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Domadicoof-28363
Nov 20th, 2022
135
0
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  1. (getgenv()).Config = {
  2. ["FastAttack"] = true,
  3. ["ClickAttack"] = false
  4. }
  5.  
  6. coroutine.wrap(function()
  7. local StopCamera = require(game.ReplicatedStorage.Util.CameraShaker)StopCamera:Stop()
  8. for v,v in pairs(getreg()) do
  9. if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework then
  10. for v,v in pairs(debug.getupvalues(v)) do
  11. if typeof(v) == "table" then
  12. spawn(function()
  13. game:GetService("RunService").RenderStepped:Connect(function()
  14. if getgenv().Config['FastAttack'] then
  15. pcall(function()
  16. v.activeController.timeToNextAttack = -(math.huge^math.huge^math.huge)
  17. v.activeController.attacking = false
  18. v.activeController.increment = 4
  19. v.activeController.blocking = false
  20. v.activeController.hitboxMagnitude = 150
  21. v.activeController.humanoid.AutoRotate = true
  22. v.activeController.focusStart = 0
  23. v.activeController.currentAttackTrack = 0
  24. sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRaxNerous", math.huge)
  25. end)
  26. end
  27. end)
  28. end)
  29. end
  30. end
  31. end
  32. end
  33. end)();
  34.  
  35. spawn(function()
  36. game:GetService("RunService").RenderStepped:Connect(function()
  37. if getgenv().Config['ClickAttack'] then
  38. pcall(function()
  39. game:GetService'VirtualUser':CaptureController()
  40. game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1))
  41. end)
  42. end
  43. end)
  44. end)
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