 288.5000, "Convinar");
- PlayerTextDrawFont(playerid, OpcMaxPTD[playerid][4], 2);
- PlayerTextDrawLetterSize(playerid, OpcMaxPTD[playerid][4], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMaxPTD[playerid][4], 2);
- PlayerTextDrawColor(playerid, OpcMaxPTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, OpcMaxPTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, OpcMaxPTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMaxPTD[playerid][4], 255);
- PlayerTextDrawSetProportional(playerid, OpcMaxPTD[playerid][4], 1);
- PlayerTextDrawTextSize(playerid, OpcMaxPTD[playerid][4], 5.0000, 25.0000);
- /*
- ** player textdarw group: "OpcMin"
- */
- OpcMinPTD[playerid][0] = CreatePlayerTextDraw(playerid, 480.0000, 257.5000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, OpcMinPTD[playerid][0], 4);
- PlayerTextDrawLetterSize(playerid, OpcMinPTD[playerid][0], 0.5000, 1.0000);
- PlayerTextDrawColor(playerid, OpcMinPTD[playerid][0], -1936945921);
- PlayerTextDrawSetShadow(playerid, OpcMinPTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, OpcMinPTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMinPTD[playerid][0], 255);
- PlayerTextDrawSetProportional(playerid, OpcMinPTD[playerid][0], 1);
- PlayerTextDrawTextSize(playerid, OpcMinPTD[playerid][0], 40.0000, 33.0000);
- OpcMinPTD[playerid][1] = CreatePlayerTextDraw(playerid, 500.0000, 260.0000, "Usar");
- PlayerTextDrawFont(playerid, OpcMinPTD[playerid][1], 2);
- PlayerTextDrawLetterSize(playerid, OpcMinPTD[playerid][1], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMinPTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, OpcMinPTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, OpcMinPTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, OpcMinPTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMinPTD[playerid][1], 255);
- PlayerTextDrawSetProportional(playerid, OpcMinPTD[playerid][1], 1);
- PlayerTextDrawTextSize(playerid, OpcMinPTD[playerid][1], 5.0000, 34.5000);
- OpcMinPTD[playerid][2] = CreatePlayerTextDraw(playerid, 500.0000, 270.0000, "Tirar");
- PlayerTextDrawFont(playerid, OpcMinPTD[playerid][2], 2);
- PlayerTextDrawLetterSize(playerid, OpcMinPTD[playerid][2], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMinPTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, OpcMinPTD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, OpcMinPTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, OpcMinPTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMinPTD[playerid][2], 255);
- PlayerTextDrawSetProportional(playerid, OpcMinPTD[playerid][2], 1);
- PlayerTextDrawTextSize(playerid, OpcMinPTD[playerid][2], 5.0000, 25.0000);
- OpcMinPTD[playerid][3] = CreatePlayerTextDraw(playerid, 499.5000, 279.0000, "Mover");
- PlayerTextDrawFont(playerid, OpcMinPTD[playerid][3], 2);
- PlayerTextDrawLetterSize(playerid, OpcMinPTD[playerid][3], 0.1500, 0.8999);
- PlayerTextDrawAlignment(playerid, OpcMinPTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, OpcMinPTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, OpcMinPTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, OpcMinPTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, OpcMinPTD[playerid][3], 255);
- PlayerTextDrawSetProportional(playerid, OpcMinPTD[playerid][3], 1);
- PlayerTextDrawTextSize(playerid, OpcMinPTD[playerid][3], 5.0000, 25.0000);
- /*
- ** player textdarw group: "Info"
- */
- InfoPTD[playerid][0] = CreatePlayerTextDraw(playerid, 524.0000, 221.5000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, InfoPTD[playerid][0], 4);
- PlayerTextDrawLetterSize(playerid, InfoPTD[playerid][0], 0.5000, 1.0000);
- PlayerTextDrawAlignment(playerid, InfoPTD[playerid][0], 3);
- PlayerTextDrawColor(playerid, InfoPTD[playerid][0], -1936945921);
- PlayerTextDrawSetShadow(playerid, InfoPTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, InfoPTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, InfoPTD[playerid][0], 255);
- PlayerTextDrawSetProportional(playerid, InfoPTD[playerid][0], 1);
- PlayerTextDrawTextSize(playerid, InfoPTD[playerid][0], 112.5000, 13.5000);
- InfoPTD[playerid][1] = CreatePlayerTextDraw(playerid, 630.0000, 223.0000, "Nombre del Item");
- PlayerTextDrawFont(playerid, InfoPTD[playerid][1], 2);
- PlayerTextDrawLetterSize(playerid, InfoPTD[playerid][1], 0.1499, 1.0000);
- PlayerTextDrawAlignment(playerid, InfoPTD[playerid][1], 3);
- PlayerTextDrawColor(playerid, InfoPTD[playerid][1], -1);
- PlayerTextDrawSetShadow(playerid, InfoPTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, InfoPTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, InfoPTD[playerid][1], 255);
- PlayerTextDrawSetProportional(playerid, InfoPTD[playerid][1], 1);
- PlayerTextDrawTextSize(playerid, InfoPTD[playerid][1], 80.5000, 13.5000);
- InfoPTD[playerid][2] = CreatePlayerTextDraw(playerid, 524.0000, 235.5000, "mdl-2340:slot");
- PlayerTextDrawFont(playerid, InfoPTD[playerid][2], 4);
- PlayerTextDrawLetterSize(playerid, InfoPTD[playerid][2], 0.5000, 1.0000);
- PlayerTextDrawAlignment(playerid, InfoPTD[playerid][2], 3);
- PlayerTextDrawColor(playerid, InfoPTD[playerid][2], -1936945921);
- PlayerTextDrawSetShadow(playerid, InfoPTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, InfoPTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, InfoPTD[playerid][2], 255);
- PlayerTextDrawSetProportional(playerid, InfoPTD[playerid][2], 1);
- PlayerTextDrawTextSize(playerid, InfoPTD[playerid][2], 112.5000, 13.5000);
- InfoPTD[playerid][3] = CreatePlayerTextDraw(playerid, 630.0000, 237.5000, "Cantidad: ~y~10");
- PlayerTextDrawFont(playerid, InfoPTD[playerid][3], 2);
- PlayerTextDrawLetterSize(playerid, InfoPTD[playerid][3], 0.1499, 1.0000);
- PlayerTextDrawAlignment(playerid, InfoPTD[playerid][3], 3);
- PlayerTextDrawColor(playerid, InfoPTD[playerid][3], -1);
- PlayerTextDrawSetShadow(playerid, InfoPTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, InfoPTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, InfoPTD[playerid][3], 255);
- PlayerTextDrawSetProportional(playerid, InfoPTD[playerid][3], 1);
- PlayerTextDrawTextSize(playerid, InfoPTD[playerid][3], 80.5000, 13.5000);
- return 1;
- }
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