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Mar 21st, 2019
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  1. Paste this list until your last </type> Line with notepad / Sublime text in Types.xml:
  2. I have not added all the weapons, just what i need, so don't be lazy !
  3. ¯\_(ツ)_/¯
  4. Some items spawn on military zone, some on Police & civilian zone, make your own change ;)
  5.  
  6. for example :
  7. 1 ) City spawn
  8. <category name="weapons"/>
  9. <usage name="Town"/>
  10. <usage name="Village"/>
  11. <usage name="Hunting"/>
  12. <value name="Tier2"/>
  13. <value name="Tier3"/>
  14. 2) Police
  15. <usage name="Police"/>
  16. 3) Military
  17. <category name="weapons"/>
  18. <usage name="Military"/>
  19. <value name="Tier2"/>
  20. <value name="Tier3"/>
  21.  
  22. If you duplicate an item it will spawn X2.
  23.  
  24. If you wanna try this mod in a little server, hardcore PVE mod, come here :
  25. [Hardcore PVE] Colonne Baikal Projekt
  26. 217.182.53.41:2302
  27.  
  28. Here we go.
  29.  
  30. <type name="Ammo_792x57">
  31. <nominal>40</nominal>
  32. <lifetime>10800</lifetime>
  33. <restock>1800</restock>
  34. <min>20</min>
  35. <quantmin>-1</quantmin>
  36. <quantmax>-1</quantmax>
  37. <cost>100</cost>
  38. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  39. <category name="weapons"/>
  40. <usage name="Town"/>
  41. <usage name="Village"/>
  42. <usage name="Hunting"/>
  43. <value name="Tier2"/>
  44. <value name="Tier3"/>
  45. </type>
  46. <type name="Ammo_9x39Tracer">
  47. <nominal>40</nominal>
  48. <lifetime>10800</lifetime>
  49. <restock>1800</restock>
  50. <min>20</min>
  51. <quantmin>-1</quantmin>
  52. <quantmax>-1</quantmax>
  53. <cost>100</cost>
  54. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  55. <category name="weapons"/>
  56. <usage name="Military"/>
  57. <value name="Tier2"/>
  58. <value name="Tier3"/>
  59. </type>
  60. <type name="AS_VAL">
  61. <nominal>40</nominal>
  62. <lifetime>10800</lifetime>
  63. <restock>1800</restock>
  64. <min>20</min>
  65. <quantmin>-1</quantmin>
  66. <quantmax>-1</quantmax>
  67. <cost>100</cost>
  68. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  69. <category name="weapons"/>
  70. <usage name="Military"/>
  71. <value name="Tier2"/>
  72. <value name="Tier3"/>
  73. </type>
  74. <type name="Vintorez_veteran">
  75. <nominal>40</nominal>
  76. <lifetime>10800</lifetime>
  77. <restock>1800</restock>
  78. <min>20</min>
  79. <quantmin>-1</quantmin>
  80. <quantmax>-1</quantmax>
  81. <cost>100</cost>
  82. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  83. <category name="weapons"/>
  84. <usage name="Military"/>
  85. <value name="Tier2"/>
  86. <value name="Tier3"/>
  87. </type>
  88. <type name="Mag_VAL_20Rnd">
  89. <nominal>40</nominal>
  90. <lifetime>10800</lifetime>
  91. <restock>1800</restock>
  92. <min>20</min>
  93. <quantmin>-1</quantmin>
  94. <quantmax>-1</quantmax>
  95. <cost>100</cost>
  96. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  97. <category name="weapons"/>
  98. <usage name="Military"/>
  99. <value name="Tier2"/>
  100. <value name="Tier3"/>
  101. </type>
  102. <type name="mag_vss_10rnds">
  103. <nominal>40</nominal>
  104. <lifetime>10800</lifetime>
  105. <restock>1800</restock>
  106. <min>20</min>
  107. <quantmin>-1</quantmin>
  108. <quantmax>-1</quantmax>
  109. <cost>100</cost>
  110. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  111. <category name="weapons"/>
  112. <usage name="Military"/>
  113. <value name="Tier2"/>
  114. <value name="Tier3"/>
  115. </type>
  116. <type name="RPK">
  117. <nominal>40</nominal>
  118. <lifetime>10800</lifetime>
  119. <restock>1800</restock>
  120. <min>30</min>
  121. <quantmin>15</quantmin>
  122. <quantmax>100</quantmax>
  123. <cost>100</cost>
  124. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  125. <category name="weapons"/>
  126. <usage name="Military"/>
  127. <value name="Tier2"/>
  128. <value name="Tier3"/>
  129. </type>
  130. <type name="Mag_RPK_40Rnd">
  131. <nominal>40</nominal>
  132. <lifetime>10800</lifetime>
  133. <restock>1800</restock>
  134. <min>30</min>
  135. <quantmin>15</quantmin>
  136. <quantmax>100</quantmax>
  137. <cost>100</cost>
  138. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  139. <category name="weapons"/>
  140. <usage name="Military"/>
  141. <value name="Tier2"/>
  142. <value name="Tier3"/>
  143. </type>
  144. <type name="M1Carbine">
  145. <nominal>40</nominal>
  146. <lifetime>10800</lifetime>
  147. <restock>1800</restock>
  148. <min>20</min>
  149. <quantmin>-1</quantmin>
  150. <quantmax>-1</quantmax>
  151. <cost>100</cost>
  152. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  153. <category name="weapons"/>
  154. <usage name="Town"/>
  155. <usage name="Village"/>
  156. <usage name="Hunting"/>
  157. <value name="Tier2"/>
  158. <value name="Tier3"/>
  159. </type>
  160. <type name="Mag_M1_15Rnds">
  161. <nominal>40</nominal>
  162. <lifetime>10800</lifetime>
  163. <restock>1800</restock>
  164. <min>20</min>
  165. <quantmin>-1</quantmin>
  166. <quantmax>-1</quantmax>
  167. <cost>100</cost>
  168. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  169. <category name="weapons"/>
  170. <usage name="Town"/>
  171. <usage name="Village"/>
  172. <usage name="Hunting"/>
  173. <value name="Tier2"/>
  174. <value name="Tier3"/>
  175. </type>
  176. <type name="SCAR">
  177. <nominal>40</nominal>
  178. <lifetime>10800</lifetime>
  179. <restock>1800</restock>
  180. <min>20</min>
  181. <quantmin>-1</quantmin>
  182. <quantmax>-1</quantmax>
  183. <cost>100</cost>
  184. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  185. <category name="weapons"/>
  186. <usage name="Military"/>
  187. <value name="Tier3"/>
  188. <value name="Tier4"/>
  189. </type>
  190. <type name="Mag_Scar_20rnd">
  191. <nominal>40</nominal>
  192. <lifetime>10800</lifetime>
  193. <restock>1800</restock>
  194. <min>20</min>
  195. <quantmin>-1</quantmin>
  196. <quantmax>-1</quantmax>
  197. <cost>100</cost>
  198. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  199. <category name="weapons"/>
  200. <usage name="Military"/>
  201. <value name="Tier3"/>
  202. <value name="Tier4"/>
  203. </type>
  204. <type name="SG552">
  205. <nominal>40</nominal>
  206. <lifetime>10800</lifetime>
  207. <restock>1800</restock>
  208. <min>20</min>
  209. <quantmin>-1</quantmin>
  210. <quantmax>-1</quantmax>
  211. <cost>100</cost>
  212. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  213. <category name="weapons"/>
  214. <usage name="Military"/>
  215. <value name="Tier3"/>
  216. <value name="Tier4"/>
  217. </type>
  218. <type name="Mag_sg552_30Rnd">
  219. <nominal>40</nominal>
  220. <lifetime>10800</lifetime>
  221. <restock>1800</restock>
  222. <min>20</min>
  223. <quantmin>-1</quantmin>
  224. <quantmax>-1</quantmax>
  225. <cost>100</cost>
  226. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  227. <category name="weapons"/>
  228. <usage name="Military"/>
  229. <value name="Tier3"/>
  230. <value name="Tier4"/>
  231. </type>
  232. <type name="svt40">
  233. <nominal>40</nominal>
  234. <lifetime>10800</lifetime>
  235. <restock>1800</restock>
  236. <min>20</min>
  237. <quantmin>-1</quantmin>
  238. <quantmax>-1</quantmax>
  239. <cost>100</cost>
  240. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  241. <category name="weapons"/>
  242. <usage name="Town"/>
  243. <usage name="Village"/>
  244. <usage name="Hunting"/>
  245. <value name="Tier2"/>
  246. <value name="Tier3"/>
  247. </type>
  248. <type name="mag_svt_10rnd">
  249. <nominal>40</nominal>
  250. <lifetime>10800</lifetime>
  251. <restock>1800</restock>
  252. <min>20</min>
  253. <quantmin>-1</quantmin>
  254. <quantmax>-1</quantmax>
  255. <cost>100</cost>
  256. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  257. <category name="weapons"/>
  258. <usage name="Town"/>
  259. <usage name="Village"/>
  260. <usage name="Hunting"/>
  261. <value name="Tier2"/>
  262. <value name="Tier3"/>
  263. </type>
  264. <type name="PP19_01">
  265. <nominal>40</nominal>
  266. <lifetime>10800</lifetime>
  267. <restock>1800</restock>
  268. <min>20</min>
  269. <quantmin>-1</quantmin>
  270. <quantmax>-1</quantmax>
  271. <cost>100</cost>
  272. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  273. <category name="weapons"/>
  274. <usage name="Police"/>
  275. </type>
  276. <type name="Mag_pp19_30Rnd">
  277. <nominal>40</nominal>
  278. <lifetime>10800</lifetime>
  279. <restock>1800</restock>
  280. <min>20</min>
  281. <quantmin>-1</quantmin>
  282. <quantmax>-1</quantmax>
  283. <cost>100</cost>
  284. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  285. <category name="weapons"/>
  286. <usage name="Police"/>
  287. </type>
  288. <type name="M9_Berreta">
  289. <nominal>40</nominal>
  290. <lifetime>10800</lifetime>
  291. <restock>1800</restock>
  292. <min>20</min>
  293. <quantmin>-1</quantmin>
  294. <quantmax>-1</quantmax>
  295. <cost>100</cost>
  296. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  297. <category name="weapons"/>
  298. <usage name="Police"/>
  299. </type>
  300. <type name="Mag_m9_15Rnd">
  301. <nominal>40</nominal>
  302. <lifetime>10800</lifetime>
  303. <restock>1800</restock>
  304. <min>20</min>
  305. <quantmin>-1</quantmin>
  306. <quantmax>-1</quantmax>
  307. <cost>100</cost>
  308. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  309. <category name="weapons"/>
  310. <usage name="Police"/>
  311. </type>
  312. <type name="pbs1_Suppressor">
  313. <nominal>40</nominal>
  314. <lifetime>10800</lifetime>
  315. <restock>1800</restock>
  316. <min>20</min>
  317. <quantmin>-1</quantmin>
  318. <quantmax>-1</quantmax>
  319. <cost>100</cost>
  320. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  321. <category name="weapons"/>
  322. <usage name="Military"/>
  323. </type>
  324. <type name="Tundra_Suppressor">
  325. <nominal>40</nominal>
  326. <lifetime>10800</lifetime>
  327. <restock>1800</restock>
  328. <min>20</min>
  329. <quantmin>-1</quantmin>
  330. <quantmax>-1</quantmax>
  331. <cost>100</cost>
  332. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  333. <category name="weapons"/>
  334. <usage name="Military"/>
  335. </type>
  336. <type name="Tomahawk">
  337. <nominal>40</nominal>
  338. <lifetime>10800</lifetime>
  339. <restock>1800</restock>
  340. <min>20</min>
  341. <quantmin>-1</quantmin>
  342. <quantmax>-1</quantmax>
  343. <cost>100</cost>
  344. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  345. <category name="weapons"/>
  346. <usage name="Police"/>
  347. </type>
  348. <type name="HuntingOptic">
  349. <nominal>40</nominal>
  350. <lifetime>10800</lifetime>
  351. <restock>1800</restock>
  352. <min>20</min>
  353. <quantmin>-1</quantmin>
  354. <quantmax>-1</quantmax>
  355. <cost>100</cost>
  356. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  357. <category name="weapons"/>
  358. <usage name="Police"/>
  359. <usage name="Hunting"/>
  360. <usage name="Military"/>
  361. </type>
  362. <type name="MAC10">
  363. <nominal>40</nominal>
  364. <lifetime>10800</lifetime>
  365. <restock>1800</restock>
  366. <min>20</min>
  367. <quantmin>-1</quantmin>
  368. <quantmax>-1</quantmax>
  369. <cost>100</cost>
  370. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  371. <category name="weapons"/>
  372. <usage name="Police"/>
  373. <usage name="Farm"/>
  374. <usage name="Village"/>
  375. <usage name="Hunting"/>
  376. <value name="Tier1"/>
  377. <value name="Tier2"/>
  378. <value name="Tier3"/>
  379. </type>
  380. <type name="Mag_mac10_30Rnd">
  381. <nominal>40</nominal>
  382. <lifetime>10800</lifetime>
  383. <restock>1800</restock>
  384. <min>20</min>
  385. <quantmin>-1</quantmin>
  386. <quantmax>-1</quantmax>
  387. <cost>100</cost>
  388. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  389. <category name="weapons"/>
  390. <usage name="Farm"/>
  391. <usage name="Village"/>
  392. <usage name="Hunting"/>
  393. <value name="Tier1"/>
  394. <value name="Tier2"/>
  395. <value name="Tier3"/>
  396. </type>
  397. <type name="Mag_SR2_30Rnd">
  398. <nominal>40</nominal>
  399. <lifetime>10800</lifetime>
  400. <restock>1800</restock>
  401. <min>20</min>
  402. <quantmin>-1</quantmin>
  403. <quantmax>-1</quantmax>
  404. <cost>100</cost>
  405. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  406. <category name="weapons"/>
  407. <usage name="Police"/>
  408. </type>
  409. <type name="Mag_val_20Rnd_coupled">
  410. <nominal>40</nominal>
  411. <lifetime>10800</lifetime>
  412. <restock>1800</restock>
  413. <min>20</min>
  414. <quantmin>-1</quantmin>
  415. <quantmax>-1</quantmax>
  416. <cost>100</cost>
  417. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  418. <category name="weapons"/>
  419. <usage name="Military"/>
  420. <value name="Tier3"/>
  421. <value name="Tier4"/>
  422. </type>
  423. <type name="SR2_black">
  424. <nominal>40</nominal>
  425. <lifetime>10800</lifetime>
  426. <restock>1800</restock>
  427. <min>20</min>
  428. <quantmin>-1</quantmin>
  429. <quantmax>-1</quantmax>
  430. <cost>100</cost>
  431. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  432. <category name="weapons"/>
  433. <usage name="Police"/>
  434. </type>
  435. <type name="sg550">
  436. <nominal>40</nominal>
  437. <lifetime>10800</lifetime>
  438. <restock>1800</restock>
  439. <min>20</min>
  440. <quantmin>-1</quantmin>
  441. <quantmax>-1</quantmax>
  442. <cost>100</cost>
  443. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  444. <category name="weapons"/>
  445. <usage name="Military"/>
  446. <value name="Tier3"/>
  447. <value name="Tier4"/>
  448. </type>
  449. <type name="Mag_sg550_30Rnd">
  450. <nominal>40</nominal>
  451. <lifetime>10800</lifetime>
  452. <restock>1800</restock>
  453. <min>20</min>
  454. <quantmin>-1</quantmin>
  455. <quantmax>-1</quantmax>
  456. <cost>100</cost>
  457. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  458. <category name="weapons"/>
  459. <usage name="Military"/>
  460. <value name="Tier3"/>
  461. <value name="Tier4"/>
  462. </type>
  463. <type name="p220">
  464. <nominal>40</nominal>
  465. <lifetime>10800</lifetime>
  466. <restock>1800</restock>
  467. <min>20</min>
  468. <quantmin>-1</quantmin>
  469. <quantmax>-1</quantmax>
  470. <cost>100</cost>
  471. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  472. <category name="weapons"/>
  473. <usage name="Police"/>
  474. </type>
  475. <type name="mag_p220_8rnd">
  476. <nominal>40</nominal>
  477. <lifetime>10800</lifetime>
  478. <restock>1800</restock>
  479. <min>20</min>
  480. <quantmin>-1</quantmin>
  481. <quantmax>-1</quantmax>
  482. <cost>100</cost>
  483. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  484. <category name="weapons"/>
  485. <usage name="Police"/>
  486. </type>
  487. <type name="Mag_rpk_40RndSpar">
  488. <nominal>10</nominal>
  489. <lifetime>10800</lifetime>
  490. <restock>1800</restock>
  491. <min>20</min>
  492. <quantmin>-1</quantmin>
  493. <quantmax>-1</quantmax>
  494. <cost>100</cost>
  495. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  496. <category name="weapons"/>
  497. <usage name="Military"/>
  498. <value name="Tier3"/>
  499. <value name="Tier4"/>
  500. </type>
  501. <type name="556_Suppressor">
  502. <nominal>40</nominal>
  503. <lifetime>10800</lifetime>
  504. <restock>1800</restock>
  505. <min>20</min>
  506. <quantmin>-1</quantmin>
  507. <quantmax>-1</quantmax>
  508. <cost>100</cost>
  509. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  510. <category name="weapons"/>
  511. <usage name="Military"/>
  512. </type>
  513. <type name="SVD_1963">
  514. <nominal>40</nominal>
  515. <lifetime>10800</lifetime>
  516. <restock>1800</restock>
  517. <min>20</min>
  518. <quantmin>-1</quantmin>
  519. <quantmax>-1</quantmax>
  520. <cost>100</cost>
  521. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  522. <category name="weapons"/>
  523. <usage name="Military"/>
  524. <value name="Tier3"/>
  525. <value name="Tier4"/>
  526. </type>
  527. <type name="AmmoBox_308Win_20Rnd">
  528. <nominal>40</nominal>
  529. <lifetime>10800</lifetime>
  530. <restock>1800</restock>
  531. <min>20</min>
  532. <quantmin>-1</quantmin>
  533. <quantmax>-1</quantmax>
  534. <cost>100</cost>
  535. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  536. <category name="weapons"/>
  537. <usage name="Hunting"/>
  538. <usage name="Military"/>
  539. <value name="Tier3"/>
  540. <value name="Tier4"/>
  541. </type>
  542. <type name="AmmoBox_308Win_20Rnd">
  543. <nominal>40</nominal>
  544. <lifetime>10800</lifetime>
  545. <restock>1800</restock>
  546. <min>20</min>
  547. <quantmin>-1</quantmin>
  548. <quantmax>-1</quantmax>
  549. <cost>100</cost>
  550. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  551. <category name="weapons"/>
  552. <usage name="Military"/>
  553. <value name="Tier3"/>
  554. <value name="Tier4"/>
  555. </type>
  556. <type name="K_98">
  557. <nominal>40</nominal>
  558. <lifetime>10800</lifetime>
  559. <restock>1800</restock>
  560. <min>20</min>
  561. <quantmin>-1</quantmin>
  562. <quantmax>-1</quantmax>
  563. <cost>100</cost>
  564. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  565. <category name="weapons"/>
  566. <usage name="Farm"/>
  567. <usage name="Village"/>
  568. <usage name="Hunting"/>
  569. <value name="Tier1"/>
  570. <value name="Tier2"/>
  571. <value name="Tier3"/>
  572. </type>
  573. <type name="AmmoBox_9x39_20Rnd">
  574. <nominal>30</nominal>
  575. <lifetime>10800</lifetime>
  576. <restock>0</restock>
  577. <min>20</min>
  578. <quantmin>-1</quantmin>
  579. <quantmax>-1</quantmax>
  580. <cost>100</cost>
  581. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  582. <category name="weapons"/>
  583. <usage name="Military"/>
  584. <value name="Tier2"/>
  585. <value name="Tier3"/>
  586. <value name="Tier4"/>
  587. </type>
  588. <type name="STG_44">
  589. <nominal>40</nominal>
  590. <lifetime>10800</lifetime>
  591. <restock>1800</restock>
  592. <min>20</min>
  593. <quantmin>-1</quantmin>
  594. <quantmax>-1</quantmax>
  595. <cost>100</cost>
  596. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  597. <category name="weapons"/>
  598. <usage name="Farm"/>
  599. <usage name="Village"/>
  600. <usage name="Hunting"/>
  601. <value name="Tier1"/>
  602. <value name="Tier2"/>
  603. <value name="Tier3"/>
  604. </type>
  605. <type name="Mag_STG44_30Rnd">
  606. <nominal>40</nominal>
  607. <lifetime>10800</lifetime>
  608. <restock>1800</restock>
  609. <min>20</min>
  610. <quantmin>-1</quantmin>
  611. <quantmax>-1</quantmax>
  612. <cost>100</cost>
  613. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  614. <category name="weapons"/>
  615. <usage name="Farm"/>
  616. <usage name="Village"/>
  617. <usage name="Hunting"/>
  618. <value name="Tier1"/>
  619. <value name="Tier2"/>
  620. <value name="Tier3"/>
  621. </type>
  622. <type name="FP4_GLOCK19">
  623. <nominal>40</nominal>
  624. <lifetime>10800</lifetime>
  625. <restock>1800</restock>
  626. <min>20</min>
  627. <quantmin>-1</quantmin>
  628. <quantmax>-1</quantmax>
  629. <cost>100</cost>
  630. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  631. <category name="weapons"/>
  632. <usage name="Police"/>
  633. </type>
  634. <type name="FP4_Mag_Glock_15Rnd">
  635. <nominal>40</nominal>
  636. <lifetime>10800</lifetime>
  637. <restock>1800</restock>
  638. <min>20</min>
  639. <quantmin>-1</quantmin>
  640. <quantmax>-1</quantmax>
  641. <cost>100</cost>
  642. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  643. <category name="weapons"/>
  644. <usage name="Police"/>
  645. </type>
  646. <type name="Saiga_12">
  647. <nominal>40</nominal>
  648. <lifetime>10800</lifetime>
  649. <restock>1800</restock>
  650. <min>20</min>
  651. <quantmin>-1</quantmin>
  652. <quantmax>-1</quantmax>
  653. <cost>100</cost>
  654. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  655. <category name="weapons"/>
  656. <usage name="Police"/>
  657. </type>
  658. <type name="Ammo_792x57">
  659. <nominal>40</nominal>
  660. <lifetime>10800</lifetime>
  661. <restock>1800</restock>
  662. <min>20</min>
  663. <quantmin>-1</quantmin>
  664. <quantmax>-1</quantmax>
  665. <cost>100</cost>
  666. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  667. <category name="weapons"/>
  668. <usage name="Farm"/>
  669. <usage name="Village"/>
  670. <usage name="Hunting"/>
  671. <value name="Tier1"/>
  672. <value name="Tier2"/>
  673. <value name="Tier3"/>
  674. </type>
  675. <type name="AmmoBox_792x33">
  676. <nominal>40</nominal>
  677. <lifetime>10800</lifetime>
  678. <restock>1800</restock>
  679. <min>20</min>
  680. <quantmin>-1</quantmin>
  681. <quantmax>-1</quantmax>
  682. <cost>100</cost>
  683. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  684. <category name="weapons"/>
  685. <usage name="Farm"/>
  686. <usage name="Village"/>
  687. <usage name="Hunting"/>
  688. <value name="Tier1"/>
  689. <value name="Tier2"/>
  690. <value name="Tier3"/>
  691. </type>
  692. <type name="FP4_Mag_Saiga_8Rnd">
  693. <nominal>40</nominal>
  694. <lifetime>10800</lifetime>
  695. <restock>1800</restock>
  696. <min>20</min>
  697. <quantmin>-1</quantmin>
  698. <quantmax>-1</quantmax>
  699. <cost>100</cost>
  700. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  701. <category name="weapons"/>
  702. <usage name="Police"/>
  703. </type>
  704. <type name="FP4_Mag_Saiga_Drum20Rnd">
  705. <nominal>40</nominal>
  706. <lifetime>10800</lifetime>
  707. <restock>1800</restock>
  708. <min>20</min>
  709. <quantmin>-1</quantmin>
  710. <quantmax>-1</quantmax>
  711. <cost>100</cost>
  712. <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  713. <category name="weapons"/>
  714. <usage name="Police"/>
  715. </type>
  716. <type name="USP">
  717. <nominal>30</nominal>
  718. <lifetime>10800</lifetime>
  719. <restock>0</restock>
  720. <min>20</min>
  721. <quantmin>-1</quantmin>
  722. <quantmax>-1</quantmax>
  723. <cost>100</cost>
  724. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  725. <category name="weapons"/>
  726. <usage name="Military"/>
  727. <value name="Tier2"/>
  728. <value name="Tier3"/>
  729. <value name="Tier4"/>
  730. </type>
  731. <type name="Mag_USP_12Rnd">
  732. <nominal>30</nominal>
  733. <lifetime>10800</lifetime>
  734. <restock>0</restock>
  735. <min>20</min>
  736. <quantmin>-1</quantmin>
  737. <quantmax>-1</quantmax>
  738. <cost>100</cost>
  739. <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
  740. <category name="weapons"/>
  741. <usage name="Military"/>
  742. <value name="Tier2"/>
  743. <value name="Tier3"/>
  744. <value name="Tier4"/>
  745. </type>
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