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- Gameplay:
- Players are now redirected to Lion’s Arch if the map they’re trying to load is unavailable
- Skill effects should no longer drop on subsequent executions
- Players can now leave dungeons through the instance exit door after picking a dungeon reward
- There is now parity between right click to auto-attack and skill auto-attack
- Weapon unlock speed now scales based on level
- Attribute conversion percentages are now fixed
- Fixed up a bunch of hit detection an melee creature AI
- Fixed teleporting to moving platforms
- Players should no longer be rooted in place if they use a skill at the same time
- Skills now use the proper weapon power when calculating damage
- Non-combatant objects no longer let missiles pass through them
- /<emote> * now synchronizes your emote with others around you
- Mesmer:
- Phantasms will no longer be replaced by new illusions if there is a Clone that can be replaced instead
- All illusions should now shatter properly
- Thief:
- Shadowstep fixes
- WvW:
- Reinforced walls will always restore properly and become targetable
- Players are now always assigned to the proper teams in WvW
- General:
- Cultural armor prices updated to vary by piece and adjusted to better fit their level ranges.
- T1 -> 12s -> 80s -> 2g 88s total
- T2 -> 80s -> 3g -> 7g 10s total
- T3 -> 12g -> 30g -> 118g total
- We also updated the price of influence at Guild Promoters to be more affordable.
- Balance:
- Mesmer:
- Added range check to all illusion summoning skills
- Traits:
- Empowering Mantras: 3 damage per readied mantra increased to 4 damage per readied mantra
- Furious Interruption: 3 seconds of fury increased to 4 seconds
- Warrior:
- Mending: Now removes conditions before applying its heal
- Guardian:
- Utility:
- Signet of Mercy is now instant
- Judges Intervention is now instant
- Contemplation of Purity is now instant
- Necromancer:
- Utility:
- Plague Signet is now instant
- Signet of Undeath is now instant
- Thief
- Offhand Dagger:
- Dancing Dagger is now able to strike the same enemy more than once.
- Cripple duration was 5 seconds, now 3 seconds.
- Asura:
- Power Suit: Recharge increased from 180 to 240.
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